I was actually referring to component video (YPbPr) and VGA, the former of which was supported by all 7th generation consoles, and the latter supported by Xbox 360, some older consoles (Dreamcast), and pretty much all PCs manufactured since the late 1980s. Believe it or not, it *is* possible to get HD using analog video connections.
The fact that PS4 only has HDMI doesn't mean it's not possible to get HD using other video interfaces.
This is more a criticism of the terrible article, not Sony themselves. There's all sorts of other errors in the article, e.g. assertions that HDMI is required for HD (it isn't) and that Bluray holds 33 GB (dual-layer discs hold 50), plus mentioning that PS3 online play is free while conveniently leaving out the fact that PS4 online play isn't.
...and now I look at who wrote the article: Red Bull. Definitely a reliable go-to source for video game news.
The PocketStation doesn't even function as a second screen, since you can't make use of it while playing a game on the PlayStation. (In contrast, the Sega VMU is in the controller, so you can actually see it while playing.)
18) Introduced touch controls on a console controller
Mobile gaming has clearly had some form of influence over the latest generation of consoles, and it’s most evident with the PS4’s DualShock 4, which includes a touchpad on the face for swiping and pointing with your fingers, and who knows what else in the future.
Yes, PS4 was the first console with touch controls on the controller. There definitely wasn't a system released a year before with a controller based around a 6" touchscreen. Definitely not.
Not only was PocketStation released after Sega's VMU, it doesn't even function as a second screen. Both devices plug into the memory card slot, but while the Dreamcast's memory card slot is in the controller (which makes the screen usable while playing games), the PlayStation's memory card slot is in the console.
Nice try attempting to rewrite history in Sony's favor.
I find it rather amusing that Microsoft has to resort to implementing what's basically a reverse Wine because no one cares enough about their platform to write "native" (read: HTML5) crapps for it.
Pretty much all HDTVs support receiving over-the-air TV stations using an antenna, and considering NBC is one of the largest broadcast networks in the US, it shouldn't be that hard to get NBC if you don't have cable.
Based on the amount of input lag present in "1080p" TVs, I can only imagine how bad the input lag is on "4K" TVs. (2 seconds or higher?)
Of course, this isn't an inherent property of high-resolution panels. It's caused by idiots in management that "insist" that these TVs have worthless image filtering algorithms that distort the picture and lag the image.
It seems that at least with HDMI, most TV manufacturers have finally figured out what 1:1 mode is (though it's not enabled by default, which is still stupid). However, most HDTVs I've seen still have at least 40ms input lag, which is pathetic. (For comparison, I've used a Dell 1701FP LCD from 2001 that had virtually no input lag, on VGA.)
Assuming PayPal's currency values are stored in cents, dividing that by 100 results in $92,233,720,368,547,758.07. Looks like a 64-bit signed integer overflowed (or in this case, underflowed), resulting in integer wraparound.
iOS has the same problem, as does Windows Phone and Windows 8. (It's actually much worse on Windows 8; pretty much every app there is a worthless website frontend.)
Anything that advertises itself as an "app" is usually worthless compared to a real program. RIM deserves the bashing for simply going along with the "trend" rather than trying to differentiate themselves.
If I'm reading this correctly, the TV doesn't actually support anything higher than a 1920x1080 ("1080p") signal input. So while it might in fact have a 3840x2160 panel, that panel is absolutely worthless, since it has to upscale everything that's being displayed.
Now that any generic webpage can be considered an "app", how long will it take before everything's an "app"? Photos? Apps. Videos? Apps. USB cables? They're no longer USB cables, they're "app cables". Heck, drop the cables - they're just "apps" too.
Besides that point, most of these so-called "apps" are worthless. I remember a time when Apple fans used to proudly proclaim that even though there was less software on the Mac platform, they were higher quality than Windows programs. Now that the iPhone has hundreds of thousands of apps, quality doesn't matter anymore.
At least Firefox hasn't gone full Windows 8 and reduced everything to 16 colors (yet)...
Re:Can't wait to see so-called "gamers" buy this
on
The $45 Windows Laptop
·
· Score: 5, Informative
Bonus round: Some editor got duped into posting a slashvertisement for an eBay auction. The netbook in question has been available from Amazon since August 2010. (Not the exact model number, but besides running Windows CE 6.0 instead of Windows Embedded Compact 7, the specs are the same.)
Can't wait to see so-called "gamers" buy this
on
The $45 Windows Laptop
·
· Score: 5, Interesting
From the article:
Powered by a Pentium processor
Processsor Type: VIA 8505
Not only did they get the company wrong, it's not even x86 architecture. VIA 8505 is ARM-based. This isn't even including the fact that it runs Windows CE (aka Windows Embedded Compact), so standard Win32 programs wouldn't run on it, even if compiled for ARM.
It's Yahoo's private key that was leaked, not Google's. Assuming Chrome's certificate system is reasonably decent, Yahoo should be able to publish a CRL to revoke that certificate and/or key, and then generate a new one.
I did use the native resolution when running tests on HDTVs. The 1024x768 thing was an issue with some older models that either had broken EDIDs, only exposed 1024x768 on the EDID, or claimed that any resolution other than 1024x768 was "out of range". (Also "720p" plasma screens that actually have a 1024x768 native resolution due to non-square pixels.)
Turning off "enhancements" helps a bit, but still nowhere near a PC monitor. As an example, I tested a 46" Sony Bravia a while ago (don't remember the model number). At 1920x1080, a checkerboard pattern test showed interference between pixels and lines. That interference doesn't happen on any PC monitor I've tested, even with analog VGA.
Clarification: The fact that PS4 only has HDMI doesn't mean it's not possible to get HD using other video interfaces on *other* devices, e.g. the PS3.
I was actually referring to component video (YPbPr) and VGA, the former of which was supported by all 7th generation consoles, and the latter supported by Xbox 360, some older consoles (Dreamcast), and pretty much all PCs manufactured since the late 1980s. Believe it or not, it *is* possible to get HD using analog video connections.
The fact that PS4 only has HDMI doesn't mean it's not possible to get HD using other video interfaces.
This is more a criticism of the terrible article, not Sony themselves. There's all sorts of other errors in the article, e.g. assertions that HDMI is required for HD (it isn't) and that Bluray holds 33 GB (dual-layer discs hold 50), plus mentioning that PS3 online play is free while conveniently leaving out the fact that PS4 online play isn't.
...and now I look at who wrote the article: Red Bull. Definitely a reliable go-to source for video game news.
The PocketStation doesn't even function as a second screen, since you can't make use of it while playing a game on the PlayStation. (In contrast, the Sega VMU is in the controller, so you can actually see it while playing.)
18) Introduced touch controls on a console controller Mobile gaming has clearly had some form of influence over the latest generation of consoles, and it’s most evident with the PS4’s DualShock 4, which includes a touchpad on the face for swiping and pointing with your fingers, and who knows what else in the future.
Yes, PS4 was the first console with touch controls on the controller. There definitely wasn't a system released a year before with a controller based around a 6" touchscreen. Definitely not.
innovations like the second screen PocketStation
Not only was PocketStation released after Sega's VMU, it doesn't even function as a second screen. Both devices plug into the memory card slot, but while the Dreamcast's memory card slot is in the controller (which makes the screen usable while playing games), the PlayStation's memory card slot is in the console.
Nice try attempting to rewrite history in Sony's favor.
Not saying Android and iOS stores aren't full of crapp either, but MS is the only store "owner" to actively push worthless frontends as far as I know.
Perhaps, but considering MS has resorted to just creating website frontend "apps", that point is moot. http://www.theverge.com/2013/1...
I find it rather amusing that Microsoft has to resort to implementing what's basically a reverse Wine because no one cares enough about their platform to write "native" (read: HTML5) crapps for it.
Pretty much all HDTVs support receiving over-the-air TV stations using an antenna, and considering NBC is one of the largest broadcast networks in the US, it shouldn't be that hard to get NBC if you don't have cable.
Based on the amount of input lag present in "1080p" TVs, I can only imagine how bad the input lag is on "4K" TVs. (2 seconds or higher?)
Of course, this isn't an inherent property of high-resolution panels. It's caused by idiots in management that "insist" that these TVs have worthless image filtering algorithms that distort the picture and lag the image.
HP Chromebook 11 is selling like hotcakes!
It shouldn't be a special "gaming mode" to begin with; it should be an intrinsic feature of the display.
That, and I've also tested several TVs with "gaming mode" where it doesn't help input lag at all.
It seems that at least with HDMI, most TV manufacturers have finally figured out what 1:1 mode is (though it's not enabled by default, which is still stupid). However, most HDTVs I've seen still have at least 40ms input lag, which is pathetic. (For comparison, I've used a Dell 1701FP LCD from 2001 that had virtually no input lag, on VGA.)
2^63 - 1 == 9,223,372,036,854,775,807
Assuming PayPal's currency values are stored in cents, dividing that by 100 results in $92,233,720,368,547,758.07. Looks like a 64-bit signed integer overflowed (or in this case, underflowed), resulting in integer wraparound.
iOS has the same problem, as does Windows Phone and Windows 8. (It's actually much worse on Windows 8; pretty much every app there is a worthless website frontend.)
Anything that advertises itself as an "app" is usually worthless compared to a real program. RIM deserves the bashing for simply going along with the "trend" rather than trying to differentiate themselves.
How many of those 15,000 "apps" are actually useful, and how many are just worthless single-site frontends?
If I'm reading this correctly, the TV doesn't actually support anything higher than a 1920x1080 ("1080p") signal input. So while it might in fact have a 3840x2160 panel, that panel is absolutely worthless, since it has to upscale everything that's being displayed.
Now that any generic webpage can be considered an "app", how long will it take before everything's an "app"? Photos? Apps. Videos? Apps. USB cables? They're no longer USB cables, they're "app cables". Heck, drop the cables - they're just "apps" too.
Besides that point, most of these so-called "apps" are worthless. I remember a time when Apple fans used to proudly proclaim that even though there was less software on the Mac platform, they were higher quality than Windows programs. Now that the iPhone has hundreds of thousands of apps, quality doesn't matter anymore.
At least Firefox hasn't gone full Windows 8 and reduced everything to 16 colors (yet)...
Bonus round: Some editor got duped into posting a slashvertisement for an eBay auction. The netbook in question has been available from Amazon since August 2010. (Not the exact model number, but besides running Windows CE 6.0 instead of Windows Embedded Compact 7, the specs are the same.)
http://www.amazon.com/SYNET7WID-7-Inch-Wireless-Mobile/dp/B003ZYUCDS
Not only did they get the company wrong, it's not even x86 architecture. VIA 8505 is ARM-based. This isn't even including the fact that it runs Windows CE (aka Windows Embedded Compact), so standard Win32 programs wouldn't run on it, even if compiled for ARM.
...because it crashes before any malware can do any damage.
It's Yahoo's private key that was leaked, not Google's. Assuming Chrome's certificate system is reasonably decent, Yahoo should be able to publish a CRL to revoke that certificate and/or key, and then generate a new one.
I did use the native resolution when running tests on HDTVs. The 1024x768 thing was an issue with some older models that either had broken EDIDs, only exposed 1024x768 on the EDID, or claimed that any resolution other than 1024x768 was "out of range". (Also "720p" plasma screens that actually have a 1024x768 native resolution due to non-square pixels.)
Turning off "enhancements" helps a bit, but still nowhere near a PC monitor. As an example, I tested a 46" Sony Bravia a while ago (don't remember the model number). At 1920x1080, a checkerboard pattern test showed interference between pixels and lines. That interference doesn't happen on any PC monitor I've tested, even with analog VGA.