FreeCraft Cease and Desisted by Blizzard
mandreiana writes "As of June 20th, FreeCraft is shut down. The development team received a cease and desist order due to the name 'FreeCraft' causing possible confusion with the names StarCraft and WarCraft, and also some of the ideas within the engine were too similar to WarCraft 2. There will be no more updates to this game, and it is no longer available for download." Way to go, Blizzard, now the only competitors to worry about are the ones who can afford lawyers and actually hold competing market share. Of course, not using a *Craft for a game project might have kept it under the radar a while longer.
Blizzard is not responsible for this, I'm 100% sure this is Blizzards parent company, who owns Blizzard, Universal or one of those big Music/Media companies who is part of the RIAA.
This is an RIAA/MPAA thing. FreeCraft will live on, they cant stop it just like Unix owners cant stop Linux.
I see it like this, this gives FreeCraft more publicity, the codes already out, so go ahead and make martyrs of them. Go ahead Universal or whichever french company owns them
sue them, lock the developers up, please, do us all a favor and do it, all you will do is bring open source to the masses, cause hundreds of thousands of people to work on the code who didnt even know about it before, and start a whole Linux game development movement.
Didnt you learn from Gnutella?
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Way to go, Blizzard, now the only competitors to worry about are the ones who can afford lawyers and actually hold competing market share.
Sure, or perhaps those who don't violate a company's copyright. Funny the big double standards Slashdot has about this sort of thing, huh? I await a new GPL violation lynch story shortly.
. . . to have given a few dollars to help fund the war on freedom. Death to Blizzard! Death to Vivendi!
Call (206) 338-5780 COLLECT for information about a genuine BA, BS, MA, MS, MBA, or Ph.D.
You cannot just key off someone else's name like that. If your game is good, invent your own name and identity. Knock-off 'free' versions of commercial products are unimaginative, and a business *must* protect its trademarks, or it loses them.
How original was warcraft then?
I have no idea myself, but I have the feeling this wasn't the first game in it's genre.
why not just change the name?
Blizzard doesn't hold the rights to the whole RTS genre, if that was the case then C&C and AoE and lots of others would be in trouble..
Thank god I checked out a CVS update just 15 minutes ago from sourceforge!
I can't feel too sorry for the FreeCraft people. Open source projects need to think of more creative and original names instead of just ripping off someone else's name and making a "clever" modification
I hope they get this.
Fortunately I don't live in the US and I can wipe
my ass with this C&D.
~~~
Call (206) 338-5780 COLLECT for information about a genuine BA, BS, MA, MS, MBA, or Ph.D.
Vivendi Universal is the owner of Blizzard. Vivendi Universal hates the free software movement, why? Because its assosiated with the Mp3/FileSharing movement.
I think people need to consider certsain media companies to be a threat to open source, and a threat to our personal fair use rights, Vivendi Universal is one of these companies.
Microsoft takes alot of heat, but I think even more heat should be given to companies like Vivendi Universal who sue anyone and everyone who is a threat to their monopoly power and business.
They sue file sharing companies who create new ways of distributing music, they sue open source companies who create new ways to play games, they will sue you and I if we use these networks, even if they dont know why we are using them.
Its not about piracy anymore, its about competition, if they cant own all the code, and all the distribution companies, they sue.
If you use Linux, please help development of Autopac
Isn't FreeCraft just a blantent ripoff of WarCraft?
Sorry if this is a stupid question--but which one of these was the open source game, and which were the Blizzard games? I can't ever keep them straight.
What did they expect? It's like starting a company called 'Appel' to sell a photo editing prodocut called 'ifoto'.
Mod point free since 2001
Ever hear of the ends justify the means?
>Blizzard doesn't hold the rights to the whole RTS genre, if >that was the case then C&C and AoE and lots of others >would be in trouble.
Why not? SCO is claiming rights to "the whole of Unix" and all derivitive or related work in much the same way and under much the same legal principles. This is where the danger of a "IP" centric mentality supported through a legal structure will bring us if this kind of nonsense is not stopped now dead in it's tracks.
I hope someone over there reads slashdot because the will know how many people the pissed off. But we ( the human race) likes businesses walking on us. I will not purchase a game of theres ever. I am sure Warcraft 3 will make it to the $2 shelves and I still wont buy it. I have always disliked that company. Blaming it on there parent is no excuss, even though I probably dislike that complany too.
We will companies learn that eveything is not a threat?
I didn't use the preview button, so get over it!!!!
Mike
C'mon guys, here's where you have the advantage because you can do something that big-shot software companies can't. Just make a few minor changes in the game artwork, and rename the game. re-release it as a "different game" and under a different company logo if you have to.
the advantage you have that Blizzard doesn't have is that you can move faster than they can, and you're not as tied down to a name/branding.
fly like a butterfly....
.
Punctanym: alternate spelling of words using punctuation or numerals in place of some or all of its letters; see 'leet'
What would happen if they continued to work on the project, releasing it over Gnutella or something similar, but without specifically taking credit for the coding? How could Blizzard ever prove WHO was actually writing the code? Without a target to send a cease and desist to, how can they sue for trademark damages? They can't feasibly C&D every person on a P2P network. And this isn't a case of copyright infringement. What could they possibly do?
Yep, here it comes. I'll cease and desist downloading this right now, of course...
Real Daleks don't climb stairs - they level the building.
E-mails:
sitelicense@blizzard.com
support@blizzard.com
macsupport@blizzard.com
Long distance phone: 1-949-955-1382
Call them and tell them what you think!
Did anyone download the source before this thing .. and how close to the latest version?
s n=2000-02-22-004-05-NW-0003 that SCO may eventually start suing people everybody laughed.
Usually people dont bother downloading sources of open source software. Let this be a lesson. Download the source of all your favorite open source software (no matter if you think it's popular and mad people have the source) and burn a copy to CD, and keep that CD in a safe place. Cause you never fucking know when shit like this may happen.
I'm not just talking about software such as Samba, gnutella etc. Even Open Office, Gnumeric etc. You never know when The Nazis will shut them down. More copies out there the better.
Nowadays it's easy to claim patnet infrignement etc. The patent system is fucked up, and so is the judicial system. This applies to every country, not just the one you live in. This a global phenomenon.
Call me paranoid but when it was predicted over 3 years ago in http://features.linuxtoday.com/news_story.php3?lt
Be kind to it, only fetch if you're going to do something useful with the code. Some of the real mirror sites are still up (wayback is your friend) and may be faster if you're in the USA or Europe. Of course, if you're hitting my ISP from WAIX then ArachNet won't care about bytes, so go for it.
Got time? Spend some of it coding or testing
Perhaps if you spent some of this money buying or donating to Freecraft not only would we have better games, we'd have free games. Free games would hurt Vivendi Universal and Blizzard more than anything else. Free Games that are good would kill them.
We need to set up a way to support development of games, perhaps a transgaming style game development company, where people subscribe, vote on the type of game they want and its features, and then the coders code it out.
They'd only have to charge 5$ a month, theres plenty of open source game engines to use, they'd only need to hire artists, and do some coding.
Open source game development means once one game is done they'd never need to reinvent the wheel, this means we could have higher quality Open Source games than the current game industry simply because everyone would use the best engine and improve on it instead of everyone writing or licensing their own.
Imagine what could be done? But we first need a way to fund enough games to get millions of people interested. The best way to make these greedy companies pay is to setup a whole open source PC game movement, on a large scale, and let the gamers fund it.
Transgaming is doing pretty good at version 3.1, they have allowed hundreds of games to be ported to Linux within a matter of years. Now I think its time for a company to step up and do a Linux game development setup, and not like what Loki did, but in a transgaming style payment setup.
It makes no sense for us to use the outdated old business model for open source products. Its proven that it doesnt work, the transgaming model is proven to work.
I'd subscribe to a FreeCraft subscription if there was a company out there willing to transfer my money, or if FreeCraft becomes a company and sets it all up. If they make a good game, I keep subscribed to them and if their game sucks I can subscribe to more established game development people who are better.
If you use Linux, please help development of Autopac
So, because these jack-offs chose to put the word "craft" in their game -- a common every-day word, to describe something -- they get to sue everyone who uses the word "craft" as part of their game title?
This is fucking bullshit.
social sciences can never use experience to verify their statemen
In many ways, it seems like a reasonable thing for Blizzard to do -- they're protecting their investments and working (in their eyes) to do what is best for their company, their employees, private investors, etc.
I don't completely agree with the actions taken by either side, mind you.
First, the Freecraft project probably shouldn't have tried to so closely mimic Starcraft in name and graphics. Surely, the developers MUST have realized that something like this was bound to happen, especially given Blizzard's propensity for shutting down free "stuff" (e.g., bnetd servers). In the very least, they should have called the project something different.
Second, while I'm not a lawyer, I would think it reasonable for the project to open itself back up again under a different name (and after changing its races names, graphics, or whatever else Blizzard thinks might be infringing on their rights). The underlying engine is sound, and it wouldn't take long for the developers to resurrect it, free of legal issues.
Third, I think that Blizzard should have taken the stance of warning the project developers first (e.g., "advising" them to change names) before resorting to their big guns. But, again, I'm not a lawyer (and not well versed in such contemptable American corporate law).
Finally, I would suggest the following: if you disagree with Blizzard's actions, don't buy Blizzard products. I, for one, am not overly surprised, and am not "incensed" by Blizzard's actions. I believe Blizzard to have acted reasonably given the circumstances, though I think that their legal actions could have been executed more cleanly.
Why did the FreeCraft people choose a *Craft name? Because they were trying to horn in on some of the success of Blizzard, obviously. They wanted there to be a strong name association between their project and a branded one that Blizzard created.
You guys making FreeCraft should have flown a bit more under the radar. Blizzard developed the brand, let them have it and create something of your own. Spending time in court over something like this seems counterproductive, if your goal is just to get good fun free software out to people. Spend your time coding instead.
Why are you letting these clowns ruin our country?
That emerge command grabbed the source from http://gentoo.oregonstate.edu/distfiles. You're after freecraft itself and fcmp, the additional media packs that let you play it without having to actually buy Warcraft.
Real Daleks don't climb stairs - they level the building.
Disclaimer: IANAL, but I am a games programmer...
Why didn't the project team just:
1) Change the name of the project, removing the source of the confusion with the Blizzard titles
then
2) Remove anything which looked like it might directly infringe on Blizzard's IP (I'm guessing there's things like similar artwork here, since gameplay mechanics cannot be copyrighted).
This would leave the cease-and-desist without a legal leg to stand on, as the grounds it had been sent under were no longer valid. After all, plenty of people out there clone other games, it looks like these guys just cloned *Craft a bit too closely and have annoyed someone with a lawyer...
Game dev and music blog
And I'll call it siegecraft.
And it'll have nothing to do with the lack-of-strategy genre.
Blizzard can feel free to discourse with my lawyer.
My lawyer, btw, is IN MY PANTS.
Some personal projects I may have to rethink:
BarCraft - Can you restore the broken supply line of ale for the underaged teens lurking in the carpark outside?
DartCraft - The expansion pack for BarCraft. It's RTS darts, with uh... resources and stuff.
ParCraft - Play 18 holes of golf while repelling invading loons in golf buggies.
FarCraft - Like a regular RTS, but it'll take 3 and a half days to cross the map.
RarCraft - You have to play with all game data (gfx, sound, etc) still in compressed form.
LoreCraft - Get the Law School upgrade on your Fortress to produce a phalanx of patent-happy lawyers.
BoreCraft - The only unit is a peasant. Buy the expansion for female peasants!
There are? I can think of CrystalSpace, and Quake II as the only decent open-source FPS engines (and none of them is that good, compared to the likes of DoomIII, HL2, Halo2, etc), and Freecraft was the only decent RTS engine. Is there some secret 31337 open-source engine repository I'm missing out on?
It's hard to be religious when certain people are never incinerated by bolts of lightning.
Only an idiot would start a project to produce a RTS with a name that's only a few letters away from an established line of RTS games.
I have ZERO sympathy for these people. It takes about 30 seconds to realize that maybe the name + genre was a bad idea. But hey we get folks starting projects all the time based on TV shows without permission. Then they come and cry months into the dev cycle when they get a C&D.
Coyboy Neal & Co, how would you feel if YOU were Blizzard and someone was trying to ride on the coattails of the brand you worked your ass off to build?
..for Vivendi to go after OSS which's in competition with some of their products... story here
Even if in the case of Freecraft, it doesn't seem as they were chalenging Blizzard's market or something...
1. No sig. 2. ???? 3. Profit!!!
happypenguin.org is struggling to come to terms with Slashdots own form of Cease and Desist :)
Get your own free personal location tracker
I made some very minor contributions to this a couple years ago; it's pretty much playable these days.
:(
OTOH, I always thought it would have made more sense to build it as a generic engine, with at least one totally original theme, than a 100% clone of Warcraft mechanics. (In fairness, I think the plan was to move in that direction eventually).
But like a lot of these, probably 70% of the code was written by one guy, I think, so if they've chased him off the project is toast.
Seems like WitchCraft has been around a lot longer than any of Blizzard's "*Crap." I ain't got much more to say, cept that Blizzard is a very misguided company. I wonder if the Guitar Cord maker "SwitchCraft" could cause Blizzard some collateral damage? CrisCraft Boats? Too bad the Wiccan's aren't organized better.
Love Music? Got a Band? Are you a Label? http://garageradio.com
Will you all remember this when the next big blizzard game comes out? Or will you all just run to the store to buy it, just like Warcraft 3?
They should do just that, then release the code on Freenet or Gnutella. The coders could code in Secret, upload code in secret.
OR how about a better idea, why not develop a P2P Network designed for just this specific purpose, annonymous development.
If you use Linux, please help development of Autopac
Death to tRancendenZ!!!
Death to PIlgrimage!!!
(If I have to explain this...)
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
Someone insert the whole site if you can on freenet, so we can keep it alive forever.
Developers who want to develop on it can use Invisible IRC and Freenet.
Upload the code to Freenet, and communicate with other developers via Invisible IRC.
If you use Linux, please help development of Autopac
I am not a lawyer, but on the surface this case looks similar to one the Supreme Court just decided recently in which Victoria's Secret sued a sex-toy company called Victor's Secret for trademark infringement because of the soundalike name. Victoria lost---the Court held that you must present strong evidence of serious harm before you can sue for trademark infringement over a similar-sounding name. The CBS news story is here.
This post is dedicated to all of those
Today is Saturday, and they haven't released a game/major patch in two weeks, so we hate Blizzard. Also, the time this was posted was well before 1:00 p.m., so this is BAD news. And this is Slashdot, I shouldn't have to remind you that we have to defend open source against closed source!
This is why I don't by Blizzard, and haven't since the bnetd fiasco.
They're evil. They don't deserve to have their methods funded by my cash.
Ed R.Zahurak
You know, oblivion keeps looking better every day.
Me and my friends, who have bought every game Blizzard has produced (all the way back to Blackthorne/Lost Vikings), use PVPGN. Why? Because its nice to host your own servers, to have your own games, to not have to worry about who is on there, to have total control. It's a nice thing to have, and to play around with.
Of course blizzard shut it down, because you don't need an "official" key to use it. The honor system has become suprisingly worthless nowadays.
Galactic Civilizations decided to (*gasp*) TRUST their customers and not put SafeDisc or any other type of copy protection on the install discs. A lot of people have problems with these types of anti-piracy methods and generally it just hurts your end user, not that pirates who can get around it with various cracks/hacks/or cd copying programs. Its this kind of trust who now, unfortunately, seems to the be the odd man out. id software did the same thing with Quake3. It was either the first or second patch that took out the cd check, because it annoyed the user more than it actually helped anti-piracy.
I think the worst part is that Blizzard now requires you to buy a "gaming site license" for any gaming venue in which you charge a fee to enter, even if every user has their own, official, bought and paid for copy. This is just sad. You don't see Valve having a fit over Counter Strike players and their LAN habits, yet Blizzard needs more and more cash for reasons that just don't make sense.
Here's the irony: Blizzard is owned by an asshole, very profit-driven company (Vivendi International, AFAIK). The developers have generally been very cool, and sometimes even listen to the community at large (they ignored War3 beta testers, but seemed to actually listen when I participated in the Frozen Throne beta). Even though they might be great people who make some really nice games, this is like PR hell. Give the gamers something great, then stab them in the back once you have their money.
They can't cry "we're just a small developer!" anymore. Not with millions upon millions of sales, and huge development houses around the country.
I say screw this "Don't blame Blizzard, they've got a bad parent company." No, if the Blizzard heads really wanted to dig their feet into the dirt and stand their ground, they would. If they got fired, and worked the press releases well enough, they would start another gaming company and all those brilliant minds would go there, instead of suffering through this idiocy in the name of cash.
Sigh. Dare to dream, folks.
http://gentoo.oregonstate.edu/distfiles/freecraft- 030311-src.tar.gz- 020630.tar.bz2
http://gentoo.oregonstate.edu/distfiles/freecraft
You might be right as these seem old and small (1.8 MB)...
Is it just me? or is freecraft a blatant ripoff of warcraft. I saw a screenshot that could have come from warcraft. Little green orcs, harvesting gold and lumbar. There was even the building with the telescope in it. It's not hard to start a computer company, it's just hard to start a company called "Mikrosoft".
Make up your own damn game. Don't remake someone else's.
I like to tear down corporate America as much as the next person, but companies are obligated to stop us from duplicating their work. If they don't, it sets a legal precedence that says FOR PROFIT companies can do the same.
This isn't specific to software. Take the humble rock group Phish, for example. They hate doing it, but they cannot allow fans to use the Phish logo on concert merchandise. Once they KNOWINGLY allow one person to use it, the door is wide open.
So don't act like we're hard done by because we can't use other people's ideas for our own purposes. Anyone that's invested their own lifesavinging into building a company should understand that.
> they're protecting their investments and working (in their eyes) to do what is best for their company, their employees, private investors, etc. yeah, the only ones they don't care about are their customers.
I understand why Blizzard has a bit of a problem with it.
As anyone of this project even bothered to inform Blizzard of what kind of game they want to make? I looks nearly like *Craft, it sounds like *Craft - no wonder Blizzard isn't happy with it.
Has nobody learnt a lesson from the Ultima-Remake-Stories?
If it uses the same files as WC2, well, there might be a problem, but I can only see one if they were distributing those files, or using those graphics.
Now, if it's a full clone, then they should check out the Hasbro vs. John Doe. Hasbro sued a crapload of indie game develoeprs because they made games similar to Atari games.
But saying that the name is too similar . . . I have to disagree. didn't we already go through that with Windows vs. Lindows?
While the business side of me says "maybe" the slashdot side of me says this is an RIAA/MPAA move. It's pretty clear that Blizzards parent company is NOT kosher with the idea of fanworks. In fact, I wouldn't be surprised if they had Sierra go after the Space Quest 7 fangame, or the many AGI/SCI projects out there.
Of course, if that happens, then, well, I think people should kick up some shit.
--LordKaT
including the web site http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/fre ecraft/
Perhaps if you spent some of this money buying or donating to Freecraft not only would we have better games, we'd have free games. Free games would hurt Vivendi Universal and Blizzard more than anything else. Free Games that are good would kill them.
Why, exactly, does the purpose of supporting a game/company need to be to hurt and kill another?
Even if you hate them personally, or they (or their parent company, more likely) do nasty things sometimes, admit it- Blizzard makes kickass games that LOTS of people love. Starcraft is 5 years old, and yet there's still around 10,000 people playing it on Battle.net at any given time.
Imagine what could be done? But we first need a way to fund enough games to get millions of people interested. The best way to make these greedy companies pay is to setup a whole open source PC game movement, on a large scale, and let the gamers fund it.
Imagine what could be done? But we first need a way to fund enough games to get millions of people interested. The best way to make these greedy companies pay is to setup a whole open source PC game movement, on a large scale, and let the gamers fund it.
Starcraft Battle Chest: $20
Diablo II: $20 each for the main game and expansion.
Warcraft II: $11.99
Battle.net: Completely free.
Yep, they're sure being greedy alright.
It makes no sense for us to use the outdated old business model for open source products. Its proven that it doesnt work, the transgaming model is proven to work.
So you're saying that games without monthly fees are outdated? Thanks, but no thanks. I have enough monthly fees to pay already.
SDL is arguably the most popular game development library for linux, and the creator was Sam Lantinga. After Loki went belly up he moved over to Blizzard. After this turn of events I'd think he'd be ashamed to continue working there. www.libsdl.org is the library's site.
yes, The nebula device from
http://www.radonlabs.de/
I don't know why this marvelous engine hasn't caught the attention of the slashcrew yet. But it's all I ever wanted in an engine. Professional games that even have hit the shelves have already been made.
Check it out. radon labs deserves "our" support
Well, there's Ogre. A pretty nice, extendable, 3D engine.
How about "FreakRaft"? Screw 'em!
"The large print giveth, and the small print taketh away" -- "Step Right Up", Tom Waits
>> ...the only competitors to worry about are the ones who can afford lawyers and actually hold competing market share...
Well, yeah, if you can't put up a fight, you aren't much of a competitor.
It is rather utopian and naive in the extreme to imagine that any business wouldn't come after any organization perceived as threatening their sales. Open source has a habit of cloning and mimicing commercial products and tagging them with names that are intentionally reminiscent of the orignal commercial product. A business has every reason to see these efforts as a direct threat to their bottom line. A cease-and-desist order is an obvious approach. The other side can get their own lawyers if they want to contest it. (Can;t afford lawyers? Well, maybe you should have thought of that before you started.)
-- Slashdot: When Public Access TV Says "No"
If this screenshot is any indication:
http://happypenguin.org/images/cloneshot.gif
Then it's obvious why Blizzard shut them down. They RIPPED OFF THEIR GRAPHICS!
How about they send a C+D letter to Mindcraft next? I doubt anyone would miss them, and their ignorance hurts any market they touch.
Anyone got really recent sources+graphics?
I want to host it on my site. In Europe. I will perhaps change the name, but I do not think I can be convicted for redistrubuting this game (and I do have a lawyer in any case).
Is someone who already got the source going to post a .torrent so we can all share in defying Blizzard?
#include "sig.h"
...using the ballista on a peasant. Ouch! Last time I checked, the FreeCraft people weren't trying to make a buck. Which isn't a free pass to break the law mind you, but I don't see anything wrong with them. I'd change the name and make a few minor modifications to appease them anyway. How about FuckBlizzard? Or WarCrap? Did they even try to contact them and ASK them to make a couple changes before they sent the Cease and Desist? If they made the effort but the FreeCraft people refused outright, I might side with Blizzard a little more, but I doubt thats the case.
Theres dozens, theres a few that are pretty good, no they arent as good as Doom3(until ID releases the source) or Turbines engine, but they dont have to be, they just have to be good enough to make PS2 quality games.
Most of these games would look better than anything on the PS2. There is an open source game repository but are you willing to donate money to make these games good? Or will you complain about quality when you dont pay?
Well here are some engines.
Genesis3d
Nooface
WorldForge
Reality FactoryM
Ogre
Obsidian
More at LinuxGames
If you use Linux, please help development of Autopac
FreeCraft developers only have to change the name if desired to comply. The look and feel issue is already a moot point because of Apple and Microsoft.
But now, the developers might find a new way to distribute the game. People want to play. Bad call on Blizzard's side. We expect to see the game on Gnutella. Since Gnutella is open source, the developers might think of how to add features of Gnutella directly into the game.
Blizzard lost out on a potential market for developers to build software that interacts with the commercial product. People want to play more.
The Lindows vs MS case. The last thing I heard, the judge regected MS's case and MS decided to appeal.
#include "sig.h"
Anyone else find it silly that Blizzard, makers of such innovative games as Warcraft I (Dune2 with Orcs), Blackthorne (Prince of Persia with guns), Rock and Roll Racing (Mario Kart with better music), Diablo (Nethack with better graphics), etc. are complaining about someone else copying them?
Yeah yeah, I know this is probably Vivendi's doing more than Blizzard, but it just seemed a little silly to me. Blizzard has made a very good business for itself around essentially updating and modifying other people's games. It would be like if Britney Spears (Madonna with the actual ability to sing) sued some young and upcoming pop slut...
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
VIVENDI is the name of blizzards parent company and they are just nailing more nails in their own coffin
more slashdot duplicity at work.
I want to punish their parent company in an attempt to get them to sell Blizzard off. If you keep supporting Blizzard they'll own Blizzard forever.
Starcraft Battle Chest: $20
Diablo II: $20 each for the main game and expansion.
Warcraft II: $11.99
Battle.net: Completely free.
Yep, they're sure being greedy alright.
Every one of those games were made before Universal purchased Blizzard, World of Warcraft will not be free.
So you're saying that games without monthly fees are outdated? Thanks, but no thanks. I have enough monthly fees to pay already.
No I'm saying the gaming industry should go open source. Imagine if you could pay $5 a month, or $60 a year and get hundreds of free games, vs just one game for $60 each.
How is this possible? Heres how, CODE REUSE. The hardest part of making a game is writing the code, not the artwork, not the music, its the code. By paying for the actual development of code creation instead of the whole package, we allow hundreds of thousands if not millions of talented artists and fans to create their own versions.
This worked fine with Doom, mods appear when you give people access to the Engine, and new games are created based on the old engine. Open source would take this to the next level where all games would use the same engines, the difference in games will be the storyline, the art, the music, and the gameplay.
If you use Linux, please help development of Autopac
Let's not pretend that the people playing FreeCraft think it was produced by Blizzard.
Trademark laws are there for the CONSUMERS, not Blizzard.
Obviously, the consumers want FreeCraft to be named FreeCraft, so blizzard can fuck off and go to hell.
social sciences can never use experience to verify their statemen
Why, exactly, does the purpose of supporting a -game/company need to be to hurt and kill another?
Although, I sniped out what you were refering to, I think you need to look in the mirror and ask yourself, why does Blizzard need to "hurt" FreeCraft. And why did they wait so long!? FreeCraft didn't harm anyone. Blizzard did.
admit it- Blizzard makes kickass games that LOTS of people love.
But ask yourself, how much longer until they reach the point of diminishing return, by pissing off the very folks that buy their products. WC3 was a piece of bloated buggy crap. (wouldn't even install correctly on two different boxes) And that was $50.00 a pop at COSTCO! The support was crap, and then battle.net won't let you logon (even with the right password.) They have too god damn much personal information about those using Bnet. They Killed the Open Source Version of BNet Servers. That pissed more people off.
Now they killed FreeCraft, yet pissing even more folks off, what next? Who are their lawyers going to screw next? What products will they ruin next.
Love Music? Got a Band? Are you a Label? http://garageradio.com
You should support the open source game development industry, instead of just not buying games, you should buy games which are open source or games like neverwinter nights.
If you use Linux, please help development of Autopac
apt-get install freecraft :)
Some of the user comments here give me the creeps. I took the same approach (www.freelords.org), because YES it has a relation to the original, but the reason why you develop this piece of software is because you loved the original game. I can't threaten SGI (publisher of the original), because they have thousands of users and I have a handful. Getting a C&D after spending 100's of hours developing code (for no competition at all) seems _very_ strange.
Michael Bartl
When should we expect to hear about Netcraft being sued?
Obviously, netcraft is Blizzard's next hit, wherein the few remaining human loyalists valiantly defend their networks from the hordes of Zerg viruses. Those survey folks are just confusing people.
High-speed Road Trip (18.000KPH)
They have too god damn much personal information about those using Bnet.
I've never played Warcraft III online, but Battle.net never asked me for anything more than a username and a password. The whole profile thing is optional, and most people put "your worst nightmare" for name, "your closet" or "right here" for location, and "yes" or "please" for sex.
...and that's all there is to it.
Doesn't Sam Lantinga work for blizzard ? You know, the former loki coder who wrote SDL ?
I mean LOKI employes a man, without whom Linux gaming would be ten years behind - UT2003, and pretty much every OSS game makes use of SDL these days.
On a different point, since when is it illegal to create clone software ? I mean clone software is a very rich source of many things. OpenOffice is nothing but a clone. A lot of the nicest OSS games are clones of old favorites, think FreeTrek, Kpackman and the like.
For that matter, FreeCraft wasn't even a true clone, it was a cloned engin, capable of playing *craft on many platforms. It still used the gamedata from your *craft CD's to do this, there was a sepperate project to create a set of unrestricted free (as in beer) media packs for the engin as well though.
If anythign I think freecraft did Blizzard a massive favor, people who would otherwize have shunned warcraft X, would buy it to play with freecraft on the linux boxes.
Some people may have chosen their own gamedata, but who cares - they are the small minority who would never have bought anyway.
If this is really just about the name, the blizzard is stupid as it is totally nondilutional. If the freecraft people want to really snappy - let them change their name
to:"CloneOfStupidBlizzardGame" and when the next C&D letter comes, write back with one word only:"Protected Parody"
"Semper in excretum set alta variant"
ID should be able to sue every company who makes a first person shooter who has the name Q, D, or W in their name simply because they created the genre and have patent rights to any game which even looks like it.
Right? Thats fair?
If you use Linux, please help development of Autopac
Uhm, all wrong. That's just all there is to say.
I know more than you drink.
or has everyone forgotten about the Open Source alternative to battlenet?
That's why I'm STILL not buying Blizzard anything.
BTW, does no one get the cocaine reference in 'Blizzard"?
That was the origin of 'Blizzard of Ozz', the insiration for their name.
Buncha damn powderheads.
Truth isn't Truth - Guliani
Yah, great, so I had this idea of a first-person shooter called BOOM III where you're, like, a marine fighting evil aliens from mars and I did this cool version with the green-armored marine and the zombies and knights of darknesswhatever and then those EVIL CORPORATE GREEDY MONKEYS from iD sent a C&D letter to me! I mean WTF?!
Viva la resistance! Let's all make a fool out of ourselves! Long live the GPL movement! Don't EVAR buy iD software AGAIN! That'll teach them!
From the website:
Headquartered in Irvine, Calif., Blizzard Entertainment was founded in 1991 under the name Silicon & Synapse by chairman Allen Adham, president Michael Morhaime and vice president Frank Pearce.
And:
Blizzard Entertainment P.O. Box 18979 Irvine, CA 92623
Oh, and the parent company: is public so here are some more names, the address is at the side... e-mail just doesn't cut it!
This wasn't supposed to be the ideal of Open Source -- it's not to make mediocre and blatant copies of commerical products, complete with a "punny" name like FreeCraft, FreeCiv, Lindows or ...
We're supposed to be making better, faster, original stuff. Either just plain better (compare the GNU Unix tools against the Solaris versions) or new and better, leading edge stuff like emacs (which was amazing when it came out; although I prefer Vim :-), perl, tcl, python, ...
And, damn it, pick a name that doesn't attempt to ride the coat tails of the commercial version so you get free marketing name association. If you're too lazy to market it yourself than you deserve to be ceased and desisted.
1) change the name to the project
.nfo files and p2p
(freezzard?)
2) adopt a warez-style release with private ftps,
3) sign your code with gpg keys, eventually telling
people to recompile the code from scratch (if one
key and hash is marked as bad by someone,
word-by-mouth will spread and no-one will get
that release)
4) gather on specific usenet newsgroups for patching
(alt.hipcrime.patches.freezzard)
5) eventually your releases will get attention like the something-"reactor" style websites...
+ + + +
I can envision the day when Hasbro will get pissed with roguelikes, Quartex will release Nethack, and only http://userfriendly.org (as satire site) will be able to say that the new version is out (but not pointing to the ed2k, it's a satire site, not a warez site)
"I am slashbot, hear me roar!"
Yeah, now only the people with original ideas will be able to compete! What a crock of shit!
Seriously, will OSS ever produce an original idea, or will it all be about copycat-ism?
--sdem
Aren't you overestimating the influence of Slashdot just a tad? The overwhelming majority of Blizzards customers don't even know Slashdot exists and even the ones who do don't always agree.
Take me for example. I'm a Blizzard customer and a Slashdot user. But I hardly ever agree with the Slashdot groupthink. I see nothing wrong with Blizzard's actions today and will remain a customer for years to come.
Why?
Because I like GOOD video games and Blizzard makes em. I don't want to have to wait 2 to 3 years for an open source half-assed equivalent to come out. Some of the very BEST open source games look like something that was first introduced 5 years ago. And before anyone goes off on a rant about how GOOD games don't always need the best graphics well I agree. But that doesn't mean I also want to be a second-class citizen on the video gaming front.
For the love of GAWD can't you pedantic nerdy geeks keep politics out of ONE realm of your lives? Folks just want to play games not stand on idealogical grounds for or against something. Whatever happened to just appreciating good work without an alterior motive?
Mac OS X and Windows XP working side by side to fight back the night.
On the surface, this is really nothing alike. On one hand, we have a company making sex toys, with a name sounding like a company that makes underwear. (I'll grant there could be some overlap, but they are basically distinct industries). On the other hand, we have a real-time strategy game with a very similar name to an established family of RTS games.
Any judge who found that there wasn't a possibilty of confusion ("Sweet, Blizzard released a new *Craft game!") would have to be insane.
Yeah, you can lie on YOUR profile. The point is some folks don't. The point is they collect the information. A first time user wouldn't know not to give their email address. So, it's easy (as duh) for you to sit there and tell us all how you lied in every single field when you went after your username / password. Others did not lie.
By paying $50.00 they don't fscking need to know who I am. They didn't need to nuke the Bnet Server Clones either. That's like Radio Shack asking for your name and address when you come in to buy a fuse for your god damn CB radio. And look at RadioShack now... You might notice they DONT ASK anymore. There's a reason behind that.
Now regarding the username and password on Bnet, let me just be the first one to tell you that for no god damn reason, the username / password CAN just stop working. With there being no other servers other than Bnet, I took my fscking CD out, and it's been on the shelf ever since. You want the god damn disk?! I'll give you the fscking thing. It's worthless to me. Just like Blizzard is. The only thing they're good for is harassing folks, and screwing others and Bloated Buggy Anti-Pirate Software that does not work correctly.
Love Music? Got a Band? Are you a Label? http://garageradio.com
You're right. Linux is just a ripoff of BSD. BSD is just a ripoff of UNIX. The Windows is just a ripoff of the Mac. The Mac is a ripoff of the computer at PARC. Slashdot is just a ripoff of USENET. Clone computers are ripoffs too; do YOU have an authentic IBM machine?
The parent comment is just a ripoff of other comments. Big deal. How many clones of Doom have come out over the last decade? Freecraft may be similar to warcraft/starcraft but who gives a shit. This is just a company going for a landgrab and cybersquatting. This is a bully threatening others.
Really, this is incident is like Walmart sending hired goons to threaten a lemonaid stand across the street. Sure, it 'competes' with the in-store drinks, it may even be a 'clone' of the in-store lemonaid, but there is nothing illegal abouot that.
I'm just sad that the frightened people at FreeCraft didn't remove the downloads and post the letter and let the discussion rage, (like bnetd) rather than fold up and immediately disappear.
Yeah they're evil for protecting their work from the likes of those who probably won't ever leave their parents basements before they die.
Its not like the workers at Blizzard have families to feed or anything. And any company that tries to protect its IP is obviously evil because here in the Slashdot world, the dot.com mentality still exists where online business are somehow "different" from regular brick and morter business where its ok to earn a living. BUt not online! Don't you dare try to earn a living online! If you do, you're EVIL!
Mac OS X and Windows XP working side by side to fight back the night.
I say we enact the three strike laws for corporations. This is blizzaard's second strike by my count. 1) Shutting down the open battle.net server 2) This current Freecraft deal. Let's hope they screw up one more time so we can lock the whole corporation in jail for life without a possibility for poroal.
Jisho - A Japanese English German Russian French Dictionary for the rest of us.
Bnetd pissed me off for a little while, but this is just rediculous. Especially since a group of friends and I had started developing a strategy game on the engine!
I was going to buy Frozen Throne, but nevermind that. Not that it matters, it'll be the fastest selling expansion pack of all time anyway.
clearly you readers and moderators are morons if you keep getting trolled by this fucktard.
What game is the two headed guy that used as the topic icon for rts games from?
While I think there is more similarity between a lingerie store and an adult novelty store than you apparently do, the real likeness has to do with the fact that both cases involve companies claiming their trademarks are infringed by other companies with soundalike names. And the point is that the Supreme Court ruled that in such a case the company suing must meet a very high standard of proof (at least under federal law): they must show that they have actually lost some non-trivial amount of money because of the similar names. Not that they might, but that they really and truly have.
This post is dedicated to all of those
All linux software is the same?
Wrong, we have tons of different Window managers, and tons of different software, while most of this software uses the exact same libraries and all of this software runs using the Xfree core.
Now I'm not saying that the current commercial model is at all successful in making original games (practically everything is either an FPS, an RTS, or a graphical mud - though there's the odd exception), but it seems to me that code reuse would only result in games that all look and feel the same.
Considering look and feel depends on the artists work and not the engine behind it, I'm not so sure you are right.
Alot of people would say Halflife looks nothing like Quake. Both are FPS but people dont consider those two games the same.
You are right most games are the same type of games, thats why we only need a few good graphics engine backends.
Also, if we get some open source projects in development, we should allow the subscribers who are paying to decide who the lead developer is and what kinda game it becomes.
The problem isnt the engine, you dont really need a new graphics engine for the same type of game, all RPGs and FPS's could use the same engine, its the gameplay that seperates them.
If you use Linux, please help development of Autopac
A new on-line realtime strategy game from the makers of...um...food.
Build a cheesy empire with Velveeta! Sail into battle with ChipsAhoy! Or tear down your opponent's battlements with an oreo trebuchet!
Play as one of four exciting new races: Macaroni&Cheese eaters, The Salad Dressing-ites, StoveTop Stuffers, or People of the Jell-o!
WarKraft
who's up for doing the box-art?
"It is seldom that liberty of any kind is lost all at once." -David Hume
As I recall from the window header of Freecraft, it used to be called "ALE clone". Why not just rename it back to its old name?
Dairy Queen has filed a lawsuit against Blizzard for the illegal use of the name "Blizzard". Joined with Dairy Queen in the lawsuit is The Weather Channel, the states of Alaska and Minnesota, and a WWF wrestler.
Folks, it's going to get to the point that we won't be able to start a new business, sell a new product, or even name our own children without pissing off somebody.
Spike Lee, go to hell.
So, it's easy (as duh) for you to sit there and tell us all how you lied in every single field when you went after your username / password. Others did not lie.
I can't say I've ever seen a profile where someone puts their full address in. If people want to put an email address, it's their perogative. You edit your profile on SC/WCII by double clicking on your name in the chat box. Seriously, how many people do you think accidentally wound up there and said "Gee... I'd better fill in all my real personal information".
By paying $50.00 they don't fscking need to know who I am.
Then don't fill out the OPTIONAL profile that isn't even made PREVALENT that it exists..
Now regarding the username and password on Bnet, let me just be the first one to tell you that for no god damn reason, the username / password CAN just stop working. With there being no other servers other than Bnet, I took my fscking CD out, and it's been on the shelf ever since. You want the god damn disk?! I'll give you the fscking thing. It's worthless to me.
You aren't charged a single cent to use this free massive multiplayer network (EXCLUDING the cost of the disk), and you're gonna stop playing the game just because of a glitch occasionally on the server. Personally I've never lost an account unless I didn't use it for 90 days. I'll be glad to take the CD off your hands.
On another note... using "fsck" and "god damn" every other word in your post makes you look like an angry, angsty teenager.
...and that's all there is to it.
adopt a warez-style release with private ftps, .nfo files and p2p
That's exactly what they want: drive the project underground. Same as DeCSS: you know you can't eliminate it entirely but just driving the project underground is enough. For example, that's why Linux distros can't ship with a DVD player by default.
Opus: the Swiss army knife of audio codec
I am the lead developer for Project Inferno, and Im inviting everyone to come to #projectinferno on irc.freenode.net
Patrick "Diablo-D3" McFarland || http://AdTerrasPerAspera.com
...and I, for one, will never again buy any game from Blizzard.
I.E., Blizzard does not own the word "craft", nor should they.
Have you got your LWN subscription yet?
...to Firebird?
Err, wait a minute...
It's a wonder FreeCiv hasn't got a C&D yet -- the web site even proclaims, "'Cause civilization should be free". If it ever gets up to speed, Firaxis' lawyers would be around with a polite, "Stop it, or else..." letter.
With profound apologies to whomsoever this sig originally belonged.
... that Blizzard actually makes quality games - they would be easier to hate if they were also incompetent (like say, Westwood)
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
This is SLASHDOT.
The first article is about the "evils of the RIAA/MPAA". The next article will be about the next MUST HAVE ANIME DVD THAT EVERYONE MUST GO GET DROOL!
If you're looking for consistancy, you've come to the WRONG place.
A lot of people have mentioned that all they have to do is change the name. This is agree with, as it's simple enough and not that big a deal. Besides, it'll be be maybe fun for the whole 30 seconds that it'll take them to come up with a new one.
The reason that you pick a name closely associated with the original project is so people know what you are at a glance. A better way to get the word out on your product is marketing and PR. Since I had never heard of FreeCraft before this, they apparently just got some free publicity. So I'd say they were lucky.
Also, you knowm and I know that they're guaranteed to get another story when they actually do change their name. If they're clever, they'll make some sort of special release about it so that they can take advantage of it. Then maybe people will play the game, if it's worth playing.
That's the nice thing about the predictability of the slashdot editorial process. It's very easy to generate free press if you want it.
=Brian
There is nothing so good that someone, somewhere, will not hate it.
I'm the first person to opt-out of any profiling, *except* when it is by a company that I feel I can trust won't abuse my information by selling it on or direct marketing to me. Blizzard is one of those companies that I feel I can trust since they have consistently produced the best games in the genres (IMHO, yours may differ), have innovated, and have provided high quality, always on, high bandwidth BattleNet servers.
All those moments will be lost in time, like tears in rain.
Is it just me? or AMD chips a blatant ripoff of Intels. I ran a program on an AMD cpu that could have run on an Intel cpu. x86 instructions, floating point unit, & supports the same os's. There was even MMX support in it. It's not hard to start a computer company, it's just hard to start a company called "intel"(because they copyrighted the letter i).
Make up your own damn instruction sets. Don't remake someone else's.
Yup yup more proof that OSS software is infact viral. I am not trying to make a joke or anything, but being entirely true. I do not know how people think that by releasing something via open source it makes it ok to release software and EXPECT to be protected by it.
Just more proof that propietary software will always take predecent over the cheap, buggy, and free (OSS) software further assuring businesses that Linux was a big ole balloon waiting to pop anyways.
...just get an original name rather than just riding off the obviously inspired by Blizzard ripoff name?
"Useless organic meatbag" -HK-47
In other news, Kraft foods has issues a Cease and Desist order to Blizzard claiming games like StarCraft and WarCraft might be confused with their yummy, delicious cheese products. Film at 11.
It's not stupid. It's advanced.
when they started this project that their name might be considered too close to star/warcraft. I said, in these exact words,
ÂThey wonÂt think `freecrap sounds similar!Â
> "I allege that SCO is full of it" -Linus
IMHO, the project should never have been started.
If these guys don't have any ideas of their own, there are thousands of interesting amateur game-designers who would love to see one of their ideas implemented.
It's an enormous waste to produce an exact clone of an existing game. Take a risk! Make something new!
I don't especially approve of games like Frozen Bubble either, but at least they gave it a refreshing new look and feel.
can't believe they get so worked up over an old game like that (warcraft2), i mean, those must have been released in what; '93? The original (without the networking play) was still a dos game! i don't know where this is all going to, i'm getting real sick and tired of all this lawyer crap. what is next? close down all the tetris, pacman, breakout, space invaders, civilization ... clones?
why don't they 'attack' Lords of Everquest, that is basicly a rip-off of WC3 ! even penny arcade made a joke about it. this game could really have an impact on Blizzards sales, (certainly now they are getting the expansion ready for WC3).
On a long enough timeline, the survival rate for everyone drops to zero.
It's not illegal to write software that can process data from another application. Can this apply to the FreeCraft project? I can see them changing the name, but not caving on the engine. (Meanwhile as I write this, I see ads at the top of each page for another company that uses litigation to smite competition.)
Join Tor today!
Spoken like a typical coder - egocentric.
By far, the following are much more difficult and much more crucial:
1) playability
2) game design
3) story line and premise
i.e. all of the "creative" tasks that develop the underlying premise/plot/interface of the game. Get this wrong and you are fucked. Screw up some of the code and you can still end up with a playable game, albeit buggy.
It is precisely your kind of attitude that hampers the improvement of usability in OSS - that "the code is all".
Cube makes a good game engine. It's under a BSD-type license, has good, fast graphics, and good game physics.
t ; site</a>.
Here's the <a href="http://wouter.fov120.com/cube/index.php4"&g
I can't figure out why you folks complain about a big company enforcing its copyright on an infringing smaller company.
If a company owns a copyright and does not enforce it, then it can loose it. So Blizzard is trying to make sure that its copyright stays intact by stopping FreeCraft from infringing.
If the guys at FreeCraft were a little smarter maybe they would've used a non-infringing name to start...
As long as there is still FTP, BitTorrent, Kazaa, ICQ file transfer, and email attachments it does no good for companies to prevent something from being downloaded.
I understand that they want to stop the distribution of something that might be confused with a product they sell or that infringes on their copyright or trademark, but it's kind of like trying to shove the toothpaste back in the tube. You'll never quite get it ALL.
"For a successful technology, honesty must take precedence over public relations for nature cannot be fooled." -Feynman
How about an RTS game Parody that makes fun of Blizzard's bully tactics? Instead of humans vs. orcs, it's Free Software Developers vs. Blizzard.
It's complete bullshit. There is no rule "If you don't defend your trademark/copyright, you lose it". No matter how often this lie is repeated, it doesn't change to truth.
The correct version of the rule is "If you lose your trademark/copyright to public domain, tough shit". When general public will no longer associate WarCraft and StarCraft with Blizzard, then they can no longer own these trademarks. This is obviously not going to happen soon.
Future Wiki -- If you don't think about the future, you cannot have one.
fuck blizzard: lets make a almost unplayable version of warcraft who's usability is in the toylet. lets see after about 30 units from each player and then x buildings, the game slows to a crawl.
and fuck you for giving these assholes money.
Well.
If companies, expecially media companies, aren't mature enough to understand that by driving people underground they are telling people not to come back on the surface again (Joe: "oooh: thankz to the undergroundz scene I can have all the divx movies that I want, why should I come back to the surface to buy a legitimate copy of Warcraft: The Movie?") let them be.
These action hurt us, I agree, but these actions hurt THEM as well.
Do you remember where the IT world was going before Linux come along? Unix was going to die and everyone was going to buy Windows on their servers, and former major players like Unisys were abandoning Unix. Thanks to Linux the Unix market got a lot of fresh techies who underlined the greatness of that platform on the whole.
If thanks Sco linux disappears underground, then Sco will get back to the distruction as it was happening years ago (Sco was going to die anyway, her inferior Unix was too inferior to compete with *BSD, let alone with other commercial unices). Yeah, and the IT world will be all Bill-centered.
The freecraft people being pissed off, is, on the whole, a group of people which will deny to enter the videogame market with their talent, mostly since they will not go and face an interview at a media company saying "Yeah, and we were banished to the underground by blizzard because our FreeCraft stomped on their IP". They would rather enter other jobs, maybe as cooks. Yes, people from Blizzard will not find talented programmers, people will not buy their videogames (they will rather warez them since they will be crappier than Commodore 64 games), but you know what will happen? They will find the best meals at the restaurant in front of their offices. More cooks, more competition, more quality in the restaurants.
This is not anymore 1990's where you could be asked to do the R-Type conversion for the Amiga, after being sent a C&D letter:
http://ign64.ign.com/articles/074/074185p1.html
Back then it wasn't easy to find talented people, but it wasn't so hard to fine-tune your skills by programming. If Blizzard/Vivendi wants to burn all the steps by pissing off programmers, let them be.
My point is: we can't do a lot alone for resolving the shitty situation of freecraft, yet we can do something for every oss developer: band together and make the oss scene prosper, even if we have to move underground.
"I am slashbot, hear me roar!"
Attention moderators, this guy is just plain wrong. Worse still, he's pure FUD. Must work for Blizzard.
The purpose of the FreeCraft project is to create an open source WC2 implementation that can be played on any platform. If you own a legal copy of WC2, you can use the datafiles from the CD for artwork, music, and so forth. If you do not, there's a rather low-quality substitute that is entirely free for anyone to use. This project is great because you might own WC2, but you may not be running Windows (anymore). Wouldn't it suck that your money would have to go down the toilet just because you chose to run a differerent (superior) OS? That's bullshit. FreeCraft is interoperability software and it's perfectly legit. I could see an argument on the name, but there's no reason they can't build a clone of the engine.
If anything, just stop and think about the basics of the situation. You have a group of volunteers creating a program for free who are being shut down by a greedy mega-corporation. Do you really think the FreeCraft project is so evil and Blizzard is justified?
Join Tor today!
Starcraft is also the name of a van, so how can they claim IP rights over it?
"Love heals scars love left." -- Henry Rollins
Even if you hate them personally, or they (or their parent company, more likely) do nasty things sometimes, admit it- Blizzard makes kickass games that LOTS of people love. Starcraft is 5 years old, and yet there's still around 10,000 people playing it on Battle.net at any given time.
While you may find this difficult to understand yourself, some of us are motivated, at least in part, by things beyond mere hedonism. You go ahead and do whatever you want, and I will do what my morals tell me to do: that is, I will not support a corporation that carries out its business in a cynical, greedy and petty way, not to mention acting like a typical schoolyard bully.
There are plenty of good games out there, I do not need to buy any from Blizzard.
Have you got your LWN subscription yet?
So, it's easy (as duh) for you to sit there and tell us all how you lied in every single field when you went after your username / password. Others did not lie.
I can't say I've ever seen a profile where someone puts their full address in. If people want to put an email address, it's their perogative. You edit your profile on SC/WCII by double clicking on your name in the chat box. Seriously, how many people do you think accidentally wound up there and said "Gee... I'd better fill in all my real personal information".
Well, let me recall. IIRC, you have a serial number on your CD, and that is the one way you get onto the server. By using that number on the CD. To be honest I don't remember if email was a "requirement" to get a password, the handle you could choose as whatever you wanted. But then again, you said yourself, you haven't even played WC3 on Bnet. So you are talking apples and I am talking oranges. By paying $50.00 they don't fscking need to know who I am.
Then don't fill out the OPTIONAL profile that isn't even made PREVALENT that it exists..
It's not the point. a.) Your comments are after the fact. b.) I can't remember if it was WAS optional or not, but at $50.00 bucks a pop to lie in all the fields is rather stupid. Especially if you've already had problems with the game working correctly. c.) you haven't gone through the process yourself, so how can you even comment. Now regarding the username and password on Bnet, let me just be the first one to tell you that for no god damn reason, the username / password CAN just stop working. With there being no other servers other than Bnet, I took my fscking CD out, and it's been on the shelf ever since. You want the god damn disk?! I'll give you the fscking thing. It's worthless to me.
You aren't charged a single cent to use this free massive multiplayer network (EXCLUDING the cost of the disk), and you're gonna stop playing the game just because of a glitch occasionally on the server. Personally I've never lost an account unless I didn't use it for 90 days. I'll be glad to take the CD off your hands.
I was charged $50.00 (actually IIRC it was more after tax.) So, Bnet was NOT FREE to begin with.
I wasn't talking about stopping the use of the game because of glitch's in the software, I was DENIED ACCESS TO BATTLE NET! Can you comprehend that now? I paid $50, then I am denied fair use! On another note... using "fsck" and "god damn" every other word in your post makes you look like an angry, angsty teenager.
I really do not care what you think I look like, the words were used to show "anger." They were not used on every other word. Or you would get a sentence that looked like this:
"fscking nuggetman god damn nuggetman is fscking is god damn fscking talking god damn talking fscking out god damn his fscking god damn ass god damn."
And yeah that looks childish. You are coming from a point of view which you truly believe in. I am coming from a rather point of view based in FACT. There is nothing wrong with expressing dis-pleasure and showing anger in your writing. Personally to me the term "God Damn" could never happen, since I do not believe in the christian god anyway, he (who says god is a he anyway?) can not touch me or damn me in any way, because if he did he would be limited and not a god. (in fact if it was a "he" it couldn't be a god either since god can not be described without limiting it, and if you limit it, it's no longer a god.) And finally fsck is just a nicer way of saying another word which is in the dictionary anyway, and so you don't tell me what to do. Would it have more impact if I just simply said fuck Blizzard. Blizzard does not fucking need to know who I am. And their who phillosophy is flawed, on gaming.
And finally for you. You no longer have anything else to productively argue with me about, so you sink down into the gutter like a troll, to take a stab at my character. That's exactly what you've done. Sure I will give you the CD. Come to Sacramento, California and I will hand it to you face to face. And then perhaps you can see how much I resemble an "angsty teen."
Love Music? Got a Band? Are you a Label? http://garageradio.com
I hereby take ownership of the term "Star" and "War"
Erhem wait...Lucas already has that one...dammit
Witch Covens around the world are in a state of confusion after receiving threating "Cease and Desist" letters from Blizzard's lawyers for their product known as "WitchCraft"(c) which may be confused with "StarCraft"(c) or "WarCraft"(c).
When a coven leader was asked how they planned to respond to the threat, she replied "We are split between a rare disease and swarms of insects, though a natural disaster at Blizzard headquarters is not out of the question. Oh, the lawyers won't be a problem, they work for for the same guy (putting hands to each side of her head to make a symbol of horns ) we do."
In other news, Blizzard's CEO mysteriously hired a n exorcist to make a house call. More details at 11.
I can't afford a sig!
You aren't charged a single cent to use this free massive multiplayer network
Exactly.
A friend of mine works for Blizzard, and once got to see the rows of cabinets for B.Net-West. Between servers, network gear, and bandwidth, they have millions of dollars tied up in the system -- and it's all free of charge to those who have purchased their games. In addition, they still pay a fair amount of attention to older games, periodically releasing patches with some of them containing gameplay enhancements, as with the coming 1.10 patch for Diablo II.
You can never go home again... but I guess you can shop there.
Ranting about this on /. will not do any good for anyone. If you like Blizzard's decision, tell them; if not, tell them.
Personally, I dislike their strategy, and have sent the following email to them:
I am very disappointed about the recent events involving FreeCraft. I find
it very poor practice to order the shutdown of a non commercial, non
profit group simply because a program they create looks like yours. The
majority of the people who download this software already have Warcraft
and / or Starcraft (myself included) and are not looking for a
replacement product, but are simply trying to learn more about programming
than we otherwise could. I have bought many Blizzard products in the
past, and have thouroughly enjoyed them, but a move like this on your
part makes me very unlikely to do so again. I am afraid that you have
lost a very strong customer over this issue.
I thank you for your time, and hope that in the future you will rethink
your 'competition' elimination strategies.
Sincerely,
XXXXXXXX
Since you purchased your game and registered yourself with the BattleNet servers and because these servers are maintained by exclusively by Blizzard you should have been able to email them with your problem and get your account working again. Unless they caught you using a cheat on your games they would be able to re-instate your profile. That's the advantage to *you* of having registered, the advantage for them is to collect some useful profile information to help them determine what their market demographics look like. This helps them target future titles towards the demographic who are known to currently purchase their titles. I'm the first person to opt-out of any profiling, *except* when it is by a company that I feel I can trust won't abuse my information by selling it on or direct marketing to me. Blizzard is one of those companies that I feel I can trust since they have consistently produced the best games in the genres (IMHO, yours may differ), have innovated, and have provided high quality, always on, high bandwidth BattleNet servers.
Although EVERYTHING you said is absolutely correct, I could have had more fun with a $50.00 box of steel ball bearings
Love Music? Got a Band? Are you a Label? http://garageradio.com
If this is a correct screenshot here, it looks like a hell-of-a-boatload of copyright infringement, as the artwork looks to be directly taken from Warcraft 2, which is a BIG no-no.
This is a large company protecting its copyrights, not just trademarks.
Test your net with Netalyzr
I see all these comments with peoples' panties in a knot. "BLIZZARD IS ANTI OSS!" "DONT BUY BLIZZARD GAMES! BOYCOTT!"
/. way, but lets get some things straight:
:P
Well thats all fine and dandy, and is the
Freecraft's goal was to recreate Warcraft 2 exactly. I know this firsthand as well, because I have played freecraft extensively. The UI is similar to Warcraft2, ALL the gameplay is EXACTLY the same. That means peons, gold mines, lumber, oil, etc. All the buildings are the same, perform the same duties, units cost the same, etc. All this is identical to Warcraft 2. You even have the option of sticking in your war2 cd and it will rip the art from the CD and use it with freecraft!
Blizzard is only protecting their IP which they rightfully own. Freecraft's goal was to make a free version of War2 that plays exactly the same. Like it or not, they are still ripping off war2 completely. And War2 is still a product that Blizzard sells and supports on battle.net so they have a vested interest in protecting the IP of this game (so you cant use the "rom" argument where its an old game that isnt sold anymore)
If you still don't believe me, try a warcraft 2 cheat code in freecraft and see what happens
Its clear that the intent of freecraft was to totally rip off Blizzard's IP. Don't go crying and start a jihad against blizzard without at least getting all the info.
Follow the link and check out the sample pic - the games almost exactly Warcraft 2. They even copied most of the artwork. Hell, it wouldnt have mattered what they named it, Blizzard is still making money off Warcraft 2 and the Warcraft material. It's like making a product called 'Windoze' and then wondering why Big Bill gets sue-happy.
I'll mod myself to troll.
Please go back to being a turd.
I meant to say, please don't be a turd. No flame intended.
It's just the normal noises in here.
Well, this explains why I don't get any of those stupid SnowCraft emails anymore, Blizzard must have sued and shut them down!
(SnowCraft was this silly game where you controlled three people and they're throwing snowballs at people who throw snowballs at you... Fun for about three seconds, then you're all like "stop sending me dumb stuff dammit!")
[o]_O
"theres plenty of open source game engines to use"
There are? I can think of CrystalSpace, and Quake II as the only decent open-source FPS engines (and none of them is that good, compared to the likes of DoomIII, HL2, Halo2, etc), and Freecraft was the only decent RTS engine. Is there some secret 31337 open-source engine repository I'm missing out on?
Yes, there is Neoengine. It's decent, check it out.
Have you got your LWN subscription yet?
You can still get the full source for a fairly recent version here (remove the space between freec and raft):n /f/freec raft/freecraft_1.18.orig.tar.gz
http://http.us.debian.org/debian/pool/mai
There are 2 kinds of people in this world: Those who write in decimal and those who don't
Who was the idiot who thought they could get away with FreeCraft?!?!?!?! Anyways, since this is a trademark dispute can't the freecraft team simply rename the project and everything will be fine? Blizzard can't do anyhtign about features from their games showing up in others' games.
Blizzard is lacking both sufficient reason and tact in issuing this cease and desist order. Indeed, a move to the contrary would be a far superior strategy. Were Blizzard to formally endorse and contribute to FreeCraft they would actually strengthen their brand. FreeCraft is great marketing opportunity for Blizzard. You require an original WarCraft CD to use the Blizzard art; FreeCraft is available for plaforms not supported by WarCraft, so you are essentially breathing new life into an older product. Futhermore, it is doubtful that Blizzard sells many copies of the original WarCraft anyway, so it has little to lose in terms of market share. By endorsing FreeCraft, Blizzard would be establishing ties and generating respect within the OSS community, not to mention demonstrating goodwill to its customers. I'm thinking of writing them about this... Any comments?
WC3 was a piece of bloated buggy crap
What exactly makes WC3 bloated? Even with the expansion beta installed the whole thing only takes up ~750mb. Which is about the average a game takes up. And I have never, not even once, had WC3 crash on me, not even during 3 months of beta testing the expansion. I have installed the game on numerous machines and never had a problem. The game works under wine for fucks sake, and has since wine version 2.
And as far as accounts go, they get deleted after 90 days of inactivity.
I guess I just have to conclude from your comments that you're a congenital idiot, and therefore too stupid to install and use the game correctly.
Vivendi Universal hates the free software movement, why? Because its assosiated with the Mp3/FileSharing movement.
Is free sofware really associated with p2p? Is there a perception that it is? I might have my head in the sand, but wasn't napster almost all Windows? Isn't Kazaa mostly windows too? Why would Linux=Mp3/FileSharing?
I'd like more info cause if it's true I don't want to be left in the dark.
You seem to have a problem with your brain, if you cannot distinguish between having original ideas and being able to afford lawyers and hold competing market share. Neither is a necessary or sufficient condition for the other.
"I will do what my morals tell me to do: that is, I will not support a corporation that carries out its business in a cynical, greedy and petty way, not to mention acting like a typical schoolyard bully."
Better start growing your own food if you don't want to support greedy corporations.
A little known fact is that a tarball of the CVS repository for every sourceforge.net project is at http://cvs.sourceforge.net/cvstarballs/$P-cvsroot. tar.gz , and that it is generated daily. Looks like the project was deleted, but the tarball (generated for backup purposes) is still there. Someone should mirror it, since it will most likely be gone by tomorrow.
If you do, please post it here, since that server isn't probably ready for a slashdotting, and the service might be closed if it's abused. That's also why I'm not providing a easy-to-download link above.
I'm sick and tired of the bad press that professional assassins get. They have families to feed, and a prohibition on murder threatens their way of life.
-- My comment is above.
Can't they get around this by hosting it outside the USA?
Remaining copy of latest windows version, someone ought to mirror it.
Netcraft confims it...Zerg have taken over the BSD encampment, it won't be long now.
Well, let me recall. IIRC, you have a serial number on your CD, and that is the one way you get onto the server. By using that number on the CD. To be honest I don't remember if email was a "requirement" to get a password, the handle you could choose as whatever you wanted. But then again, you said yourself, you haven't even played WC3 on Bnet. So you are talking apples and I am talking oranges. By paying $50.00 they don't fscking need to know who I am.
So DON'T TELL THEM. It's not a hard concept. You don't need to give a name, you don't need to give an address, you don't need an email address, you don't even need a zip code.
All you need is your serial, a username, and password. You're whining that they don't need to know who you are and they DON'T. They never DEMAND that information from you. Your argument is baseless because you're whining about optional information.
I was charged $50.00 (actually IIRC it was more after tax.) So, Bnet was NOT FREE to begin with.
I wasn't talking about stopping the use of the game because of glitch's in the software, I was DENIED ACCESS TO BATTLE NET! Can you comprehend that now? I paid $50, then I am denied fair use!
What part of "excluding the cost of the disk" didn't you bother to read. If your account was that important (ie a high-level Diablo II character w/ a ton of rare items) you should have simply called Blizzard, and provided them w/ the aformentioned information (as another poster mentioned). Unless you got caught using a trainer or a map hack or something to that effect, you weren't DENIED access, it was a glitch on their part, that could have easily been fixed by a simple phone call.
Personally to me the term "God Damn" could never happen, since I do not believe in the christian god anyway, he (who says god is a he anyway?) can not touch me or damn me in any way, because if he did he would be limited and not a god. (in fact if it was a "he" it couldn't be a god either since god can not be described without limiting it, and if you limit it, it's no longer a god.)
Religion never came into this, let's keep it that way. I couldn't care less what you're assuming when you say god damn.
And finally for you. You no longer have anything else to productively argue with me about, so you sink down into the gutter like a troll, to take a stab at my character.
Actually, I was pointing something out. And my argument is that you're whining that Blizzard has too much information on you when you aren't required to provide any more information than the nessecary serial/username/password.
...and that's all there is to it.
Transgaming has been in business for close to two years now, and while they have done well getting games to run on Linux using Wine, they have ignored the Campaign Series; and I am about to withdraw my support.
Email me stavkaATrkka.org if you know of someone who is working on Campaign series of games for Linux, even if it is just a clone.
The campaign series is practially the only reason I use a Windows machine. Fix that and let me say bye bye to Windows for good.
Dawn of the Dead
Absolutely!
I used to buy DVDs like a trooper, I would select them carefully and mull over them so that I can have a collection of stuff I would like watch a few times since the things are so expensive. And somehow even with that I discovered that I never really watch them more then once. Ever the optimist, I wanted LOTR. It was 50 bucks Canadian. I thought that was a bit pushing it. I mean how greedy you can get. I could stand 25-30 range, but 50? Where does it gonna end? Some pal of mine recommended a P2P network. Ha! Now I watched impressive number of movies and all I can say is that MPAA will never see me again. I find that I delete a DVD rip after watching. They are not worth keeping. None of this crap is worth more then $1 to me. The only thing I regret is that I was a sucker for such a long time and spend over a grand on that crap. In retrospect, the only reason I did it was in a dellusion of being able to save on repeated rentals of those DVDs. Never happened. I feel now like the whole movie/music thing is some brainwash operation designed to milk me out of outrageous amounts of my hard earned money. I am free now. If the P2P nets ever stop... I had my fill already. I will bever spend money on that shit again.
>>There are? I can think of CrystalSpace, and Quake II as the only decent open-source FPS engines (and none of them is that good, compared to the likes of DoomIII, HL2, Halo2, etc),
Um, Doom 3 is still in dev and it's not open source. Check back in 2007 after John C writes his next masterpiece. But that's not my point.
How can you say that the Q2 engine isn't any good? WTF? How many games have been built on top of that codebase? Besides Q2 itself?
Yeah. Maybe when you can actually write an engine youself, you'll have the right to say that another product sucks.
Huh?
ATTENTION MODERATORS: Ignore the parent post. I'm not wrong, he is. AND HE HIT ME!
I don't work for blizzard. I'm a 20 year old calarts student who lives in los angeles. I play a lot of games, I work a lot on the computer. I'm not trying to say that this is a nice thing for blizzard to do. What I'm saying is that it is ethically justifiable.
It is illegal to freely provide such a close imitaion of a retail game, no matter how low-quality you can make it.
I think it would be great if blizzard made a linux version of the game, but if they don't, that doesn't make it legal for someone else to.
Although EVERYTHING you said is absolutely correct, I could have had more fun with a $50.00 box of steel ball bearings
If you hate the game so much, why didn't you take it back to the store, give it to a friend, or sell it off on eBay instead of whining about how evil they are for making a game you didn't like and forcing you to give out optional personal info.
...and that's all there is to it.
Although, I sniped out what you were refering to, I think you need to look in the mirror and ask yourself, why does Blizzard need to "hurt" FreeCraft. And why did they wait so long!? FreeCraft didn't harm anyone. Blizzard did.
Simple. FreeCraft offers/offered a version of WarCraft II that plays, sounds, looks, and feels exactly like Blizzard's version. Like it or not, they should have asked for and gotten explicit permission before porting it in the manner they did.
Sorry, but just because you hate the fact that something isn't free or under a less restrictive license....That doesn't give you free reign to do whatever you want with it and escape consequences.
But ask yourself, how much longer until they reach the point of diminishing return, by pissing off the very folks that buy their products. WC3 was a piece of bloated buggy crap. (wouldn't even install correctly on two different boxes)
Mmhmm...And was this under a real installation of Windows, or using VMware/WINE/another Windows replacement? Was it possibly a hardware/software problem on your part, and no fault of Blizzard's? Did you actually try and contact Blizzard for support?
And that was $50.00 a pop at COSTCO! The support was crap, and then battle.net won't let you logon (even with the right password.)
Again, were you trying to log on to Battle.net using WINE or something similar? Myself and hundreds of thousands of other people have been able to use Battle.net perfectly fine, more times than I can count, so I question whether you're just pulling an isolated incident out of your ass and trying to make it into a bigger issue.
They have too god damn much personal information about those using Bnet.
The only personal information they have is what you give them. You don't want them supposedly spying on you, put fake info in the profile, or don't put anything there at all.
They Killed the Open Source Version of BNet Servers. That pissed more people off.
I tried some free servers for both Starcraft and Warcraft, and frankly, I thought they were crap compared to the real, free Battle.net. Not as many players, just as much rudeness, and a severe lack of gmes being hosted.
I think GnuPengwyn needs a hug and to put down the tinfoil hat. Jesus, before you insinuate blizzard is a greedy company, do you have any idea how much a network like battle.net costs? Bandwidth alone can easily top 250,000/month. On top of that, I have never, ever, ever recieved one piece of spam from Blizzard, so I dont think they are selling my 'personal info'. Their newsletter thing is totaly opt-in.
:p
And if you hate them so much, why did you buy Warcraft 3?
"Useless organic meatbag" -HK-47
That's like Radio Shack asking for your name and address when you come in to buy a fuse for your god damn CB radio. Don't give it out and you're a terrorist. Isn't it great when life is that simple?
bickerdyke
Use chess as an inspiration
And "saving" a game and playing it back is cool too
Well, let me recall. IIRC, you have a serial number on your CD, and that is the one way you get onto the server. By using that number on the CD. To be honest I don't remember if email was a "requirement" to get a password, the handle you could choose as whatever you wanted.
No, email is not a requirement to get a Battle.net account, it never has been, and probably never will be. Please actually try the service and refresh your memory before you make comments.
Additionally, you have to enter a CD Key to install the game, and that key must be unique to log onto their system. This does not personally identify you in any way. The closest they come is asking if you would like to choose to submit non-personal system specs.
The CD Key system has been used by hundreds of games, and it's nothing new...Certainly nothing Blizzard came up with first.
...it's being forced to fight them. It's not every OSS developer that has the resources to fight things like this, even if they're in the right. In the US (civil, and possibly criminal as well) legal system, being right doesn't insure your victory; it only acts as a force-multiplier. The thing that's multiplied, of course, is how much money you have to sink into lawyers.
IANAL, but how easy is it for a victorious defendant to recover legal defense costs from a plaintiff? Probably not very, or the ACLU/EFF's money would go further...
It appears that Blizzard (or someone in their hierarchy) has two points of contention. 1) The name, and 2) similarity of characters.
Strategic games (with this type of presentation) probably have their roots in two games 'The Ancient art of War' and 'The Sword Of Aragon'. The latter was written bo SSI (Strategic Simulations Inc.) and I would really be interested to know who currently owns the copyright to that work.
1. There is a strong simularity to the name 'The Ancient art of War' and 'Warcraft'. They two phrases could be considered synonoms. When Blizzard originally published 'Warcraft' did they choose that name to attract 'The Ancient Art of War's' old players. It shure worked in my case. I bought it because of the similarity of the title and the fact I really liked 'The Ancient Art of War' when it was originally released. Really neat for its time. Of courst that could have been a Blizzard product in the first place. I have lost the box and have no idea who originally sold the program.
2. Most of the characters from 'The Sword of Aragon' directly translate to 'Warcraft'. They have the same characters and the characters have many of the same capabilities. Of courst 'Warcraft' is far more sophisticated, but a very good case could be made (I believe) that 'Warcraft' was a derivative work of 'The Sword of Aragon'. In actually this would have to be the case because I suspect that many of the coders that worked on the game (Warcraft) either played 'The Sword of Aragon' or actually worked on it also. Fair use allows for the movement of ideas. If you did not have that, we would still be inventing the wheel, an nobody could aford a vehicle that actually had wheels.
It appears that Blizzard's action could be a bad case of the POT calling the KETTLE Black (no racial reference intended, just an old saying referring to the soot from open hearth cooking).
Tom
microsoft word = warcraft II
Word processor = RTS
Anyone disagree?
It's illegal to make microsoft word if you are not microsoft, you can still make word processors. Now, word processors are usually very similar, so yeah, it might look like every word processor is an imitation of the others. But games have a lot more variation than word processors do. It seems as though freecraft has identical game dynamics to warcraft II, the only difference being the graphics.
Some versions of simcity have exchangable tilesets, is it legal to distribute copies of it without the tilesets? no. Maxis owns the whole game. Not just the pretty little pictures.
They wouldn't, considering that Dune II by Westwood Studios was the first widely successful RTS, before Warcraft.
Note that I didn't say it was the first RTS, so cool off.
I've been somewhat involved in the project for a month or so now so I have slightly more insight than the average person. As far as i can tell their is no fucking letter. This letter was sent to an Xdeveloper who has not shown it to anyone. This same Xdeveloper owns the freecraft domains and as soon as he wasn't involved with the project any longer he put them up for sale... hmmm
Its all bullshit, there probably is no fucking letter. Any other project would have debated this and they would have posted the letter as well, i personally watched them just quit without discussion and fucking everyone else who was working on the project.
Is it just me, but why don't they just change the name of the game?
After all, the "ideas within the engine were too similar to WarCraft 2" argument doesn't stand on its own; almost every RTS released since WarCraft 2 contain similar design ideas...
you don't need a dedicated Game Engine to write a game - choose all the bits that make up a gameengine from free libraries that are out there.
Eg. I use SDL for the windowing wrapper, OpenSceneGraph for the scene graph engine, PUI for the GUI... there are loads of such libraries.
The reason I do this - none of the game engines have all the pieces I want, or have them fully implemented. By mixing and matching libraries I can take the best, or more appropriate ones for me.
That would get interesting.
I'm wondering, what next... "Oh, I'm sorry Wizards of the Coast, but we've trademarked the word orc... Oh, and while you're at it, Elves is right out too. We reanimated J.R.R. Tolkein, and he gave us the rights. Now the only type of D&D you can play is politically correct D&D!"
WC3 was a piece of bloated buggy crap. (wouldn't even install correctly on two different boxes) And that was $50.00 a pop at COSTCO! The support was crap, and then battle.net won't let you logon (even with the right password.) They have too god damn much personal information about those using Bnet. I've seen WC3 successfully and painlessly installed under three different operating systems on my own computer and my friends computers who have their own copy. Battle.net registration only requested an email address, a name, a userid and a password. The name can be an alias such as the one I used the email address is a spam account I keep. I've logged onto battle.net plenty of times successfully and have set up games with friends all over the US. I think we're having a difference in experiences here, but as far as I'm concerned WC3 was a great game, and for a free gaming server, battle.net is great.
Though, me and a few others have wondered how exactly can they afford it. Well, they've done it so far, and I'd rather not look this particular gift horse in the mouth.
We may see a change come World of Warcraft. Perhaps that game like many other MMORPG's will have a monthly fee to play online. Only time will tell.
I know every time I see one of these these lumbering down the road I get confused and think maybe its a roving Blizzard expo, or promotional thing for the next installment of the tired ol' RTS genre.
I wish Blizzard et al would go after Starcraft RV too to protect me and all the other mindless drone comsumers from the risk of confusing two obviously different products with each other... what about Mastercraft boats, Chris*Craft boats, etc? Blizzard sure has a lot of work to do, I'm glad they are looking out for us easily confused consumers.
On a serious note, I think I'll stop buying Blizzard products all together. My entertainment dollars will go to a company with less intellectual property fascists on staff.
perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
Does this mean that we will finally see "Netcraft reports that Netcraft is dying"?
Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
I'm not trying to say that this is a nice thing for blizzard to do. What I'm saying is that it is ethically justifiable.
Ethically justifiable? It's called competition. If you manufacture pencils and then I start manufacturing pencils, that doesn't give you the right to sue me for infringing on your marketshare. Grow up and go take a basic course in capitalist economics.
It is illegal to freely provide such a close imitaion of a retail game, no matter how low-quality you can make it.
No it's not. You clearly have no understanding of relevant laws. The FreeCraft project used no WarCraft code and they did not copy any of its graphics. The C&D letter sent to the FreeCraft team was based on claims that would be entirely untenable in court. At very worst the name would get changed as a compromise, but there is nothing that says you can't clone a commercial product as long as you re-implement it yourself. The real issue is that the FreeCraft guys are just hobbyists and have no means to legally defend themselves against a mega-corporation-backed game company.
Here's a good example for you: Star/OpenOffice is nearly identical in interface design to Microsoft Office. In fact, I've switched the programs on people and many are unable to tell the difference. Does that make OpenOffice illegal? Hell no. But you won't see Microsoft trying to sue Sun because Sun has the means to legally defend themselves against bogus claims, unlike these poor FreeCraft guys.
I think it would be great if blizzard made a linux version of the game, but if they don't, that doesn't make it legal for someone else to.
FreeCraft was NOT a "linux version of WarCraft". It was a entirely different beast, re-created from the ground up.
What we need are good lawyers willing to work pro-Bono to protect Free Software projects from bogus lawsuits by established proprietary software companies. There needs to be someone to turn to when this nonsense arises.
It is illegal to freely provide such a close imitaion of a retail game, no matter how low-quality you can make it.
Really? Can you provide any evidence for this - because I'm sure this is not the case. Admittedly I haven't played the games so I don't know how close they are, but the games market is full of clones (from space invader clones to FPS clones). The only possible issue here is trademark infringement (consider Civilization versus Call To Power - similar games, and the only possible dispute was over the trademark "Civilization", which was settled, I believe on the basis that neither Microprose nor Activision owned the trademark, since Avalon Hill had earlier produced a board game with the same name).
As long as trademarks aren't infringed, and artwork isn't taken, there shouldn't be a problem. The only other possible issues are patents. I'm not aware that "game dynamics" can be patented or copyrighted.
As for the Word analogy, what about someone else who writes a word processor, but implements features that Word had? Are you saying that would be illegal, even if the features weren't patented, and they didn't infringe on trademarks?
You are coming from a point of view which you truly believe in. I am coming from a rather point of view based in FACT. If you want someone to speak about FACT:
FACT, I got WC3 the day it came out.I registered on Battle.net the day it came out with an alias and a junk email account which I use to register at websites. (Which, by the way, is a highly recommend course of action these days if you read many spam prevention tips, so it's not like that particular tactic is farfetched or unheard of.)
FACT I have played WC3 on battle.net to this day without problems or bugs that have degraded my gameplay experience or forced me to put the game on the shelf.
FACT The cost of WC3 is comparable to that of Neverwinter Nights, or Everquest, which charge you a montly fee to play online, while Battle.net charges you know such fee.
FACT Neither me nor the other people I know who HAVE gone through this experience, have the problems you are describing. So this isn't just a statement of belief on my part but it is also a statement of FACT.
In many ways, it seems like a reasonable thing for Blizzard to do -- they're protecting their investments and working (in their eyes) to do what is best for their company, their employees, private investors, etc
They are trying to assert ownership of the word "craft", which is a detestable thing to do.
Have you got your LWN subscription yet?
Absolutely!
I used to buy DVDs like a trooper, I would select them carefully and mull over them so that I can have a collection of stuff I would like watch a few times since the things are so expensive. And somehow even with that I discovered that I never really watch them more then once. Ever the optimist, I wanted LOTR. It was 50 bucks Canadian. I thought that was a bit pushing it. I mean how greedy you can get. I could stand 25-30 range, but 50? Where does it gonna end?
This is a different thing: what you experienced is the collector syndrome that overcomes us all over at one point in our lives.
When he bought his new CD player back in 1985, my father used to buy a lot of pop music. Then he was into the Laserdisc Fad in 1987 in and now he is into DVDs (he rents a lot of them, or sometimes his friends bring a rented DVD to watch it with us).
I used to buy a lot of magic:tg cards once and manga books recently. Eventually I got tired of magic and of mangas. Some pal of mine recommended a P2P network. Ha! Now I watched impressive number of movies and all I can say is that MPAA will never see me again. I find that I delete a DVD rip after watching. They are not worth keeping. None of this crap is worth more then $1 to me. The only thing I regret is that I was a sucker for such a long time and spend over a grand on that crap. In retrospect, the only reason I did it was in a dellusion of being able to save on repeated rentals of those DVDs. Never happened. I feel now like the whole movie/music thing is some brainwash operation designed to milk me out of outrageous amounts of my hard earned money. I am free now. If the P2P nets ever stop... I had my fill already. I will bever spend money on that shit again.
Well, let me ask you a thing, can I? ;)
You now are free from your compulsion of giving the money to an MPAA company, yet you still want to watch a lot of MPAA company movies. Why don't you go to a theatre instead with friends and watch a movie one time?
You don't strain your pc (even your pc has a cost in *DSL, maintenance and electricity billing), you don't strain your eyes with bad quality screeners, you don't strain your patience finding the real release of movie X (yeah, I know of the *reactor sites, but still they are not complete), and you can enjoy the movie with one of the best (yet affordable) video and audio quality.
Then, in my opinion you are free to do what you want to do, but you are punishing the real movie makers (which are not the companies, but the actors, actresses, and technical staff behind the movie)... If you go to the movies, you are not punishing the movie crew and still you are saying "50$ for DVD stinks".
By the way: I still like DVDs (and Laserdiscs) because sometimes you buy some good movies that aren't going to be re-aired or re-distributed :(, at least somewhere :(
I WANT LABYRINTH! DAMNIT!
"I am slashbot, hear me roar!"
Just because a company is defending its intellectual property doesn't always mean it is being cynical, greedy, or petty. Granted, it is usually a safe assumption. But considering the almost identical similarities between FreeCraft and WC2, Blizzard's actions are understandable. Doesn't necessarily make them a greedy corporation.
"OKay, let me try again. So it should be illegal for someone to write software that can read, modify, and write Microsoft Word formatted documents then?"
No, and that's totally different. Lots of companies make chairs, anyone can make a chair, no one owns the right to the idea of a chair. But only one company has the right to make star wars trading cards. No other company can legally make star wars trading cards, even if they take the pictures off.
Word processors are generic, games are not. While they have similarites, those similarites are referred to as a genre. FreeCraft's similarities extend beyond genre in that aside from graphics, in that it is nearly indescernable from the the original.
"It seems to me that all FreeCraft does is promote the sale of more copies of WC2. It expands the WC2 market into the Linux and Macintosh world. How terrible."
Don't get me wrong, I don't think Freecraft is horrible, It sounds pretty cool to me. Problem is, blizzard has every right to make them stop. As it is essentially the same game as the one they sell. If people download freecraft, they have a free copy of warcraft II, minus the graphics, this may not look like promoting the sale or expanding the market to blizzard
So does Blizzard have some sort of patent on a game involving the building of structures and training of units for battle purposes in a game like setting? The FreeCraft project is writing code with clean room techniques. They are looking at how WC2 works from a user's perspective, and trying to implement it in their own code.
"Blizzard have a copyright on WarCraft, not a patent on the concept of a RTS game. Virtually every RTS game out there has the same model as WarCraft does, so why doesn't Blizzard go take out Command & Conquor or any of the others?"
No, blizzard does not have a patent on the RTS genre. It's just that freecraft is a little more specific than the genre. FreeCraft has peons and farms, it has the same units, it has the same buildings, it is an identical game. It may not be downloadable with the original graphics, but it's the same game.
And just for reference, command and conquer was made by westwood. Westwood made dune 2 which came previous to warcraft, so if anyone where going to sue for the genre it would be westwood.
It pretty much shows how out of touch with reality most Slashdot posters are when they compare video game industry professionals with people who commit cold blooded murder.
In case you did not notice, your joke was not funny.
Mac OS X and Windows XP working side by side to fight back the night.
just a low quality knock-off free version of unix with an unimaginative name
and march onward
I bet no one will sue me then.
God spoke to me
Tough shit. Freedom of speech is more important than "Blizzard's right to make money".
Your take on IP laws is completely backward.
All IP -- trademark, patent, copyright, trade-secret -- is there for the benefit of the public, the consumers.
And trademark should not in any way apply to general words like "craft", no matter what the context. They can have rights over "WarCraft" etc, but not over *craft. You don't get to say "all of the * are mine, because I have created this naming scheme".
It's no-one's fault but Blizzard's that they used a common word to describe their product. If they had made up a new word (like Orwell made up "newspeak"), then they could trademark that word specifically, but craft is an every-day word, which very naturally describes what these type of games are about.
Giving Blizzard the rights to *Craft is absurd, because trademark does NOT apply to generalized phrases or words. It's just as outrageous as MS' trademark on Windows (which is why their "trademark" is pretty much void, along with that of UNIX).
social sciences can never use experience to verify their statemen
or someone making very consistent errors.
freecraft was a warcraft clone, no startcraft clone.
And I do not believe the graphics were ripped, they were much to ugly. You could however play with the original graphics IF you owned them.
d.
Especially given that 'free' (along with 'gnu') is a well known prefix for open-source type products I think that it would be very hard to seriously argue that Freecraft was a serious trademark violation -- but if they just want to get completely out of the realm, they can change the name to something like 'freecrap' or 'freewar' and all should be well. With names like that they could probably get any lawsuit tossed on a preliminary application.
As for producing software that allows you to (privately) (re)use graphics that are on a CD that you purchased, there is absolutely nothing wrong with that.
Free Software: Like love, it grows best when given away.
Shamelessly pulled from nehe.gamedev.net
TRONSTER RE: ZELDATronster had the following to say:
Well guys, it's finally happened.
The OSZ project has to be taken down because the ISDA has invoked the DMCA to remove this project. Kind of funny... we were a threat to Nintendo. =) I'm a little pissed, but knew that this could happen.
What next? The game engine and editor are still top notch. I had thoughts of generalizing the game engine... and after this happened, I think I'm going to just to that. This should provide a nifty piece of middleware to anyone wanting to make a tile-based, 2-D, video game.
This is most likely going to be the last e-mail to the whole distribution list. I'm glad we got a chance to partipate together on this project, the e-mails, ICQs, text files attempting to explaining a concept I had bouncing in my head...etc...
Thanks for your interest, participation, and to Jeff (NeHe) who started this project two years ago. Of all the side coding projects I've done over the years this was the most fun.
www.tronster.com
End Of line.
If anoyone is interested, there is another Open-source RTS game in development. http://keewie.sourceforge.net/
Theres some free ones, the 4th coming, diablo2, and a few of them allow you to run the server yourself.
If you use Linux, please help development of Autopac
You cannot see every movie you want in a theather. Only new releases or re-releases.
Blizzard is not complaining about marketshare infringment. Warcraft II is not a pencil. I understand capitalist economics. A pencil has no patents on it, warcraft II is considered intellectual property, in due time it will become as generic as a pencil, but for a while blizzard will own the rights to it, and any other game that just so happens to be identical to it.
...
"The FreeCraft project used no WarCraft code and they did not copy any of its graphics"
Yeah, graphics are the only things they didn't copy. The code is meant to reflect the functionality of the warcraft II code.
"FreeCraft was NOT a "linux version of WarCraft". It was a entirely different beast, re-created from the ground up."
Re-created... Identically.
I am aware of openoffice. I use it (crashes less than ms office). yes, it is very similar to MS office. And microsoft could have legal grounds to sue them. I don't think openoffice uses things that are exclusive to microsoft, office tools are common sense, some things are features that are the most efficient way to do something. It's hard to argue that the most efficient way to make an RTS is "orcs vs humans".
If you write and publish a book. Am I allowed to rephrase it sentence by sentence, so that the sentences have the same meanings, and give away for free?
"That's like Radio Shack asking for your name and address when you come in to buy a fuse for your god damn CB radio. And look at RadioShack now... You might notice they DONT ASK anymore. There's a reason behind that."
Two days ago Radioshack asked for my name and such. I just gave him a fake one. *shrug*
The truth is, it's not a single thing called game dynamics:
When people try to prove in court that someone stole an idea for a movie, they must prove in court a certain number of identical points. If we were comparing FreeCraft to warcraft II, every unit name, every game mechanism, the research tree items and heirarchy, we would have an astounding number of similarites. Coupled with the fact that we have very few differences(come on, someone name one!). I would say that it could be quite easily proven that the games are pretty much the same.
I still think the word processor analogy is stupid. Word processors are a lot more simple than games are.
We arent? what about the price we paid when they purchased the game?
Also if Blizzard isnt making any money hosting these networks they can let us host them ourselves.
If you use Linux, please help development of Autopac
Of course, not using a *Craft for a game project might have kept it under the radar a while longer.
WarCraft
StarCraft
FreeCraft
I wonder when they sue LauraCroft for being too similar..
Oh damn, and I haven't even checked out the cvs for the last few months :(...At least, I have the older version lying around that I can still play.
Maybe if you pay more money or convince others to vote on that series they'll port it.
If you use Linux, please help development of Autopac
Oh better,
How about;
LEGALCRAFT
GREEDCRAFT
LAWYERCRAFT
BABYBLOODCRAFT
Hmmm, sound promising already. The legal dept. is getting all wet about it.
If you hate the game so much, why didn't you take it back to the store,
;o) (there be something subliminal in that statement eh?)
Not an option with software. Try taking an Open Software box back to Costco.
give it to a friend, or sell it off on eBay instead of whining about how evil they are for making a game you didn't like and forcing you to give out optional personal info.
Selling it on eBay, COSTS me money. (Do they even allow software on eBay Still?) Besides, I already told you, come and get it. I am in Sacramento. I would be happy to give it to you, and I don't even consider you a friend.
I see you've looped back and are now re-iterating what we've already discussed. The spin-a-topic-satanic-troll technique is quite effective usually, but I won't put up with it from you right now. So put down the "HOW-TO steal a mail list tutorial" and give the "HOW-TO win a flame war.doc" a rest.
The point is Blizzard has lost all future sales with me, They've lost word of mouth with me, I won't recommend them ever, and to the contrary, I will point out the little nasty details about how they do business. This kind of review, is never wrong, because it is honest, and that always has a powerful effect on folks decision to use a product or not. I simply state fact. You may lable that fact as, "whiny" all that you want.
Considering, I do quite a bit of consulting, and I come in contact with quite a few people, when folks ask my personal opinion on the matter I will be the judge, jury, or executioner of a potential Blizzard sale. Normally I wouldn't judge anything, but the bad side is too HOT to ignore.
Surely you can see that this will have an effect. Say if 20 folks asked my opinion, and decided not to waste 50 bucks. that would be 20*50 = $1000.00 in lost sales right there. If they have 20 friends that have 20 friends..
So, If you don't see the humor in a 50 dollar box of ball bearings being more fun than a Blizzard game, then I can only assume you must somehow work either directly or as damage control PR for blizzard, maybe even vivendi, or *AA. Otherwise why else would you use such tactics to attack my character. (continously now I might add) Surely your not just a gamer, a gamer is not going to come from the same angle as you have. The only reason your attacking my character is to attempt to show your own point of view in a more positive light, so that you can persuade everyone who might be reading that yours is the just opinion. (e.g. My attitude is more positive than his, so I must be correct.) However, the thing you are missing is that although you may be showing a more positive attitude than I am, you are using your power of persuasion for negative ends, and direct manipulation (Social Engineering) and your going to find that even if you get away with it this time, it is eventually going to bite you in the ass, when you have become the master of spin, attack and you continually or constantly treat folks like crap.
Always remember to treat folks with respect, for one day you might need them. (even I have shown you respect, in that I have offered to GIVE you the whole WC3 box if you would like it.) In that respect, I would only look at RadioShack, have they turned themselves around from their, "We need to have a name and address to buy a battery or a fuse?" Yes, they have. Can People change? Yes, they can. Can Blizzard Change? Yes.
And if they change their ways to something more consumer friendly, would I be willing to change my opinion? Yes, of Course I would. But from what I currently see, that isn't going to happen. They have picked their path, and they are going down it. Damned be all.
Meanwhile, you need to remember, I basically got burned. (The Disk Sits in the Box, collecting dust) So of course my attitude is negative, and my feedback will be appropriate for the situation. After all, I worked to pay the original $50.00 bucks. I might add, that I am not the only one with several negative opi
Love Music? Got a Band? Are you a Label? http://garageradio.com
http://SlashSpot.org/
News for clueless technically illiterate people. Something your parents might go to.
Common Posts.
Why no MS Bob for XP?
I clicked OK, Why didn't it work?
A Purple Monkey is in my Computer!
12:00 How to program DVD Player?
My Keyboard has blank ANY key
If you do not, there's a rather low-quality substitute that is entirely free for anyone to use.
And this is the problem. if it was just an engine to play WC2, then the name would be the only problem. It'd be like scummVM. the fact that they basically re-implimented WC2 and made their own graphics to go with it is where the confusion came in.
because you don't need a legit WC2 CD to play, defeats the interoperability arguement. and creates the confusion that Blizzard is trying to stop.
11 was a racehorse
12 was 12
1111 Race
12112
Usually I'm against the corporation fighting for its property, because usually I think it's unfounded.
However, just look at the damn screenshot given in the article. It looks *exactly* like wc2. It even has "Strongholds" and orcs and the farms, barracks, etc all look the same.
Come on people. This is like me taking a famous book (that still sells, some) and rewriting it exactly word for word - except character names (which would be Similar), then then giving it away.
no comment
If you remake someone's game under a slightly different name, you shoudn't be too surpised when they complain. Frankly, I'm surprised Blizzard didn't complain earlier. I just wish people would spend time making *original* open source games rather than cloning commercial games.
If you had super powers, would you use them for good, or for awesome?
Yeah, graphics are the only things they didn't copy. The code is meant to reflect the functionality of the warcraft II code.
Just because the code reflects the functionality of the original code doesn't make it the original code. It's not a copyright violation. It's not a patent or trade secret issue. Functionality of a product does not constitute a trademark. So what else could you possibly call it?
Re-created... Identically.
Not identically. Similarly. There's a big difference when it comes to the law.
If you write and publish a book. Am I allowed to rephrase it sentence by sentence, so that the sentences have the same meanings, and give away for free?
No, but you can write your own book to tell the precise same story with the same events, same characters, etc. It might be regarded as a cheap knock-off, but there's nothing illegal about it. What the FreeCraft guys did was NOT a line by line copying of WarCraft code. They wrote their own code from scratch.
apart from the fact that D2 sucks, they do make good games now and then.
However, there have been better...Total Annihilation for one.
Blizzard hasn't put out a good game since Broodwar. Are they scared people might figure out that all the bells & whistles are just that?
Jaysyn
There is a war going on for your mind.
Guess we know why Worldcraft was changed to Hammer recently....
warcraft II is considered intellectual property,
Don't use the term "intellectual property" when you're making specific arguments. See GNU's page on why. Specifically, talk about copyrights, patents, or trademarks; those three things are all that will hold up in a court.
WarCraft II is a lot of things. In one sense, it's the set of rules that define the gameplay. In this sense, FreeCraft is the same as WarCraft. But this set of rules is not copyrightable. When Xerox invented the mouse, they made a rule that when the mouse moves towards the back of the desk, the cursor goes up. But that rule is not copyrightable. Some may feel that it is patentable, but nobody is asserting there are patents on WarCraft II's code that FreeCraft violated.
I said WC2 is many things. Besides being a set of rules, it's also the code that implements those rules. That is copyrightable. Are you asserting that FreeCraft copied the WC2 code?
Also, WC2 is the code, coupled with maps, graphics, music, manual, box, etc. I'm not sure if maps are copyrightable. (Written renderings of maps are, but I don't know about the maps in the abstract sense.) Graphics and music are copyrightable. The OP talked about the copied graphics, but that was FC reading legitimately-purchased WC2 graphics. The manual, box art, and a lot of the etc. is copyrightable, but nobody is claiming that was copied.
Yeah, graphics are the only things they didn't copy.
They also didn't copy the CODE. The code is copyrightable. The graphics are copyrightable. The music is copyrightable. The manual is copyrightable. The idea of the game, the look-and-feel, isn't.
In 1981, a little company called Sierra On-Line (a much different company in those days) wrote a game called Jawbreaker. Atari said that it captured the "magic of Pac-Man", and was therefore a violation of their copyright. Read about it. Then read about later similar suits. Learn.
Re-created... Identically. ...
Not textually identically (the code is different), but functionally identically. Like Linux copying Unix's functionality, AMD copying Intel's functionality, Amdahl and later Compaq copying IBM's functionality.
and from what i've read thus far these guys have already given up the ghost..
welcome to america, where the only right you have left is to litigate...
By the time any such Linux gaming company would release a game, DoomIII etc. would be released, and that would be the market they're competing in. Quake2 is a decent engine, but I don't believe there's a large market of Linux gamers willing to pay for a Quake2-based game in 2005 (which is how long it'd take, at least).
It's hard to be religious when certain people are never incinerated by bolts of lightning.
Well. If you plan on raising the $5-7 million to start up a single game project, by all means do so (the average amount for developing a quality title these days).
>It is illegal to freely provide such a close imitaion of a retail game, no matter how low-quality you can make it.
No, it is not. You cannot copyright look and feel.
-- Give me ambiguity or give me something else!
Look, they didn't just call themselves freecraft, they explicitly tried to copy warcraft while making a generic engine. This was an undisguised goal, they SAID this was their objective and have for years. When are people going to learn you just can't legally copy someone else's game wholesale like this, it doesn't matter how much of a fan you are.
As for only corporate interests being able to fight Blizzard off, corporate interests would NEVER have done this. Sure they may have similar games and concepts, but they have very different names, and they have very different content and even a few original ideas of their own.
Make your own engine, make your own name come up with your own scenarios/world/content. They didn't do at least two of these.
There's no need to kill freecraft. Simply ditch the current content and change the name, then come up with your own units etc, and no this doesn't just mean Blizzard's units with your bitmap. All this falling on your own sword is overly dramatic, it ain't Blizzards fault that you decided to copy their game.
I don't buy these "they're just defending their IP" arguments -- the FreeCraft project is clearly no threat to this goliath software company that is technically years ahead of the hobby project. Besides, even if there is some potential of the free version catching up, Blizzard could have asked them to change the name and not try to mimick the graphics, etc., rather than forcing them to shut down completely. They're just being bullies.
Since they're shutting down free alternatives and being general assholes, people should have no qualms about pirating their commercial software. What goes around...
I was with you(well, almost) up to that point. I think of FreeCraft as a homage, as a "let's see if we can do something THIS cool". What are they going to "cash" in, anyway? It's not that the game was for sale, was it. I do wish Blizzard would have warned them, and earlier; they would have more to show for their efforts, and maybe direct them to something less trademark-endangering.
Juan
Freecraft should have seen this coming! What else could they possibly expect from the company that thinks they own the word "Diablo"?
0 1 - just my two bits
MOST freeware projects produce nothing of any value, especially those in the games genre. There are many exceptions, but everyone and their dog tries to write a game and most produce some real rubbish, or nothing at all. I don't donate to people who are experienced game developers, I do *purchase* their products and I have *donated* to some projects where I liked the *software produced*, but I'm just not into throwing money away. If I'm paying for something I'd rather everyone paid their fair share, there's a way to do this, it's called buying a commercial product.
We're frogetting one thing here, freecraft has been going for years, and it's still crap. Sorry, it just is, it looks worse than an unfinished early 1980s game. Moreover it is a straight attempt to copy someone else's game. You're NOT ALLOWED TO DO THAT. Don't you get it? You can't copy games, you have to write one based on your own ideas & content. Nobody can do this and a commercial developer would never have copied Blizzards game so blatantly because they know they'd have been sued.
Instead of flaming Blizzard you should be saying "Oh yea, we/they shouldn't have done that, what a waste of time, next time we'll write our OWN GAME". By all means write an RTS, any RTS, just DON'T copy one.
I can view the project using ViewCVS, but when I try to download it via pserver I get:
/ freecraft login
cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot
(Logging in to anonymous@cvs.sourceforge.net)
CVS password:
cvs [login aborted]: recv() from server cvs.sourceforge.net: Connection reset by peer
Looks like it's stored but not downloadable. Or am I doing something wrong? My TCP port 2401 is open and I can download via pserver from other repositories...
Comment removed based on user account deletion
Um... I'm sure Bliz has done a lot of shitty things, I really don't know of any of them, that *I* consider unjustified. (Yes, I agree with them about bnetd, and this freecraft thing) I am not very alienated. Um, Blizzard treats their customers like kings, sure they might alienate the lunatic fringe, but who cares? 90% of players didn't use Bnetd, or don't really care about freecraft, when for $11 they can get a REAL TRIED-AND-TRUE game, and not some bored programmers mastabatory plaything. Being that it is open-source I'm also pretty sure that it has that "b" affixed to the end, which most users will associate with "buggy".
Why would I be alienated if YOU had a problem with War3? Most people had no problems at all, and like the game. I've installed it on 4 boxes with massivly varying system specs, (800mhz-2.4ghz, 256-512ram, voodoo3-ATI7800 Win98, WinME, XP)and never had a problem, even on the most tweaked of boxes. Most people don't see this "bloat", they just see a solid RTS. And most games do cost $50.00, how is not getting a deal at cosco Blizzard's fault? I just bought a bike for $99, that cost $200 at cosco, not the bike manufacturers fault.
The only thing that pisses me off if Ghost, releaseing it only on Xbox/GameCube... that alienates me as the rare-lunatic-fringe-console-hater.
A patriot must always be ready to defend his country against his government. -edward abbey
Blizzard sent a cease and desist letter to the nethack people for ripping off blizzards game designs:-)
I wish that I'd get a C&D from Blizzard, just so I could tell them to blow me. I'm single, stupid enough to defend myself, and have way too much time on my hands. See you in court, where I'll promptly shove my foot up your ass. Hugs and kisses.
'Standards' in computing only impress those who are impressed by things like 'standards'.
They were sued by Radio Shack in the late Eighties and changed their name to 'AutoZone' I agree, though, about smelling chicken.
FreeCraft will be renamed ( only candidate now is 'Project Inferno' ), original Warcraft II graphics support will be dropped, two new races will be added.
Join #freecraft on irc.freenode.net if you want to help with organization.
You do realize that you could put that money IN TO investments or savings? Or is there some weird new economic system that kicks in when you get that sort of paycheck?
To all who agree with Blizzard: I think you are right a little, but still why not try to replicate what you see if you don't steal any code/graphics? Your replica might be worse or better. What if the first automobile company tried to shut down any other initiave to make automobiles?
What about OpenOffice vs. MS Office? Their names are similar, they look a lot the same, Open Office can read/write MS Office files. Should Open Office be required to change names, UI and support for MS Office files?
In my opinion: Open Source will never die. Open Source is freedom. Remember, bad publicity is still publicity. More and more people are raising an eyebrow towards open source and are willing to jump in and learn how to program. I don't think you'll see too many more generations pass from this day on that will continue to put up with closed source and the monsters who profit from their closed source schemes when people can sit down and make better programs themselves and enjoy their time making it through communicating with the open source community.
/All in my opinion/
The lesson here is to stop buying programs from companies and people who make a living off of their closed source programs. Switch to open source! It's easy and it's fun. It may take a little learning but doesn't anything that is rewarding? Once the money stops coming in, the closed source monsters cannot continue to make these money making programs. Schools, governments, and entire countries are switching to open source. The wheel is in motion and the people behind the closed source Oz machine turning the crank behind the curtain know open source is a threat. It's only a matter of time before closed source is a thing of the past. It starts with each one of us. Alone we think we can't make a difference, but if we all make the decision to stop funding these companies who profit from closed source programs, it's over. Together we will win.
^ ^
FreeCraft is a game on its own, that is compatible with Warcraft levels and graphic files. This is much more like Microsoft shutting down OS X because it(Samba really) can communicate with Windows.
You can't judge a book by the way it wears its hair.
" free Battle.net."
Problem is, Blizzard can decide to stop supporting any game through battlenet whenever they want, shutting of people's ability to play a game they PAID FOR in multiplayer mode. That's not acceptable. THe bnetd guys tried to provide a "fallback", a way that people could continue using what they legally paid for, despite the wishes of those who would like to force them to stop. (so as to encourage them to buy the latest-greatest, I might add).
How would you react if you were a diehard Monopoly player, and Milton Bradley had the power to remotely destroy your monopoly set whenever they chose so as to force you to purchase a new one?
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
In a short press statement, Blizzard also announced that they had sent a cease and desist order to all American airlines, requesting that they no longer refer to their vehicles as "Aircraft", but recommended that they use the term "fossil fuel powered heavier than air flying machine" instead.
"Blizzard is one of those companies that I feel I can trust since they have consistently produced the best games in the genres"
How does creating a good game and being ethically trustworthy correlate? I think they've proven through this action that they are NOT trustworthy.
" (IMHO, yours may differ), have innovated, and have provided high quality, always on, high bandwidth BattleNet servers."
Perhaps the BattleNet servers are "reliable" now. When I was playing Diablo, they sure as hell weren't. Providing a mechanism that allows them to shut off customer's ability to play in multiplayer mode at will hardly endears them to me.Perhaps if they had provided it as a centralized service and not shut down an alternative (bnetd) I'd be more generous here. As it stands though, they rank ethically right by Martha Stewart in my book.
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
Blizzard listened to Frozen 0wn beta testers because it is, quite simply put, pandering to the bnet demographic. That's the whole reason they changed the game over. WC3 classic is a superior game in just about every way, but TFT appeases the gamers who find these gameplay parts fun:
I could go on and on. It's not to say that RoC is faultless, but honestly, TFT is garbage for rush-minded idiots. It adds no REAL strategical value, it REDUCES the existing tactical value. WC3 was not a true RTS, and this was one of its strong points.
And given all this, I'm inclined to believe they ignored the WC3 beta testers because they were retards who wouldn't know a good, solid, in-depth game if it bit them on the ass.
Very well said, sir. That's a point that I don't think I made clearly in any of the posts I've made here.
Legalities aside, what Blizzard has done, here and in the bnetd case is ETHICALLY wrong. Neither project was doing them any damage. In the case of people commenting that FreeCraft looked a lot like Warcraft II... Thats because it had the capability of using Warcraft II art files. Legally reverse-engineered, and requiring a Warcraft II CD to install. I haven't seen the fcmp graphics yet, but I plan to play with them over the weekend.
I think I've stated my position regarding bnetd sufficiently in other posts.
Again, well said, sir.
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
WitchCraft has older rights, anyway!
I will never by a f*cking blizzard game ever again!
I have bougt several + several expansion packs over the years, and i bet they will loose money on this stupid cease and desist.
No more blizzard, lets boycott them all!!!
"It is illegal to freely provide such a close imitaion of a retail game"
No. It isn't.
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
Second, FreeCraft is NOT an attempt to copy a game. If the FreeCraft developers wanted a copy of Warcraft they would have bought a copy. That's not the point. FreeCraft is an attempt to make an equivalent game that is free software.
It's people like you who are trying (and failing miserably) to ruin the GNU operating system (specifically GNU/Linux). If you still don't understand why we create these programs, check out www.fsf.org.
The weights been thrown again...
GPLv2: I want my rights, I want my phone call! DRM: What use is a phone call, if you are unable to speak?
Freecraft was not originally intended as a "Clone" of Warcraft as a way to play Warcraft on systems that Blizzard does not support. The whole idea behind it to begin with is that you had to own a Warcraft CD and that game would use the graphics and sounds from that and use its own engine. Basically, it was a way to avoid having to own windows to play Warcraft. Since it was up to the end user to use their own Warcraft files, it was well towards the lighter side of fair use gray area. It was not a piracy tool. Copying a friends warcraft data to use in Freecraft was no easier than copying the game to use in Windows. Of course, a lot of people wanted to move away from the Warcraft graphics altogether to make a separate game with similar gameplay. So, they started the Freecraft Media project.
Any argument that top down RTS games are somehow owned by Blizzard is ridiculous. The worst things that anyone could legitimately say is that the game hovered around copyright infringment using the users Warcraft game data (interoperability is supposed to be part of fair use, of course) and that the name could infringe on Blizzards Trademarks.
The copyright issue is tricky. The creators of Freecraft did not personally violate Blizzards copyrights. They did intend for the end users to do so, but only if you believe that this is not a case of fair use. I personally do think it is fair use, but I am not a judge and, as some one who has at least some grasp of computers would never be allowed near the jury box in a trial having anything to do with computers.
As for the trademark issue, it's a joke. Or, to be more accurate, it should be. The trademarks for Warcraft and Starcraft are very weak. To start with, both are already words in the English language. Let's start with starcraft. It means a craft for travelling among the stars. A spaceship. There are spacecraft in Starcraft, but that is not actually what the name of the game is trying to get across. So, they seem to be trying to create a new definition for an existing word and trademark that. Doing that exercises at least a little originality. For Warcraft, however, blizzard is taking a existing, very old word which literally means "the practice of warfare" and is using it as the name of a game which is about the practice of warfare. They took a descriptive english word which they have absolutely no claim on inventing and used it as the name of their product which is perfectly described by the standard meaning of the word. It's like coming along now, in 2003, creating a frozen dairy product and calling it Ice Cream and trademarking the name. In any sensible world, it should be an incredibly weak trademark. It should be possible to call another computer game about warfare warcraft as long as it is dissimilar enough from Blizzards game. A lot of shoulds. Of course, in reality, it comes down to whose lawyer is bigger and people who believe in justice and fairness get to crawl into a dark hole and weep until they die.
Neverwinter Nights doesn't charge you any monthly fee to play online..
Given that Blizzard is using the trademarks "StarCraft" and "WarCraft" in this very specific market (realtime computer strategy games), their claim that "FreeCraft" infringes on their copyright is reasonable and very likely winnable in court.
So, no problem, just rename FreeCraft to a unique name that clearly isn't derivative of Blizzard's product. And don't be mad that they asked you to do this, because they have the right and obligation to protect their copyrights.
On the other hand, unless you've physically ripped code or content out of StarCraft or WarCraft and put it in your game, any claim that your game is "too similar" to theirs seems absurd and almost certainly has no basis in copyright or trademark law. If you ignore them on that issue, then they are almost certain to go away.
And if they don't go away nicely, the resulting outrage over their persecution of the open source community would almost certainly force them to go away ashamedly.
But if you just cave in, and you fail to stand up for your rights when presented with this sort of threat, then you are certain to lose your rights.
If a person asks you to get out of his seat, you move. If a bully asks you to give up YOUR seat, you fight.
You can get the latest tarball here http://cvs.sourceforge.net/cvstarballs/freecraft-c vsroot.tar.gz
Have you seen Tenebrae?
;) Bad ass I tell ya... I just need a faster card to enjoy it.
True, it is based off of the quake source, but they have added to the engine some of the abilities found in Doom 3 as far as eye candy goes (not the physics stuff).
An exerpt from the page:
"Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correctly lit. These are essentially the same algorithms as used by the new Doom game."
Anyway, turning on all the eyecandy with tenebrae brings my P4 1.7Ghz / 512MB Ram / Geforce 3 to it's knees just as the (although ATI optimized) Doom 3 alpha leak. Tenebrae is in no way short on eye candy. I was amazed at things like looking to a pool of water and seeing my quake character staring back at me... and yet i could see down into the water at the same time! And the lights dancing on the walls reflected off the water was cool, too. Of course, to experience all this coolness, you need the water vis'ed maps, and grab all the redone textures so the engine can really do some work for ya
Um, if they make Star Wars trading cards without the pictures, aren't they making blank cards? So aren't you saying that it is illegal for anyone except for Lucsfilm licensees to sell blank cards? Oh, you mean blank cards with a Star Wars logo? Well Duh! Is that really your whole point? That it is unethical because the name of one game is Warcraft and the other is Freecraft? That's ridiculous. Warcraft is an english Word meaning the practice of warfare. Warcraft, the game, is a game about the practice of warfare. Do you have any idea what is supposed to happen to trademarks when they become generics? How about if they are generic to begin with? If that is not your argument, what is your argument?
All of Blizzard's current games are also excellent single player games, that are worth the cover price without the multiplayer....
Diablo II was 3 CDs worth....
Of course they're making money...but they're hardly ripping us off...
Advanced users are users too!
How is it MORAL to go after a few guys whow anted to play something that feels like a 10 year old games? It's not like they were going to sell it. Maybe you think whoeve owns the Civilizations series trademark should go after FreeCiv too?
US-UK-Israel: The real Axis of Evil
[BLOCKQUOTE] Or none, as the FreeCraft engine can use the original WC2 graphics if you own a legal copy of WC2. It seems to me that all FreeCraft does is promote the sale of more copies of WC2. It expands the WC2 market into the Linux and Macintosh world. How terrible. [/BLOCKQUOTE] This is where you are wrong. A legal copy of WC2 does not seem to be required, any copy of WC2 will do. Even your neighbors. This is what bothers Blizzard.
-]Phreak Out[-
I don't work for blizzard. I'm a 20 year old calarts student who lives in los angeles... It is illegal to freely provide such a close imitaion of a retail game, no matter how low-quality you can make it.
I suggest you shut up before you embarrass yourself further. As your area is arts of some description, I futher suggest you leave the legal analysis to those of us who have studied law, because you're wrong. It is quite plain that it's perfectly legal to rip off the style, look and feel of a game.
Which is why Apple was allowed to make websites take down Windows Themes that had the look & feel of Aqua.... Please try again.
-]Phreak Out[-
If you hate Warcraft 3 so much, can I have your CD-key? war3cdkey2@hotmail.com
What a load of bullshit!
I'm currently downloading the game engine and artwork (sound & graphics).
They will soon be available at: game engine and artwork.
This is especially fucked since Blizzard refuse to offer a Linux version of Warcraft. They don't want the market themselves, but don't want anyone else to have it either.
Anyway, go easy on my mirror. Broadband is fucking expensive here in Australia. Ask our local monopoly, Telstra, about it...
The point of my (admittedly absurd) analogy is that unethical actions should not be justified by an argument that those actions are profitable (or serve to protect a business model). But perhaps I am a radical for thinking that the desire for money is the greatest human value.
-- My comment is above.
Maybe I should have just omitted that sentence anyway. It's rather pissy.
-- My comment is above.
Oy, and to think: I almost mis-spelled hypocrisy too. :)
His post was not the definition of hypocrisy: it merely evinced it. He implied that he found fault with their actions, but then promised to buy their products anyway. I find the latter inconsistent with the former. Is that so controversial?
I think I see my error now. Looking back, all he really said was that he puts a higher priority on fun then on âoepoliticsâ. That didn't make any sense to me. I should have known from his characterization of this misdeed as politics, that he didn't really mind Blizzard's actions.
I stand corrected.
I'm so glad I don't have mod points so I have to choose between +1, Informative and +1, Funny...
Kjella
Live today, because you never know what tomorrow brings
Hmmm. Your ideas are intriguing to me and I wish to subscribe to your newsletter.
Snowcraft, perhaps?
war3x tft is released by the scene... get them at your usual places.. =P
2003-06-22 Warcraft III: Frozen Throne *BW CLONE* (c) Blizzard 36x15 MB CYCLONE
2003-06-22 Warcraft III: Frozen Throne (c) Blizzard 37x15 MB DEVIANCE
Pulled that from Debian (who will soon have to drop it, I'm sure), now sussing out a Mandrake SRPM in case it includes extras.
Got time? Spend some of it coding or testing
There was just a game based on the Ogre engine produced in Thailand that won 500,000 baht in a competition by Liberta Computer in their quest to find more games for their Linux computers. They now sell their own branded Linux and Office with all their computers, with MSWindows as an additional option. It is part of the glacial move toward Linux as the country tries to control illigal software.
Put identity in the browser.
If I remember correctly, Freecraft was just a remake of the engine, still requiring the original game files (kinda like ScummVM) Sure, change the name, but everything else should be fine. Do car engine makers attack one another when they use the same kind of gasoline?
I recognize people by their sigs. Is that a bad thing?
How about an open, and publicly developed MMO-RPG? ... but wait. Can we use something to host the game from multiple servers distributed accross the 'net? Not one server that would cost way too much to keep running reliably, but a peer network of sorts.
Or has networking tech' developed to this point yet?
After all it worked for an operating system, worked on by many people cooperating accross the 'net. So can't it work for game development too?
maybe you don't remember this from the '25 worst moments in computer gaming', posted on slashdot a few days ago ... but the US courts have upheld that it doesn't take much look & feel difference to make games different enough to not be violating each others' copyright turf. why do you think we got so many street-fighter-esque games? same idea, often same rules, slightly different characters ... and in this case, does freecraft copy the data, or just let you use any data you like? i hadn't really cared to look into it ...
it's not about whether or not it's legal. it most likely is, despite blizzard's attempts to state otherwise. (change the name slightly, and i'm sorry, but everyone and their mom has made RTS's on these themes, with their own sucky isometric pre-drawn sprites.)
it's about innovation -- it's pointless, except for personal edification, to rebuild these same games over and over again. i don't even understand why companies bother with so many FPS' -- no amount of upgraded visuals is going to make it -that- much more interesting. (have to admit, i appreciated red faction's geo-mod.) i want new ideas, new kinds of games -- not new settings for the exact same thing.
Can u guys stop using the name of the great Wing Commander 3 for such a lame game as Warcraft3? Use War3 instead of WC3... Yes.. Mod me troll... :p
Or using the same kind of engine for that matter. As the saying goes, if car makers were like software companies, we wouldn't even be able to lift up the hood.
you are just horribly ignorant. its perfectly legal (as in tested in court) to make perfect clones of existing programs as long as your dont use their actual IP.
They don't allow 3rd party battle.net server (think bnetd). It is useless to use the official battle.net server since they are too laggy from here. So, no matter how much I spend, I still can't use battle.net. I think this applies to every place where no decent Internet connection available.
How is it moral to copy someone's work instead of doing your own?
You can't rip off other peoples games. Tough luck, Blizzard is not in the wrong here.
I understand your point but let me ask this. First of all I haven't played a Blizzard game in years so I am not sure what kind of anti-copying methods they currently employ. But just to make my argument lets say they use CD keys. Could a Linux user who has FreeCraft play the FreeCraft version of the game and get around Blizzard's CD key? If so I could see this bothering Blizzard somewhat.
This is the second time that Blizzard has done something to tick off their fanbase. But I still see people buying their games and raving about them. First bnetd and now this. How much do folks have to take before they decide they are tired of supporting a company? Just to be fair, how many times will someone tread so closely to Blizzard's IP and be shocked when they flex their legal muscle?
'Same speed C but faster'
It's about whether Blizzard has rights to the Warcraft franchise they created. These people were trying to copy it, they copied everything, units, theme, layout, buildings, tech tree, the LOT, and made no secret of their attempt to copy Blizzard's game. Blizzard do innovate, despite the nonsense opined by you and others, Warcraft 3 is very different from it's predecessors. It is a very different game.
The freecraft project included the warcraft theme. Like I said they ditched the name and the warcraft derived content they'd have no issue with Blizzard. Sure come up with some variation on the theme that would do, but a blatant rip-off ain't going to give them a leg to stand on.
Are you boycotting apostrophes, as well?
They were working on making new graphics for everything (just like they were working on making it a broadly generic RTS engine), and had indeed got new (not necessarily good) graphics for most things IMO, by the time they were shut down (I haven't actually checked the progress for a few months, I've been doing other things- but that was how it was last time I saw)
Be careful! New moon tonight.
The Digital Art Auction would provide an alternative funding mechanism.
One of the projects listed as using OGRE is FreeCraft3D.
Got time? Spend some of it coding or testing
Click here to download 35 megabytes of FreeCraft in a tarfile: burymeindata
Got time? Spend some of it coding or testing
Interfaces aren't completly copyrightable, but it seems to depend on the specific case and on the people involved.
I don't like what Blizzard did, but I can understand them. After all FreeCraft is a Warcraft2 ripoff, pixel-by-pixel, its not a game that happens to just be based on the same ideas and it isn't a generic RTS engine either at the moment.
World of Warcraft?
Diablo2 was not made under Universal.
If you use Linux, please help development of Autopac
A few days ago I was explaining to my mother how 'eyeballing' was perficly legal.
Eyeballing is the process of copying a program by rewriting it. Now you do have to be conserned about patents preticularly 'look and feel' patents buy ouside that and with out stealing copywriten elements (code, art, music) you can clone the functionility of a web browser, email client, word processer or even a game.
Or can you....
The *Craft complant is really pushing it. To be a complete game you need to buy the game CD for the art and maps or your stuck with the download sized free game.
It means Linux users can buy the product too and Bungee need not pay a dime to support Linux in any way.
Unless a 'look and feel' patent was slipped in it should be perficly legal to eyeball it.
Should Bungee care? Dosen't hurt them helps Linux a tad only Microsoft would care.
Didn't Bungee say they can do as they wish?
Looks like Microsoft has quite a bit of say in what Bungee dose.
"We ownz you" litterally.
I don't actually exist.
I find your suggestion to be rude and unhelpful.
Shut up? Surely someone involved in legal politics should understand that debate is a healthy way to determine legality, rather than placing blind trust in someone who studied the law. Blizzard told freecraft to shut up.
My area? I'm a human, same as everyone else. And I'm intelligent enough to know more than one subject. Art is just more fun.
I don't think I'm wrong, you think I'm wrong. Next time you think I'm wrong, try to make a point instead of complaining about me and how wrong I am... Stupid law students.
As I've said before, freecraft is more than look and feel. It's the exact same game. Same units, Same health, Same research tree, same spells, same build order. It's the same game. And I would say it's more than fair that someone who goes to an art school be allowed to argue that.
Yes it is.
Yes you can. What about the coke-a-cola bottle.
They did copy the code. It's not the same code on the bit by bit level. It uses different means to perform the same task. The code in freecraft, from the user's point of view, is the same. Yes, I can see how you can say the output doesn't make the code, and that because the code is different, it is a different program. But since it is no secret that they were imitating the warcraft II code, it should be quite clear that this is in essence, no different than a hacked version of warcraft II. If someone hacked every piece of code in warcraft II till it was completly different, yet it performed the same function, it would still be illegal.
There's text on the cards.
d +g ame
I was talking about the cards that you play a game with:
http://images.google.com/images?q=star+wars+car
like magic cards. You cant rewrite every magic card on paper without the illustrations and then sell it. Maybe you could, but wizards of the coast could still send you a Cease and Desist, and it would be more than fair for them to do so.
Zinf
Zinf is a recursive algorith for the project that was formerly called FreeAmp. What does Zinf mean? Zinf is not FreeA*p
Come to think of it, it seems to me there was another recursive algorithm like that... but I can't seem to remember what it is... (Sorry RMS, I'm just being cute...)
Well, *inf could be *inf is not freecr*ft
All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
As for the Coca Cola bottle, please try to be at least a little informed before you spout off. You probably can't even name the types of so called "intellectual property" that would protect the design of the Coca Cola bottle. Two things: Trademark, which I personally think is pushing the definition of trademark a bit too far, but stupid or blind people might assume that same shaped bottle=same product, so there you go. The other is design patents, which I think are also a little abusive of the system.
Blizzard has no patents on RTS games and they never tried to represent themselves as being Blizzard or being affiliated or authorized in any way by Blizzard.
But you've argued in a another post (by asserting that someone who wanted to play Warcraft but not buy a CD could just download freecraft and get the same experience) that the artwork and sounds in Warcraft add no value. So how does going to an art school qualify you to have an opinion if you say that artwork (or at least the artwork in this particular case) has no value?
My going to an art school does not qualify or disqualify anything. I merely mentioned it because someone assumed I was from blizzard, so I told them who I was. I've never worked for a computer game company.
I never said the artwork has no value, I think the sounds and the imagery are a big part of warcraf II. I just think that warcraft II remains warcraft II even with sounds and images replaced.
Playing freecraft is nearly the same experience, just not as good. Same game though.
And you don't think freecraft resembles a blizzard product in any way? never mind the fact that it's identical to warcraft II, the images are a bit different... sometimes.
If coke-a-cola can trademark the shape of the bottle. I think that blizzard could easily show that another RTS game with not only identical gameplay, but also an identical list of units and structures, was infringing on their copyrights.
This is not another game with the same story, events, and characters, this is the same game. They may have written their own code, but the code produces the same end result as blizzard's code.
"identically. Similarly. There's a big difference when it comes to the law."
The law is made up of people, any court shown the two games would decide that they were the same. There are too few differences between them to call freecraft an original work. Hell there were too few differences to even give the thing a whole new name.
"Diabolicious!"
There are only 10 kinds of people in this world... those who understand binary and those who don't
I find your suggestion to be rude and unhelpful.
Of course it's rude, but that's because I find your contributions to be ignorant and unhelpful. Your stuff is so wrong that it really doesn't merit more than the response that it's just plain wrong. It's wrong in the same way that the belief of the Flat Earth Society is wrong.
As I've said before, freecraft is more than look and feel. It's the exact same game. Same units, Same health, Same research tree, same spells, same build order. It's the same game.
That is not the part that's protected by copyright. This is what you don't get - you don't know what copyright protects. You've got people surrounding you who do know and telling you you're wrong, but you continue to blather on about these irrelevant considerations and saying they point to illegality. They don't - they're utterly irrelevant.
It's called a trademark. Since the free game is not called Warcraft, you have no point.
If I could formulate a cola that had the exact same ingredients as Coca-Cola, there isn't a damn thing they could do to stop me from selling it.
-- Give me ambiguity or give me something else!
There is a varying degree of protection provided for trademarks. The most general "trademarks" (like UNIX and Windows, which are no so generic that they are completely void as trademarks) get the least protection. The most original ones get the most.
Combining two generic ordinary words can produce something that is trademarkable. You could not be able to trademark General, nor Electric if you wanted to call your electric company that. General Electric, as a combination, is however trademarkable. It does not receive protection as strong as something created from entirely original/novel words, but it does receive some significant trademark protection.
The issue here is that the courts have effectively granted Blizzard trademark rights over a generic term -- Craft -- in their business. The next logical step -- and a slippery slope -- would be to give them trademark over the word War in regards to games of a similar nature.
This is very disturbing to me. Even more disturbing is how FOSS projects like Phoenix and Stampede have been forced to change their names and logos.
social sciences can never use experience to verify their statemen
eaiest thing to do is to steal more copies of there games. It's sad to say (whether it's moral is your problem) but theft is one of the eaiest ways to get back at a company if you feel shafted and powerless (and powerless is generally anyone that doesn't own the top 10 company's in the world).
... look at MAME & all those Sega/NES/SNES games. There is some great entertainment there .... but 20yrs from now ... 50 .. say 100yrs ... will they be around ?(not the way company's "share" software today).
Also
Piracy is a great game's immotality.
The law is made up of people, any court shown the two games would decide that they were the same. There are too few differences between them to call freecraft an original work. Hell there were too few differences to even give the thing a whole new name.
There's no law that says you can't replicate the functionality and design of an existing product as long as you don't copy it directly or infringe on registered trademarks. Freecraft did neither. So your stupid argument falls flat from the start. And by the way, FreeCraft, if you'd ever actually tried it, does NOT look the same. All the graphics are original and the gameplay is modifiable if you choose.
Why, exactly, does the purpose of supporting a game/company need to be to hurt and kill another?
Damn it, you're right!
I'm going to make an all-new RTS, the goal of which is to conquer the world via reproduction. Naturally, it'll be called FuckCraft, in honor of Blizzard's litigous nature - they sure won't be claiming anyone is mistaking it for their game.
Hmm, penis upgrades, religious protestors, inbreeding and disease risks (AIDS epidemic! Condom production up, but reproduction halved!)... I think I'm on to a winner here.
This sig is part of your complete breakfast.
Hey, I misread the text I quoted! Another victory for skim-reading.
This sig is part of your complete breakfast.
There was every chance of confusion. I'm sorry to see hovercraft go, but it really was a stupid name. FreeCiv is fine because the Civilization people don't have a consistent naming pattern along the lines of WarCiv, StarCiv, etc. If you walked up to some random gamer kid and said "Hovercraft" he'd be thinking of a new Blizzard game, maybe sligtly put off by the prefix being "Hover", but not much.
It's called slashpoint.
Instead of everybody bitching and whining about the failure of the project, why not take up the flag? You can still find the code out there, and since it's OS one of the nice things is that anyone can take up the reins on a dying project before it hits the great void.
If you think that Blizzard isn't justified in any way, you could even continue with the "freecraft" name. If you think the developer wasn't 100% correct in tailing on the warcraft name, but that the project still has meritt, then just pick it up as a new name (with credit to the original form).
If it isn't innovative, it most likely is copying the IP and/or rights of legitimate businesses and vendors. Get over it. Thank god SCO is carryig the banner of legitimate business, and god bless Blizzard for ridding the market place of another crappy clone made by code monekys in their basement... a monitor tan is not sexy.
Please chose a newsgroup that has not the taint of hipcrime. That would kill the project for sure.
Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
FACT The cost of WC3 is comparable to that of Neverwinter Nights, or Everquest, which charge you a montly fee to play online, while Battle.net charges you know such fee.
There are no monthly fees associated with Neverwinter Nights.
My mistake. I humbly apologize. Hopefully that doesn't detract too much from the point I was trying to make.
mwahaha... Witchcraft. Byte me blizzard. My lawyers are a helluva lot bigger then yours. Wanna fight?
I was reading some of the release notes on WOW and they mentioned using a montly fee service...but who knows how things will actually pan out in the end
those who cannot tolerate other cultures and the damn dirty Dutch!" -Austin Powers Father I didn't say it...don't blame me
They didn't copy Blizzard's work. They did do their own work.
In the US, they are generally called streetcars or trolleys
They let you import the Warcraft graphics, or use the Freecraft graphics which look nothing like Warcraft's graphics
The scripting system is completely different.
The default set of scripts was getting *close* to the gameplay of WC2 but it wasn't there yet.
You're close with your comment about the new engine, though.
No! Freecraft is a game engine with a set of scripts that makes it a game like Warcraft. The game play is close but not identical.
More like Ford sending a cease and desist letter to the junkyard for building custom cars using some Ford parts.