Actually, Windows XP (after you disable all the crappy effects, just like I do on windows ME), really does run faster than windows ME here on my hardware. If I recall, that's also what Microsoft was promoting Windows XP as "The fastest windows" or something.
It wasn't just *one* scheduling algorythem, there are quite a few availible that you can choose from when compiling the Kernel. Depending if you want to use the system for a desktop, server, bacon and eggs, etc.
You don't have to use explorer.exe as your windows shell either. And still, acitve desktop does not mean internet explorer handles UI elements in windows, it was just a component stuck fullscreen in the background any how.
It has nothing todo with the UI, such as GDI or GDI+ in Windows.
You're complaining about servicing a phone you baught in another country taking a month for repairs? Uh... You should see the time it takes to get mobiles fixed in the USA.
> Hyperterminal is completely unrelated to the command line telnet
True, however it was a free alternative, that supported ANSI, which actually has a telnet connection method. This would solved my particular issue in that case I mentioned earlier, I thought I made that clear.
> and the command line is unrelated to the command WINDOW, and the command WINDOW doesn't follow any standards at all.
What are you talking about? I don't know of any 'WINDOW' command.
> Like I said, if you want Linux, get Linux, there's a reason more people use Macs as their desktop than use Linux even when Linux is free. But if you're not "most people" more power to you.
Theres a reason why people use Macs, but unless you've got some actual statistics from a not-so-questionable source, I'm not going to accept what you said in your first post as the reason.
I'm not debating the use of Linux.
In your first post, you mentioned " People don't buy commodity hardware to run operating systems, they run them to run apps, and there's only two platforms that have enough apps to cut it.".
Which you so kindly point out "Windows and Mac OS X."
I see two problems with your first post: 1) If MacOSX has enough apps that run on it, then Linux/BSD systems certainly go beyond it, since they have far more software availible, plus software that actually works. 2) *A lot* of the software availible for MacOSX seems to have issues (Opensource and propietary software, plus software compiled for older versions of MacOSX)
> If you're not actually using any Mac OS applications, yes, I suppose you WILL find it poor. So Microsoft Office, Photoshop, Adobe whatever, Unreal Tournament, World of Warcraft etc. aren't Mac OS applications because they share common code with a app that was originally written for another platform, I see.
> Though if you want familiar Linux xterm behaviour on OS X try running xterm Actually I would like standards behaviour, that even Microsoft Windows tends to support from time to time (hyperterminal/cmd's telnet in my case).
Hm, what left 'Mac OS' software, I guess iTunes, iLife, Quicktime etc... Although I can pretty much get much more than that from a KDE + koffice installation.
> You might actually find that using ssh and X forwarding and running your terminal program remotely works even better for you. Don't get me started on the Xserver support.
> Anyway... have a look at places like Macupdate Displaying 1-70 of 1230 and Versiontracker to get a better idea of what's actually available for the average user
Looking through Versiontracker, I can see quite a few opensource applications (which are even considered popular) that I did try, and have had some weird issues with, Audacity, mplayer, VLC. While not having such issues with them on other platforms.
I found MacOSX inherently poor, for the software I can get on it.
Opensource software I've used on it, that use GTK, just totally mess up with UI widgets and act strange (clicks not being registered, double clicks etc.). For example I had this issue when trying to use The GIMP on MacOSX (I'm not buying photoshop to stick on a comptuer that isn't mine to begin with). The built in applications in the OS are terrible at supporting various standards, one example is where I've been using TELNET to communicate with a old proprietary online system I use for work. It's worked for years and years, never had a problem with it.
But here I use MacOSX's telnet, and the terminal doesn't support ANSI colors. So you have to use either these workarounds which add a lot of CPU overhead or forced to buy some rediculessly expensive software just to get ANSI.
I have some old propietory applications originally built for MacOS 10.1, 10.2 etc. and they absolutely don't work on 10.4. So I'm either forced to get new versions or find a alternative.
MacOSX doesn't really have many functioning programs, I'm pretty sure you can get a lot more actual functioning software under Linux, including older propietary software.
> how about VPC or better yet VMware for the Mac OS X for Intel platform? Why aren't people picking up on the fact, yes fact, that you will have NATIVE performance out of these virtual machines on an Intel Mac?
I believe many people want to be able to play their windows games, which you can't in vmware and such. Because the hardware seen by the virtual os is extremely primative.
> There is no emulation anymore!!! Actually there is, it's just that the instructions are passed directly to the proccessor.
Secondlife doesn't require you to buy a "private server" to have scripting. I've seem some rather realistic models, far better than some games I've seen on Secondlife. Remember the avatars tend to be as good as the creator, if it's someone creating a avatar and has little knowledge on the theories of creating 3d modeling, don't expect their avatars to look great (The theories and understanding isn't required to create stuff on Second life, however one can plainly see that those that do have the knowledge, appear to make a lot nicer things).
> Then, on page 2 of the registration process, after having already picked out a name and given an email address I find out they need a credit card number for 'age verification'. That is, if you are in a country that they cant send a verifying SMS message to a mobile, as was my situation.
Actually it's for verifying the user. Lindenlabs (creators and owners of Secondlife), tend to use it to keep known griefers off, people from registering multiple free accounts (your first account is free).
To be honest, I'm quite happy with this system, it works better than any other online game banning system I've seen.
People can also be banned by machine hashes, preventing many people who do identity theft or such to get back on Secondlife.
Actually, Windows XP (after you disable all the crappy effects, just like I do on windows ME), really does run faster than windows ME here on my hardware. If I recall, that's also what Microsoft was promoting Windows XP as "The fastest windows" or something.
It wasn't just *one* scheduling algorythem, there are quite a few availible that you can choose from when compiling the Kernel. Depending if you want to use the system for a desktop, server, bacon and eggs, etc.
Who cares about smooth? I want speed.
Didn't OS9 cost a lot more than OSX?
Then I suggest you use xplite to get rid of IE. Although you won't really see any performence increase, if any.
Yup, you should see my windows login screen, all the logins are the names of games I have.
You don't have to use explorer.exe as your windows shell either. And still, acitve desktop does not mean internet explorer handles UI elements in windows, it was just a component stuck fullscreen in the background any how.
It has nothing todo with the UI, such as GDI or GDI+ in Windows.
Shh, don't say anything or Apple may sue you!
Firefox is cross-platform.
Now I've seen a OS/2 subsystem, Posix sibsystem, win32 subsystem, but never a "IE" subsystem under the windows kernel. Sources?
Then this should be nothing for you, mac users have been able to uninstall IE (if installed) from their macs for ages without much effort.
Internet Explorer is not responsible for the UI.
Windows can operate just fine without mshtml.dll and the activex ie component guids.
You're complaining about servicing a phone you baught in another country taking a month for repairs? Uh... You should see the time it takes to get mobiles fixed in the USA.
I saw one, in one of those small 'unlock your phone' shops today in Szczecin.
You *can* *fail* a MSCE!?
It's in a RSS feed, so you can see when new episodes/shows are availible.
> Hyperterminal is completely unrelated to the command line telnet
True, however it was a free alternative, that supported ANSI, which actually has a telnet connection method. This would solved my particular issue in that case I mentioned earlier, I thought I made that clear.
> and the command line is unrelated to the command WINDOW, and the command WINDOW doesn't follow any standards at all.
What are you talking about? I don't know of any 'WINDOW' command.
> Like I said, if you want Linux, get Linux, there's a reason more people use Macs as their desktop than use Linux even when Linux is free. But if you're not "most people" more power to you.
Theres a reason why people use Macs, but unless you've got some actual statistics from a not-so-questionable source, I'm not going to accept what you said in your first post as the reason.
I'm not debating the use of Linux.
In your first post, you mentioned " People don't buy commodity hardware to run operating systems, they run them to run apps, and there's only two platforms that have enough apps to cut it.".
Which you so kindly point out "Windows and Mac OS X."
I see two problems with your first post:
1) If MacOSX has enough apps that run on it, then Linux/BSD systems certainly go beyond it, since they have far more software availible, plus software that actually works.
2) *A lot* of the software availible for MacOSX seems to have issues (Opensource and propietary software, plus software compiled for older versions of MacOSX)
> If you're not actually using any Mac OS applications, yes, I suppose you WILL find it poor.
So Microsoft Office, Photoshop, Adobe whatever, Unreal Tournament, World of Warcraft etc. aren't Mac OS applications because they share common code with a app that was originally written for another platform, I see.
> Though if you want familiar Linux xterm behaviour on OS X try running xterm
Actually I would like standards behaviour, that even Microsoft Windows tends to support from time to time (hyperterminal/cmd's telnet in my case).
Hm, what left 'Mac OS' software, I guess iTunes, iLife, Quicktime etc... Although I can pretty much get much more than that from a KDE + koffice installation.
> You might actually find that using ssh and X forwarding and running your terminal program remotely works even better for you.
Don't get me started on the Xserver support.
> Anyway... have a look at places like Macupdate
Displaying 1-70 of 1230 and Versiontracker to get a better idea of what's actually available for the average user
Looking through Versiontracker, I can see quite a few opensource applications (which are even considered popular) that I did try, and have had some weird issues with, Audacity, mplayer, VLC. While not having such issues with them on other platforms.
I found MacOSX inherently poor, for the software I can get on it.
Opensource software I've used on it, that use GTK, just totally mess up with UI widgets and act strange (clicks not being registered, double clicks etc.). For example I had this issue when trying to use The GIMP on MacOSX (I'm not buying photoshop to stick on a comptuer that isn't mine to begin with). The built in applications in the OS are terrible at supporting various standards, one example is where I've been using TELNET to communicate with a old proprietary online system I use for work. It's worked for years and years, never had a problem with it.
But here I use MacOSX's telnet, and the terminal doesn't support ANSI colors. So you have to use either these workarounds which add a lot of CPU overhead or forced to buy some rediculessly expensive software just to get ANSI.
I have some old propietory applications originally built for MacOS 10.1, 10.2 etc. and they absolutely don't work on 10.4. So I'm either forced to get new versions or find a alternative.
MacOSX doesn't really have many functioning programs, I'm pretty sure you can get a lot more actual functioning software under Linux, including older propietary software.
The new Dell computers comming on the market actually use EFI. It could be more about Dell than you think.
Theres a Linux distro that runs on Macintels?
> how about VPC or better yet VMware for the Mac OS X for Intel platform? Why aren't people picking up on the fact, yes fact, that you will have NATIVE performance out of these virtual machines on an Intel Mac?
I believe many people want to be able to play their windows games, which you can't in vmware and such. Because the hardware seen by the virtual os is extremely primative.
> There is no emulation anymore!!!
Actually there is, it's just that the instructions are passed directly to the proccessor.
Secondlife doesn't require you to buy a "private server" to have scripting. I've seem some rather realistic models, far better than some games I've seen on Secondlife. Remember the avatars tend to be as good as the creator, if it's someone creating a avatar and has little knowledge on the theories of creating 3d modeling, don't expect their avatars to look great (The theories and understanding isn't required to create stuff on Second life, however one can plainly see that those that do have the knowledge, appear to make a lot nicer things).
> Then, on page 2 of the registration process, after having already picked out a name and given an email address I find out they need a credit card number for 'age verification'. That is, if you are in a country that they cant send a verifying SMS message to a mobile, as was my situation.
Actually it's for verifying the user. Lindenlabs (creators and owners of Secondlife), tend to use it to keep known griefers off, people from registering multiple free accounts (your first account is free).
To be honest, I'm quite happy with this system, it works better than any other online game banning system I've seen.
People can also be banned by machine hashes, preventing many people who do identity theft or such to get back on Secondlife.