Their whole business model is based on using OS X as a driving force to sell their hardware with high profit margins.
High profit margins? What about recuperating the cost of developing OS X? Or are you saying that the bundled OS X that comes with Macs cost nothing to develop? If you take that variable into account, I'm sure Apple doesn't make THAT much more money per unit sold than Dell or whatever, who gets Windows OEM licenses from Microsoft at somewhere around 50$ per CPU.
Probably not easy to convince GameStop that they should devote retail shelf space to the Linux version of a game either. I don't think those places even sell Mac games.
It's not a problem if the Linux and/or Mac versions are in the same box as the Windows version. Problem solved, everyone (ie. the customer and the retailer) wins.
Sorry but you didn't read my post correctly. Please note that I said "portable code". Of course doing non-Windows ports cost money, and in many situations it's not worth it. But if game developers actually stopped using lock-in Microsoft APIs and bothered to use cross-platform standards like OpenGL, the cost of porting to Linux or OS X would be significantly lower, and more games would pop up. Why is that so hard to understand?
Actually, even on Mac OS X, iTunes looks somewhat out of the place, with its OK/Cancel buttons in dialogs and the unusual GUI look. It's also very crashy.
iTunes is one of Apple's worst apps (but the worse of all is of course everyone's favorite crippleware garbage, QuickTime Player).
The PC going in for surgery is another joke. At least he PC CAN be upgraded instead of simply requiring replacement for a major OS update.
You missed the point. Generally speaking, major OS X updates don't require you to upgrade your hardware, or at least not on the same level as Vista (a 128M video card? why?)
Another irritating feature. Apple firmware mistakenly identifies any non-Apple operating system as 'Windows'; for Apple 'Linux' is the same as 'Windows'. That is an offense for each and every Linux user all over the world (Bad Apple, Bad!). Fortunately this can be easily corrected by using a third party bootloader (rEFIt).
Yeah it bothers me too. Inserting a Knoppix disc and seeing it identified as "Windows" (instead of "Legacy" or something similar) is vaguely offending. Apple deserves a good slap in the face for that.
You forgot Torres, who even had her own retarded "human and Klingon parts get their own separate bodies" episode in which both sides of herself debated on each other's relevance.
Which non-proprietary format should they use then? The only free video format is Ogg Theora, but it has yet to be finalized, much less get mainstream support.
(and no, anything by MPEG or derivated from MPEG isn't free)
Their whole business model is based on using OS X as a driving force to sell their hardware with high profit margins.
High profit margins? What about recuperating the cost of developing OS X? Or are you saying that the bundled OS X that comes with Macs cost nothing to develop? If you take that variable into account, I'm sure Apple doesn't make THAT much more money per unit sold than Dell or whatever, who gets Windows OEM licenses from Microsoft at somewhere around 50$ per CPU.
Probably not easy to convince GameStop that they should devote retail shelf space to the Linux version of a game either. I don't think those places even sell Mac games.
It's not a problem if the Linux and/or Mac versions are in the same box as the Windows version. Problem solved, everyone (ie. the customer and the retailer) wins.
A game involves more than graphics code.
OpenGL was just an example. There are appropriate cross-platform APIs for everything.
And you're spoon-fed with Microsoft propaganda. Anyway, enjoy your technology monoculture.
Sorry but you didn't read my post correctly. Please note that I said "portable code". Of course doing non-Windows ports cost money, and in many situations it's not worth it. But if game developers actually stopped using lock-in Microsoft APIs and bothered to use cross-platform standards like OpenGL, the cost of porting to Linux or OS X would be significantly lower, and more games would pop up. Why is that so hard to understand?
Fanboy indeed. Since when did slashdot become pro-Microsoft territory anyway?
OS X is perfectly capable of playing mainstream games. Game developers are too stupid to write portable code but that's unrelated.
What did they copy, exactly? Was your post supposed to be funny or something?
And I'm a zealot... Ok, time for your meds.
I've read your message history and almost every message you posted was talking about the virtues of Vista and that we should all use it.
So yes, you're a zealot.
Actually, even on Mac OS X, iTunes looks somewhat out of the place, with its OK/Cancel buttons in dialogs and the unusual GUI look. It's also very crashy.
iTunes is one of Apple's worst apps (but the worse of all is of course everyone's favorite crippleware garbage, QuickTime Player).
The PC going in for surgery is another joke. At least he PC CAN be upgraded instead of simply requiring replacement for a major OS update.
You missed the point. Generally speaking, major OS X updates don't require you to upgrade your hardware, or at least not on the same level as Vista (a 128M video card? why?)
This is interesting. Do you have any sources on that?
the french probably prefer croissants to bread
Wait, are you saying that croissants aren't bread? Oh crap!
Newer Macs no longer have TPM chips (or at least they're firmware-blocked).
http://www.osxbook.com/book/bonus/chapter10/tpm/ (see "No TPM for You! Next!" section)
Also, keep in mind that TPM chips in notebooks is not just an Apple thing.
Meanwhile the rest of the world doesn't get any TV shows (including Canada), so you Americans better not complain.
But they're still not open, so what's your point?
Another irritating feature. Apple firmware mistakenly identifies any non-Apple operating system as 'Windows'; for Apple 'Linux' is the same as 'Windows'. That is an offense for each and every Linux user all over the world (Bad Apple, Bad!). Fortunately this can be easily corrected by using a third party bootloader (rEFIt).
Yeah it bothers me too. Inserting a Knoppix disc and seeing it identified as "Windows" (instead of "Legacy" or something similar) is vaguely offending. Apple deserves a good slap in the face for that.
This is the same company that charges you $10 for the ability to use their media player to play videos at full screen, for crying out loud.
And the most retarded thing about non-Pro QuickTime not playing fullscreen, is that both iTunes and Front Row can play fullscreen video just fine.
QuickTime is such an awful piece of crippleware it's not even funny, especially since it's bundled with the OS.
I've heard about this. Photoshop's a game, right?
Well I sure hope so, because a monthly 8 to 20$ to legally use Photoshop sounds like a damn good deal.
For Christ's sake it's only going to be FIVE FUCKING DOLLARS.
Is that like Kitten Huffing?
You forgot Torres, who even had her own retarded "human and Klingon parts get their own separate bodies" episode in which both sides of herself debated on each other's relevance.
Could someone tell me why one type of drive wouldn't work with a specific version of Windows? Shouldn't they be able to write drivers for that?
Obviously because Microsoft paid them a certain amount of money to make it an extra reason to force people to upgrade.
Yeah, making money is so wrong.
Which non-proprietary format should they use then? The only free video format is Ogg Theora, but it has yet to be finalized, much less get mainstream support.
(and no, anything by MPEG or derivated from MPEG isn't free)