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User: crypt1c

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  1. Re:so whereis the Linux or Freebsd port ? on Science & Industry 0.97b Half-Life Mod Release · · Score: 1

    as soon as they saw that it ran somewhat "ok" in wine they canceled, because valve cant program their way out of a paper bag with a light, compass and a map

  2. Re:Uh... on Science & Industry 0.97b Half-Life Mod Release · · Score: 1

    i have to agree with you here, what bs

  3. Re:Umm... on Multiplayer Linux Games · · Score: 1

    rather framerate, doh? :p

  4. Re:Umm... on Multiplayer Linux Games · · Score: 1

    in vQ3 (vanilla quake3, or baseq3) the difference between 125 and a lower resolution is making a strafe jump or a rocketjump and well, not making it :)

  5. Re:actually on Quakeworld Physics Captured in Quake3 · · Score: 1

    oh, qw physics are fine, whatever floats your boat imho but promode is the bestest evar imho

  6. Re:Do not go to quake3world.com forums! on Quakeworld Physics Captured in Quake3 · · Score: 1

    they all have a grudge against cpma, it really sucks

  7. Re:Done already... on Quakeworld Physics Captured in Quake3 · · Score: 1

    cpma isnt the standard yet, as people still cling to vq3/osp, partly because its still used in the majority of $$$$ based tourneys

  8. Re:actually on Quakeworld Physics Captured in Quake3 · · Score: 1

    QW physics suck in comparison

  9. Re:actually on Quakeworld Physics Captured in Quake3 · · Score: 1

    yes, you are very correct. i am still amazed at how much confusion there is on what cpma really is

  10. Re:Quake Physics on Quakeworld Physics Captured in Quake3 · · Score: 1

    lol it was a bug, just like strafe jumping etc. do you propose that strafe jumping be removed? absolutely ludacris

  11. Re:Eh? on Quakeworld Physics Captured in Quake3 · · Score: 1

    sure if you want to go less than 320 ups and have no control

  12. Re:Quake Physics on Quakeworld Physics Captured in Quake3 · · Score: 1, Interesting

    i have always apreciated your work, and i loved the 3.15 patch (among some of you other ventures at the time) you may not like bunny hopping, as most people really arent all the good at it, but it adds another dimension to the skill involved in a game. giving more tools to skilled players is not a bad thing, and can only enhance a game