So what will this mean about current accounts, what is the migration expected to be?
and congrats to the del.icio.us guys for getting this buisness built up in under a year!
I spent last summer in shanghai, and have a couple observations.
WOW seemed to be one of the most common games you'd see people playing in the internet cafes, and the coca-cola ads for it were everywhere. Not only were all of the bottles printed with WOW characters on them, but the print advertising was astonishing.
payment wise, there were a couple interesting things. I was tallking to a friend about the game, and when he wanted to start it up, he called a friend to get the account information, it seemed that it was common for a group of friends to share one account.
At the same time, people don't expect to pay for software. you can be sure that most of the stuff you buy is illegal copies, even if it comes from an upscale bookstore, and most of the people i met would have emule running constantly on their computers.
WOW seems to be making a ton of money because it's subscription system makes it hard to crack, and it seems to have really caught the mainstream attention in china.
I find it pretty amazing that dreamweaver templates are still being used. My school started with templates and found them too buggy and complicated so we switched to contribute. Now we're in the process of going to a CMS, because the non technical people who need to change the site are still having too many problems editing.
The tech department was forced to hire a consultant just to teach everyone first how to use dreamweaver, and then contribute.
So what will this mean about current accounts, what is the migration expected to be? and congrats to the del.icio.us guys for getting this buisness built up in under a year!
I spent last summer in shanghai, and have a couple observations. WOW seemed to be one of the most common games you'd see people playing in the internet cafes, and the coca-cola ads for it were everywhere. Not only were all of the bottles printed with WOW characters on them, but the print advertising was astonishing. payment wise, there were a couple interesting things. I was tallking to a friend about the game, and when he wanted to start it up, he called a friend to get the account information, it seemed that it was common for a group of friends to share one account. At the same time, people don't expect to pay for software. you can be sure that most of the stuff you buy is illegal copies, even if it comes from an upscale bookstore, and most of the people i met would have emule running constantly on their computers. WOW seems to be making a ton of money because it's subscription system makes it hard to crack, and it seems to have really caught the mainstream attention in china.
is this really able to speed stuff up if you have broadband? not sure if i really belive them.
I find it pretty amazing that dreamweaver templates are still being used. My school started with templates and found them too buggy and complicated so we switched to contribute. Now we're in the process of going to a CMS, because the non technical people who need to change the site are still having too many problems editing. The tech department was forced to hire a consultant just to teach everyone first how to use dreamweaver, and then contribute.