You would probably be better running freedos inside a VM (qemu, vitualbox, vmware, etc) for that stuff. If you have one, a live copy of DOS would work too.
Just remember that DOS didn't idle the CPU. So your VM will be pegged at 100% usage. (There's a TSR called dosidle that solves this)
God. Remember TSRs? I remember fighting to get every last bit of conventional memory, and having trouble getting more than 520kb free.
I'm tempted to just leave Slashdot. I'm sick of the bullshit. A good portion is the changes (and you know, you can file bug reports here), but a lot of angst comes from idiots and trolls.
Other games are just as easy to de-steam. The ones that are hard are those that are steam-only, like valve releases.
UT3 for instance. Just manually extract the.exe's and.dll's from the latest patch, and overwrite the steam ones with them. UT3, bought and downloaded through Steam, but runs without Steam. (You do need your CD key though. Steam gives you this when you buy it)
That seems to be a 'ssh' specific option. One would probably have to use something like putty, since cygwin is a bit heavy to sneak onto school computers.
Is this true? I've just stripped the CSS as a matter of course when making my backups. I also strip out PUOs and all that other bullshit too. Can't say I've ever tried to make a straight copy.
I don't mean to be rude, but SSH tunnels and proxies are not that hard to handle, once you know that the tools exist.
I think the harder part is having a good server to use them on... but even then there are things you can use.
That's the problem. The information to bypass these blocks isn't hard to grasp - it's hard to find.
In an effort to help this, my solution:
SSH out to home or a free shell account. Tunnel the ports as needed. Use tinyproxy on the remote end, and set your browser to use this proxy through the tunnel.
Put a few capacitors and inductors on that and it does magically 'clean' the power. It does this by giving 60hz a bandpass filter, so extra frequencies don't pass through.
Why isn't the compiler theory concentrating on how to automate this (if possible)?
Compilers do parallelize when possible. It's usually not possible without intervention by the programmer.
I think he's wondering why more effort isn't being spent on getting the compiler to do it more intelligently. I don't know whether or not that is happening, I'm not in the industry.
Arch has. But there is nothing called "Stable" in Arch:)
I'm not sure I would call Arch mainstream. I lump it in the same pile as Slackware/Slamd64 (being a user of those myself, this is not an insult at all)
Hmm... interesting idea. An inductance charger, and a clear skin sealing the whole thing. Why does it NEED to be open to the environment? (aside from the ports).
I think we need to work on an inductance USB port:D
Why do these things have to be wireless?
It's a shame that buildings don't come with intercoms.
If your or your neighbor's microwave causes much interference, have it checked out
Who do you call about this sort of thing?
Slashcode is /.
You would probably be better running freedos inside a VM (qemu, vitualbox, vmware, etc) for that stuff. If you have one, a live copy of DOS would work too.
Just remember that DOS didn't idle the CPU. So your VM will be pegged at 100% usage. (There's a TSR called dosidle that solves this)
God. Remember TSRs? I remember fighting to get every last bit of conventional memory, and having trouble getting more than 520kb free.
Born in '86. First "PC" game was Doom, on DOS. I forget what version.
My first games were on a TI-99 however.
I think you have your dates wrong?
Oblig: http://www.albinoblacksheep.com/flash/taters
Bah, TIE-Fighter is where it's at. We don't need to stinking shields! (both games kicked ass though!)
*KLAXON* Alpha One, INCOMING MISSILE!
http://sourceforge.net/tracker/?group_id=4421&atid=104421
If you hate it, start filing bugs.
I'm tempted to just leave Slashdot. I'm sick of the bullshit. A good portion is the changes (and you know, you can file bug reports here), but a lot of angst comes from idiots and trolls.
Right. Adblock, noscript, (and the redundant flashblock... and adblock rule will do this) SLOWS firefox down.
You haven't been on the internet very long, have you?
Other games are just as easy to de-steam. The ones that are hard are those that are steam-only, like valve releases.
UT3 for instance. Just manually extract the .exe's and .dll's from the latest patch, and overwrite the steam ones with them. UT3, bought and downloaded through Steam, but runs without Steam. (You do need your CD key though. Steam gives you this when you buy it)
That seems to be a 'ssh' specific option. One would probably have to use something like putty, since cygwin is a bit heavy to sneak onto school computers.
I'm glad that BS is behind me now.
Is this true? I've just stripped the CSS as a matter of course when making my backups. I also strip out PUOs and all that other bullshit too. Can't say I've ever tried to make a straight copy.
I don't mean to be rude, but SSH tunnels and proxies are not that hard to handle, once you know that the tools exist.
I think the harder part is having a good server to use them on... but even then there are things you can use.
That's the problem. The information to bypass these blocks isn't hard to grasp - it's hard to find.
In an effort to help this, my solution:
SSH out to home or a free shell account. Tunnel the ports as needed. Use tinyproxy on the remote end, and set your browser to use this proxy through the tunnel.
What's in this magical power bar?
Put a few capacitors and inductors on that and it does magically 'clean' the power. It does this by giving 60hz a bandpass filter, so extra frequencies don't pass through.
Note that the price is not my point.
I honestly think you are reading more into my post(s) than I wrote.
There was. But it got dropped to focus work on other things. I think the focus is again turning, however.
That's what I just said. Memory is storage.
Why isn't the compiler theory concentrating on how to automate this (if possible)?
Compilers do parallelize when possible. It's usually not possible without intervention by the programmer.
I think he's wondering why more effort isn't being spent on getting the compiler to do it more intelligently. I don't know whether or not that is happening, I'm not in the industry.
Once upon a time, the core(s) were the bottleneck.
Once the storage bogeyman is taken care of (as I'm sure it will eventually) what will be the new bottleneck?
This is the nature of the beast. Kill one, and more take it's place.
The guy knows what he is doing, too. If you haven't, I suggest reading his paper:
http://people.redhat.com/drepper/cpumemory.pdf
Arch has. But there is nothing called "Stable" in Arch :)
I'm not sure I would call Arch mainstream. I lump it in the same pile as Slackware/Slamd64 (being a user of those myself, this is not an insult at all)
I was under the impression that Amazon provided the 3G coverage
Hmm... interesting idea. An inductance charger, and a clear skin sealing the whole thing. Why does it NEED to be open to the environment? (aside from the ports).
I think we need to work on an inductance USB port :D
I've got a nice 40mb reference on the TCP/IP suite. I'm not even sure I can email a PDF that large.