You do realise though, that software on a hard drive DOES have a physical presence? The arrangement of individual atoms within your hard drive changes when you write data to it. Software is not immaterial.
He's talking about the amount of time for a single use. Nothing keeps you from playing a game only once, either.
Well, I would imagine more people are likely to replay a 45 minute CD on a whim, that restart a 10-20 hour game. I would also be willing to bet the vast majority of people who buy games don't finish half of them.
A game, however, I'll be lucky to get all the way through before I get bored.
Drink some coffee.
Sorry, is this sarcasm? Anyway, I'm not going to play through a game unless it's entertaining me, and most games don't keep the fun going all the way to the end. There's a firm trend of developers putting all they've got into the first half of the game and leaving the last half lacking. Perhaps they got bored too?
and the quality of entertainment just isn't of the same calibre as a good movie or CD.
Yeah...games can be way better. A good game is far more immersive, and far longer, than any movie or CD.
Well, this is a point of opinion so there's not much point arguing it. The games that provide this sort of experience are a minority, however, and there are many many more great movies or CDs out there.
Games are way too overpriced.
Not anymore than albums are underpriced, because some hippie from the 60's has listened to The Wall six thousand times.
Well, I don't know where you live, but here in Australia games are often priced 4-5 times the price of a CD or DVD. I don't get 4-5 times the experience out of a game, whether it's in length or in quality. That's what I call over-priced, especially when chances are the game will not be good enough to make me want to finish it anyway. I don't have a lot of time to play games, and I'm not going to force myself to play shitty games.
See, this argument always bugs me. Who listens to a music CD once? I agree that movie theatres are overpriced, that's why I buy DVDs. Again, which I will watch more than once.
A game, however, I'll be lucky to get all the way through before I get bored, and it's very unlikely that I'll play through any game twice. I just don't have the time, and the quality of entertainment just isn't of the same calibre as a good movie or CD.
Lionhead's upcoming game 'The Movies' will allow you to do this to some degree; it allows you to create sets, actors, etc, and play out a scenario to make a short film. You can then export it in a video format and edit it to your heart's content in any video editing software.
The Sims 2 will also have a similar concept: now that's it's full 3D they've put a free roaming camera in, and you can tell your Sims where to go and what to do, and capture it as video.
It'll definitely be interesting to see what comes out of the Machinima scene in future with all these great engines coming out too (HL2 especially)
Just have to mention this game in relation to emotional impact in video games: Beyond Good And Evil does a great job of making you empathise with the characters and the world they live in.
I guess it's mostly a result of the fantastic animation, including facial expressions, the music, and the great voice acting.
From what I recall, yes, it was in one of the visual commentary sections. You don't have to sit through the whole movie again to watch these short clips, by the way, there's a view all button so you can see just the clips themselves.
- "On a side note, I'd give almost anything to have the footage of DeGeneres in the studio during her recording of the "whale song" sequence of Nemo..."
Well, perhaps they call it a merry-go-round where you are, but here in Australia a merry-go-round is the thing with the horses that move up and down as the entire thing spins around. I guess it's also called a carousel.
The big steel spinning things were always called a 'whizzy-dizz' at my school, as far as I can remember.
Anybody else have the hollow egg with the wheel in the middle that you'd use to spin it? Now *those* would make you sick, and could cause injuries too, when people would try to sit on top or jump out while it was spinning.
Nope, episode 19 is the ending of Season 1. The 22 mentioned includes all the PSAs they did, so they've actually done more than the 22 they said they would.
Season 2 should start in a couple of months, once they've shipped all the Season 1 DVDs to the Super Sponsors (including me, w00t).
Speaking of the Dopefish, I visited www.dopefish.com after reading this link, and found that they'd finally put up the Windows 95 Plus! Dopefish theme that I made and sent them 6 or 7 years ago when I was a big Apogee fan boy. Finally! Of course, they didn't acknowledge that it was mine, but the animated cursor files still have my name under the Author field; of course, I emailed the webmaster to get this rectified:-)
You do realise though, that software on a hard drive DOES have a physical presence? The arrangement of individual atoms within your hard drive changes when you write data to it. Software is not immaterial.
Who listens to a music CD once?
He's talking about the amount of time for a single use. Nothing keeps you from playing a game only once, either.
Well, I would imagine more people are likely to replay a 45 minute CD on a whim, that restart a 10-20 hour game. I would also be willing to bet the vast majority of people who buy games don't finish half of them.
A game, however, I'll be lucky to get all the way through before I get bored.
Drink some coffee.
Sorry, is this sarcasm? Anyway, I'm not going to play through a game unless it's entertaining me, and most games don't keep the fun going all the way to the end. There's a firm trend of developers putting all they've got into the first half of the game and leaving the last half lacking. Perhaps they got bored too?
and the quality of entertainment just isn't of the same calibre as a good movie or CD.
Yeah...games can be way better. A good game is far more immersive, and far longer, than any movie or CD.
Well, this is a point of opinion so there's not much point arguing it. The games that provide this sort of experience are a minority, however, and there are many many more great movies or CDs out there.
Games are way too overpriced.
Not anymore than albums are underpriced, because some hippie from the 60's has listened to The Wall six thousand times.
Well, I don't know where you live, but here in Australia games are often priced 4-5 times the price of a CD or DVD. I don't get 4-5 times the experience out of a game, whether it's in length or in quality. That's what I call over-priced, especially when chances are the game will not be good enough to make me want to finish it anyway. I don't have a lot of time to play games, and I'm not going to force myself to play shitty games.
See, this argument always bugs me. Who listens to a music CD once? I agree that movie theatres are overpriced, that's why I buy DVDs. Again, which I will watch more than once.
A game, however, I'll be lucky to get all the way through before I get bored, and it's very unlikely that I'll play through any game twice. I just don't have the time, and the quality of entertainment just isn't of the same calibre as a good movie or CD.
Games are way too overpriced.
The new release date is September 30. I hope this doesn't mean we won't get it until November 16, 2006.
Sounds like a book I read.
Lionhead's upcoming game 'The Movies' will allow you to do this to some degree; it allows you to create sets, actors, etc, and play out a scenario to make a short film. You can then export it in a video format and edit it to your heart's content in any video editing software.
The Sims 2 will also have a similar concept: now that's it's full 3D they've put a free roaming camera in, and you can tell your Sims where to go and what to do, and capture it as video.
It'll definitely be interesting to see what comes out of the Machinima scene in future with all these great engines coming out too (HL2 especially)
I'm pretty sure The Lost Vikings was a Blizzard game, and that MDK was a Shiny game. I could be mistaken though...
Just have to mention this game in relation to emotional impact in video games: Beyond Good And Evil does a great job of making you empathise with the characters and the world they live in.
I guess it's mostly a result of the fantastic animation, including facial expressions, the music, and the great voice acting.
From what I recall, yes, it was in one of the visual commentary sections. You don't have to sit through the whole movie again to watch these short clips, by the way, there's a view all button so you can see just the clips themselves.
- "On a side note, I'd give almost anything to have the footage of DeGeneres in the studio during her recording of the "whale song" sequence of Nemo..."
:-)
Wish granted: It's on the DVD.
Well, perhaps they call it a merry-go-round where you are, but here in Australia a merry-go-round is the thing with the horses that move up and down as the entire thing spins around. I guess it's also called a carousel.
The big steel spinning things were always called a 'whizzy-dizz' at my school, as far as I can remember.
Anybody else have the hollow egg with the wheel in the middle that you'd use to spin it? Now *those* would make you sick, and could cause injuries too, when people would try to sit on top or jump out while it was spinning.
Nope, episode 19 is the ending of Season 1. The 22 mentioned includes all the PSAs they did, so they've actually done more than the 22 they said they would.
Season 2 should start in a couple of months, once they've shipped all the Season 1 DVDs to the Super Sponsors (including me, w00t).
If I go too close to the edge of a cliff in any FPS, I get that feeling. It's exactly the same as in real life. Creepy.
Speaking of the Dopefish, I visited www.dopefish.com after reading this link, and found that they'd finally put up the Windows 95 Plus! Dopefish theme that I made and sent them 6 or 7 years ago when I was a big Apogee fan boy. Finally! Of course, they didn't acknowledge that it was mine, but the animated cursor files still have my name under the Author field; of course, I emailed the webmaster to get this rectified :-)