> I have a GF2 and there isn't any game that even makes it sweat.
It's called market saturation.
Us developers can't cater exclusively to the "high-end" 3D cards as we would go out of business. No 3d-only game has come close to selling as well as 2d. Why? Because not everyone has the lastest, greatest, fastest 3d card, unfortunately. (As much as us developers wished everyone had a GeForce 2:) So we target a lower hardware to allow more people to play the game.
Of course in 5 years, it's going to be pretty sweet to target a GeForce2 as minimum spec;-)
> Why would I ever need greater than 60fps in anything?
That's like saying "why would I need anything faster then 1 GHz.":-) (Not quite the perfect analogy, but close enough)
Ok, to actually answer your question:
Most video cards don't to temperal anti-aliasing, hence the need for > then 60 frame rate. You TV does do temperal anti-aliasing, so it can run at the much lower frame rate of 29.97 fps
For some reason, the brighter the still image presented to the viewer... the shorter the persistence of vision. So, bright pictures require more frequent repetition. If the space between pictures is longer than the period of persistence of vision -- then the image flickers. Large bright theater projectors avoid this problem by placing rotating shutters in front of the image in order to increase the repetition rate by a factor of 2 (to 48) or three (to 72) without changing the actual images.
> The charter starts by saying "The Canadian Charter of Rights and Freedoms guarantees the rights and freedoms set out in it subject only to such reasonable limits prescribed by law as can be demonstrably justified in a free and democratic society."
Incorrect.
It actually starts with the preamble which states:
Whereas Canada is founded upon principles that recognize the supremacy of God and the rule of law:
Cheers
--
They that would give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. - Ben Franklin, 1759
> By that logic, the PPC or the Alpha or even the 68000 should of displaced the x86 along time ago.
I agree that sure, they were better tech, but we're dealing with the New Jersey principle w/ regards to the x86: "It is good enough"
> Intel tried 3 other times to replace the x86 but each time they failed due to lack of compatibility.
What 3 times?
Intel could just be bull-headed and say "After 2002, NO MORE x86". But they won't. They are too busy milking the industry for all it is worth. (Can't blaim them, since they created it.)
At some point you just have to make a clean break AND start pushing it. Does Intel even have a 64-bit cpu out on the market? After how many years of waiting?
> Unless you have to use a 1-900 number to call MS
Yes they could do that, but if they "inconvenience" the customer too much, I would imagine there would be a huge outcry.
While M$ would certainly love to go to that model, other software (for the most apart except high-end stuff like 3D Studio Max) DOESN'T require a person phone in to be able to install software they bought* off the shelf. If Microsoft started doing that, people would just start "flocking" to the competition.
[* Yes I know you don't buy software. You just purchase the license to it. ]
> What sucks even more is we will have these problems all over again if AMD ever gets multi proc systems out.
Yeah, that's for sure.
That's probably the biggest reason why I DIDN"T get an AMD. No SMP. After having dual cpu's from last Nov, I won't be going back to single cpu's anytime soon. (Unfortunately I work I don't have a dual. It just seems SOOOO slow.)
> I use a M$ Natural Elite, it's more expensive but worth the money.
Yeap, I agree, but make sure you get the "Natural Keyboard Pro"
M$ _finally_ fixed the T-arrow keys. The first version of the Natural keyboard had the proper upside down T-arrow keys arrangment. So what do they do? They STOP SELLING it, and they bring out the "elite" version, and the t-arrow keys are a small diamond with tiny keys ! Bloody useless. At least they finaly went back to the upside down T. Looks like M$ hardware needs to hit version 3 as well;-) hehe
The 4 button Logitech mouse (3 buttons, with 1 thumb button and middle scroll wheel) is pretty cool too.
x = #ipAddresses / surfaceArea
x = 2^128 / 510,100,000,000,000 sqr_m
log2( x ) = log2(2^128 / 510,100,000,000,000 )
log2( x ) = log2(2^128) - log2( 510,100,000,000,000 )
log2( x ) = 128 - 48.85777
log2(x) = 79.14222
x = 2^79.14222
You will see that there are
667089525428226746644529 ip addresses per square meter !!
(You can double check this by taking 667089525428226746644529 * 510,100,000,000,000 to get the orignal 3.40e37 )
Or for our imperial friends;-)
log2(x) = 128 - log2(196,950,000)
log2(x) = 128 - 27.55325
log2(x) = 100
x = 2^100
There are 1727760177308649217889690822197 ip addresses per square mile !
Now obviously some IP address are reserved, but somehow I don't think we'll run out of IPV6 addresses anytime soon.;-)
> I always found adventures more fun when I had people with me
Hmm, I remember play Full Throtle and Grim Fandago with other people.
So, I certainly agree: playing adventure games is a lot more fun with friends.
Heheh. Like the time Chuck (friend) and I blew through "The 11th hour" in about 12 straight hours. He solved the word puzzles, I did the object puzzles. Was a lot of fun (partially due to us never getting "stuck".:-)
Personally, I really didnt' care for Myst. It was too easy. Solved the game in an afternoon.;-(
< minirant > That, and the whole time I was playing, I wanted "FreeLook." (Why can't I freely look UP or DOWN. YES, I know the graphics were pre-rendered and looked good, just used to crappy looking "True 3D":) Allthough Horizons is one of the first 3d games that actually LOOKS close to the quality of great 2D art: http://www.artifact- entertainment.com/horizons/screenshot1.htm </minirant >
I have loved playing Zork, and all of the Monkey series, Day of the Tentacle, along with Grim Fandago. Some of the best computer games around and definately some of my most favorites. (Gee most Lucasart's games;-)
But there are reasons WHY I play Quake TeamFortress, (now Quake 3 CTF) every weekend.
a) Adventure games are linear. Everything is brand new the first time through. Replaying the game again is like re-reading a favorite book. You know exactly what is going to happen. (And yes, FPS are repetitive, no argument here.)
Adventure: 0, FPS: 0
b) Adventure games are usually solo. (Allthough I had one of my best friends over when playing the Monkey Island and Grim Fandago. It was like watching a good movie together.)
Adventure: N (lots of fun to play) FPS: N (where n = # of players in game;-)
c) There isn't any teamwork in an adventure game. I'd say this is the only reason I keep playing FPS's. Deathmatch gets boring pretty fast (Doom/Quake junkie) so team play is what keeps things fresh. Diablo 2 single player is awfully repetitive, but hardcore co-op is certainly a blast (pun intended.)
Adventure: 0, FPS: 1
d) FPS can be played for just a few minutes. Only have 5 minutes for a quick game? No prob. Adventure games take a "while" to get into the mood. I remember playing Thief ONLY late at nite, whereas Quake3 most of sundays:-)
Adventure: 0, FPS: 1
So on a purely articial scale, FPS's "win" - just barely. Doesn't mean adventure games aren't just as good. FPS just happen to be more "convenient" to the mass-gamers.
I would say the social settings is the main reason FPS's are more popular. Massive Multiplayer games (like UO, EQ, Diablo 2), and FPSs clearly show that people just want to "virtually hang-out"
Here's an interesting thought: that Thief 1/2 is a FPS "adventure game", but yet I still enjoyed it. Maybe today's adventure games are morphing?
> Basically the fundamental principal of Democracy is that we are all sovereign and that we bequeath that soveriegnty unto our chosen government officials.
Agreed.
I believe you are paraphrasing Thomas Jefferson: "The issue today is the same as it has been throughout all history, whether man shall be allowed to govern himself or be ruled by a small elite."
You can make Be OS look like the Windows, Mac, or even the Amiga !!
Hold down: Ctrl-Alt-Shift, then select the BeOS system menu, and you should see a new menu option called "Windows decor"
Great fun to play on a Be friend/user when they aren't looking:)
Come on Linux, where is this one-click functionality?
Also why isn't it *easy* for a user to customize their UI ? i.e. a) I want to be able to drag the close button to where _I_ want it, not haphazardly placed because it's "hard-coded" into the window manager. b) And give the user the option of HOW BIG the title bar is, etc.
> 'No true Scotsman' falacy.
I'm not familiar with that analogy. Please explain it.
> It amazes me how often one theist bashes another theist
Pointing out incorrect doctrine and showing the correct SCRIPTURE with what it ACTUALLY says, is not bashing, unless I'm missing something.
> I have a GF2 and there isn't any game that even makes it sweat.
:) So we target a lower hardware to allow more people to play the game.
;-)
It's called market saturation.
Us developers can't cater exclusively to the "high-end" 3D cards as we would go out of business. No 3d-only game has come close to selling as well as 2d. Why? Because not everyone has the lastest, greatest, fastest 3d card, unfortunately. (As much as us developers wished everyone had a GeForce 2
Of course in 5 years, it's going to be pretty sweet to target a GeForce2 as minimum spec
That's like saying "why would I need anything faster then 1 GHz."
Ok, to actually answer your question:
Most video cards don't to temperal anti-aliasing, hence the need for > then 60 frame rate. You TV does do temperal anti-aliasing, so it can run at the much lower frame rate of 29.97 fps
You might want to read this page: Conventional Analog Television - An Introduction
Cheers
Incorrect.
It actually starts with the preamble which states:
Cheers
--
They that would give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. - Ben Franklin, 1759
> Microsoft doesn't dole out the DirectX SDK out freely (or do they?
Yes, they do: DirectX 7 SDK
If game developers had to pay for it, it would of seriouslly put a dent on DirectX becoming the standard Win32 hardware acceleration API.
> By that logic, the PPC or the Alpha or even the 68000 should of displaced the x86 along time ago.
I agree that sure, they were better tech, but we're dealing with the New Jersey principle w/ regards to the x86: "It is good enough"
> Intel tried 3 other times to replace the x86 but each time they failed due to lack of compatibility.
What 3 times?
Intel could just be bull-headed and say "After 2002, NO MORE x86". But they won't. They are too busy milking the industry for all it is worth. (Can't blaim them, since they created it.)
At some point you just have to make a clean break AND start pushing it. Does Intel even have a 64-bit cpu out on the market? After how many years of waiting?
No flames. Just honest questions.
> I'm on your side
;-)
Doh. I must of missed the emoticon on the end.
> Intellectual property is theft
Oh please. Are you saying using someone else's concepts such as math and physics is theft?
Intellectual property rights are neither.
The Libertarian Case Against Intellectual Property Rights
> Will we see groups of people attempt to disassociate themselves from normal reality as much as possible,
We ALREADY see that today. I would any type of addiction does that, be it games, alcholol, gambling, sex, etc.
> Unless you have to use a 1-900 number to call MS
Yes they could do that, but if they "inconvenience" the customer too much, I would imagine there would be a huge outcry.
While M$ would certainly love to go to that model, other software (for the most apart except high-end stuff like 3D Studio Max) DOESN'T require a person phone in to be able to install software they bought* off the shelf. If Microsoft started doing that, people would just start "flocking" to the competition.
[* Yes I know you don't buy software. You just purchase the license to it. ]
> Just imagine if to register a copy Windows you had to call M$, give them your windows registration code and your HD ID.
Simple "solution" to that. Just keep pestering them ever few weeks giving them a new id, until M$ realizes "its more trouble then its worth"
> What sucks even more is we will have these problems all over again if AMD ever gets multi proc systems out.
Yeah, that's for sure.
That's probably the biggest reason why I DIDN"T get an AMD. No SMP. After having dual cpu's from last Nov, I won't be going back to single cpu's anytime soon. (Unfortunately I work I don't have a dual. It just seems SOOOO slow.)
> I use a M$ Natural Elite, it's more expensive but worth the money.
;-) hehe
Yeap, I agree, but make sure you get the "Natural Keyboard Pro"
M$ _finally_ fixed the T-arrow keys. The first version of the Natural keyboard had the proper upside down T-arrow keys arrangment. So what do they do? They STOP SELLING it, and they bring out the "elite" version, and the t-arrow keys are a small diamond with tiny keys ! Bloody useless. At least they finaly went back to the upside down T. Looks like M$ hardware needs to hit version 3 as well
The 4 button Logitech mouse (3 buttons, with 1 thumb button and middle scroll wheel) is pretty cool too.
Hello *McFly*,
.)
;-)
;-)
IPV6 are 128-bit addresses, meaning 3.40 e 37 addresses!
Reference: http://www.join.uni-muens ter.de/JOIN/ipv6/rfc/rfc2373.txt
Just to put that into perspective, just HOW big that is, lets "do the math" to find out the number of ip addresses per square meter.
The earth's surface are is 510.10 million square killometers, (or 196,950,000 square miles
510.10 million square kilometers => 510,100,000,000,000 square meters.
http://www.unitwiz.com/area.htm
Then using algebra with a few log rules.
x = #ipAddresses / surfaceArea
x = 2^128 / 510,100,000,000,000 sqr_m
log2( x ) = log2(2^128 / 510,100,000,000,000 )
log2( x ) = log2(2^128) - log2( 510,100,000,000,000 )
log2( x ) = 128 - 48.85777
log2(x) = 79.14222
x = 2^79.14222
You will see that there are
667089525428226746644529 ip addresses per square meter !!
(You can double check this by taking 667089525428226746644529 * 510,100,000,000,000 to get the orignal 3.40e37 )
Or for our imperial friends
log2(x) = 128 - log2(196,950,000)
log2(x) = 128 - 27.55325
log2(x) = 100
x = 2^100
There are 1727760177308649217889690822197 ip addresses per square mile !
Now obviously some IP address are reserved, but somehow I don't think we'll run out of IPV6 addresses anytime soon.
Cheers
> I always found adventures more fun when I had people with me
:-)
;-(
:) Allthough Horizons is one of the first 3d games that actually LOOKS close to the quality of great 2D art: http://www.artifact- entertainment.com/horizons/screenshot1.htm < /minirant >
Hmm, I remember play Full Throtle and Grim Fandago with other people.
So, I certainly agree: playing adventure games is a lot more fun with friends.
Heheh. Like the time Chuck (friend) and I blew through "The 11th hour" in about 12 straight hours. He solved the word puzzles, I did the object puzzles. Was a lot of fun (partially due to us never getting "stuck".
Personally, I really didnt' care for Myst. It was too easy. Solved the game in an afternoon.
< minirant > That, and the whole time I was playing, I wanted "FreeLook." (Why can't I freely look UP or DOWN. YES, I know the graphics were pre-rendered and looked good, just used to crappy looking "True 3D"
Cheers
..would just get their SB Live working in SMP under Win2K they might actually earn my respect again. *cough Liveware 4 in late Oct?! cough*
Allthough they certainly are making a good step here, even if it self motivated.
Whats the status on OOG or Vortis anyways these days?
I have loved playing Zork, and all of the Monkey series, Day of the Tentacle, along with Grim Fandago. Some of the best computer games around and definately some of my most favorites. (Gee most Lucasart's games ;-)
;-)
:-)
But there are reasons WHY I play Quake TeamFortress, (now Quake 3 CTF) every weekend.
a) Adventure games are linear. Everything is brand new the first time through. Replaying the game again is like re-reading a favorite book. You know exactly what is going to happen. (And yes, FPS are repetitive, no argument here.)
Adventure: 0, FPS: 0
b) Adventure games are usually solo. (Allthough I had one of my best friends over when playing the Monkey Island and Grim Fandago. It was like watching a good movie together.)
Adventure: N (lots of fun to play) FPS: N (where n = # of players in game
c) There isn't any teamwork in an adventure game. I'd say this is the only reason I keep playing FPS's. Deathmatch gets boring pretty fast (Doom/Quake junkie) so team play is what keeps things fresh. Diablo 2 single player is awfully repetitive, but hardcore co-op is certainly a blast (pun intended.)
Adventure: 0, FPS: 1
d) FPS can be played for just a few minutes. Only have 5 minutes for a quick game? No prob. Adventure games take a "while" to get into the mood. I remember playing Thief ONLY late at nite, whereas Quake3 most of sundays
Adventure: 0, FPS: 1
So on a purely articial scale, FPS's "win" - just barely. Doesn't mean adventure games aren't just as good. FPS just happen to be more "convenient" to the mass-gamers.
I would say the social settings is the main reason FPS's are more popular. Massive Multiplayer games (like UO, EQ, Diablo 2), and FPSs clearly show that people just want to "virtually hang-out"
Here's an interesting thought: that Thief 1/2 is a FPS "adventure game", but yet I still enjoyed it. Maybe today's adventure games are morphing?
Aside: Woohoo, Monkey Island 4 is in development.
Cheers
> A company I used to work for has written up a patent application
Well, since you used to work for them, are you STILL under any contractual obligation to sign with them?
> Stealing is wrong
Linking to "illegal" software is not stealing.
Heck they are linking to source code. WHO are they stealing from?
Sounds like it is entirely possible to be an agnostic Christian then.
> "I have no evidence that God exists, therefore I assume that God does not exist; however I am open to evidence."
I hope you realize that you can't prove or disprove existance claims.
> Basically the fundamental principal of Democracy is that we are all sovereign and that we bequeath that soveriegnty unto our chosen government officials.
Agreed.
I believe you are paraphrasing Thomas Jefferson: "The issue today is the same as it has been throughout all history, whether man shall be allowed to govern himself or be ruled by a small elite."
No Text.
You can make Be OS look like the Windows, Mac, or even the Amiga !! :)
Hold down: Ctrl-Alt-Shift, then select the BeOS system menu, and you should see a new menu option called "Windows decor"
Great fun to play on a Be friend/user when they aren't looking
Come on Linux, where is this one-click functionality?
Also why isn't it *easy* for a user to customize their UI ? i.e. a) I want to be able to drag the close button to where _I_ want it, not haphazardly placed because it's "hard-coded" into the window manager. b) And give the user the option of HOW BIG the title bar is, etc.
> 'No true Scotsman' falacy.
I'm not familiar with that analogy. Please explain it.
> It amazes me how often one theist bashes another theist
Pointing out incorrect doctrine and showing the correct SCRIPTURE with what it ACTUALLY says, is not bashing, unless I'm missing something.
Cheers
> Christians have done far more to persecute and kill others than they have ever suffered.
Any Christian breaking the 2nd new commandment "Love your neighbor" by killing, isn't a Christian then, now is he?
--
Ya just gotta love how catholics go perverting true Christianity...