Okamoto has done FAR more than what is listed. First, he really did develop the original Street Fighter 2. Not to mention Final Fight. Before then, he worked at Konami and made games such as Time Pilot and Gyruss.
The thing is, Mobygames only tracks home games. Okamoto developed the ARCADE version of Street Fighter 2.
Though the omission of his Resident Evil credits is odd. He was 'general planner' on Resident Evil 1.
Mobygames isn't 100% reliable.
However, its also a good idea to ignore any pre-release specs about Sony products. As I recall, the ps2 was supposed to do something like 65 million fully textured and lit polygons. It has a hard time doing 15 million. Oh, and it doesn't even have anti-aliasing!
Personally, I'm going to wait until I see actual games running on actual consoles before I make any judgements about who will win the next generation's console war.
I don't think calling homosexuality a sin is bigoted, you may. So what--whould I be banned by law from making such a comment?
If you actually understood our laws, you would not say this. See, that wonderful Hate Propaganda part of the criminal code actually does not affect this. One of the defences for saying stuff like this is if you're expressing a religious opinion.
Read more about our laws before you shoot your mouth off. Start here.
Pray tell, oh enlightened one, about trade barriers.
Very well, lets talk about Iraq, and the oil embargo, and how the US ignores barriers whenever it feels like it. Or how America (and other countries, America isn't alone in this) backs such barriers only when it benefits corporations, not consumers or laborers.
That's easy - its FAR more compatible. My case is a good example. I have a laptop with some rather, er, odd hardware, like my Radeon 320M IGP.
The old Warty Warthog LiveCD didn't even boot - I got a black screen.
This new LiveCD worked perfectly and even detected my touchpad's on/off button! (Something no other distro I've tried has ever done.)
It worked so flawlessly, in fact, that I decided to install Ubuntu. I'm using it right now, in fact. Its just so... perfect. The default configuration is so wonderful that I've barely changed anything. (Though I did mess with the theme to make it look more like OSX and less... brown.)
I've never used a Linux distro as my main OS before. The new Ubuntu LiveCD is the only reason I've started. That's the milestone.
All active entertainment (and most passive) involves conflict. Conflict can be of many different types (emotional, ideological, etc), but the easiest to depict is physical. Thus, violent games are the most common, simply because they're the easiest to create. There are games with other types of conflicts (Purple Moon games, though very crappy, are examples of emotional conflicts.), but violence is still the predominant form. I guess we'll just have to wait and hope for innovative designers who manage to make compelling games with other forms of conflict. The all-but-disappearance of commercial adventure games is particularly sad in this light, as it was the only type of game to contain a 'man vs environment' conflict that was, for the most part, nonviolent. Judging from this, I expect that games with nonviolent conflicts will spring from the adventure genre, and from the independent game designers who keep it alive.
Dragon's Lair sucks ass as a game. It's a group experience. You memorized the moves and you played it in an arcade to amaze and impress the people who couldn't finish it. At the end, everyone cheered, patted you on the back, shook your hand and shit like that.
Wow, that sounds a lot like one of the most popular arcade games of today. Can anyone else see the similarities between Dragon's Lair and Dance Dance Revolution (or any of those other rhythm games)?
[sarcasm]Yes, because mixing the intense storylines and vivid art styles of japanese rpgs with nonlinear western-style mechanics (like those of Fallout) would be such a horrible thing...[/sarcasm]
(Though some people may argue that we already have a game like this... called Planescape: Torment)
...push the rpgs coming out into a new frontier...
You mean like western RPGs have been doing since the 80s? RPGs such as Wizardry, Fallout, and even KOTOR have had nonlinear mechanics. Its not a new concept.
You appear to be missing the point. A video made with 3D Studio Max can be more impressive graphically, yes, but it doesn't show any coding skills whatsoever. Programming something like a 64k demo (such as one with a realtime raytracer) with good graphics and nice audio is a much bigger feat than just rendering something in 3D Studio Max.
While its incredibly unlikely that EA would ever do this, it would be wonderful to see a collection of Ultima illustrations and other historical bits. There's certainly a lot that the public has never seen firsthand and only heard about through 'anonymous sources'... the original plot of Serpent Isle, for example. I'd certainly buy such a book in an instant.
Canada is the most repressive developed nation in the world, from the perspective of free speech.
Does the DMCA mean anything to you? Guess what! We don't have an equivalent. (Yet...)
Their citizens haven't legal access to foreign media sources
I doubt you've ever been here. I get CNN, Al-Jazeera, Fox, PBS, and many more. In fact, most television stations here are not Canadian. I challenge you to find ANYTHING that would back up your statement.
...and they're subject to some of the most onerous speech restriction in the western world.
Actually, we do have more speech restrictions than Americans. I'd hardly call them onerous, though. At least, when it comes to hate speech. As I mentioned earlier, we don't have a DMCA to mess with other forms of speech.
Here's the section of our Criminal Code that deals with the subject of hate speech.
Bill C-250, which some people on here have been wailing about, makes a single change to the Criminal Code: it adds "or sexual orientation." to subsection 4 of section 318.
Contrary to the beliefs of tinfoil hate (sic) people, this does not muzzle religion, because subsection 3 of section 319 states that "no person shall be convicted of an offence if,... in good faith, he expressed or attempted to establish by argument an opinion on a religious subject." It also does not prevent public debate over gay rights, because "no person shall be convicted of an offence if... the statements were relevant to any subject of public interest, the discussion of which was for the public benefit, and if on reasonable grounds he believed them to be true." The only stipulation in there that might prevent opposing arguments is that a person's statements must be true.
Okamoto has done FAR more than what is listed. First, he really did develop the original Street Fighter 2. Not to mention Final Fight. Before then, he worked at Konami and made games such as Time Pilot and Gyruss. The thing is, Mobygames only tracks home games. Okamoto developed the ARCADE version of Street Fighter 2. Though the omission of his Resident Evil credits is odd. He was 'general planner' on Resident Evil 1. Mobygames isn't 100% reliable.
I'm inclined to agree.
However, its also a good idea to ignore any pre-release specs about Sony products. As I recall, the ps2 was supposed to do something like 65 million fully textured and lit polygons. It has a hard time doing 15 million. Oh, and it doesn't even have anti-aliasing!
Personally, I'm going to wait until I see actual games running on actual consoles before I make any judgements about who will win the next generation's console war.
I don't think calling homosexuality a sin is bigoted, you may. So what--whould I be banned by law from making such a comment?
If you actually understood our laws, you would not say this. See, that wonderful Hate Propaganda part of the criminal code actually does not affect this. One of the defences for saying stuff like this is if you're expressing a religious opinion.
Read more about our laws before you shoot your mouth off. Start here.
Pray tell, oh enlightened one, about trade barriers.
Very well, lets talk about Iraq, and the oil embargo, and how the US ignores barriers whenever it feels like it. Or how America (and other countries, America isn't alone in this) backs such barriers only when it benefits corporations, not consumers or laborers.
You forgot the softwood lumber tariffs, which both the WTO and NAFTA have ruled are illegal. And the US is considering raising the duty!
That's easy - its FAR more compatible. My case is a good example. I have a laptop with some rather, er, odd hardware, like my Radeon 320M IGP.
The old Warty Warthog LiveCD didn't even boot - I got a black screen.
This new LiveCD worked perfectly and even detected my touchpad's on/off button! (Something no other distro I've tried has ever done.)
It worked so flawlessly, in fact, that I decided to install Ubuntu. I'm using it right now, in fact. Its just so... perfect. The default configuration is so wonderful that I've barely changed anything. (Though I did mess with the theme to make it look more like OSX and less... brown.)
I've never used a Linux distro as my main OS before. The new Ubuntu LiveCD is the only reason I've started. That's the milestone.
What kind of laptop were you using? What were the specs? For that matter, what were the specs of the other computers you used?
All active entertainment (and most passive) involves conflict. Conflict can be of many different types (emotional, ideological, etc), but the easiest to depict is physical. Thus, violent games are the most common, simply because they're the easiest to create. There are games with other types of conflicts (Purple Moon games, though very crappy, are examples of emotional conflicts.), but violence is still the predominant form. I guess we'll just have to wait and hope for innovative designers who manage to make compelling games with other forms of conflict. The all-but-disappearance of commercial adventure games is particularly sad in this light, as it was the only type of game to contain a 'man vs environment' conflict that was, for the most part, nonviolent. Judging from this, I expect that games with nonviolent conflicts will spring from the adventure genre, and from the independent game designers who keep it alive.
Dragon's Lair sucks ass as a game. It's a group experience. You memorized the moves and you played it in an arcade to amaze and impress the people who couldn't finish it. At the end, everyone cheered, patted you on the back, shook your hand and shit like that.
Wow, that sounds a lot like one of the most popular arcade games of today. Can anyone else see the similarities between Dragon's Lair and Dance Dance Revolution (or any of those other rhythm games)?
[sarcasm]Yes, because mixing the intense storylines and vivid art styles of japanese rpgs with nonlinear western-style mechanics (like those of Fallout) would be such a horrible thing...[/sarcasm]
(Though some people may argue that we already have a game like this... called Planescape: Torment)
...push the rpgs coming out into a new frontier...
You mean like western RPGs have been doing since the 80s? RPGs such as Wizardry, Fallout, and even KOTOR have had nonlinear mechanics. Its not a new concept.
You appear to be missing the point. A video made with 3D Studio Max can be more impressive graphically, yes, but it doesn't show any coding skills whatsoever. Programming something like a 64k demo (such as one with a realtime raytracer) with good graphics and nice audio is a much bigger feat than just rendering something in 3D Studio Max.
While its incredibly unlikely that EA would ever do this, it would be wonderful to see a collection of Ultima illustrations and other historical bits. There's certainly a lot that the public has never seen firsthand and only heard about through 'anonymous sources'... the original plot of Serpent Isle, for example. I'd certainly buy such a book in an instant.
Canada is the most repressive developed nation in the world, from the perspective of free speech.
...and they're subject to some of the most onerous speech restriction in the western world.
... in good faith, he expressed or attempted to establish by argument an opinion on a religious subject." It also does not prevent public debate over gay rights, because "no person shall be convicted of an offence if ... the statements were relevant to any subject of public interest, the discussion of which was for the public benefit, and if on reasonable grounds he believed them to be true." The only stipulation in there that might prevent opposing arguments is that a person's statements must be true.
Does the DMCA mean anything to you? Guess what! We don't have an equivalent. (Yet...)
Their citizens haven't legal access to foreign media sources
I doubt you've ever been here. I get CNN, Al-Jazeera, Fox, PBS, and many more. In fact, most television stations here are not Canadian. I challenge you to find ANYTHING that would back up your statement.
Actually, we do have more speech restrictions than Americans. I'd hardly call them onerous, though. At least, when it comes to hate speech. As I mentioned earlier, we don't have a DMCA to mess with other forms of speech. Here's the section of our Criminal Code that deals with the subject of hate speech.
Bill C-250, which some people on here have been wailing about, makes a single change to the Criminal Code: it adds "or sexual orientation." to subsection 4 of section 318.
Contrary to the beliefs of tinfoil hate (sic) people, this does not muzzle religion, because subsection 3 of section 319 states that "no person shall be convicted of an offence if,