Voting doesn't work. Its been proven time and time again.
The problem isnt the system. It's humanity. We're greedy, heartless things that only feel emotions for others just enough to feel good about our evil sins.
You are correct. I should have realized this when i wrote what i said. I did take notice of Chrome's developement builds having extensions and incorrectly spoke without remembering that.
Before 4.0 there were no extensions as far as i'm aware.
But yeah I actually did check out some mouse gestures in dev for the 4.0 build etc but noticed none of it was really available yet or ready.
I'm not saying Google wont do the right thing, I'm just saying its not really in their interest to allow people to block ads. It is in their interest to add extensions if they want to beat firefox.
I of course hope they do the right thing. I actually like Chrome. That is how i found out about the dev build of 4 getting extensions... but i gave up when i realized it wasnt ready yet and kept going with firefox.
There is hope for Chrome. Its not bad at all. I just think its in question, wether google tends to use Chrome as a AOL type money making scheme, or are they sincere at becoming the open browser that competes with firefox and provides the user, the privacy he or she may desire.
Yes of course. My point was that... with their own browser, they can strictly dictate it however they want. For example not allowing you to block ads, or perhaps more intrusive features.
The reason it's filed under "your rights online" is because our legal rights are something we determine as a democratic society.
Rights do not refer to only to current rights, but also the discussion of future rights and changes of existing rights.
We as a society, should have the power, and say to change rights when majority agrees.
While downloading illegal torrents and piracy may be illegal now, there is an important discussion to be had regarding their place in humanity. Further more, there is a much larger discussion to be had about economics all together, and if perhaps there is a better way to live as citizens of our planet.
If we assume that right now, is the best we can do.... We might as well fucking die because as a species of intelligent people, we should always ask questions, invent new things, and reinvent old ideas.
Right now, we could be doing a lot more to help ALL OF US live a better, healthier life... with out poverty and greed... however we dont. WHY?
Maybe one day it will be the right of man, that we deserve much better than what we have now, and call a "civil" society.
I'm sorry. My friend has every system setup at his house, including NES, SNES, Genesis, Sega CD, Ps1, Ps2, PS3, Xbox 1, Xbox 360... SATURN even... and a Wii. The Wii never gets played.
Nintendo really is dead as company. They have so little to offer. The Wii is a disaster hardware and software wise. The DS variants are silly.
Nintendo lost its gamer fan base this gen.
They could make it as a software company if they only developed more of their titles in house. Currently they've been using outside devs for their a lot of their main properties.
The gamecube 2 (Wii) is pathetic. Nintendo doesnt care at all about online play or communities. They dont care about hardware... They care about cheap budget hardware, which is evidence of their soon to be demise.
It seems they're happy looking terrible against the competition. That kind of thinking has hurt them badly.
Cheap Vodka can be better than major brands... seriously, everyone knows that.
There's no olives in Windows 7. I wish there were. I love olives.
Windows 7 is better than Vista. Its actually a very nice version of Windows, worthy of leaving XP which seems primative now.
I wish Microsoft would for once and for all, provide a real backup solution. Windows 7's backup is good, but you can only have one back up task. Which yet again makes it worthless. Baby Steps... Baby Steps.... oops Baby hit his head again... when will he learn?... oops there he goes again.
Obama has just declared the WINE Flu a boring and uninteresting, non mainstream worthless distraction from the launch of Windows 7. It runs viruses natively folks!
"Ethan Nicholas is one of the big indie success stories of the App Store. Nicholas quit his job back in January after his tank artillery game iShoot grabbed the #1 spot in the App Store. Nicholas reportedly made over $800,000 within five months."
This is just one of MANY games that made a crap load of money via legal sales on iTunes. Such games as that include, Trisms, Space Invaders: Infinity Gene, 2 Across, Fieldrunners, Real Racing, Madden, Tiger Woods, Need for Speed, Flight Control, AIM, Baseball Stars, Texas Hold'em, Rock Band, Tap Tap Dance, and MANY MORE....
These games have made a lot of money in very short time. Trism's made the indie developer, $250,000 in 2 months. 2 Across, also made an indie developer $1800 a DAY in sales. Tap Tap Dance, made $6,927 a week when it launched. Now Tap Tap has several games out, which are HUGE successes for an indie developer on the iphone. You can only imagine how profitable they are now.
This developers game (Tap-Fu) is bad. Its not a good game. Its not even a complete game. Its missing most of the story mode, as it hasnt been made yet. It has very simple gameplay that really doesnt work well.
There was no trial version for the game. Many games have free trial versions known as "lite" versions on iTunes. The developer tries to shoot down the idea that warez users tend to try out software, then some possibly buy it.
Frankly by not providing a free trial version via itunes, he forced people to try out a warezed version.
I bought Tap-Fu after reading about it on Toucharcade.com. It looked promising, but it fell flat. Its bad. iTunes has a no return policy.... perhaps that forces more people to use warez versions because the proof is that... PEOPLE DO BUY these apps legally... IF they are good and worth it. These companies do make good money selling them. The App store has helped keep the indie developement scene alive. Many people have quit their day jobs to code Apps full time that generate $200,000 in profit in 2 months.
TAP-Fu was simply not a good game. At least in my opinion
The fact is, all of those games I mentioned above have made a LOT of money, under the same circumstances as this developer's "Tap-Fu" game. They all faced the "threat" of piracy. The difference is, those other games were worth owning, and Tap-Fu is not. That's the real reason why its not selling well. Not some silly piracy excuse.
The developers score board data is certainly interesting, but it is not proof of ANYTHING, other than people didnt find his app worth buying. MOST apps arent worth buying, or even installing illegally...
There are a good handful of ones that are... and they do make money. Lots.
"One of the things to keep in mind is that Tap Fu's Story mode is a work in progress that currently only includes Chapter 1: Ninjas (7 levels). While additional chapters are planned in later updates, the content that is there right now offers just a glimpse into future installments."
"While the game's art and core fighting mechanics are wonderfully executed, the current version of the game noticeably suffers from the inclusion of only an abbreviated story mode. Tap Fu can still be fun a game for those looking for a casual fighting experience, but we expect that it will quickly grow old those hoping for a deeper game. "
This is why the game didnt sell well. Piracy is not the reason. Fieldrunners, Trisms, Crossword, 2 Across, Flight Control, Tap Tap, Madden, Rockband, Real Racing, Space Invaders Infinity Gene... etc..
They all sold well and faced the same level of piracy if not more, because they were BETTER GAMES in more demand.
Tap-Fu was not a game worth owning. I bought it when it launched and havent played it since day 1.
His game didnt sell well because the game "TAP-FU" sucks. Word of mouth traveled fast as soon as it released on Toucharcade.com and others. Many had felt that it had too few levels, and variation to its gameplay. You actually repeat the first level 3 times. Honestly i gave up after the 3rd level so i dont know if there is anything different after. Why? BECAUSE THE GAME IS BORING.
He says pirates use the excuse of "Try before you buy" but he fails to tell you that he did not provide a trial version version on itunes for people to try before buying. Typically this is known as a "lite" version, that is free on iTunes for people to demo before they buy.
So his try before you buy statement is incorrect. There was no way to "Try before you buy" his game, unless you pirated it.
Now what happened, is most people that pirated probably had the same experience as those who paid for it (such as myself).... and that is... IT WASNT WORTH BUYING.
Lets go back to the fact that there was no Trial version on iTunes. When a paying customer finds out that he bought something he is not satisfied with, and he understands that he cant get a refund due to itunes no return policy... even for $1.99, an unsatisfied customer will spread the word of his dissatisfaction. Multiply that by X amount of early adopters and factor in the great power of word of mouth on the internet.
The game was bad. I'm sorry. There are PLENTY of game companies that have started up just because of the success of the App Store on iTunes. Many developers have quit their day jobs and have written very succesful apps that have made them a great deal of money. Some as much as $250,000 in two months (Trisms game dev... and others... just google it)
App developers are making a good deal of money on their Apps. Dont blaim piracy for your poorly designed game that is a rip off of Street Fighters artwork, and a poor attempt at remaking nintendo's Kung-Fu. I admire your efforts to develop the game, and there is potential for it to be good... but there wasnt enough content, the animations were poor, and it lacked finish.
Pirates may have not paid for it, and they may even continue to play it as you state by your scoreboard data... but that doesnt mean it was worth it to them to buy.
OF COURSE... piracy is a concern to all developers... however one must have a piece of software worth buying before you start complaining that no one bought it.
Tap-Fu has 8 reviews on iTunes... and Fieldrunners has 2583 reviews. Granted Fieldrunners has been out for a while now, but it was an instant success that climbed to the top of the iphone app sales list the second it was available. It has made the developer a lot of money, and it is being ported to other platforms...
Piracy didnt stop Fieldrunners. It faced the same circumstances.... except, it was an incredible game worth buying.
This simply means that Apple is killing Nokia in the cell phone market. NO ONE wants a Nokia phone, and the iPhone is incredibly popular due to its software, design, and intergration with itunes.
Nokia just cant provide a service/device anywhere near as complete or seamless as itunes/iphone. SO what is Nokia to do? They pull this shit.
This is the "Too Big to Fail" mentality. Nokia, cant make a product good enough to earn their companies existance, so they are going to go after Apple in court.
Nokia clearly has shit management, shit designs, and shit ideas.... Activate the lawyers as a last resort!
Voting doesn't work. Its been proven time and time again.
The problem isnt the system. It's humanity. We're greedy, heartless things that only feel emotions for others just enough to feel good about our evil sins.
"Time for that city's citizens to fire all the politicians (hopefully peacefully not by force), and rebuild the government from scratch"
Fuck it. Kill em all and burn their children.
The Revolutionary War never ended... We're still fighting the same problem.
No Doooooooooooy!?
skype, opera, flash, and c64 emulators
You are correct. I should have realized this when i wrote what i said. I did take notice of Chrome's developement builds having extensions and incorrectly spoke without remembering that.
Before 4.0 there were no extensions as far as i'm aware.
But yeah I actually did check out some mouse gestures in dev for the 4.0 build etc but noticed none of it was really available yet or ready.
I'm not saying Google wont do the right thing, I'm just saying its not really in their interest to allow people to block ads. It is in their interest to add extensions if they want to beat firefox.
I of course hope they do the right thing. I actually like Chrome. That is how i found out about the dev build of 4 getting extensions... but i gave up when i realized it wasnt ready yet and kept going with firefox.
There is hope for Chrome. Its not bad at all. I just think its in question, wether google tends to use Chrome as a AOL type money making scheme, or are they sincere at becoming the open browser that competes with firefox and provides the user, the privacy he or she may desire.
Yes of course. My point was that... with their own browser, they can strictly dictate it however they want. For example not allowing you to block ads, or perhaps more intrusive features.
I know. Perhaps this is the real reason Chrome even exists. They can prevent people from blocking ads, and of course track peoples surfing habits.
Quite sad actually. The browser is pretty nice overall. Its too bad they will most likely treat their users like most corporations do... like shit.
Firefox is much better in this area. As if that needed to be said.
Mac
Hello PC, Whats that you have there?
PC
Oh this? Its Google Chrome and its faster than IE and Firefox.
Mac
But it still gives you viruses and spyware right?
PC
Oh Mac, you're such a brainwashed little cunt.
PC (Cont'd)
Look, it uses WebKit, the same stupid thing your Safari browser uses. Happy now?
Mac
Sort of. I'm a Mac and I want it my way. I want Google Chrome now!
Mac (Cont'd)
PC... give that to me.
PC
You know Mac...You could just buy a PC, or at the very least boot windows on your over priced PC hardware.
Mac
But then I will get viruses...
(PC Throws his arms up and walks away)
PC
I give up.
No AdBlock, No mouse gestures... No Chrome :)
If Comcast can afford NBC, they can afford the bandwidth being used by its subscribers. This is just a way to increase profits at the cost of service.
Any broadband provider that fails to understand that bandwidth usage ALWAYS increases... might as well start selling tomatoes.
Only simple minded idiots think Mac's dont get viruses.
This is silly. Windows 7 is very good right out of the box. There is no need to wait for SP1.
The reason it's filed under "your rights online" is because our legal rights are something we determine as a democratic society.
Rights do not refer to only to current rights, but also the discussion of future rights and changes of existing rights.
We as a society, should have the power, and say to change rights when majority agrees.
While downloading illegal torrents and piracy may be illegal now, there is an important discussion to be had regarding their place in humanity. Further more, there is a much larger discussion to be had about economics all together, and if perhaps there is a better way to live as citizens of our planet.
If we assume that right now, is the best we can do.... We might as well fucking die because as a species of intelligent people, we should always ask questions, invent new things, and reinvent old ideas.
Right now, we could be doing a lot more to help ALL OF US live a better, healthier life... with out poverty and greed... however we dont. WHY?
Maybe one day it will be the right of man, that we deserve much better than what we have now, and call a "civil" society.
"Why would he buy a game console like the Wii which has a great library of software which is worth buying and never play it?"
Because theres nothing worth playing on it?
Did you miss my point, or are you blindly ignoring it?
Ok, let me correct that...
The Wii has no software worth buying.
I'm sorry. My friend has every system setup at his house, including NES, SNES, Genesis, Sega CD, Ps1, Ps2, PS3, Xbox 1, Xbox 360... SATURN even... and a Wii. The Wii never gets played.
The Genesis gets played more than the Wii.
The wii has no software. Developers hate it.
Nintendo really is dead as company. They have so little to offer. The Wii is a disaster hardware and software wise. The DS variants are silly.
Nintendo lost its gamer fan base this gen.
They could make it as a software company if they only developed more of their titles in house. Currently they've been using outside devs for their a lot of their main properties.
The gamecube 2 (Wii) is pathetic. Nintendo doesnt care at all about online play or communities. They dont care about hardware... They care about cheap budget hardware, which is evidence of their soon to be demise.
It seems they're happy looking terrible against the competition. That kind of thinking has hurt them badly.
Cheap Vodka can be better than major brands... seriously, everyone knows that.
There's no olives in Windows 7. I wish there were. I love olives.
Windows 7 is better than Vista. Its actually a very nice version of Windows, worthy of leaving XP which seems primative now.
I wish Microsoft would for once and for all, provide a real backup solution. Windows 7's backup is good, but you can only have one back up task. Which yet again makes it worthless. Baby Steps... Baby Steps.... oops Baby hit his head again... when will he learn?... oops there he goes again.
Obama has just declared the WINE Flu a boring and uninteresting, non mainstream worthless distraction from the launch of Windows 7. It runs viruses natively folks!
Actually Windows 7 is quite good.
Good luck Bro. -Opie
From Toucharcade:
"Ethan Nicholas is one of the big indie success stories of the App Store. Nicholas quit his job back in January after his tank artillery game iShoot grabbed the #1 spot in the App Store. Nicholas reportedly made over $800,000 within five months."
This is just one of MANY games that made a crap load of money via legal sales on iTunes. Such games as that include, Trisms, Space Invaders: Infinity Gene, 2 Across, Fieldrunners, Real Racing, Madden, Tiger Woods, Need for Speed, Flight Control, AIM, Baseball Stars, Texas Hold'em, Rock Band, Tap Tap Dance, and MANY MORE....
These games have made a lot of money in very short time. Trism's made the indie developer, $250,000 in 2 months. 2 Across, also made an indie developer $1800 a DAY in sales. Tap Tap Dance, made $6,927 a week when it launched. Now Tap Tap has several games out, which are HUGE successes for an indie developer on the iphone. You can only imagine how profitable they are now.
This developers game (Tap-Fu) is bad. Its not a good game. Its not even a complete game. Its missing most of the story mode, as it hasnt been made yet. It has very simple gameplay that really doesnt work well.
There was no trial version for the game. Many games have free trial versions known as "lite" versions on iTunes. The developer tries to shoot down the idea that warez users tend to try out software, then some possibly buy it.
Frankly by not providing a free trial version via itunes, he forced people to try out a warezed version.
I bought Tap-Fu after reading about it on Toucharcade.com. It looked promising, but it fell flat. Its bad. iTunes has a no return policy.... perhaps that forces more people to use warez versions because the proof is that... PEOPLE DO BUY these apps legally... IF they are good and worth it. These companies do make good money selling them. The App store has helped keep the indie developement scene alive. Many people have quit their day jobs to code Apps full time that generate $200,000 in profit in 2 months.
TAP-Fu was simply not a good game. At least in my opinion
The fact is, all of those games I mentioned above have made a LOT of money, under the same circumstances as this developer's "Tap-Fu" game. They all faced the "threat" of piracy. The difference is, those other games were worth owning, and Tap-Fu is not. That's the real reason why its not selling well. Not some silly piracy excuse.
The developers score board data is certainly interesting, but it is not proof of ANYTHING, other than people didnt find his app worth buying. MOST apps arent worth buying, or even installing illegally...
There are a good handful of ones that are... and they do make money. Lots.
Wow I was modded flamebait?
There was nothing flamebait about it. Hmmm...
Some quotes from Toucharcade.com's review.
"One of the things to keep in mind is that Tap Fu's Story mode is a work in progress that currently only includes Chapter 1: Ninjas (7 levels). While additional chapters are planned in later updates, the content that is there right now offers just a glimpse into future installments."
"While the game's art and core fighting mechanics are wonderfully executed, the current version of the game noticeably suffers from the inclusion of only an abbreviated story mode. Tap Fu can still be fun a game for those looking for a casual fighting experience, but we expect that it will quickly grow old those hoping for a deeper game. "
This is why the game didnt sell well. Piracy is not the reason. Fieldrunners, Trisms, Crossword, 2 Across, Flight Control, Tap Tap, Madden, Rockband, Real Racing, Space Invaders Infinity Gene... etc..
They all sold well and faced the same level of piracy if not more, because they were BETTER GAMES in more demand.
Tap-Fu was not a game worth owning. I bought it when it launched and havent played it since day 1.
It was $4 when it first came out
His game didnt sell well because the game "TAP-FU" sucks. Word of mouth traveled fast as soon as it released on Toucharcade.com and others. Many had felt that it had too few levels, and variation to its gameplay. You actually repeat the first level 3 times. Honestly i gave up after the 3rd level so i dont know if there is anything different after. Why? BECAUSE THE GAME IS BORING.
He says pirates use the excuse of "Try before you buy" but he fails to tell you that he did not provide a trial version version on itunes for people to try before buying. Typically this is known as a "lite" version, that is free on iTunes for people to demo before they buy.
So his try before you buy statement is incorrect. There was no way to "Try before you buy" his game, unless you pirated it.
Now what happened, is most people that pirated probably had the same experience as those who paid for it (such as myself).... and that is... IT WASNT WORTH BUYING.
Lets go back to the fact that there was no Trial version on iTunes. When a paying customer finds out that he bought something he is not satisfied with, and he understands that he cant get a refund due to itunes no return policy... even for $1.99, an unsatisfied customer will spread the word of his dissatisfaction. Multiply that by X amount of early adopters and factor in the great power of word of mouth on the internet.
The game was bad. I'm sorry. There are PLENTY of game companies that have started up just because of the success of the App Store on iTunes. Many developers have quit their day jobs and have written very succesful apps that have made them a great deal of money. Some as much as $250,000 in two months (Trisms game dev... and others... just google it)
App developers are making a good deal of money on their Apps. Dont blaim piracy for your poorly designed game that is a rip off of Street Fighters artwork, and a poor attempt at remaking nintendo's Kung-Fu. I admire your efforts to develop the game, and there is potential for it to be good... but there wasnt enough content, the animations were poor, and it lacked finish.
Pirates may have not paid for it, and they may even continue to play it as you state by your scoreboard data... but that doesnt mean it was worth it to them to buy.
OF COURSE... piracy is a concern to all developers... however one must have a piece of software worth buying before you start complaining that no one bought it.
Tap-Fu has 8 reviews on iTunes... and Fieldrunners has 2583 reviews. Granted Fieldrunners has been out for a while now, but it was an instant success that climbed to the top of the iphone app sales list the second it was available. It has made the developer a lot of money, and it is being ported to other platforms...
Piracy didnt stop Fieldrunners. It faced the same circumstances.... except, it was an incredible game worth buying.
This simply means that Apple is killing Nokia in the cell phone market. NO ONE wants a Nokia phone, and the iPhone is incredibly popular due to its software, design, and intergration with itunes.
Nokia just cant provide a service/device anywhere near as complete or seamless as itunes/iphone. SO what is Nokia to do? They pull this shit.
This is the "Too Big to Fail" mentality. Nokia, cant make a product good enough to earn their companies existance, so they are going to go after Apple in court.
Nokia clearly has shit management, shit designs, and shit ideas.... Activate the lawyers as a last resort!
Pathetic.