I just wish it was 40k, not Fantasy. 40k would work at least as well for an RPG and would give us a break from all this Tolkienesque fantasy stuff MMOs are loaded with. Swords and sorcery are nice but sometimes you just want to toast some heretics with a flamethrower.
This channel took about 20 blocks for me, the system has some 2100 blocks (of user-manageable memory) in total. It has a hard limit of 48 channels I think and there are five or so channels preinstalled on the thing.
Don't play MMORPGs if you don't like repetition. There's literally thousands of other games coming out every year. Is it so hard to look for a game where you don't have to repeat the same content over and over again instead of playing a repetitive game with others and pissing those others off by behaving in an unacceptable way?
Just because it's not written down doesn't mean it's not a social rule. Bribing someone with real money to give you an advantage in a game will make the other players angry. In MMOGs making people angry gets you banned.
I think the last bit is the important part, you're playing a game where a rule is "don't use your real money to influence the game". If you played Settlers of Catan with friends and your negotiation involved e.g. "I give you a dollar for that wool" you'd find yourself thrown out quickly.
That kind of money still falls under government regulation. The big difference is that if Blizzard wants to increase a player's account by 40 gold they can while a real bank couldn't just increase the number on your account (they have to subract it elsewhere).
The Sims kept selling long after its graphics were outdated. If graphics were so important the sales would have dropped to near zero within six months.
GTA looks bad even for a renderware game. There's nothing pretty about it. Certainly nowhere close to being the prettiest game on the system.
Animal Crossing was a port of an N64 game. As you'd expect its graphics are about on par for the N64. Except it was released on the Gamecube.
And, if you want to consider Hot Coffee, all forms of out-of-spec system states including memory corruption, overflow exploits and any form of code injection with all possible sets of data injected.
The constitution of the United States of America does not support any form of rating and the restrictions on porn were only possible through very creative loopholes which can't be applied to games. If you want legally binding ratings you have to change the constitution to allow them. Without such a change it's not possible to introduce legally binding ratings on videogames or any other media, no matter how much everyone wants them.
Dunno but Animal Crossing got rated in Germany which does require going through all content in a game. I think they just demand a testing build that allows easier access to such content. If the test build and final build differ in content the rating is revoked (see e.g. Far Cry).
Except this time IBM is actually intending to put that chip into computers and even some embedded systems (with less SPUs active). This thing may have a chance in some markets although home computers won't be one of them.
The 360 also costs much less in Japan (less than 300$ for the premium, IIRC). Same for the Wii but at least we're getting Wii Sports bundled with it. More expensive games are awful, it'ws not like 60€ isn't already more than the 50$ they charge in the US, why did they need to increase prices AGAIN?
Heh, that reminds me of Star Crusader, an old, Wing Commander-esque game with a heavily branching plot (you could even become a traitor, fight for the other side and kill all your former friends), some recon missions with a stealth craft where you constantly had to watch your EM noise level (and indeed including scanning an enemy space station) and "unlock" new ships by either gathering ressources with your secondary units (you could send a second group of pilots on a separate mission that included ressource gathering or even a second chance at completing your mission) or just capturing one. It didn't even make a mission fail automatically if you leave in the middle (or had to use an escape pod because your ship exploded), there was always a good chance that your wingmen would complete it without you. There's a lot of stuff in this game that I haven't seen in any game after it.
Graphics sell. Games with poor graphics don't sell. Customer's perceptions of what makes good graphics go up every year.
Bull. Games can sell well without great graphics if they got other things right. Would you call The Sims, GTA or Animal Crossing a pinnacle of graphics? Hell, games don't need to do anything right except for marketing, look at Enter The Matrix.
It's more expensive to do (3d means a lot more code and more complicated level data) and you can't send your pixel artists to work on it. Many teams that still make 2d games are used to pixel art and would need a restructuring to output 3d art.
Also Sony didn't reject 2d games in Japan or Europe and many 2d-only games were also Japan-only.
I think you man Descent, not Decent. Though Descent was indeed a decent game. If more people played Descent in their childhood they wouldn't get nausea from moving around in an FPS anymore.
I just wish it was 40k, not Fantasy. 40k would work at least as well for an RPG and would give us a break from all this Tolkienesque fantasy stuff MMOs are loaded with. Swords and sorcery are nice but sometimes you just want to toast some heretics with a flamethrower.
This channel took about 20 blocks for me, the system has some 2100 blocks (of user-manageable memory) in total. It has a hard limit of 48 channels I think and there are five or so channels preinstalled on the thing.
RTFM, you're limited to registering 6 Miis.
I'm currently 290 meters away from popular opinion. What the heck does that mean?
You get modded up on Slashdot?
Which MMOGs don't involve unnecessary repetition?
Second Life?
Or why is unnecessary repetition inherent in MMOGs?
Because making a game you play for months without involving repetition is way too expensive?
Don't play MMORPGs if you don't like repetition. There's literally thousands of other games coming out every year. Is it so hard to look for a game where you don't have to repeat the same content over and over again instead of playing a repetitive game with others and pissing those others off by behaving in an unacceptable way?
Just because it's not written down doesn't mean it's not a social rule. Bribing someone with real money to give you an advantage in a game will make the other players angry. In MMOGs making people angry gets you banned.
I think the last bit is the important part, you're playing a game where a rule is "don't use your real money to influence the game". If you played Settlers of Catan with friends and your negotiation involved e.g. "I give you a dollar for that wool" you'd find yourself thrown out quickly.
That kind of money still falls under government regulation. The big difference is that if Blizzard wants to increase a player's account by 40 gold they can while a real bank couldn't just increase the number on your account (they have to subract it elsewhere).
The Sims kept selling long after its graphics were outdated. If graphics were so important the sales would have dropped to near zero within six months.
GTA looks bad even for a renderware game. There's nothing pretty about it. Certainly nowhere close to being the prettiest game on the system.
Animal Crossing was a port of an N64 game. As you'd expect its graphics are about on par for the N64. Except it was released on the Gamecube.
And, if you want to consider Hot Coffee, all forms of out-of-spec system states including memory corruption, overflow exploits and any form of code injection with all possible sets of data injected.
The constitution of the United States of America does not support any form of rating and the restrictions on porn were only possible through very creative loopholes which can't be applied to games. If you want legally binding ratings you have to change the constitution to allow them. Without such a change it's not possible to introduce legally binding ratings on videogames or any other media, no matter how much everyone wants them.
Hand the testers ESRB membership badges?
Dunno but Animal Crossing got rated in Germany which does require going through all content in a game. I think they just demand a testing build that allows easier access to such content. If the test build and final build differ in content the rating is revoked (see e.g. Far Cry).
Except this time IBM is actually intending to put that chip into computers and even some embedded systems (with less SPUs active). This thing may have a chance in some markets although home computers won't be one of them.
The 360 also costs much less in Japan (less than 300$ for the premium, IIRC). Same for the Wii but at least we're getting Wii Sports bundled with it. More expensive games are awful, it'ws not like 60€ isn't already more than the 50$ they charge in the US, why did they need to increase prices AGAIN?
Heh, that reminds me of Star Crusader, an old, Wing Commander-esque game with a heavily branching plot (you could even become a traitor, fight for the other side and kill all your former friends), some recon missions with a stealth craft where you constantly had to watch your EM noise level (and indeed including scanning an enemy space station) and "unlock" new ships by either gathering ressources with your secondary units (you could send a second group of pilots on a separate mission that included ressource gathering or even a second chance at completing your mission) or just capturing one. It didn't even make a mission fail automatically if you leave in the middle (or had to use an escape pod because your ship exploded), there was always a good chance that your wingmen would complete it without you. There's a lot of stuff in this game that I haven't seen in any game after it.
Graphics sell. Games with poor graphics don't sell. Customer's perceptions of what makes good graphics go up every year.
Bull. Games can sell well without great graphics if they got other things right. Would you call The Sims, GTA or Animal Crossing a pinnacle of graphics? Hell, games don't need to do anything right except for marketing, look at Enter The Matrix.
It's more expensive to do (3d means a lot more code and more complicated level data) and you can't send your pixel artists to work on it. Many teams that still make 2d games are used to pixel art and would need a restructuring to output 3d art.
Also Sony didn't reject 2d games in Japan or Europe and many 2d-only games were also Japan-only.
I think you man Descent, not Decent. Though Descent was indeed a decent game. If more people played Descent in their childhood they wouldn't get nausea from moving around in an FPS anymore.
Naah, the movie was just a plot by the Soviets to both take American money and destroy American creativity.
The diabolical Doctor Copyright
Which coincidentally shortens to DC...
You don't understand the Time Cube, do you?
Eh, the companies would just complain about trademark infringement.
Britney Spears isn't enough evidence?