You're incorrectly relating work and money. Consider a fast food employee and an executive. They may work similar hours, but their pay is going to be significantly different because of their job. This shows that effort is not the only factor influencing compensation.
Well, consider this: a movie ticket sells in the vicinity of $10 for ~2hrs of entertainment. A game that sells for $50 and you play for 10hrs is then equivalent in terms of dollar per hour of entertainment. Although purchasing a game is a bigger outlay at the beginning, comparatively, in the long run it is quite reasonable.
Well, hopefully these competing products will force the bigger sports developers to improve their products. The sports genre has to some extent stagnated, with only incremental updates being issued each year. Only occasionally does something dramatic occur, like a upgrade of the game engine.
You're incorrectly relating work and money. Consider a fast food employee and an executive. They may work similar hours, but their pay is going to be significantly different because of their job. This shows that effort is not the only factor influencing compensation.
Well, consider this: a movie ticket sells in the vicinity of $10 for ~2hrs of entertainment. A game that sells for $50 and you play for 10hrs is then equivalent in terms of dollar per hour of entertainment. Although purchasing a game is a bigger outlay at the beginning, comparatively, in the long run it is quite reasonable.
Well, hopefully these competing products will force the bigger sports developers to improve their products. The sports genre has to some extent stagnated, with only incremental updates being issued each year. Only occasionally does something dramatic occur, like a upgrade of the game engine.
I just hope that buggy has headlights :)
Now that somebody has (kindly) taken down their DNS server, let us do our part and slashdot their web server :)