Fallout wasn't a "true" Black Isle game, because Black Isle wasn't actually around when it was released. I think the first real Black Isle game was Baldurs Gate, but don't quote me on that.
Check out Spiderweb Software for a prime example. They (or more approporiately, he) caters to a small, hardcore niche of old-school RPGers, listens to them, and gives them what they want and abstains from what they don't want. An excellent business model for a small scale developer; give people what they are paying you for and improve yourself on their feedback.
And any RPG fan would be a damned fool not to download the Geneforge 2 demo.
I'd rather pay cash for that program where you get kidnapped off the street and have to escape (couldn't find a link to it), than wander around a busy city looking for shit and get really kidnapped.
I'm pretty sure it had a sequel, Fountain of Dreams. It didn't really fly.
Fallout wasn't a "true" Black Isle game, because Black Isle wasn't actually around when it was released. I think the first real Black Isle game was Baldurs Gate, but don't quote me on that.
Check out Spiderweb Software for a prime example. They (or more approporiately, he) caters to a small, hardcore niche of old-school RPGers, listens to them, and gives them what they want and abstains from what they don't want. An excellent business model for a small scale developer; give people what they are paying you for and improve yourself on their feedback. And any RPG fan would be a damned fool not to download the Geneforge 2 demo.
Yeah, this'll be REAL good. "Let's all teach the robots to kill! Yaay! Oh god, the horse cutting strike! Dim Mak! I'm dead! Weeee!"
I'd rather pay cash for that program where you get kidnapped off the street and have to escape (couldn't find a link to it), than wander around a busy city looking for shit and get really kidnapped.