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User: 1qa2ws3ed

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  1. Re:Power architecture does well on Earth Simulator, G5 Cluster Drop In 'Top 500' List · · Score: 1

    "[it] limits your software choices (gimme a selection of open source media players, for instance)"

    mmm, is this a joke? nearly all the best media players out there are open source.

  2. right, but you forgot the link to the webpage... on Ask Ubuntu Founder (And Astronaut) Mark Shuttleworth · · Score: 1

    http://www.lesbian.mine.nu/

  3. Re:Good, but... on DVB-T STB/MPEG2 Player That Can Access SMB Shares · · Score: 1

    i'm going to see how you can put a 15mbit 1080i mpeg2+ac3 dvb stream on a 12mbit usb connection.

  4. Re:Sun, Needs To Get A Clue on Solaris vs Linux Continues · · Score: 2, Insightful

    "Sun is not anti-Linux."

    on odd days. but on even days they are...

  5. Re:What is up with you armchair kernel hackers? on Solaris vs Linux Continues · · Score: 1

    "Don't say IBM, please. IBM runs multitudes of instances of the Linux kernel in parallel on their machines" but apparently sgi doesn't, with up to 512 cpus managed by a single linux kernel.

  6. Re:Time to switch on GdkPixbuf Suffers Image Decoding Vulnerabilities · · Score: 1

    here ( http://www.colinux.org/ ) is your linux for windows xp. and yes, it costs less than 200$.

  7. ops on Jetway PT800TWIN - Dual User Hardware · · Score: 1

    sorry, i partly misread your post, you already figured out that xfree should work unpatched. there is however an alternative setup, where you can patch xfree and keep the kernel unpatched, by using raw usb input. but the backstreet ruby approach seems more elegant.

  8. Re:Isn't it possible... on Jetway PT800TWIN - Dual User Hardware · · Score: 1

    you need no patch to make xfree deal with more than a display or with more than one mouse (you can easily configure it to use one out of several mices for example), but unfortunatly on linux there is no distinction between multiple keyboards, they are all treated as one global keyboard, thus the need for a patched kernel.

    another potential problem is that if you disconnect a mouse, once you reconnect it you don't know what device it will take, and udev could possibly do nothing about it, maybe a slightly modified usb stack is needed for this. however this is a borderline situation, for example you need to disconnect two mices at the same time and reconnect them in the reverse order.

  9. Re:please them? are you sure? on The End Of DirectX As We Know It · · Score: 1

    "By your own admission, you have zero knowledge of the subject you speak of."

    while i'm sure i have little knowledge on the subject, in fact i was mostly giving credit to people like john carmack and brian hook, quoted in that page, i'm wandering what your knowledge on the subject is (i hope you program 3d engines for a living since 7 years).
    please note that i was referring to the 1997-1998 situation, when opengl was clearly ahead, and basically all the good looking games where either glide or opengl. i have no doubt that with the backing of microsoft, years of times, millions of money and several revisions of development direct3d evolved into a very competitive api, in many aspect better and/or more complete than opengl. but again, i can't refrain to quote:

    "I'm sure D3D will suck less with each forthcoming version, but this is an oportunity to just bypass dragging the entire development community through the messy evolution of an ill-birthed API."

    ill-birthed is particularly well suited.
    why not adopting the more mature and used opengl, working to extend and improve the standard, instead of simply killing it in favour of a non portable and proprietary api, that took years to exceed the former, not welcomed by many relevant developers, if not for mere business strategy decision?

    "you're WRONG. Take your Microsoft business strategy bitching somewhere besides a technical discussion."

    this was NOT a technical discussion. we were discussing the fact that microsoft is used to please developers, it didn't sound too technical for me, thus i pointed out a case in which developers (simply quoted) where absolutely not pleased (but i'm sure there are a lot more...).
    so, "technically", YOU are wrong. :)

  10. Re:Good, but... on X.org Making Fast Progress · · Score: 1

    while i agree that freebsd is a great system, i will never understand why freebsd users feel the need to convince linux users that their system is superior in practically every way, when the world is full of users of operative systems clearly inferior to both... or do you want a world full of freebsd and windows me boxes?

  11. Re:please them? are you sure? on The End Of DirectX As We Know It · · Score: 1

    "The author of that site isn't the messenger, he is the person writing the message."

    90% of that page is made of quotes, most if not all comments by the author are not necessary

    "I mean are we professionals here or not?"

    no, i'm not a professional 3d programmer, nor a professional windows programmer, and i don't care what tecnical merits may have some microsoft product, i'm just not interested. i care about microsoft just when their business strategy affects me. d3d was NOT a tecnically superior api, as usual it was only the best way they found to get rid of an open and portable standard from the consumer level instead of adopting (and possibly improving) it as the rest of the world did.

  12. Re:please them? are you sure? on The End Of DirectX As We Know It · · Score: 1

    because opengl existed before direct3d
    because opengl was used before direct3d
    because opengl was preferred by develpers
    because opengl was tecnically superior at the time
    basically for the same reason that ANYBODY else implemented opengl.

    now please tell me why, apart from the obvious lock in strategy, microsoft had to reinvent a completely new 3d api when there was already a good, stable, used, more advanced api that developers asked for?

  13. Re:It's All Downhill on What's Up With Computer Audio? · · Score: 1

    even doom3 has/will have eax support, now that creative can force any developer to use eax with their bogus patents...

  14. new drivers? on What's Up With Computer Audio? · · Score: 1

    not sure about it, but recent alsa versions should work with some old aureal card.

  15. RTFA on Database File System · · Score: 1

    "The DBFS does not actually store files, it holds references to files on the underlying hierarchy based file system. The GUI part is implemented in KDE where it replaces all hierarchy based file accesses. This gives an impression that there is no hierarchy, but to applications nothing has changed, the open-file and save-file dialogs have the same APIs."

  16. Re:please them? are you sure? on The End Of DirectX As We Know It · · Score: 2

    1) after 7 years, microsoft still doesn't provide opengl as an official api, as requested by developers. 2) the original quotes in that page are not of particularly anti-MS guys but of higlhy regarded professional 3d programmers, they make up most of the page, and looks more than objective to me. if you know of some of those facts to be false, your input is welcome. my opinion is that at least regarding 3d api microsoft historically prefers the "lock in" tactic to the "please the developers" tactic.

  17. Re:DirectX on The End Of DirectX As We Know It · · Score: 1

    if a feature is not available on a certain card, the one that should fall back to software is directx, not the devs.

  18. please them? are you sure? on The End Of DirectX As We Know It · · Score: 1

    "Microsoft - like any other big company tending a big market - tries to please them, not piss them off!" http://www.azillionmonkeys.com/windoze/OpenGLvsDir ect3D.html

  19. Re:Good, but... on X.org Making Fast Progress · · Score: 1

    for example dvb drivers.
    or drivers for more tv capture cards than a bt8x8.
    and there's no alsa.

  20. Re:As a Gentoo user... on Zynot Foundation Forks Gentoo · · Score: 1

    there could have been other reasons too for choosing debian, for example:

    >These included fairly "militant" procedures such as
    >ensuring that at least one developer is responsible for
    >each package in the Portage tree.

    or maybe the already existing emdebian project.

  21. Re:Hmm. Seems reasonable. on FreeCraft Cease and Desisted by Blizzard · · Score: 1

    > they're protecting their investments and working (in their eyes) to do what is best for their company, their employees, private investors, etc. yeah, the only ones they don't care about are their customers.

  22. Re:What do they expect? on FreeCraft Cease and Desisted by Blizzard · · Score: 1

    freecraft let me, a warcraft2 cd owner, play warcraft2 on linux. yes, i expected blizzard not to stop someone giving me the type of service they never wanted to give me.

  23. Re:You can see the code too ! on Settling SCOres · · Score: 1

    a few days??

    http://slashdot.org/articles/02/02/03/0542220.shtm l

    The Linux kernel contains 4,141,432 lines of code. Reading the entire kernel will take an estimated 14253.43 hours, or 593.89 days.

  24. Re:Who opposes open source in the government? on Who Opposes Open Source Software In Government? · · Score: 1

    > Who controls the British crown?
    British media. but there is not much to control.
    > Who keeps the metric system down?
    historycal reasons + lazyness.
    > Who leaves Atlantis off the maps?
    images from satellite?
    ...
    > Who keeps Microsoft on its course?
    Microsoft
    > Who opposes open source?
    Microsoft

  25. once... on Run Win98 From 16MB Flash Disk · · Score: 1

    ...i got a win98 to boot from a cdrom (but less than 15meg occupied) without using floppy or hard disk. with 64meg of ram. i still have the cd somewhere... obviously it was crap... but a nice memory of when i was a windows user... fortunately time have passed, and and i finnally saw the light.