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Acclaim - GameCube Not Worth Publishing For?

Thanks to an anonymous reader for pointing to a GamePro report claiming that Acclaim Entertainment is dropping support for the Gamecube. The article quotes UK trade magazine MCV's interview with new Acclaim CEO Rod Cousens, who says "Why should we develop for platforms that don't deliver profits for us? We will still support the PS2 and Xbox, but Nintendo? No, not in the foreseeable future." Reportedly, this won't be true for the handful of in-development GameCube conversions at the troubled publisher, but these harsh words seem to imply that further Burnout sequels, amongst others, will not be coming to GameCube. Update: 06/23 22:08 GMT by S : Planet GameCube got an official comment from the publisher which says "Acclaim will now evaluate each title and decide which system(s) it best fits", but it's clear the CEO is still very down on GameCube.

72 comments

  1. The trouble with the cube by lightspawn · · Score: 5, Insightful

    The gamecube's curse is the quality of Nintendo's first-party games.

    With the PS2 and that other console, one company makes the hardware and maybe a handful of game titles, and the rest of the sales are divided between all other publishers.

    With Nintendo, the quality and brand recognition of the flagship titles (Metroid, Zelda, Mario, etc) are so irresistable many first-party games are considered must-have purchases, leaving cube owners little time and money for third-party titles.

    Quality kills.

    1. Re:The trouble with the cube by leifm · · Score: 2, Insightful

      Or maybe there are a lot of people in my situation. I bought a Gamecube for the first party titles, and also have a PS2 as well. For a lot of games (Splinter Cell, Tom Clancy things) I feel the PS2 controller is better because it has more buttons. So I buy that kind of stuff for the PS2, and the Gamecube just gets used for first party Nintendo stuff.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    2. Re:The trouble with the cube by imitier · · Score: 2, Interesting

      Exactly. Even if I wanted to play certain cross-platform games on the Gamecube, the controller is just so poorly suited to most sports games and FPSs (for example) that I invariably get them for another console. Even the exceptional appeal of the Wavebird isn't enough to overcome the lack of a usable D-pad and a real second analog stick, and the uncomfortable placement of the Z-button. 1st party titles work pretty well, but 3d party cross-platform games invariably control better on PS2 or XBox.

    3. Re:The trouble with the cube by Saige · · Score: 1

      Good point - I wonder what the typical proportion is among Cube owners of first-party to third-party titles that they own.

      Out of the 8 games I have, 5 are first-party (Animal Crossing, Metroid Prime, Smash Bros: Melee, Eternal Darkness, Zelda), while 3 are third-party (THPS4, Super Monkey Ball, Super Monkey Ball 2). My friends who have cubes all have more first party than third also, and my father is about a 50-50 split, but then again, he seems to randomly purchase cheap games for it.

      --
      "You know your god is man-made when he hates all the same people you do."
    4. Re:The trouble with the cube by irix · · Score: 1

      Metroid Prime, Zelda Wind Waker, Smash Bros Melee, Mario Sunshine and Waverace (5) vs. NHL 2003, Madden 2002 and Super Monkey Ball (3) for me as well.

      I bought the GCN for the high quality first-party games, really. I grew up with Nintendo and the Zelda/Mario franchises so I expected the first-party titles to be excellent, and for the most part the GCN has delivered. I prefer to wait and spend my money and time on titles worth playing (i.e. Zelda Wind Waker, Metriod Prime, Mario Sunshine) rather than buy/rent the FPS or racing game of the week.

      Most of the crap produced by Acclaim is just fuel for the teenage dorks that make up most of the the XBox buyers anyway (that might sound like flamebait, but log on to XBox Live and see for yourself...), so no big loss.

      --

      Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
    5. Re:The trouble with the cube by jnguy · · Score: 1

      I completely agree. Back when it was the time of Nintendo 64s and Gameboy colors, I purchased both because of Nintendos licences and characters. I felt like I would never see Mario and Pokemon(yes, Pokemon) on any other console, and I was right. Now, I bought an xbox and play mostly third party titles. My cousin had a game cube, and ALL they had was first party titles, smash brothers, Lugi. With the new competition, the Xbox, Acclaim and other third party developers have to decide where they will make their biggest gains.

    6. Re:The trouble with the cube by jpkazarian · · Score: 2, Insightful
      Most of the crap produced by Acclaim is just fuel for the teenage dorks that make up most of the the XBox buyers anyway ...

      Acclaim is not known for games targeted at youngsters, which is the Cube's market. Same for the other third party developers: no drive to market quality E rated games. Which means Nintendo has been given a monopoly by default.

      PS Referencing a previous /. post, wasn't Acclaim listed for breaking contracts in the 25 dumbest moments in gaming? Point is the company DOES have a history of substituting marketing for quality, so perhaps their pulling out doesn't mean much other then such an approach does not work in Cubeland.

    7. Re:The trouble with the cube by Anonymous Coward · · Score: 2, Informative

      Elaborating on this:

      There's an interesting article posted today over on N-Sider called "Nintendo's Missing Mojo" that discusses Nintendo's relationship with 3rd Party developers, including Acclaim. The article basically says that in order to capture a larger market share, the big N needs to stop viewing 3rd party developers as competitors and needs to view them as partners.

    8. Re:The trouble with the cube by MaverickUW · · Score: 1

      I don't know, I've felt that at least compared to the PS2, many games are better with the gamecube controller. The Second Analog stick is in a normal place comparatively, but I love the left analog stick where it's at. Granted, it does need a bigger d-pad.

      As for my games. I have a few.
      First Party: (4) Super Smash Brothers Melee, Eternal Darkness, Zelda (and N64 versions), Rogue Leader,

      Third Party: (12) Fifa 2002, Outlaw Golf, TimeSplitters 2, Simpsons Road Rage, crazy taxi, Tony Hawk 3, All Star Baseball 2002, Sega NBA 2k2, Madden 2002, NCAA football 2003, Sonic Adventure 2 Battle, 007: Agent under Fire

      As you can tell, I use my cube for lots of sports games (I'll be getting F-Zero GX for sure). I've never found too much difficulty, and feel way out of place playing a lot of the games with the PS2's d-pad.

    9. Re:The trouble with the cube by Shadarr · · Score: 1

      I think you hit the nail on the head. I read a study recently that said that regardless of what percentage of the overall market the GameCube holds, almost all 'Cube owners are also PS2 owners.

    10. Re:The trouble with the cube by leifm · · Score: 1

      The other thing is that beyond action/sports games being better suited to the PS2 when something gets ported to the 'Cube months after the PS2 I generally don't care anymore. Like GTA3, I hear that's coming to the cube, but I won't buy it because I already have the PS2 version. But if you made me choose between the two I'd roll with the 'cube because it's got a higher proportion of good to bad games. Most PS2 stuff is crap. And then you've got Mario Kart coming, which is hands down the best multiplayer game I've ever played.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    11. Re:The trouble with the cube by Sentry21 · · Score: 4, Interesting

      DISCLAIMER: The opinions mentioned in this post are my own, and have nothing to do with the opinions of EB Games. Likewise, EB Games has nothing to do with my own opinions, and this post doesn't have much to do with anything.

      With Nintendo, the quality and brand recognition of the flagship titles (Metroid, Zelda, Mario, etc) are so irresistable many first-party games are considered must-have purchases, leaving cube owners little time and money for third-party titles.

      I don't think that's the problem. The problem is that after you have all the must-have purchases (Mario games, Zelda, Metroid - Eternal Darkness is Nintendo, isn't it?), the rest of the games are mediocre at best.

      I recently acquired a SNES. I have a few RPGs in a box in my parents' house from ages ago (now that they've moved, I'll never find them), and I have Zelda right here. I'm also going to do my best to dig up the other games. Why? The graphics, by today's 'standards', suck. The audio isn't digitally sampled accoustically balanced CD-quality Dolby 5.1. But you know what? They were fun. They were challenging. They were inventive. There was a lot of crap, but there were a lot of games that were worth playing too. Actraiser was neat. Raiden Trad. Mario games. Lots of fun multiplayer games, and lots of fun single-player games.

      What does the Gamecube have? Not much. It has all the first-party titles, and believe me, they rock. But after that? Nothing. Well, not really. Nothing worth buying unless you can take it back to EB within two weeks for something else.

      Here's a tip for all you gamers, too. If there's a game you really want, go to EB and buy a game that you may or may not want. Try it out. If you like it enough to keep it, keep it. If not, take it back within two weeks, and get the full trade-in value, and put it towards the game that you know you want. You get to try a game out, and the only downside is that you can't bring back the game you know you really wanted as a trade in if you don't like it, which you know you will.

      Anyway, having worked at EB, there is one thing I know for sure: there are a lot of really good games. The only problem is, there are some for the GC, some for XB, some for PS2, and some for GBA. THIS is the problem with the gaming industry.

      But Dan, you're so wise and sexy and virile and you're always right, but I don't understand how competition is a bad thing.

      Exclusivity.

      Let's pretend I'm the age I act, and I'm looking forward to my 14th birthday. My parents are suburbanites, and want to get me a game console so I can play games. The available consoles (last I checked) were $300, $300, and $230, or so. This quite clearly says that I can only get one. Couple this with exclusive titles. Exclusive titles are, when good (like Splinter Cell, or Final Fantasy) what drive console sales. They are the killer apps of gaming. I know for a fact that I will get a PS2, because I know that FFX and FFX2 are only on PS2. It's simple. So I have to decide, do I want FFX and X2, and see Yuna in those too-short-to-be-shorts shorts, or do I want to go unnoticed into the darkness and kill those who would attack our (your) fair country?

      Well, I'll get a paper route, and I'll buy both. Ok, so now I have a PS2, which I bought, and an XBox, which my parents bought. I also got XBox Live, the PS2 broadband adapter, and keyboards, and mice, and dongles and switches, and everything.

      I've spent a thosuand dollars on gaming. Why on earth would I spend another five hundred? It doesn't make sense. The exclusive Nintendo-only games aren't as 'cool' as Splinter Cell, or as huge as Final Fantasy (supposedly). So they're not as big of a draw. They're kid games. Games that three-year-olds play while their parents try to keep them from drooling on the controller.

      Nevermind that even the most cynical of 18-to-25 geeks that I know seem to generally love these games (then again, even the most cynical of 18-to-25 geeks that I know are closet Mac fans to

    12. Re:The trouble with the cube by rhuntley12 · · Score: 0, Flamebait

      I think Nintendo charges a whole lot more to sell games for Gamecube, also is more expensive to produce the games I think? the cd's anyway

      Why make agame on a system that will take a bigger share of your profits, harder to develop for, and have proprietary hardware with less room?
      When you can develop for PS2 or XBOX(I believe they are easier?) not have a huge cut from profits and have a bigger fanbase?

    13. Re:The trouble with the cube by PainKilleR-CE · · Score: 1

      Let's see, for the GC I have Animal Crossing, Super Smash Brothers Melee, Super Mario Sunshine, Metroid Prime, Zelda Wind Waker. 3 of those games (Metroid, Smash Bros., and Mario) I bought in the $20-30 range, as well, and Zelda came with the system (I found out the GameBoy Player replaces the game if you buy it with the system, so I bought the system with Zelda and pre-ordered the Player; there was also a bundle with Mario and a memory card for $160 but I got Mario and the memory card for less than $50).

      My PS2 is mostly relegated to RPGs, and leans heavily towards PS1 games. Oh, and Tekken, and GTA 3/VC.

      My XBox is mostly used for the 2- or 3- console releases, because in at least half of the cases the graphics are better on the XBox versions, and in the rest of the cases the games are pretty much the same on all consoles. Then there's Halo, of course. Plus I prefer the XBox controller, even to the PS2 controllers (which I prefer over the GameCube controllers, though so far the WaveBird is doing great).

      --
      -PainKilleR-[CE]
    14. Re:The trouble with the cube by Sparkinator · · Score: 2, Informative

      Psst, you can use your PS2 controller with the Gamecube with a simple converter cable, which can be found at various stores like CompUSA etc...

    15. Re:The trouble with the cube by leifm · · Score: 1

      It doesn't bother me that much:) My next investment related to controllers will be in WaveBirds.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    16. Re:The trouble with the cube by jathos · · Score: 1

      Excellent insightful post, Dan. Someone mod this up!

    17. Re:The trouble with the cube by mhlandrydotnet · · Score: 1

      Your main game for the x-box is also on all three consoles now, so why buy an x-box at all?

    18. Re:The trouble with the cube by exick · · Score: 1

      This is a good thing. I recommend that anyone owning a Cube should own a Wavebird. If I could find a similar product (with such high quality) for the PS2, I'd buy it in a second.

  2. Not to complain.... by brkello · · Score: 3, Informative

    But you could have just stated the whole article by adding, "Acclaim noted that Cousens comments were taken out of context. Cousens was just explaining how Acclaim is re-evaulating what consoles to release their games on." So in other words, this is a bit of a non-issue. If they can profit on the gamecube, they will, if they can't, then it won't be supported.

    --
    Support a great indie game: http://www.abaddon360.com
    1. Re:Not to complain.... by Sentry21 · · Score: 1

      If they can profit on the gamecube, they will, if they can't, then it won't be supported.

      The only way that could happen is if they stopped making crap, but then they wouldn't be making any games at all.

      I made that sound like a bad thing, but it's not.

      --Dan

  3. Re:Prediction by lightspawn · · Score: 3, Insightful

    what about Gameboy Advance? Will Acclaim be making games for that still?

    Yes.

    The Sony handhald gaming unit it still far off, and its doubtful it will be able to dethrone the GBA. Stopping GBA development right now is effectively stopping handheld game development. Why leave a market where development time and budget are much smaller and the payout almost the same?

  4. Bah... by Anonymous Coward · · Score: 1, Funny

    This isn't the first time Acclaim has blamed its financial woes on a console instead of the fact that they make lots of derivative caca and think people will buy it because they saw it on a tombstone.

  5. Good riddance ... by SuperRob · · Score: 4, Interesting

    At first blush, it's easy to take all these "doom and gloom" reports as the inevitable sinking of the GameCube. But look at who has been dropping their support ... companies like Midway and Acclaim, who are used to being able to shovel crap onto any system and get it to sell through slick marketing.

    We're in a recession. Gamers are educating themselves more, and are spending their dollars on games that will give them the most bang for the buck. For the GameCube market, that means that most are saving their hard earned cash on first-party games.

    So what does the loss of Acclaim mean in the long run? Jack shit, honestly. Less games that weren't selling anyway, so what? The GameCube won't be dead until Nintendo stops supporting it, and Nintendo supports their machines better than anyone.

    1. Re:Good riddance ... by lightspawn · · Score: 3, Insightful

      We're in a recession. Gamers are educating themselves more, and are spending their dollars on games that will give them the most bang for the buck.

      We wish.

      How many games are purchased after reading reviews? 5%? 10%? How many are purchased on a whim, or by parents who figure if the kids like superman they gotta like the game, or just because it's got a 2-player mode and you kids can play together and quit kicking your brother and leave me the hell alone I'm trying to drink?

    2. Re:Good riddance ... by SuperRob · · Score: 1
      How many games are purchased after reading reviews? 5%? 10%? How many are purchased on a whim, or by parents who figure if the kids like superman they gotta like the game, or just because it's got a 2-player mode and you kids can play together and quit kicking your brother and leave me the hell alone I'm trying to drink?

      Except that if any of what you said were still true (it certainly USED to be), then companies like Acclaim and Midway wouldn't be shy about continuing their shovelware reputations. If their crap isn't selling, then what is? The really good games are still selling, selling even MORE copies, in fact.

      The point that you apparently completely missed is that times, they are a'changin', and that people are spending less and going for the tried and true, rather than just buying any old thing. While not everyone is reading reviews, people are buying on word of mouth more, and when one person has read a review, they'll tell their friends.

    3. Re:Good riddance ... by nathanh · · Score: 1
      How many games are purchased after reading reviews? 5%? 10%? How many are purchased on a whim, or by parents who figure if the kids like superman they gotta like the game, or just because it's got a 2-player mode and you kids can play together and quit kicking your brother and leave me the hell alone I'm trying to drink?

      True, but I reckon a huge number of games are bought based on word-of-mouth. At work the parents buy games for their kids (or so they say; I think they play the games too) and word-of-mouth usually means a good game is bought by every parent, but bad games get a single sale and are then insulted over morning-tea.

    4. Re:Good riddance ... by PainKilleR-CE · · Score: 1

      The point that you apparently completely missed is that times, they are a'changin', and that people are spending less and going for the tried and true, rather than just buying any old thing. While not everyone is reading reviews, people are buying on word of mouth more, and when one person has read a review, they'll tell their friends.

      Something else I've noticed is that game stores are pushing more trade-ins now, so they can sell the same game 2 days later for $5 less, and the publisher doesn't get anything from it (which is a good thing imo, because the first person they sold it to either didn't like it or is done with it). You can almost tell which games suck by how quickly the used copies show up and how many used copies there are.

      On the other hand, games that are routinely panned here and a few other places (Enter the Matrix for example) actually have very few used copies on the shelves, and in some cases have waiting lists for the used copies (maybe because so many people have heard bad things about it that they don't want to put up the full price, but really, no one seems to be getting rid of the game).

      --
      -PainKilleR-[CE]
    5. Re:Good riddance ... by Clomer · · Score: 1

      How many are purchased on a whim, or by parents who figure if the kids like superman they gotta like the game

      I have played Nintendo games since the original NES. I was 10 years old when I got that system. My parents have never bought a game for me, except for cases where I requested a specific game for Christmas. (a game that I probably would have gotten anyway)

      So the games I have are the ones that I wanted and were willing to pay for. (for somone that had to save up allowance to get a game, that's saying a lot) And so far, I have all 4 major Nintendo systems (NES, SNES, N64, GC), but I don't have a single Acclaim game for any of them.

      --
      Intelligent responses welcome, flames will be met with marshmallows.
  6. Re:Prediction by Hedonist123 · · Score: 4, Interesting

    Something tells me that Nintendo may have something to say about Acclaim still developing for the GBA if they cease all gamecube development. Acclaim has to be licensed, and Nintendo may just be a little bitter. But then again, rtfa, since Acclaim doesn't even say they will stop all future gamecube development, just that they will go on a game by game basis. As a gamecube owner, I couldn't care less, I don't think I own a single Acclaim game, nor did I see any in development that I had any interest in whatsoever.

    --
    http://goldysmom.blogspot.com
  7. Who cares? by Anonymous Coward · · Score: 0

    Maybe Acclaim isn't making any money because all they do is make crappy games to begin with.

    But overall, it is true that game sales for Gamecube on average are lower than the other two systems, as well as the overall selection of games. This is partially because most people only buy Gamecubes for the Nintendo-developed game franchises. If a game is to come out on all three systems, most people get it on PS2 because that's the most popular system, or on Xbox because of its better hardware and Live capabilities (not that Acclaim ever takes advantage of those features, anyways...)

    1. Re:Who cares? by BEI01 · · Score: 1
      Maybe Acclaim isn't making any money because all they do is make crappy games to begin with.
      What are you talking about? Wizards & Warriors kicked ass.
  8. Quality of Games by Gr33nNight · · Score: 2, Interesting

    Hey Acclaim, stop making shitty games and maybe I will buy one that you create.

    --GameCube owner

    1. Re:Quality of Games by Anonymous Coward · · Score: 0

      Not for your Gamecube you won't.

      -- Acclaim

    2. Re:Quality of Games by HobbitGod42 · · Score: 1

      Maybe its a godsend that Acclaim won't be tarnishing the image of the GameCube with their shit.

      Can you tell me the last time you(or anyone) was actually excited about buying an Acclaim made game?

  9. Acclaim games... by bmorton · · Score: 4, Funny

    When I sit back and think about all the Acclaim games that I've ever enjoyed... ...nevermind. I can't think of any. Maybe I've forgotten a good one, but I can't see this is so much of a loss.

    My only disappointment is the unlikeliness of a Mary Kate and Ashley Gamecube game. :(

    1. Re:Acclaim games... by Rellik66 · · Score: 1

      I think Pitfall was the last Acclaim game I actually liked

      --

      Too many zeros, not enough ones

    2. Re:Acclaim games... by Rellik66 · · Score: 2, Funny

      No wait! Pitfall was made by Activision.

      Ok, there were no games made by Acclaim that I liked

      --

      Too many zeros, not enough ones

    3. Re:Acclaim games... by blincoln · · Score: 1

      I was hoping they'd port Alien Trilogy to the Cube myself. It was so awesome how there were like 500,000 dialogue clips on the CD, but all Ripley ever said was "burn baby burn!"

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    4. Re:Acclaim games... by scot4875 · · Score: 0, Troll

      My only disappointment is the unlikeliness of a Mary Kate and Ashley Gamecube game. :(

      Oh, if only that were true...

      But unfortunately, it's already here.

      --Jeremy

      --
      Jesus was a liberal
  10. So let's see by Schnapple · · Score: 4, Insightful
    The same place that gave use Turok sequel after Turok sequel, the crap that was BMX XXX and apparently isn't above suggesting that tombstones are fodder for advertising and that speeding tickets are fine so long as they're on the way to buy Burnout 2 is maybe leaving the GameCube. Big whoop. Nintendo's better off without their about-to-go-out-of-business ass.

    On a more important note, anyone notice how it's always places like 3DO that make statements like this? Everyone focuses on one message "see! the GameCube sucks!" instead of the real message "we're reducing our platforms by one to see if we can stay in business".

  11. Not the end... at all... by Iscariot_ · · Score: 3, Insightful

    Don't think that this spells the end, or the begining of the end, for the GameCube. The GameCube is kinda like a Mac in my opinion. It has a very defined nitche, but it is still very profitable. Many people are addicted to it. Just like you can only run OSX on a Mac (at a resonable speed), you can only play Nintendo's games on GCN.

    I will always buy Nintendo systems as long as the big N is creating super-high quality games for their systems. I own all three systems, and somehow I end up playing GameCube the most. I guess I'm still addicted to the ZMM (Zelda, Mario, Metroid, etc.) universes.

    I'm anxious to see how Nintendo changes their direction with their next-gen console to solve some of these problems. These are tough times, and three consoles creates a saturated market.

    1. Re:Not the end... at all... by liquidzero4 · · Score: 1, Insightful

      I couldn't agree with you more. I own all three systems as well and find myself playing GameCube the most. I would have to say out of the three systems the one that's barely used is my PS2. GameCube definitely has a niche; I loved your analogy of the GameCube and a MAC. What the GameCube has going for it is the uniqueness of the games on the system. In my opinion the PS2 and Xbox games are very similar, but the GameCube titles are so different. I see no reason in owning an Xbox and a PS2, there basically the same (of course the Xbox is better). In short I love my gamecube. There are titles for it that will never be available to for Xbox or PS2.

    2. Re:Not the end... at all... by August_zero · · Score: 2, Insightful

      The GameCube is kinda like a Mac in my opinion.

      Good example, I have thought the same thing myself for some time now. You don't need to be #1, you just need to be strong enough to make a profit, keep your share holders happy, and continue to innovate circles around the work of most other developers.

      If MS would get of their lazy bums and get some better games out for Live I might be more endeared to the console, but as it is, I only own a few games for it and only a couple that I actually still play
      I own all 3 myself, and I think that the Cube has my favoritest games (Metroid, Zelda, Skies of Arcadia, Phantasy Star Online, Mario) and has some strong titles on the way as well (mario Kart anybody?) FOr me the x-box is the weak link, It's just like the PS2 IMHO but it doesn't have some of the support of the better 3rd party developers. PS2 at least has Metal Gear, Ratchet and Clank, Dynasty Warriors and a few other really strong franchises amid a flowing ocean of crap.

      --
      On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
    3. Re:Not the end... at all... by Yorrike · · Score: 1
      Nintendo makes most of it's cash from the monopoly it has in the handheld market. However, they were on record as making close to of half a billion dollars in PROFIT in the last 6 months, and that was a disappointment (as they calimed they'd make more).

      They're doing their best, and the next generation is going to be very interesting for Nintendo, as Hiroshi Yamauchi is no longer at the helm to old-man things up.

      Nintendo isn't going down, Acclaim is. And it doesn't matter who they blaim, it's their own damn fault.

      I would ask that people stop claiming that Nintendo is doomed, save yourself some embarrassment.

      --

      Looks can be deceiving. Or CAN they?

    4. Re:Not the end... at all... by Anonymous Coward · · Score: 0

      I swear, Apple, Nintendo, Opera, iRiver, and the empty feeling tells me I'm forgetting one, need to merge or something. That would be the sweetest thing concievable. All of them go for quality over quantity, are FAR better than anything else, and still only have a niche. If they merge, flying pigs will freeze in hell (and shatter upon hitting the ground) and the evil, evil monopolists like Sony and Microsoft would vanish in a puff of [insert something witty here]. With lots of Matrix-esque special effects, of course.

  12. Re:Prediction by Daetrin · · Score: 1

    I was going to say that Gladiator looked pretty cool, but then i realized i was thinking of Gladius by LucasArts, which is still on for Gamecube. So yeah, screw Acclaim.

    --
    This Space Intentionally Left Blank
  13. My vote by Daetrin · · Score: 2, Insightful
    I'm anxious to see how Nintendo changes their direction with their next-gen console to solve some of these problems. These are tough times, and three consoles creates a saturated market.

    Backwards compatibility (must have.) A second left shoulder button (must have.) Perhaps a better second analog stick. Some people have complained about the d-pad, but i don't have any complaints there. Develop a better online gaming presence, regardless of how important or not it is to the average gamer the lack is a PR killer. Get out just before or soon after the PS3/XBox2.

    And most important, find a way to kick the (undeserved) just for kids image.

    --
    This Space Intentionally Left Blank
    1. Re:My vote by andyt · · Score: 2, Informative

      And most important, find a way to kick the (undeserved) just for kids image.

      Wouldn't say it is underserved, not when they did crap like this.

      Might not be true now but some of us have long memories.

    2. Re:My vote by Daetrin · · Score: 1
      I'd say that it is underserved right now, when Nintendo has released games for the GameCube like Eternal Darkness, Resident Evil, and, for better or worse (or rather, worse or really hideously worse) the uncensored BMX XXX.

      This isn't a matter of them saying they will change from what they have been up til now, they actually have changed already, as far back as Conker's Bad Fur Day for the N64 at least.

      If you were to go with what everyone remembers, no one would buy anything but Nintendo playing cards and Sony transistor radios, and no one would buy any Microsoft products at all because they're always bloated and buggy and they try to monopolize any market they enter. Well okay, maybe one of those three i agree with, but still, judging by a past that is clearly no longer relevant is not very productive.

      --
      This Space Intentionally Left Blank
  14. What's really going on by Fammy2000 · · Score: 4, Insightful

    Just pulling back, not stopping all together. Sometimes it helps to gather all the facts than to take a single quote out of context.

    http://www.planetgamecube.com/news.cfm?action=item &id=4469

    --
    If I had something intelligent to say, I would have said it.
  15. Yet another Acclaim marketing stunt by ivan256 · · Score: 1

    "We can't seem to sell any games, and we need to generate some PR. Lets tell people that the Gamecube is a piece of shit. That will stir up some noise and make people notice us. It's even better than trying to disrupt tennis tournaments! Yay!"

    Note to Acclaim: You're not making any money on your cube titles because they SUCK ASS compared to the other games available on the platform. GO OUT OF BUSINESS ALREADY!

  16. here's the problem... by xxxj03yxxx · · Score: 3, Insightful

    If Acclaim would stop making games that completely suck, maybe they'd see their profits go up.

  17. This article should be called... by neostorm · · Score: 4, Funny

    "Sudden increase in quality of Nintendo Gamecube titles..."

  18. Oh no! by hibiki_r · · Score: 3, Funny

    We won't get a sequel to "Mary Kate and Ashley: Sweet 16" for the Gamecube! What are we going to do now?

    1. Re:Oh no! by Anonymous Coward · · Score: 0

      You'll have to settle for "Mary Kate and Ashley: Sweet 3(some)"

  19. I dunno, Acclaim, by Craig+Maloney · · Score: 0

    After the bang-up job you did on Taito's Puzzle Game Franchise (who decided it was a good idea to use some baby blowing bubbles on the cover?) I think a game console would consider itself lucky to not have your titles grace it.

  20. Something Ironic by MaverickUW · · Score: 1

    Yes they will develop for GBA still. Besides, something ironic has occured to me. Despite the gamecube being called a kiddy console, it doesn't really seem to be owned by a lot of kids, does it? I mean, yeah, the GBA is probably the largest offender in what is a kiddie product, but said kiddy product even has Microsoft still developing games for it. Acclaim will always make money off the GBA because kids have them, and are willing to spend money on crap. Most educated adults (read Nintendo Fanboys from the NES era) aren't gonna buy any crap game that's out there just for the sake of having a crap game. So without games like pokemon yet for gamecube, the cube is actually probably more owned by, played by, and bought for by adults.

    Honestly, how many KIDS nowadays have X-box's or PS2's, because Nintendo is considered kiddy? Probably not that many... so the kiddiest console of them all, probably has the least kiddy players on it. How ironic is that.

  21. 3rd party losses... by CashCarSTAR · · Score: 2, Interesting

    What 3rd party games really are that much of a loss? Seriously. I only have a GameCube, and I'm not left missing that much.

    Final Fantasy X, to be sure...

    Destiny Warriors...

    GTA

    and....that's really it.

    That's all I miss coming from 3rd parties not on the GC.

    Maybe I could put together a list other games I'd like to play, but I'm not missing them. Shinobi, Xenosaga, Devil May Cry..umm...not much else..

    Burnout was fun...but other than that, not missing much by Acclaim leaving. I think that Nintendo needs to rebrand themselves as quality over quanity. Get on a different level than the other consoles.

  22. The countdown... by M3wThr33 · · Score: 4, Insightful

    *sigh*
    Sega Sports, Acclaim, who else?

    The only reason they leave it is because they can't compete with Nintendo's games.

    You develop on the PS2 because it'll sell no matter what. There's enough saturation to support crap.

    You port it to the XBox, because it's DirectX and easy to do, so it takes MUCH less to sell to profit, BUT sells more sense XBox owners are hungry for anything.

    You ignore the GameCube because no matter what you do you're competing with the best game developers on the planet and make up poor excuses as to why your games suck.

  23. OMGWTF!? by August_zero · · Score: 1

    First 3DO

    Now Aklaim, or however they spell it these days...

    seriously, Aklaim is just looking for ways to convince their stockholders that they aren't headed for chapter 11. Blame Nintendo, "see big bad nintendo made us lose money now we are roxxor company we make bestest games ever!"

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  24. heh by syrinx · · Score: 0, Redundant

    I have a joke for everyone:

    Acclaim.

    hahahahahahahahahahahaha

    --
    Quidquid latine dictum sit, altum sonatur.
  25. Re:Prediction by Guppy06 · · Score: 1

    "Acclaim has to be licensed, and Nintendo may just be a little bitter."

    Why? We're not exactly talking about Squaresoft here. Nintendo has been content to let Acclaim publish games of questionable quality on their platforms for decades, why should that change now?

  26. NOOOOOOOOOO by KU_Fletch · · Score: 1

    How will I ever get my Turok fix?! Any game that manages to have that many sequels getting exponentially worse over time had to have some pact with Satan. Them and Home Alone.

    --
    It's not stupid. It's advanced.
  27. Quality 3rd Party Games.... by Ian_Bailey · · Score: 1

    Taken from the top 100 GameCube Games on gamerankings.com:

    Super Monkey Ball (1 + 2, and soon 3)

    Resident Evil 1 (If you haven't played the original)

    Ikaruga

    Burnout 2

    Star Wars Rogue Leader

    Skies of Arcadia Legends

    Phantasy Star Online Episodes 1, 2, 3 (only 3 is currently exclusive)

    Bomberman Generations

    Beach Spikers

    Sonic Mega Collection

    Lost Kingdoms 1+2

    Cubivore (3rd party published in North America)

    Godzilla: DAMM (was exclusive for a time)

    Granted, some of these are borderline, but if you like carefully at the Xbox lineup, you won't find many more exclusive 3rd party titles.

    The real problem is that while Microsoft has billions of dollars to cut exclusive deals with publishers to improve the visibility of those 3rd part games, Nintendo actually has to make a profit on their business. Nintendo can't afford to prop up every single 3rd party game that comes out, but they try with the limited budget they have. (The new demo discs are a good step in the right direction)

    But yeah, Acclaim generally sucks with its games. Except Burnout. That game is a blast.

  28. Re:Prediction by i8urtaco · · Score: 1

    Acclaim has to be licensed, and Nintendo may just be a little bitter.

    Nintendo? Bitter? Never.

  29. The last good akklaim game by Metroid72 · · Score: 1

    Was Double Dragon II, and they were the publishers. I think it's a good move... Less cr@p going to the GC

    1. Re:The last good akklaim game by Anonymous Coward · · Score: 0

      Double Dragon II

      no argument here.

  30. LAST POST! by AvantLegion · · Score: 1

    LAST POST!

  31. Here ia a PS2 Wavebird controller by Tighe_L · · Score: 1