"Early race season points leader Matt Mladin saw his series lead handed over to team mate Aaron Yates when Maladin's 200 horsepower Yoshimura Suzuki"
i dont follow racing series very closely (racing bores me).. but i am of the impression that most of the formula bikes, even if they have to have production displacement and frame, have very highly tuned engines beyond regular factory spec, full titanium exhaust, boxed swingarm, etc etc. correct me if i'm wrong (link above found by quick google search, i am sure i could find more..)
Yoshimura Suzuki livery, the limited edition GSX-R1000 accurately replicates the look of Mladin's championship winning machine
LOOK of his championship winning machine. most of the SBK bikes are putting out 190+hp, or even 200+. compared to the 150-160 of factory oem stuff.. yea.. kinda apples and oranges.
those numbers seem kinda high to me. 180+mph takes some good aero on any vehicle.. i dont tend to assume camaros with even 600+rwhp can easily touch 200mph
as far as miatas, i've topped a few out (or nearly so) in my day, around 115.. none were 6spds though, so either you have a 6spd, or a well modded 5spd.
production sportbike? or production 1000cc sportbike?
if the question is the former, both the busa and the zx12 will do it, not to mention more rare bikes that may not be classified as production numbered.
in the "common 1000cc" category, the gix and r1 will both rub pretty close to 180 after correction.. maybe low 170's, i'd guess, which will read closer to 185-190 on the speedo. the 98-01 r1's will do 187 indicated, the 02-03 perhaps a tad more, and the 04 should do even better given the ram air, etc. now, how that indicated number corrects out is somewhat subjective.. imo 185 on most 1kcc bikes is around 170 corrected. drop a few teeth in back, add a few mods, most any 1000cc 4cyl on the market will do 180.
however.. verrrrrrrry few people have any business breaking 100mph on a bike. i've seen a lot of people come and go, in my time of riding, and most of the ones who have gone, had no reason for being on a bike to begin with. stick to wrecking cages, people, bikes accellerate the natural selection curve a bit too quickly.
certainly not. 400lbs is a ton of weight, even in the sport-luxury end of the scale. that would dratsically mess up handling, braking, and accelleration.
180+mph is scary enough, even for well disciplined drivers/riders, heh.
and as far as V8's.. heck, there are a lot of I-6's and even 4cyls making that kinda power. course, it's not very streetable, FACTORY power.. but beggers cant be choosers.
$1500 is about the entry price for DLP HD projectors (retail), iirc. a $300 projector.. is not going to look any better than a $300 tv.. and might look worse.
I would suggest demo'ing whatever you go with,/before/ you buy it. any of the DLP projectors should yield very nice results.
"Combustion like features for the price of After Effects."
honestly, in my mind, combustion and aftereffects are tied [for my uses]. I end up using AFX more often, but that's simply because of the myriad of plugins available for afx that dont exist (or that i dont own) for comb. comb is a great tool, and in some ways signifigantly more powerful than afx.. but in many ways they are just two different flavors of the same ice cream. i'm not sure what "combustion like" features you're referencing that AFX can't replicate..
in my mind, the high end video market is grossly over-inflated (price-wise) currently.. where top of the line stuff is literally 20x the price of the product beneath it that does half as well. 2k and 4k realtime editing.. very cool, but charging $100k for that software, when one could do 2k and 4k "not quite so realtime" editing in a variety of $500-1000 apps.. annoying. course, i guess they figure that if you have the money to shoot on a 2k format, you have the money to fork out for their products. if this card helps to drag some of these prices back down to earth, it wouldn't make me cry =D
my background is in video (and other IT stuff, previous to getting into video).. but recently i've also aquired several duties related to the radio station run by the music label i work for. anyway, you would be amazed how much of a PITA programming radio is.. i had never thought much about it, untill i actually had to deal with it firsthand.
if you want your hour to actually be an hour.. and be even remotely close to an hour, usually it's going to mean cutting songs while vocals are still going (which you might hear called a "hard sync", if done at the top of the hour). either you're going to randomly mix in a bunch of music from your rotation when you program each hour, and justhave it be "close" to the top of the hour (i.e. after 59 mins has elapsed, it will begin the next hour's rotation at the end of the current song), or you have to hard sync and kill the current track. oftentimes, this means fading out early on several tracks along the way to shorten the hour to the right time length. or it means very carefully picking songs so they all run their length and you get XX songs to exactly equal an hour. talk about a pita.
as far as why you hear them playing sweepers so much, i have no idea.. since mixing the songs together isn't all that hard. i can't speak for every format, but at least with PC based solutions, you set certain stuff regarding each song (for instance, the post and eom).. and the software will prettymuch do all the mixing you need for you. maybe that station just wants to say it's name a lot, haha.
the reason for the repeating schedule.. once you marked each song with the post, eom, whatever.. you build an hour block. then you build a day's scheduling with hour blocks. so, ifyou want to save effort, just repeat the same hour block a bunch of times. a smart way around this is to build unique eight hour blocks, and rotate them.. block 1 plays 3 times today.. block 2 plays 3 times tomorrow, etc. and then repeat. a local station manager told me he can get away with about 8-10 days of the same block before his listeners get hip.
a lot of times, stations use what are called "sweepers" to transition between unlike music.
rock song -- sweeper -- rnb song
sweeper is generally a short 3-10 second audio track, i,e, "you're listening to KACB, the true sound of hax0rs!"
the first reply to your comment refers to two items know commonly as post and eom. post is where the vocals start on a track (i.e. not the true beginning of a track) and eom is where the vocals fade out or the song stops and silence on the track continues.
rather than quantifying exactly how it is abusing the system, let's assume that somehow in 100% of cases, it isn't.
but, now let's also pretend i suddenly own AT&T. i now own a giant corporation, and although i don't have my MBA, i have to assume it's standard business practice when owning a giant conglomerate to attempt to close every loophole where someone might attempt to use any of your resources to get anything for free, even if it's in the form of idle entertainment from calling and monkeying around with your musicID service.
anyway, that was my reasoning, and thus my assumption for making the next call free. discourages people from calling simply to make calls they know would instantly be free, and if repition makes people even slightly more comfortable with using a new service (and thus more likely to pay for it in the future), providing you a second free call might have an added side benifit.
i like candy.
actually, in retrospect, if it was my company (which it wouldnt be, because i'm not a shrewd business person haha), i would let people have free calls in order to encourage more use of the service.. but my guess is the uptight suits at ma-bell don't feel the same way.
the "next call is free" policy, i would assume, is implemented to discourage people from abusing the system.. with music they KNOW the system can't identify. i.e. they still have to pay for a call to get their freebie.. if every call it misses on is instantly free, i am sure some drunken frat boys would be calling all night farting into the phone just to giggle at the results. or maybe not.
i disagree. when i knew nothing about linux, except how to terminal into a redhat box, a [sysadmin] friend of mine wrote down the list of stuff i would need to type in order to complete the basic tasks i had outlined (editing/creating zonefiles, restarting named service, editing httpd.conf, restarting apache, etc). after typing them several dozen times, i didn't need the cheat sheet anymore. repition makes perfect.
not that my experience will necessarily be representative of dear-old grammy's.. just saying.
"Early race season points leader Matt Mladin saw his series lead handed over to team mate Aaron Yates when Maladin's 200 horsepower Yoshimura Suzuki"
i dont follow racing series very closely (racing bores me).. but i am of the impression that most of the formula bikes, even if they have to have production displacement and frame, have very highly tuned engines beyond regular factory spec, full titanium exhaust, boxed swingarm, etc etc. correct me if i'm wrong (link above found by quick google search, i am sure i could find more..)
Yoshimura Suzuki livery, the limited edition GSX-R1000 accurately replicates the look of Mladin's championship winning machine
LOOK of his championship winning machine. most of the SBK bikes are putting out 190+hp, or even 200+. compared to the 150-160 of factory oem stuff.. yea.. kinda apples and oranges.
those numbers seem kinda high to me. 180+mph takes some good aero on any vehicle.. i dont tend to assume camaros with even 600+rwhp can easily touch 200mph
as far as miatas, i've topped a few out (or nearly so) in my day, around 115.. none were 6spds though, so either you have a 6spd, or a well modded 5spd.
power, gearing, aero..
production sportbike? or production 1000cc sportbike? if the question is the former, both the busa and the zx12 will do it, not to mention more rare bikes that may not be classified as production numbered. in the "common 1000cc" category, the gix and r1 will both rub pretty close to 180 after correction.. maybe low 170's, i'd guess, which will read closer to 185-190 on the speedo. the 98-01 r1's will do 187 indicated, the 02-03 perhaps a tad more, and the 04 should do even better given the ram air, etc. now, how that indicated number corrects out is somewhat subjective.. imo 185 on most 1kcc bikes is around 170 corrected. drop a few teeth in back, add a few mods, most any 1000cc 4cyl on the market will do 180. however.. verrrrrrrry few people have any business breaking 100mph on a bike. i've seen a lot of people come and go, in my time of riding, and most of the ones who have gone, had no reason for being on a bike to begin with. stick to wrecking cages, people, bikes accellerate the natural selection curve a bit too quickly.
certainly not. 400lbs is a ton of weight, even in the sport-luxury end of the scale. that would dratsically mess up handling, braking, and accelleration.
180+mph is scary enough, even for well disciplined drivers/riders, heh. and as far as V8's.. heck, there are a lot of I-6's and even 4cyls making that kinda power. course, it's not very streetable, FACTORY power.. but beggers cant be choosers.
$1500 is about the entry price for DLP HD projectors (retail), iirc. a $300 projector.. is not going to look any better than a $300 tv.. and might look worse.
/before/ you buy it. any of the DLP projectors should yield very nice results.
I would suggest demo'ing whatever you go with,
"Combustion like features for the price of After Effects."
honestly, in my mind, combustion and aftereffects are tied [for my uses]. I end up using AFX more often, but that's simply because of the myriad of plugins available for afx that dont exist (or that i dont own) for comb. comb is a great tool, and in some ways signifigantly more powerful than afx.. but in many ways they are just two different flavors of the same ice cream. i'm not sure what "combustion like" features you're referencing that AFX can't replicate..
in my mind, the high end video market is grossly over-inflated (price-wise) currently.. where top of the line stuff is literally 20x the price of the product beneath it that does half as well. 2k and 4k realtime editing.. very cool, but charging $100k for that software, when one could do 2k and 4k "not quite so realtime" editing in a variety of $500-1000 apps.. annoying. course, i guess they figure that if you have the money to shoot on a 2k format, you have the money to fork out for their products. if this card helps to drag some of these prices back down to earth, it wouldn't make me cry =D
my background is in video (and other IT stuff, previous to getting into video).. but recently i've also aquired several duties related to the radio station run by the music label i work for. anyway, you would be amazed how much of a PITA programming radio is.. i had never thought much about it, untill i actually had to deal with it firsthand.
if you want your hour to actually be an hour.. and be even remotely close to an hour, usually it's going to mean cutting songs while vocals are still going (which you might hear called a "hard sync", if done at the top of the hour). either you're going to randomly mix in a bunch of music from your rotation when you program each hour, and justhave it be "close" to the top of the hour (i.e. after 59 mins has elapsed, it will begin the next hour's rotation at the end of the current song), or you have to hard sync and kill the current track. oftentimes, this means fading out early on several tracks along the way to shorten the hour to the right time length. or it means very carefully picking songs so they all run their length and you get XX songs to exactly equal an hour. talk about a pita.
as far as why you hear them playing sweepers so much, i have no idea.. since mixing the songs together isn't all that hard. i can't speak for every format, but at least with PC based solutions, you set certain stuff regarding each song (for instance, the post and eom).. and the software will prettymuch do all the mixing you need for you. maybe that station just wants to say it's name a lot, haha.
the reason for the repeating schedule.. once you marked each song with the post, eom, whatever.. you build an hour block. then you build a day's scheduling with hour blocks. so, ifyou want to save effort, just repeat the same hour block a bunch of times. a smart way around this is to build unique eight hour blocks, and rotate them.. block 1 plays 3 times today.. block 2 plays 3 times tomorrow, etc. and then repeat. a local station manager told me he can get away with about 8-10 days of the same block before his listeners get hip.
a lot of times, stations use what are called "sweepers" to transition between unlike music.
rock song -- sweeper -- rnb song
sweeper is generally a short 3-10 second audio track, i,e, "you're listening to KACB, the true sound of hax0rs!"
the first reply to your comment refers to two items know commonly as post and eom. post is where the vocals start on a track (i.e. not the true beginning of a track) and eom is where the vocals fade out or the song stops and silence on the track continues.
rather than quantifying exactly how it is abusing the system, let's assume that somehow in 100% of cases, it isn't.
but, now let's also pretend i suddenly own AT&T. i now own a giant corporation, and although i don't have my MBA, i have to assume it's standard business practice when owning a giant conglomerate to attempt to close every loophole where someone might attempt to use any of your resources to get anything for free, even if it's in the form of idle entertainment from calling and monkeying around with your musicID service.
anyway, that was my reasoning, and thus my assumption for making the next call free. discourages people from calling simply to make calls they know would instantly be free, and if repition makes people even slightly more comfortable with using a new service (and thus more likely to pay for it in the future), providing you a second free call might have an added side benifit.
i like candy.
actually, in retrospect, if it was my company (which it wouldnt be, because i'm not a shrewd business person haha), i would let people have free calls in order to encourage more use of the service.. but my guess is the uptight suits at ma-bell don't feel the same way.
the "next call is free" policy, i would assume, is implemented to discourage people from abusing the system.. with music they KNOW the system can't identify. i.e. they still have to pay for a call to get their freebie.. if every call it misses on is instantly free, i am sure some drunken frat boys would be calling all night farting into the phone just to giggle at the results. or maybe not.
i disagree. when i knew nothing about linux, except how to terminal into a redhat box, a [sysadmin] friend of mine wrote down the list of stuff i would need to type in order to complete the basic tasks i had outlined (editing/creating zonefiles, restarting named service, editing httpd.conf, restarting apache, etc). after typing them several dozen times, i didn't need the cheat sheet anymore. repition makes perfect. not that my experience will necessarily be representative of dear-old grammy's.. just saying.