No, conservatives would have the friendly characters saying we must undertake a pre-emptive strike agains the bad guys, and the people urging the peaceful way would be portrayed as weak and unwilling to do what is necessary. (The "monsters" aren't actual monsters, just people who like violence and are portrayed that way).
But, they are producing an optimizing compiler for the INTEL chip. Never claimed it optimized for AMD, or anything else
If you read their pages, they say it produces code that exploits the SSE extensions for IA-32 processors. IA-32 is what we call x86, it's the processor architecture, and includes intel, amd and those via embedded ones, probably some others too. Intel's claim has been that their compiler produces the best code for the processor architecture.
RTFPage you link to. The compiler "exploits the Intel® MMX technology and streaming-SIMD-extensions (SSE/SSE2/SSE3) for IA-32 processors". (My emphasis). IA-32 is the processor architecture, AMD cpus are IA-32. They have the extensions, so the compiler as advertised should produce code that exploits them.
The code checks for genuine intel, then if it is checks for sse support, then does sse code if the processor says it supports it. But the check for genuine intel is superfluous in this case - the correct thing to do is just check for sse support. If the processor says it supports sse, you should chuck sse code at it.
I can appreciate a good story, but I appreciate a well-written one more. Harry Potter is a guilty pleasure, like the trashy cyberpunk novels I sometimes read. A book which expands your vocabulary, makes good use of metaphor, and so on, while having a good story, is far more enjoyable than a simple good story alone.
At the moment I'd very much recommend China Mièville (sp?). Fantasy races, but a dark, industrial, almost post-apocalyptic setting. Very very good.
It's very much a RAM-limited engine, because it relies on keeping the objects that affect you in memory. The renderer is performing fine on the graphics hardware and would be fine on the GF2, try turning down the view distance and the distance away that the AI considers things (can't remember exactly what it's called) and then the graphics card will have more effect. Or slap another gig of ram in there assuming you can afford to.
I prefer "on the rails" to a certain extent. The fact is, normal life is, by and large, dull. A game where the plot is what you make it ends up having a relatively dull plot. Games are meant to be an escape from reality, not a reflection of it. You say it's like a movie as if that were a bad thing. Movies are entertaining, mostly because they're not random, they have a well done script and a plot that draws you in. Being the hero is a good experience, but only when there is a hero, when there is heroic stuff to do. With Morrowind, you're completely free to do anything, yes - just like you are in real life. I didn't start playing the game to go into another world just like this one, I play to have an entertaining experience.
No, the data was what was *wrong* with morrowind. The engine was fine - sure it leaked memory like a sieve but as an actual engine it was great. I've seen people in the newsgroups say the best way to do TES 4 would be for Bethesda to use exactly the same engine (the hardware will have caught up to it by then) and just make a new set of datafiles. Partly they want better models and textures, but there's also problems with the gameplay.
Morrowind failed because it was too open-ended. Daggerfall had that problem too, but the main quest was quite obvious at least for much of it. With Morrowind, much of the gameplay consists of literally wandering around looking for something to do. It might be realistic, but it isn't fun.
Games need a certain level of linearity. I remember the developers of Jedi Knight saying they'd chosen to make a linear game because making one good story is a lot easier than a branching story that probably wouldn't be very good anyway. A game and particularly an FPS isn't the most accurate possible simulation of real life, it's an entertainment medium. A game that puts you in a movie script with monsters to kill, people to talk to and a princess to save can be more enjoyable than a game that says "you can do anything", which ends up meaning there's nothing that feels like you're doing what you should.
I don't mind them speeding things up, but what I object to is the getting rid of due process that often goes along with that. Fast-track the warrants, fine - but you sure as hell better not give them until the FBI has shown reasonable suspicion.
This *isn't* a successor. It's a little improvement. Not big changes, just a few things that should be touched up. A maintenance release, if you will. And it's a good idea. We've used it for long enough that we know a lot of the annoyances. Experienced programmers work around them, but it would be better to get rid of them.
I just hope it gets an implementation in my lifetime, given how I still can't find a C99 compiler. (Gcc breaks when you try and call functions with complex numbers)
You can write c++ programs without once having to use the word "class". Try doing that in java. And if you try further to write non-OO stuff, you'll have all sorts of problems with static and non-static contexts - I know, I've tried it. Java really does force OO on you.
Don't they collect it themselves, under government authority, in order to be independent?
Nah, OS/2's got you beat. When did you last see a patch for OS/2? People said it was massively over-designed, but it's paying off.
It's called Intel. Not a standards body as such, but they publish a standard, just like Adobe isn't a standards body but pdf is a standard.
Is there really a place for fast food? I find I feel guilty about getting a microwave prepackaged burger rather than cooking a proper meal.
Why? If people will buy it at 67% markup, why not sell it there?
No, conservatives would have the friendly characters saying we must undertake a pre-emptive strike agains the bad guys, and the people urging the peaceful way would be portrayed as weak and unwilling to do what is necessary. (The "monsters" aren't actual monsters, just people who like violence and are portrayed that way).
One thing I wonder, since this has been going on for some time, why doesn't AMD release some processors that report themselves as being GenuineIntel?
If you read their pages, they say it produces code that exploits the SSE extensions for IA-32 processors. IA-32 is what we call x86, it's the processor architecture, and includes intel, amd and those via embedded ones, probably some others too. Intel's claim has been that their compiler produces the best code for the processor architecture.
RTFPage you link to. The compiler "exploits the Intel® MMX technology and streaming-SIMD-extensions (SSE/SSE2/SSE3) for IA-32 processors". (My emphasis). IA-32 is the processor architecture, AMD cpus are IA-32. They have the extensions, so the compiler as advertised should produce code that exploits them.
They sell it as "the fastest compiler for x86 systems". It should work on any x86 system.
The code checks for genuine intel, then if it is checks for sse support, then does sse code if the processor says it supports it. But the check for genuine intel is superfluous in this case - the correct thing to do is just check for sse support. If the processor says it supports sse, you should chuck sse code at it.
You're new here, aren't you?
Just out of interest, if they're going to sell that quickly why knock 40% off?
24 hours? The last one only took 40 minutes. I'll be disappointed if this one isn't out there in 10.
At the moment I'd very much recommend China Mièville (sp?). Fantasy races, but a dark, industrial, almost post-apocalyptic setting. Very very good.
It's very much a RAM-limited engine, because it relies on keeping the objects that affect you in memory. The renderer is performing fine on the graphics hardware and would be fine on the GF2, try turning down the view distance and the distance away that the AI considers things (can't remember exactly what it's called) and then the graphics card will have more effect. Or slap another gig of ram in there assuming you can afford to.
It sold largely because it was a sequel to the awesome daggerfall. In what it set out to do, rather than in a commercial sense, it failed.
I prefer "on the rails" to a certain extent. The fact is, normal life is, by and large, dull. A game where the plot is what you make it ends up having a relatively dull plot. Games are meant to be an escape from reality, not a reflection of it. You say it's like a movie as if that were a bad thing. Movies are entertaining, mostly because they're not random, they have a well done script and a plot that draws you in. Being the hero is a good experience, but only when there is a hero, when there is heroic stuff to do. With Morrowind, you're completely free to do anything, yes - just like you are in real life. I didn't start playing the game to go into another world just like this one, I play to have an entertaining experience.
Will it still work with a standard wireless router like the one I have in front of me?
Morrowind failed because it was too open-ended. Daggerfall had that problem too, but the main quest was quite obvious at least for much of it. With Morrowind, much of the gameplay consists of literally wandering around looking for something to do. It might be realistic, but it isn't fun.
Games need a certain level of linearity. I remember the developers of Jedi Knight saying they'd chosen to make a linear game because making one good story is a lot easier than a branching story that probably wouldn't be very good anyway. A game and particularly an FPS isn't the most accurate possible simulation of real life, it's an entertainment medium. A game that puts you in a movie script with monsters to kill, people to talk to and a princess to save can be more enjoyable than a game that says "you can do anything", which ends up meaning there's nothing that feels like you're doing what you should.
I don't mind them speeding things up, but what I object to is the getting rid of due process that often goes along with that. Fast-track the warrants, fine - but you sure as hell better not give them until the FBI has shown reasonable suspicion.
My thoughts exactly. I have yet to see a java program that wouldn't be better done in C++ (for speed) or python (for ease of coding).
And have our programs look like ass everywhere? Seriously, GUI is an os-specific thing and belongs in OS-specific libraries.
I just hope it gets an implementation in my lifetime, given how I still can't find a C99 compiler. (Gcc breaks when you try and call functions with complex numbers)
You can write c++ programs without once having to use the word "class". Try doing that in java. And if you try further to write non-OO stuff, you'll have all sorts of problems with static and non-static contexts - I know, I've tried it. Java really does force OO on you.