WHAT? China's greatest minds put together a launch and re-entry vehicle, and "officials" load it with almost 500 pounds of seeds so that they will magically become superplants?
Well, when you consider that those were the seeds of mass destruction, I'm sure you will understand how important that it is.
That's not mentioned in the Wikipedia article of the movie. What reason would they have for doing such a thing? Kate Winslet's boobs look just as good either way!
Slashfilters can lick my nuts. Who are they to call 'my' computer-generated works of art "junk characters"! But, I suppose it is no use complaining right here. I'll show them junk characters!
You don't have to be signed to a major record label to get your music on iTunes. There are lots of musicians that have full control of their works and could make such requests. Of course, given the setup and nature of iTunes, I am inclined to believe Apple's decline to leave the DRM off of any tracks even if it was at the request of the artist or owner of said works.
Same thing with the date - Nintendo may have *wanted* to launch before the PS3, but that doesn't mean that they were *able* to. I can absolutely guarantee that they *WANTED* to launch before Sony.
I am most definitely not trying to troll, but as much as I wish this was useful, I just can't find it to be so. They need to develop a compatible quad-layer DVD, for dual HD-DVD and dual standard DVD support on the same side of a disk. As it stands right now, neither 15GB for HD-DVD or 4.7 GB for standard DVD is sufficient size for an entire movie in their respective formats, meaning that either the DVD version or the HD-DVD version on the disk is going to suffer. If I was in the market for HD right now, I certainly would not be purchasing one of these discs, as I would either be going to suffer *now* because of the compression to a single-layer DVD, or I would suffer *later* because of the compression to a single-layer HD-DVD.
It sounds like great marketing and all using the name "PRAM" for "Perfect RAM". However, can anybody tell me what, if any, advantages that this design has over MRAM? I'm all for a replacement of flash, given all of its disadvantages, but I would like to avoid a format war if one format between these two is clearly superior to the other.
1080p only goes up to 30fps. However, 1080p can be reconstructed from 1080i running at 60fps, which may be what you are referring to? Up until very recently, there were no "true 1080p" HDTV's on the market. All the TVs marketed as 1080p were actually 1080i@60fps upconverted to display at 1080p@30fps. Apparently there are a couple TVs out there now that will run at "real" 1080p, but most of them still do the upconverting because the processor requirements are so intensive.
I can undertand the patent case for the envelopes that Netflix uses. That is a pretty novel invention, and one that I have not seen before. They may have a case on that one. I'd also like to hear if anybody has a good rebutall as to why that patent would not be valid.
As for the other patent, I stopped reading at "a computer-implemented approach for renting items to customers". That patent is just lunacy, and as the abstract explains it, I have no idea how it could get through the patent office. That's just plain wrong.
Ah yes, of course GPS making use of DGPS data (RTCM) would be better than FAA-backed WAAS if NDGPS loses - everybody knows that. Now, BRB while I RTFA.
The transcript is fantastic. You should email it to him and/or post it publically somewhere as well, as it is too easy to get overlooked as a post here on slashdot.
Reading this discussion has also made me self-conscious about what color I am getting. I don't know if the "whiter" is better or the "softer" is better. I've never really minded traditionally light bulbs, but sometimes I've also wanted something less yellow. What are the common criticisms of the whiter lights?
Wow. Sounds like a lose-lose situation, huh? Microsoft gets flack for operating on their patch cycle, because they take too long to patch their systems (when *nix does it in hours!!). Then they "rush" it, and catch flack for introducing more security issues. It must really suck to be them sometimes.
Well, at least you're consistent. It's *lose*, not *loose*. LOOSE is that hooker down the street. *Lose* is what happens to your money when you go visit her.
Not trying to be an ass or anything - but the only way to help is to bring it to your attention:)
I didn't see it in the article, but is this fee a requirement in order to have your game published? It could be a model similar to how the MSDN subscriptions work. You can develop with the Visual Studio programs and tools without having an MSDN subscription, but it's there for you if you like. Just a thought....
I know I wasn't a part of the original conversation, but I agree and disagree. I understand the need, but I also think the problem needs to be fixed. Of course, the fix really needs to, IMO, come from a higher level - in other words, getting the Linux distros to agree on a standard, OR have an installation library developed that's made to target the different distros.
Oops, you're right - it is in the last paragraph of the article. I sorta stopped after I passed the portion I was referring to, primarily out of disgust.
Well now, that doesn't sound like too compelling of a physical product at all, now does it?
For those that didn't RTFA, supposedly the DVD would contain pre-ripped, lower quality versions of the song on the disc, but not actually allow you to rip the high quality versions of the song to your computer. Well, not legally, anyway.... And it doesn't say what the format of those pre-ripped songs are, either, though it could very easily be assumed that they are DRM'd as well. If they are, it probably wouldn't be iPod compatible, either, so honestly now - remind me again what the point is in them wasting money on a product that's doomed from the start?
Unlike box office numbers from movies and record sales in music, the US gaming industry does not publically (as far as I am aware) release their sales stats. So where do these numbers come from? I know Japan publically releases these stats, and there is a company in the US that you can buy reports from that give these numbers (how accurately, I don't know), but I have yet to see individual title numbers be made fully public. Does anybody know why the game industry in the US has not elected to release these stats like every other industry?
Well, when you consider that those were the seeds of mass destruction, I'm sure you will understand how important that it is.
That's not mentioned in the Wikipedia article of the movie. What reason would they have for doing such a thing? Kate Winslet's boobs look just as good either way!
They're going to regulate the internet anyway. We might as well get them started off in the right direction.
You may be right, but using yourself as an example isn't the best one. Clearly your reason for posting here isn't to get the women.
Slashfilters can lick my nuts. Who are they to call 'my' computer-generated works of art "junk characters"! But, I suppose it is no use complaining right here. I'll show them junk characters!
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That link is really useful. Thank you.
You don't have to be signed to a major record label to get your music on iTunes. There are lots of musicians that have full control of their works and could make such requests. Of course, given the setup and nature of iTunes, I am inclined to believe Apple's decline to leave the DRM off of any tracks even if it was at the request of the artist or owner of said works.
Same thing with the date - Nintendo may have *wanted* to launch before the PS3, but that doesn't mean that they were *able* to. I can absolutely guarantee that they *WANTED* to launch before Sony.
I am most definitely not trying to troll, but as much as I wish this was useful, I just can't find it to be so. They need to develop a compatible quad-layer DVD, for dual HD-DVD and dual standard DVD support on the same side of a disk. As it stands right now, neither 15GB for HD-DVD or 4.7 GB for standard DVD is sufficient size for an entire movie in their respective formats, meaning that either the DVD version or the HD-DVD version on the disk is going to suffer. If I was in the market for HD right now, I certainly would not be purchasing one of these discs, as I would either be going to suffer *now* because of the compression to a single-layer DVD, or I would suffer *later* because of the compression to a single-layer HD-DVD.
It sounds like great marketing and all using the name "PRAM" for "Perfect RAM". However, can anybody tell me what, if any, advantages that this design has over MRAM? I'm all for a replacement of flash, given all of its disadvantages, but I would like to avoid a format war if one format between these two is clearly superior to the other.
1080p only goes up to 30fps. However, 1080p can be reconstructed from 1080i running at 60fps, which may be what you are referring to? Up until very recently, there were no "true 1080p" HDTV's on the market. All the TVs marketed as 1080p were actually 1080i@60fps upconverted to display at 1080p@30fps. Apparently there are a couple TVs out there now that will run at "real" 1080p, but most of them still do the upconverting because the processor requirements are so intensive.
I can undertand the patent case for the envelopes that Netflix uses. That is a pretty novel invention, and one that I have not seen before. They may have a case on that one. I'd also like to hear if anybody has a good rebutall as to why that patent would not be valid.
As for the other patent, I stopped reading at "a computer-implemented approach for renting items to customers". That patent is just lunacy, and as the abstract explains it, I have no idea how it could get through the patent office. That's just plain wrong.
Ah yes, of course GPS making use of DGPS data (RTCM) would be better than FAA-backed WAAS if NDGPS loses - everybody knows that. Now, BRB while I RTFA.
The transcript is fantastic. You should email it to him and/or post it publically somewhere as well, as it is too easy to get overlooked as a post here on slashdot.
Reading this discussion has also made me self-conscious about what color I am getting. I don't know if the "whiter" is better or the "softer" is better. I've never really minded traditionally light bulbs, but sometimes I've also wanted something less yellow. What are the common criticisms of the whiter lights?
How the hell did that comment get modded to +5 insightful? That had to have been the most blissfully ignorant post I have ever seen on Slashdot.
I was thinking the very same thing. Bittorrent is the ultimate prior art for this patent.
Wow. Sounds like a lose-lose situation, huh? Microsoft gets flack for operating on their patch cycle, because they take too long to patch their systems (when *nix does it in hours!!). Then they "rush" it, and catch flack for introducing more security issues. It must really suck to be them sometimes.
Brian: I should ask you the same question. Lois, you're in an auto parts store stealing mufflers. This is worse then that Winona Ryder thing.
Lois: Whaa, are you saying I'm a klepto?
Brian: Uh, actually I was talking about The Age of Innocence.
(The Age of Innocence)
Newland: It is settled, May. Our parents have consented and you and I shall be married on the first warm sunny day of Spring.
May: (stiffly and in an obnoxious voice) That would be most good, Newland, most good.
Newland: (sighs) I'm sorry, but she is just awful, is there any way we could have like a topless scene or something?
Camera Guy: Uh... yeah.
Newland: Really?
Camera Guy: Yeah.
Newland: Oh, great, all right, we got a movie.
Well, at least you're consistent. It's *lose*, not *loose*. LOOSE is that hooker down the street. *Lose* is what happens to your money when you go visit her.
:)
Not trying to be an ass or anything - but the only way to help is to bring it to your attention
I didn't see it in the article, but is this fee a requirement in order to have your game published? It could be a model similar to how the MSDN subscriptions work. You can develop with the Visual Studio programs and tools without having an MSDN subscription, but it's there for you if you like. Just a thought....
I know I wasn't a part of the original conversation, but I agree and disagree. I understand the need, but I also think the problem needs to be fixed. Of course, the fix really needs to, IMO, come from a higher level - in other words, getting the Linux distros to agree on a standard, OR have an installation library developed that's made to target the different distros.
Oops, you're right - it is in the last paragraph of the article. I sorta stopped after I passed the portion I was referring to, primarily out of disgust.
Well now, that doesn't sound like too compelling of a physical product at all, now does it?
For those that didn't RTFA, supposedly the DVD would contain pre-ripped, lower quality versions of the song on the disc, but not actually allow you to rip the high quality versions of the song to your computer. Well, not legally, anyway.... And it doesn't say what the format of those pre-ripped songs are, either, though it could very easily be assumed that they are DRM'd as well. If they are, it probably wouldn't be iPod compatible, either, so honestly now - remind me again what the point is in them wasting money on a product that's doomed from the start?
Unlike box office numbers from movies and record sales in music, the US gaming industry does not publically (as far as I am aware) release their sales stats. So where do these numbers come from? I know Japan publically releases these stats, and there is a company in the US that you can buy reports from that give these numbers (how accurately, I don't know), but I have yet to see individual title numbers be made fully public. Does anybody know why the game industry in the US has not elected to release these stats like every other industry?