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User: Elmdor

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  1. Re:Looks cute, but... on DevMaster.net Presents the 3D Engines Database · · Score: 3, Informative

    IT companies use databases just like this to help them make informed decisions. Why infact just yesterday I had completed a compilation of game engines for the company I work for. We are using it as a resource for game developers in the area. Architects, landscapers, modders, programmers, animators, developers, publishers, and others all benefit from such a list. Sincerely, Nathan ITAAO Information Technology Alliance of Appalachian Ohio

  2. Re:THIS JUST IN! on Microsoft Lusts Nintendo, To Little Avail · · Score: 0, Offtopic

    My 1 attempt at humor here on /. and I get a Troll rating... :( Never again.... never again...

  3. THIS JUST IN! on Microsoft Lusts Nintendo, To Little Avail · · Score: 0, Troll

    Microsoft Corp's founder Bill Gates has expressed his interest in acquiring ANYTHING from computer games companies. "Hell yeah we're desperate... did you see what we make?" THIS ASLO IN! "Don't for get to buy Halo: Marine Gocart Xtreme Championship, Halo: Cute Kitten Gernades, Halo: NuvaRing, and Halo: Devolved"

  4. Simple.... on Sony Endorsing Open Graphics Format For PS3 · · Score: 4, Informative

    --Sony is trying to leverage existing open standards (OpenGL/ES) for engine development, and create a standard for middleware & engine communication. This allows Sony to spend less $$$ on internal development costs, eases 2nd & 3rd party development costs, thus allowing for easier porting of games. --This also could help development houses wary of the new EA/Criterion merger, and make new middleware products like RenderWare to be more easily accepted. --Open standards should mean more $$$ spent on better game-play, and could mean more innovation too. --This does NOT mean ps3 dev. kits will be opensouce, or even cheap... With opensouce or cheap kits, Sony would loose $$$, and their stock holders do not like that. --This does NOT mean that idie game companies can now make ps3 games... although it helps if they ever want to port from pc (opengl/es :) --This does NOT mean a lot of things, but is a step forward, in a common interest of Microsoft rivals/haters/many /.ers

  5. Re:Finally.... on Alien Hominid Breaks New Grounds In Console 2D · · Score: 2

    Sure.... You are completely correct in your statement, and I would agree that Alien Hominid does not appear to be anything new in terms of game-play. My post was not very clear in that self-funded companies in general have more lean-way to experiment with different game-play & graphical elements than does a commercial company. This is because commercial companies have to answer to financial backers, and they USUALLY want to play it safe and make lots of $$$. Indie companies don't have to answer to backers usually, and are therefore more free to experiment.

  6. Finally.... on Alien Hominid Breaks New Grounds In Console 2D · · Score: 4, Insightful

    More small companies are getting some publicity, and showing everyone that it doesn't take $5,000,000 to create a great game. This is yet another small example of showing how self-funded companies can truly experiment with game-play & graphics, and remind the world why games are fun to play. (I'm wonder how difficult it was to self fund for console)

  7. Cultural training on Should Gamers Use Smarter Problem-Solving? · · Score: 1

    Games = Entertainment, & fantasy The testers may have taken the Right-hand path, exploring the most extreme of the 3 fantasy choices. Players play games to escape reality temporarily, and the further you stray from the "norm" the logical conclusion could be: The more extreme the fantasy choice, the further from "norm" you can achieve. Also, there have been many studies on the movement patterns of people inside complex environments. For example, an Apple computer store, is based on the concept of the shopper moving right 1st, and chilling around the store. (It's sort of like traffic patterns... we drive on the right side of the road) I'm willing to bed that all of Ion Studios testers were Americans (seeing how they're based in Austin Texas), and we've apparently been culturally trained. Theoretically this could be applied just as easily to video games. These could each stand on they're own, or combined to explain certain play-testing patterns. (This would make a good study)

  8. Re:PSP looks very slick! on E3 - Sony Drops PS2 To $149, Shows PSP, Hints At PS3 · · Score: 1

    Hell, I think you'd be crying just owning one...

  9. Re:Zanesville? on Parents Ask If Videogame Rating Bill Necessary? · · Score: 1

    fyi: Can't you write a sentence? "Zanesville is located in South Eastern Ohio, and is a very small city that is made fun of by all, including it's on residents, and me" try: made fun of by all, including it's OWN residents...

  10. Zanesville? on Parents Ask If Videogame Rating Bill Necessary? · · Score: 1

    What... who... where... is Zanesville. I live there, and I'd never in my life think to see anything like this from there. I'm truly surprised that they didn't mention the "Y Bridge" in their article. Seriously though, parents are ultimately responsible for what their kids watch, play, say, and do. We all know that once the hammer comes down once, it will surely be followed by more restrictions and regulations. fyi: :) Zanesville is located in South Eastern Ohio, and is a very small city that is made fun of by all, including it's on residents, and me

  11. Re:so this is the future of nintendo? on Nintendo's Mystery DS Portable Revealed · · Score: 1

    DS vs. PSP round one.... FIGHT!