The agreement is only for the few days the tests are being taken, as I recall, Stats teacher telling us we had to wait until the next week to ask questions about what had been on the test.
Um, BE has nothing to do with the open source movement, it's just about quality operating systems that actually work without tweaking. No source to it, and you shouldn't really need it.
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Re:The question is not whether there is a problem
on
Information Poisoning
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· Score: 1
He did say with no recourse to government, and you admitted that MADD pressured the government to pass laws that affected drunk driving. And the CE mark and FCC also check electronics.
Um, what would be the point if it never prevented you from using it in an illegal manner? That would be the way hard drives are now(and should be), but there would be no point if the control never stopped you from doing anything.
I've played those games, and they're fun. But I'm in college on a nice LAN, and dammit, I want a game that I can play with a group of friends, and join and drop at will with no real loss of position. Diablo2 was great single player, UT kicks ass as something to do with the guys for a couple hours. Yes, nethack is fun and well-designed, but it's not something a group of guys can play for a while and then discuss with some good-natured teasing afterwards. I also want something with some nice precision twitching and hyper reflexes. Retro games do have a certain playability to them, but there's something about approaching photo-realism that is desirable. Of course, the gameplay has to be good enough too.
consoles hav always been better at sports/fighting games, computers have been better at first person shooters, strategy games, and dungeon-crawl style games. If MS makes a converter for the inane different form USB port and we can use our keyboards and mice in addition to the gamepads, this might just be able to play all types of games well, which would make a compelling argument, at least to me, to pick this console over the others.
Games can be open source, yes, but this wouldn't work for all of them, and perhaps even the majority. MMORPGs piss me off, I want a nice FPS or Mechwarrior-style game. You're not going to be able to apply the subscription model to that and have me pay for it.
Multiplayer is where it's at, but not necessarily for a central commercial server. I never played Diablo2 on Blizzard's server after I saw the lag, I always play on a LAN. Same for UT. The purchase model is not going anywhere anytime soon, and bringing up cases where it could possibly work is not going to make everyone decide that commercial server games are the future.
And just for fun, Mazda RX-7:
Top Speed: 156mph
0-60: 6.1s
Not everyone is concerned with racing results, but rather what they get if they go down to the dealership and buy the car. Would you like to bring NASCAR(god I hate that) into play and see a Grand Am competing with these cars? The argument was about what the average person would be using, not what a given system is capable of if taken to the extreme.
Maybe he wants to maintain independence, retain copyright of work he created, and other such frivolties? With all the complaints about Microsoft absorbing everything, why should the FSF take control of all things Linux? I mean, the Microsoft absorbees get lots of support for their product, if it was good enough, and a boost from the brand recognition. This is the same thing.
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Re:why such a fast RAMDAC?
on
Nvidia's NV20
·
· Score: 2
The point is that very few people run at 16x12 now, and for NOW they will percieve no benefit from a faster RAMDAC. In time, perhaps with a higher dpi, of course the faster RAMDAC will be justified.
A lot of the appeal of good video games is that they are similar to action movies, only you get to control the hero and feel some sense of accomplishment. Take the excellent old game Al-Qadim: The Genie's Curse. It's the only RPG I ever beat without books or cheats, and all throughout I could watch the plot unfolding and try to anticipate what I had to do, which is far more satisfying than passively watching a movie.
As for detrimental effects on the players, I have an interesting anecdote on that. In 11th grade, my English teacher thought video games made kids uncontrollable and violent, and she knew I played them a lot. Meanwhile, she frequently commented to me that I was such a better student than the three major jocks in the class. People only assume video games are detrimental because they see kids who play video games going psychotic on one or two random occassions and attribute that to the video games, ignoring the vastly more common dangerously violent football player, as a "good wholesome sport couldn't possibly be the cause."
It's kinda funny to see AMD back to the old L3 cache game that they left behind after the K6-series. This one, of course, is much faster, and I would imagine it runs SETI like you can't imagine, as the whole program could reside in that 8MB cache.
My school, Norwich Free Academy in CT, called the 1600 the mile. Everyone from the coach to the lowliest freshman. Yes, I know technically that's not accurate, but in my entire track career I never saw a 1609m race, and the 1600 was sometimes called the mile, but always the start and finish were at the same line. Don't ask me why, I'm just reporting what I've seen.
This is an intriguing set of benchmarks. At first it would appear to validate everything Transmeta has been telling us about the superior lifetime of a Crusoe-powered computer. The lower performance is well-nigh negligible, I mean really, do you care how fast POVRAY runs on your laptop? I didn't think so.
On the other hand, the article failed to mention the size of the screen on the P!!! laptop, along with what effect the 9" screen had on the Crusoe's power consumption. Considering the power the screen consumes, and how small 9" is compared with the size of a normal notebook screen, that could be very relevant.
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Multiplayer is where it's at, but not necessarily for a central commercial server. I never played Diablo2 on Blizzard's server after I saw the lag, I always play on a LAN. Same for UT. The purchase model is not going anywhere anytime soon, and bringing up cases where it could possibly work is not going to make everyone decide that commercial server games are the future.
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Dodge Viper:
Top Speed: 162mph
0-60: 5.4s
Porsche 911:
Top SPeed: 167mph
0-60: 4.9s
And just for fun, Mazda RX-7:
Top Speed: 156mph
0-60: 6.1s
Not everyone is concerned with racing results, but rather what they get if they go down to the dealership and buy the car. Would you like to bring NASCAR(god I hate that) into play and see a Grand Am competing with these cars? The argument was about what the average person would be using, not what a given system is capable of if taken to the extreme.
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As for detrimental effects on the players, I have an interesting anecdote on that. In 11th grade, my English teacher thought video games made kids uncontrollable and violent, and she knew I played them a lot. Meanwhile, she frequently commented to me that I was such a better student than the three major jocks in the class. People only assume video games are detrimental because they see kids who play video games going psychotic on one or two random occassions and attribute that to the video games, ignoring the vastly more common dangerously violent football player, as a "good wholesome sport couldn't possibly be the cause."
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On the other hand, the article failed to mention the size of the screen on the P!!! laptop, along with what effect the 9" screen had on the Crusoe's power consumption. Considering the power the screen consumes, and how small 9" is compared with the size of a normal notebook screen, that could be very relevant.
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