If you don't like what they're doing on the Android Market, you can use another repo. That's the whole point of it being open: you can choose their corporate solution, or another free one.
If the application had been downloaded and installed outwith the Android Market, which is an option on Androi,d then Google could not have done this, so yes, you have that freedom.
I think it's safe to say that the lax regulatory environment that these internet cash services currently operate in, and the strict regulatory environment recently created in the US for credit card companies, have nothing to do with their decision.
Less cooling my arse. It has a much larger heat-sink and a proper 120mm fan bolted right on top of it. It's got comparable cooling to my enthusiast desktop. Not to mention the simple, inescapable thermodynamic certainty that a machine that is consuming less electrical power will produce less heat.
Well, it's not hard science. That's obvious. (For info only, doesn't affect your argument, point 1 was answered by their science advisor (strangelet), point 2 was dramatic necessity, point 3 ties into point 1 but was very different in the script, the debate over point 4 is the drama that drives the second act of the film, and points 5, 6, and 7 were decried but mused on by aforementioned science advisor in the director's commentary.)
The Fly's... well, it's a body horror picture about disease and terminal illness.
And going full circle, "effects" as in 2001 are frankly a good enough reason for one to watch a science fiction film. Inspiring awe and fascination is a fundimental role for the genre, and it's one of the handful of things that Sunshine actually does very well. 2001 captured the scale of space and time definitively, and similarly I don't think the sun's ever going to be as impressively shown in cinema again after Sunshine.
Modern-day masterpiece is probably overselling it. I think its aesthetic, both visual and aural, is utterly definitive, but the storyline and dialogue favoured efficiency over the depth the concept offered. That said I think that Garland's big achievement on that picture was knowing when to sit back and let the setting tell its own story. Striking the audience with awe at the grandness and power of space, as an end in itself, has a certain thematic appropriateness.
2001 was that wanky nonsense that veered from intelligent design to a psycho computer and stumbled to its finale with a bunch of trippy bullshit. The Fly was about Jeff Goldblum inventing a teleporter and turning into a big scary bug that kills people grusomely. The Matrix was Johnny Mnemonic with a lot more explosions, shooting, and fighting.
There is slightly more to a movie than the IMDB synopsis and what you've heard from other people who haven't seen it but are outraged at the premise.
I don't want to sound overly sceptical, but the evidence for this is a blog post that the blog's author has since deleted, right? Would it kill someone to email the blog's author and ask why it was deleted? Could it be that it's inaccurate in some material way? I'm not arguing that the post's deletion is a demonstration of inaccuracy, but it raises an eyebrow.
There's plenty of outcry about Apple's closed platform here. The posts are at a 1:5 ratio with posts complaining about how there isn't an outcry against Apple, but they're there.
It's a research paper, not a god-damned press release. Don't blame the scientists for publishing their awesome research in a prestigous journal, blame the journalists who treat every Friday as a chance to jizz out a couple of easy stories by rewriting articles in Science.
Things would go a lot faster if more people were saying "how can I make this happen?" and fewer "I was supposed to have a jetpack frownyface exclaimation mark question mark"
Not "causal", "casual". He's attempting to characterise the supposed hardcore-casual gamer dichotomy as being a fallacy, something I'm inclined to agree with a priori.
If you honestly think that games, today, are ruined, I don't know what I can possibly say to you. My tastes run more towards Mario World than Halo, but I can honestly say I'd rather be a gamer in this generation than any other.
They gave both Nintendo and newcomer Microsoft a great opportunity to grab a sales niche and publisher and developer support. I doubt we'd be looking at a three-horse race this generation if Sony had its shit together on the PS2.
Bullshit. Sony entered the market when Sega was trying to sell people on a hacked-together dual-CPU console even Sega struggled to develop for, while Nintendo was fucking about with a drifting launch date nobody could schedule for and hefty licencing fees. Sony offered the developers a console with extensive libraries, comprehensible hardware, and a due date that publishers could actually rely on. They made a system developers would want to work with. They were able to snatch the market from Nintendo and Sega because they had much, much more respect from developers than anyone else at the time.
Ironically having taught Nintendo and Sega that lesson, leading to a Dreamcast and GameCube that were very coder-friendly they completely forgot about it when the PS2 rolled around, with predictable consequences.
If your company is planning to manufacture or have manufactured SD host products (eg. cell phones, cameras or computers) or SD ancillary products (eg. adapters or SD I/O cards), your company is required to:
1. Join the SD Card Association and
2. Enter into a Host/Ancillary Product License Agreement (HALA)** with the SD Card Association and the SD-3C, LLC. Latest Revision: December 12, 2009
I suspect that interface standards are probably the biggest barrier to doing a totally copyleft product. You can't lose them if you want a practical product, and can't keep them if you want complete IP release.
Get over it. Manned space flight was a 20th-century phenomenon that has been determined to be too expensive and too limited in returns to be continued at its former funding levels. We have serious problems now that we didn't have then, and throwing hundreds of billions of dollars (that we don't have anymore) into space doesn't solve them. Grown-up people who have to make hard and realistic decisions about our public funds and resources have decided this. Tom Swift halfwits can't accept it. Too bad. Time to get real.
People born into 20th-century America are prone to economic fantasy because they have lived their whole lives inside one. What they don't realize is that their country and their government is broke. There is no trillion dollars for space explorations. There is no trillion dollars for anything. There is no trillion dollars left anywhere in the USA.
There WAS a trillion dollars spent on a Iraq-Afghanistan war that accomplished nothing. There was a trillion dollars spent on maintaining the fantasy that some Wall Street banks and investment firms are too big to fail. There was a trillion dollars spent giving $600,000 mortgages to janitors. There was a trillion dollars spent on federal government budget deficits. Money is not a physical good. Money can be created out of nothing and can disappear back to nothing. Technical people never understand this. They don't study economics, and they don't understand economics.
There were trillions of dollars unwisely spent...and 'there were' means the past. America was rich, now it's not. There was money in the past but there isn't going to be in the future. The trillions of dollars that space enthusiasts believe could and should be spent on the glorious future in space and its endless possibilities for the betterment of humanity don't exist anymore. They've been already spent; and they're gone. The Burger Kings and endless suburban strip malls is what you got for it. It's all that you're going to get. This is the great tragedy that is America and what it could have been, but isn't and now never will be.
Hate to spoil your rant there, but it's a Russian-European mission. Would you like to come in and try again?
If you don't like what they're doing on the Android Market, you can use another repo. That's the whole point of it being open: you can choose their corporate solution, or another free one.
If the application had been downloaded and installed outwith the Android Market, which is an option on Androi,d then Google could not have done this, so yes, you have that freedom.
I think it's safe to say that the lax regulatory environment that these internet cash services currently operate in, and the strict regulatory environment recently created in the US for credit card companies, have nothing to do with their decision.
Less cooling my arse. It has a much larger heat-sink and a proper 120mm fan bolted right on top of it. It's got comparable cooling to my enthusiast desktop. Not to mention the simple, inescapable thermodynamic certainty that a machine that is consuming less electrical power will produce less heat.
It scratches DVDs if you move the console while it's operating, which we all learned not to do at the start of this console generation.
There are already enough reasons to write them off
Well, it's not hard science. That's obvious. (For info only, doesn't affect your argument, point 1 was answered by their science advisor (strangelet), point 2 was dramatic necessity, point 3 ties into point 1 but was very different in the script, the debate over point 4 is the drama that drives the second act of the film, and points 5, 6, and 7 were decried but mused on by aforementioned science advisor in the director's commentary.)
The Fly's... well, it's a body horror picture about disease and terminal illness.
And going full circle, "effects" as in 2001 are frankly a good enough reason for one to watch a science fiction film. Inspiring awe and fascination is a fundimental role for the genre, and it's one of the handful of things that Sunshine actually does very well. 2001 captured the scale of space and time definitively, and similarly I don't think the sun's ever going to be as impressively shown in cinema again after Sunshine.
Modern-day masterpiece is probably overselling it. I think its aesthetic, both visual and aural, is utterly definitive, but the storyline and dialogue favoured efficiency over the depth the concept offered. That said I think that Garland's big achievement on that picture was knowing when to sit back and let the setting tell its own story. Striking the audience with awe at the grandness and power of space, as an end in itself, has a certain thematic appropriateness.
I can do that too!
2001 was that wanky nonsense that veered from intelligent design to a psycho computer and stumbled to its finale with a bunch of trippy bullshit.
The Fly was about Jeff Goldblum inventing a teleporter and turning into a big scary bug that kills people grusomely.
The Matrix was Johnny Mnemonic with a lot more explosions, shooting, and fighting.
There is slightly more to a movie than the IMDB synopsis and what you've heard from other people who haven't seen it but are outraged at the premise.
Awesome, thanks.
I don't want to sound overly sceptical, but the evidence for this is a blog post that the blog's author has since deleted, right? Would it kill someone to email the blog's author and ask why it was deleted? Could it be that it's inaccurate in some material way? I'm not arguing that the post's deletion is a demonstration of inaccuracy, but it raises an eyebrow.
Touch is an adjective here, wouldn't it be "iPods Touch"?
There's plenty of outcry about Apple's closed platform here. The posts are at a 1:5 ratio with posts complaining about how there isn't an outcry against Apple, but they're there.
It's a research paper, not a god-damned press release. Don't blame the scientists for publishing their awesome research in a prestigous journal, blame the journalists who treat every Friday as a chance to jizz out a couple of easy stories by rewriting articles in Science.
Things would go a lot faster if more people were saying "how can I make this happen?" and fewer "I was supposed to have a jetpack frownyface exclaimation mark question mark"
Not "causal", "casual". He's attempting to characterise the supposed hardcore-casual gamer dichotomy as being a fallacy, something I'm inclined to agree with a priori.
If you honestly think that games, today, are ruined, I don't know what I can possibly say to you. My tastes run more towards Mario World than Halo, but I can honestly say I'd rather be a gamer in this generation than any other.
They gave both Nintendo and newcomer Microsoft a great opportunity to grab a sales niche and publisher and developer support. I doubt we'd be looking at a three-horse race this generation if Sony had its shit together on the PS2.
little to no respect for developers
Bullshit. Sony entered the market when Sega was trying to sell people on a hacked-together dual-CPU console even Sega struggled to develop for, while Nintendo was fucking about with a drifting launch date nobody could schedule for and hefty licencing fees. Sony offered the developers a console with extensive libraries, comprehensible hardware, and a due date that publishers could actually rely on. They made a system developers would want to work with. They were able to snatch the market from Nintendo and Sega because they had much, much more respect from developers than anyone else at the time.
Ironically having taught Nintendo and Sega that lesson, leading to a Dreamcast and GameCube that were very coder-friendly they completely forgot about it when the PS2 rolled around, with predictable consequences.
Right, it's a more generalised version of that, which I believe is an application of the parallax barrier tech that's going into Nintendo's 3DS.
Several people. They've discussed using it as a privacy screen or conversely to display different sets of information to different observers.
You'd have to ask Google's new VP of Marketing, Jonathan del Monte.
The SD Card Association says:
If your company is planning to manufacture or have manufactured SD host products (eg. cell phones, cameras or computers) or SD ancillary products (eg. adapters or SD I/O cards), your company is required to:
1. Join the SD Card Association and
2. Enter into a Host/Ancillary Product License Agreement (HALA)** with the SD Card Association and the SD-3C, LLC. Latest Revision: December 12, 2009
I suspect that interface standards are probably the biggest barrier to doing a totally copyleft product. You can't lose them if you want a practical product, and can't keep them if you want complete IP release.
Hate to spoil your rant there, but it's a Russian-European mission. Would you like to come in and try again?
I would've thought that it tied into that whole "we're going to be crushed" part.