I haven't really seen much reason to lable nintendo as an evil company.. what did I miss?
If I'd fault them for ANYthing, it's for not growing up with us (children of the 80s), and instead decided to remain largely for children. We were ready to get nintento tatoos at one point, but they took the disney angle instead.
perhaps not so unique, but definetly long thought-ought and documented. the back section of his mangas where all the asterix's are explained are often 10-20 pages. GITS and ORION especially.
for me, will always be "hell comes to frogtown" starring rowdy roddy piper as the last man on earth...maybe disney's black hole.. (not trolling, i just hated the monotonous music)
-g
open-source p2p emf broadcasting! spammageddon!
on
Spectrum as Property
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· Score: 1
FUNK yeah i'm ready for it! imagine how it could be applied...
ham radio meets irc meets gnutella. (god save us by advancing the technologies to filter social signal-to-noise like slashdot ratings, for such a technology would be spammageddon.) there could be a wireless equivalent of shouting "we need a couple people for backyard baseball" to a virtual stadium of people who are looking for things to do. (This differs from today's internet in that it is still directly tied to physical location.)
ISPs could be come obsolete with a 100$ pci card / software investment in dense enough locations (...eventually... gnutella was a great first venture into familiarity with highly unpredictable node-clouds, i think we have lots more to learn though) I doubt legislation would ever rise to meet this potential though, there's too much legislation on providing services, exactly what will kill local wifi voip providers as soon as they become a threat to big business.
a cheap, wireless, distributed system of microphones and speakers around a club that raise or lower the music dynamically in different spaces based on conversation noise. crap, throw in speech-recognition and word-triggering and it's big brother in '06.
true VR requires neural interfacing, sex ensues
on
Walking In A VR Future
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· Score: 1, Interesting
I've wondered for quite some time now if it's possible to acheive the heights of VR without hacking into our nervous systems. How can one possibly acheive dynamic programmed texture, temperature, and 3d-shape/location?
This tiles approach is the first I've seen in a while that doesn't take a glove/bodysuit angle. Suits are a dead-end, for physics demand a person leaning on a virtual wall falls over, no matter how hard the suit he's wearing pushes against his hand. I don't see how moving tiles could ever be extrapolated into a truly dynamic environment either, though floors and walls are a fun start.
One thing's for sure, sex will be the #1 driving force behind true VR's eventual existence, and I, for one, welcome my playboy mansion matrix.
If our president, whom we elect and pay, speaks IN AN OFFICIAL CAPACITY for even a sentence on any non-classified subject, I claim partial property of the broadcast rights as an investor.
I'd be curious if anyone thinks this is a worthwhile analogy:
People with technical degrees are akin to cowboys whereas people with collegiate degrees are akin to horse doctors. A horse doctor knows all about the THEORY of horses, and has a huge leg up on handling horse X, but the cowboy knows his own horse far better than the doctor does. The doctor can cure the horse's stomache-ache far better than cowboy can, and the cowboy can ride the horse far better than the doctor can. It's the classic duality of theory/practicality, or how vs why.
i beleive 'why' is more impressive, but 'how' has a better success rate ^_-
-g
I'm schocked to read how this is being slammed. True enough, it may well be more japanese cutesy-ness than anything else, but I see lots of potential here, and I'm surprised no UI designers have chimed in with wisdom.
I submit there are several valid views of just what makes for driving, including position relative to the road, position relative to other cars, and laugh or not, a social view is just as valid. The phrases "sunday driver" or "minivan mom" attest to it.
My current home is a decent example. Each area has their own unique bad-driving style, and I blame Milwaukee's on having frequent freeway exits on both the right and left sides. The classic "fastest on the left, slowest on the right" school of driving totally fails here, and the problem results in all lanes being a mix of people who want to drive fast, and people who want to drive slow....and nothing but being able to pick them out ahead of time can really help. We already do a great job of this; beyond even assessing the type of car, there is almost a posture that can be seen from afar: someone looking for a turn, someone looking to pass, someone not paying attention, etc. (My most loathed is people who sit at a light with no blinker on, then hold up traffic to make the turn against oncoming traffic when i could have passed on the right had i known. I only guess right about 50% of the time on those..)
I'm not saying this anthrompomorphic attempt is the answer, but I do think that posture as a signal of intention could eventually be an invaluable element of driving: it's so elementary in understanding that all mammals I can think of understand. Wouldn't it be nice to know at a glance which cars at a red light intend to get going quick, and which are just cruising?
Or perhaps we'll just hand our steering wheels over to programs like in the 4-lane-traffic simulation article of recent... I for one welcome our new transportational masters.
-evilme
I haven't really seen much reason to lable nintendo as an evil company.. what did I miss?
If I'd fault them for ANYthing, it's for not growing up with us (children of the 80s), and instead decided to remain largely for children. We were ready to get nintento tatoos at one point, but they took the disney angle instead.
-g
perhaps not so unique, but definetly long thought-ought and documented. the back section of his mangas where all the asterix's are explained are often 10-20 pages. GITS and ORION especially.
-g
for me, will always be "hell comes to frogtown" starring rowdy roddy piper as the last man on earth.
(not trolling, i just hated the monotonous music)
-g
FUNK yeah i'm ready for it!
imagine how it could be applied...
ham radio meets irc meets gnutella. (god save us by advancing the technologies to filter social signal-to-noise like slashdot ratings, for such a technology would be spammageddon.) there could be a wireless equivalent of shouting "we need a couple people for backyard baseball" to a virtual stadium of people who are looking for things to do. (This differs from today's internet in that it is still directly tied to physical location.)
ISPs could be come obsolete with a 100$ pci card / software investment in dense enough locations (...eventually... gnutella was a great first venture into familiarity with highly unpredictable node-clouds, i think we have lots more to learn though) I doubt legislation would ever rise to meet this potential though, there's too much legislation on providing services, exactly what will kill local wifi voip providers as soon as they become a threat to big business.
a cheap, wireless, distributed system of microphones and speakers around a club that raise or lower the music dynamically in different spaces based on conversation noise. crap, throw in speech-recognition and word-triggering and it's big brother in '06.
any other ideas?
-g
hack it.
I've wondered for quite some time now if it's possible to acheive the heights of VR without hacking into our nervous systems. How can one possibly acheive dynamic programmed texture, temperature, and 3d-shape/location?
This tiles approach is the first I've seen in a while that doesn't take a glove/bodysuit angle. Suits are a dead-end, for physics demand a person leaning on a virtual wall falls over, no matter how hard the suit he's wearing pushes against his hand. I don't see how moving tiles could ever be extrapolated into a truly dynamic environment either, though floors and walls are a fun start.
One thing's for sure, sex will be the #1 driving force behind true VR's eventual existence, and I, for one, welcome my playboy mansion matrix.
If our president, whom we elect and pay, speaks IN AN OFFICIAL CAPACITY for even a sentence on any non-classified subject, I claim partial property of the broadcast rights as an investor.
I'd be curious if anyone thinks this is a worthwhile analogy: People with technical degrees are akin to cowboys whereas people with collegiate degrees are akin to horse doctors. A horse doctor knows all about the THEORY of horses, and has a huge leg up on handling horse X, but the cowboy knows his own horse far better than the doctor does. The doctor can cure the horse's stomache-ache far better than cowboy can, and the cowboy can ride the horse far better than the doctor can. It's the classic duality of theory/practicality, or how vs why. i beleive 'why' is more impressive, but 'how' has a better success rate ^_- -g
I've been inside asteroids once, and the only thing worthwhile I found were some quarters...
I'm schocked to read how this is being slammed. True enough, it may well be more japanese cutesy-ness than anything else, but I see lots of potential here, and I'm surprised no UI designers have chimed in with wisdom. I submit there are several valid views of just what makes for driving, including position relative to the road, position relative to other cars, and laugh or not, a social view is just as valid. The phrases "sunday driver" or "minivan mom" attest to it. My current home is a decent example. Each area has their own unique bad-driving style, and I blame Milwaukee's on having frequent freeway exits on both the right and left sides. The classic "fastest on the left, slowest on the right" school of driving totally fails here, and the problem results in all lanes being a mix of people who want to drive fast, and people who want to drive slow. ...and nothing but being able to pick them out ahead of time can really help. We already do a great job of this; beyond even assessing the type of car, there is almost a posture that can be seen from afar: someone looking for a turn, someone looking to pass, someone not paying attention, etc. (My most loathed is people who sit at a light with no blinker on, then hold up traffic to make the turn against oncoming traffic when i could have passed on the right had i known. I only guess right about 50% of the time on those..)
I'm not saying this anthrompomorphic attempt is the answer, but I do think that posture as a signal of intention could eventually be an invaluable element of driving: it's so elementary in understanding that all mammals I can think of understand. Wouldn't it be nice to know at a glance which cars at a red light intend to get going quick, and which are just cruising?
Or perhaps we'll just hand our steering wheels over to programs like in the 4-lane-traffic simulation article of recent... I for one welcome our new transportational masters.
-evilme