Then you explain that everyone will see the same design (yay!), and people using older browsers will experience a VERY SLOW page load. That is why they should upgrade to a more up to date browser.
In your work at Opera, you have clearly paved a path that includes going beyond the W3C standards. Whether it is WhatWG implementations, or new functionality specific to Opera (2dgame), you are pushing into new territory.
Can you explain why W3C isn't sufficient, and why efforts at Opera to expand beyond the standards differ from Microsoft's embrace/extend model?
Its not as convenient as soda (not available in restaurants, and I can't seem to find it pre-mixed), but I highly recommend Sugar Free Tang. Made to recipe it is extremely close in flavor to the real thing, and its like 30 calories for 3 quarts.
Granted, I had to invest in a two gallon container (honestly, 3 quart pitchers don't exist), but it was worth it.
As for the caffeine, nodoz pills replace it just fine for those rare occasions I need it.
Please do note that Stefan, while occasionally not the most well-spoken advocate is both well-informed, and intelligent. He is an active contributor to the internals code of PHP itself, runs the hardened PHP project, reports vulnerabilities in a wide variety of opensource applications (responsibly!).. the list goes on.
He's also the first man to crack the Xbox using software-only exploits.
He's got a solid set of credentials. I happen to respect both Stefan and Chris, and I've found value in the work of both men. With that said, I find Chris to be more eloquent, and Stefan to be more vigilent and active in fixing problems. (Chris is an educator, Stefan is more of a developer).
Humorously, Chris recently commented in a blog post that he wanted to code more again soon, and Stefan is working on completing his graduate work. Perhaps I'm not the only one thinking those things.:)
Think of them as Linus Torvalds and Alan Cox - a powerful combination.
One, it didn't work well at all in KOC, and Outwar is debatable.
Further, a web-based game lends itself to those checks more easily. A MMORPG, where an interupption can mean death in seconds while you try to figure out the code, is a very different beast.
Not to mention, you don't (generally) pay-to-play on browser games, and you do on massives. You will be more likely to (loudly) protest the interruption on a massive.
Plus, they just plain don't work. Scripters with a financial incentive have defeated virtually every web-based captcha, and massives give *more* incentive.
Send an open email to the dev teams on both projects, and ask for their opinions on what should be tested. It might take 3-4 rounds of back and forth to settle on a set of reasonable benchmarks and settings, but at least that way both sides are involved from the beginning.
There is a difference between making your product work on a valid platform (PGSQL), and working with the enemy to help them earn money (marketing, etc) like mysql is doing.
You're exaggerating a bit. As a casual player, if they stop development , it will still take me years to get through all the content I'm really not. I'd consider myself fairly casual, and in nine months, I have done *literally* almost every quest from 0-40 on the alliance side, and from 0-20 on the horde side. So no, not years, not even close. I should have 0-60 by the end of the year.
Most crafting is though trumped by instances and AV items, so I think it's mostly still useful for casuals Like I said, crafted For low level content, I don't think that's as important as high level content. Whats the alternative? Get to 60, and spend 5 hours to get a group together and repeat the same 6 instances every week, hoping for a drop?
However, they still toss some bones. Orphan week, the faire are good examples. Orphan week was a grand total of 6 short-term quests, with minimal rewards, that required 30+ min runtimes across various areas. Its gone now, and it didn't add any value longterm. Faire is actually *worse*. I hardly call that tossing bones.. CoH's has revamped nearly a third of their lower-level content in the last year. Thats commitment.
Someone who plays the same parts over and over again, then complains they're the same. I play through the different areas: Nightelves have different missions than dwarves, and humans. But your argument doesn't hold at all - it gets *worse* at higher levels, not better.
In fact, high-60 is nothing but a collection of instances that you repeatedly grind to get gear. Less plot, less story, less changes, MORE repetition.
I'm not the extreme case. I'm a good example of what happens after 9 months of playing when you don't wanna get stuck in instance grinds right away.
With games like City of Heroes, there is an effort to revamp not only upper-end content, but also (importantly) lower-end content as well. Having run over 6 different players through levels 0-40, over a 9 month period now, I can say fairly accurately that there have been virtually no changes in the low-level quests (let alone additions).
Worse, the Battlegrounds/PVP changes have made crafting virtually useless - even at higher levels - because player-crafted items are inferior to drops in instances, which are ALSO inferior to hardcode PVP-earned items.
So with the exception of long-term players, who play hardcore PvP virtually every day, there is little new to enjoy.
What then do you say to a nine-month subscriber who is looking at alternatives (SWG, CoH) that are doing those things better?
Tires are a concrete good that you cant reproduce at zero cost. Me taking them costs you profits. Software, however, does not cost you a potential sale if I was not going to buy the product. You can still sell "the tires" to someone else even if I drove off with them - because you can make an infinite number of tires *for free*.
As to market share, there are many markets in software that have *no* alternative with identical functionality (or even comparable). Closest alternative to Visio? A joke. Closest alternative to Windows? Incompatible. In a market where there are no acceptable alternatives, and the price point is unbearable, piracy has occured.
As to the right to use it, that much we agree on. But we're not arguing about the right to do it - we're discussing the reasons people *are* doing it, and what impact they have.
There is nothing out of touch about the ninth circuit court.. you need to stop drinking the koolaid:
The court is considered by some to have an overly liberal bias, but arguably a majority of its judges are conservatives. While 17 judges have been appointed by Democratic presidents, 5 of those are solid conservatives. Thus only 12 of the Democrat-appointed judges are liberals or moderates, potentially leaving the remaining 15 as conservatives.
It is often called "the most overturned appeals court in the United States", but this is mostly a product of its high caseload. On a percentage basis, the circuit is not overturned much more than any other. (Indeed, in 2003 it had the least reversal rate of any appeals court with more than five cases reviewed.
If they'd stop talking about what it "will be" and "wont be", and put out a draft, they'd have *constructive* discussions instead of guessing!
Look, seriously, yes, there are grave concerns, and its a hideously important document. However, there is no reason why they cant put v2 into a wiki, add some proposed changes, and start working with the community on modifications.
This is at least the 10th story that has discussed A DISCUSSION OF WHAT WILL BE IN THE NEW VERSION!
Its not even 5 pages long. They've already mentioned the high points of areas they want to improve/change (patents, webservices), and everyone is well informed!
So just get on with it, and stop playing the vaporware game.
In the meantime, the only GPL-like license that actually closes the web services loophole (the Affero GPL), which is mentioned as a template for the GPLv3, ISNT GPL compatible!
It would be nice to have a GPLv2 compatible license that closes that loophole, so I'm waiting anxiously for a look at a license that will do it.
Designers win, because they use one design (compliant, too!), for all browsers. Users win, because everyone sees the same design/version/look.
Best yet, when you pile on a library that fixes CSS3 (this article), and one to fix the CSS box model ( http://webdesign.about.com/od/css/a/aaboxmodelhack.htm ), and then another to fix the png transparency issue ( http://code.google.com/p/ie7-js/ ), and another to add canvas support ( http://excanvas.sourceforge.net/ ), and another ...
Then you explain that everyone will see the same design (yay!), and people using older browsers will experience a VERY SLOW page load. That is why they should upgrade to a more up to date browser.
This is nice and all, but can we do something about the clown armor? Trying to keep my flame resist up, but man, its ugly!
Kimball Quoted as saying "You'll shoot your case out kid!"
In your work at Opera, you have clearly paved a path that includes going beyond the W3C standards. Whether it is WhatWG implementations, or new functionality specific to Opera (2dgame), you are pushing into new territory.
Can you explain why W3C isn't sufficient, and why efforts at Opera to expand beyond the standards differ from Microsoft's embrace/extend model?
Its not as convenient as soda (not available in restaurants, and I can't seem to find it pre-mixed), but I highly recommend Sugar Free Tang. Made to recipe it is extremely close in flavor to the real thing, and its like 30 calories for 3 quarts.
Granted, I had to invest in a two gallon container (honestly, 3 quart pitchers don't exist), but it was worth it.
As for the caffeine, nodoz pills replace it just fine for those rare occasions I need it.
I was hot, and I was hungry!
Please do note that Stefan, while occasionally not the most well-spoken advocate is both well-informed, and intelligent. He is an active contributor to the internals code of PHP itself, runs the hardened PHP project, reports vulnerabilities in a wide variety of opensource applications (responsibly!).. the list goes on.
:)
He's also the first man to crack the Xbox using software-only exploits.
He's got a solid set of credentials. I happen to respect both Stefan and Chris, and I've found value in the work of both men. With that said, I find Chris to be more eloquent, and Stefan to be more vigilent and active in fixing problems. (Chris is an educator, Stefan is more of a developer).
Humorously, Chris recently commented in a blog post that he wanted to code more again soon, and Stefan is working on completing his graduate work. Perhaps I'm not the only one thinking those things.
Think of them as Linus Torvalds and Alan Cox - a powerful combination.
One, it didn't work well at all in KOC, and Outwar is debatable.
Further, a web-based game lends itself to those checks more easily. A MMORPG, where an interupption can mean death in seconds while you try to figure out the code, is a very different beast.
Not to mention, you don't (generally) pay-to-play on browser games, and you do on massives. You will be more likely to (loudly) protest the interruption on a massive.
Plus, they just plain don't work. Scripters with a financial incentive have defeated virtually every web-based captcha, and massives give *more* incentive.
Bad idea all around.
Send an open email to the dev teams on both projects, and ask for their opinions on what should be tested. It might take 3-4 rounds of back and forth to settle on a set of reasonable benchmarks and settings, but at least that way both sides are involved from the beginning.
"But don't complain that their either charging for it or showing ads."
Thats the key - they are doing *both*. Charging for it, AND showing ads. Or more precisely, making you pay to download content that includes an ad.
That also nicely ignores the fact that the content is available already at high-quality, without ads, for free, and a faster download, on P2P.
I need it more for server apps, not Xwindow stuff, so video performance is totally not an issue.
Anyone know of a (trustable) source for a solid OpenBSD vmware image?
Typical slashbot.. read your own link. That was from *2003*, and the change has already taken place - with no ill effect.
Sigh.
https://bugzilla.mozilla.org/show_bug.cgi?id=9458
Targetted quite a ways out. (1.9).
PDF Download doesnt work with 1.5 beta 1 yet.
There is a difference between making your product work on a valid platform (PGSQL), and working with the enemy to help them earn money (marketing, etc) like mysql is doing.
Having lived on campus at UF, I can say definitively that the Alligators are in absolutely no way "Afraid of people".
They have learned over time where their territory is unlikely to be challenged (ponds), and where their claim would be challenged (streets, dorms).
There is a significant difference. Alligators do not fear humans. They recognize us for what we are: Food.
You're exaggerating a bit. As a casual player, if they stop development , it will still take me years to get through all the content
I'm really not. I'd consider myself fairly casual, and in nine months, I have done *literally* almost every quest from 0-40 on the alliance side, and from 0-20 on the horde side. So no, not years, not even close. I should have 0-60 by the end of the year.
Most crafting is though trumped by instances and AV items, so I think it's mostly still useful for casuals
Like I said, crafted For low level content, I don't think that's as important as high level content.
Whats the alternative? Get to 60, and spend 5 hours to get a group together and repeat the same 6 instances every week, hoping for a drop?
However, they still toss some bones. Orphan week, the faire are good examples.
Orphan week was a grand total of 6 short-term quests, with minimal rewards, that required 30+ min runtimes across various areas. Its gone now, and it didn't add any value longterm. Faire is actually *worse*. I hardly call that tossing bones.. CoH's has revamped nearly a third of their lower-level content in the last year. Thats commitment.
Someone who plays the same parts over and over again, then complains they're the same.
I play through the different areas: Nightelves have different missions than dwarves, and humans. But your argument doesn't hold at all - it gets *worse* at higher levels, not better.
In fact, high-60 is nothing but a collection of instances that you repeatedly grind to get gear. Less plot, less story, less changes, MORE repetition.
I'm not the extreme case. I'm a good example of what happens after 9 months of playing when you don't wanna get stuck in instance grinds right away.
With games like City of Heroes, there is an effort to revamp not only upper-end content, but also (importantly) lower-end content as well. Having run over 6 different players through levels 0-40, over a 9 month period now, I can say fairly accurately that there have been virtually no changes in the low-level quests (let alone additions).
Worse, the Battlegrounds/PVP changes have made crafting virtually useless - even at higher levels - because player-crafted items are inferior to drops in instances, which are ALSO inferior to hardcode PVP-earned items.
So with the exception of long-term players, who play hardcore PvP virtually every day, there is little new to enjoy.
What then do you say to a nine-month subscriber who is looking at alternatives (SWG, CoH) that are doing those things better?
Tires are a concrete good that you cant reproduce at zero cost. Me taking them costs you profits. Software, however, does not cost you a potential sale if I was not going to buy the product. You can still sell "the tires" to someone else even if I drove off with them - because you can make an infinite number of tires *for free*.
As to market share, there are many markets in software that have *no* alternative with identical functionality (or even comparable). Closest alternative to Visio? A joke. Closest alternative to Windows? Incompatible. In a market where there are no acceptable alternatives, and the price point is unbearable, piracy has occured.
As to the right to use it, that much we agree on. But we're not arguing about the right to do it - we're discussing the reasons people *are* doing it, and what impact they have.
Hate to burst your bubble, but diamond-essence sells *cubic zirconia*. Its buried, but they explain it.
Which explains why its so cheap. Cubic zirconia is NOT the same as a manufactured/artificial diamond.
Think more like Howard Dean's "YaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaH!"
But without the proper spelling.
Its "west" of the colonies, and "east" of the west coast.
Hence, mid-west.
As a not-very-proud Ohioan, I assure you, we are midwest. Its more than a half-day drive to the east shore, so we are most definitely MID-west.
There is nothing out of touch about the ninth circuit court.. you need to stop drinking the koolaid:
t _o f_Appeals_for_the_Ninth_Circuit
The court is considered by some to have an overly liberal bias, but arguably a majority of its judges are conservatives. While 17 judges have been appointed by Democratic presidents, 5 of those are solid conservatives. Thus only 12 of the Democrat-appointed judges are liberals or moderates, potentially leaving the remaining 15 as conservatives.
It is often called "the most overturned appeals court in the United States", but this is mostly a product of its high caseload. On a percentage basis, the circuit is not overturned much more than any other. (Indeed, in 2003 it had the least reversal rate of any appeals court with more than five cases reviewed.
http://en.wikipedia.org/wiki/United_States_Cour
If they'd stop talking about what it "will be" and "wont be", and put out a draft, they'd have *constructive* discussions instead of guessing!
Look, seriously, yes, there are grave concerns, and its a hideously important document. However, there is no reason why they cant put v2 into a wiki, add some proposed changes, and start working with the community on modifications.
This is at least the 10th story that has discussed A DISCUSSION OF WHAT WILL BE IN THE NEW VERSION!
Its not even 5 pages long. They've already mentioned the high points of areas they want to improve/change (patents, webservices), and everyone is well informed!
So just get on with it, and stop playing the vaporware game.
In the meantime, the only GPL-like license that actually closes the web services loophole (the Affero GPL), which is mentioned as a template for the GPLv3, ISNT GPL compatible!
It would be nice to have a GPLv2 compatible license that closes that loophole, so I'm waiting anxiously for a look at a license that will do it.
Enough talk - WRITE!