"...vertical turbines can never be as efficient as horizontal (propeller style). There's a reason airplanes use horizontal propellers; they're more efficient."
Oh yeah, sure. a planet with 7.5 G's and 400 degrees celsius surface temperature, constantly hit by solar storms, ripping away any possible atmosphere and inundating it with harsh radiation.
Actually, the value of g (G * M/r^2) on that planet is a smidge over 18 m/s^2, or under 2 gees. It may be 7.5 times as massive, but it's not appreciably denser.
All of these games follow a similar premise-the player becomes the captain of an intergalactic spaceship which can be used for good or ill-it's really up to the player to decide whether to play the game as an honest trader or a voracious pirate; it's more than a little ironic that one of the biggest open source game projects is based on one of the most "open gameplay" games.
No, see, that's actually the opposite of irony. What's truly ironic about that particular example is that he spends the article articulating the thesis that open-source games are MORE innovative than closed-source, and his crown-jewel example is a CLONE of Elite, a closed-source game.
It's not that he's wrong, it's really just that he needs to learn how to present his case less dumb-assedly.
Check out http://skytran.net/ for another idea along these lines ("identical" is not too strong a word). The same off-line stations, low-passenger-count pods, grid-system, induction track, etc.
I don't know how to respond to this; what IS the appropriate response to something so baseless and incorrect? Calling you a liar is probably not quite accurate; "liar" implies some foreknowledge of the truth. I suppose saying that your statement is ignorant and false is the most charitable and correct way.
Your conception of the business model is three years old. The company retains close to 80% of its highest headcount, and is cash-flow positive (short prelude to profitability). Yes, what a hilarious joke!
Anyway, enjoy your tiny, vicious view of the world; I'm sure it brings you much happiness and love.
What the hell does TellMe do?? It sounds like a typical geek-less dotcom to me-
"Tellme helps its clients improve customer satisfaction and save millions of dollars by replacing traditional IVR and network prompters with a unified Internet-powered solution."
Huh??
This means that Tellme automates call centers. Call 800-GO-FEDEX, or 800-555-1212 (toll-free directory). Those are just two of Tellme's clients.
And how do you think Tellme does that? Built and runs a massive internet-integrated telco structure? With MBAs and VC? No. With a hard-core ops team filled with geeks of every stripe. How do you think they took a crappy speech-reco solution (Nuance), and turned it into a killer tool that actualy works? Suits? Certainly not with idiots like you.
Tellme is a "call center automation" business, not "speech recognition". Tellme utilizes speech recognition as part of its technological and business infrastructure, but to call it a speech reco company is about as accurate as calling Ford Motor Company a "tire reseller".
From http://torsatron.tripod.com/fusor/fusor.html which is an article from Analog in '98, about the Farnsworth Fusor:
I notice a few of you have gone glassy eyed on me. Trust me, this is easy. A Farnsworth-Hirsch machine is so simple it could be built as a high-school science project (though I caution that a knowledgeable advisor should be sought, and good safety practices must be followed). You will need to borrow, buy, or build some vacuum equipment, obtain a small supply of deuterium, and figure out some instruments so you can tell if it is working, but the actual reactor components are trivially simple to build, and will cost only a few cents!
The game Mindrover (http://mindrover.com) could be used to implement these ideas. The object of the game is to construct software robots that accomplish a task. You have an assortment of sensors, wires, servos, and logic units to do this. There are mechanisms for stateful behavior. It's also available for Linux.
This represents about 90% of my personal CD collection, encoded as MP3s. I've only been buying CDs for a couple years. Whether or not the musicians were properly compensated for their music which I purchased is another issue.
Oh, and for the record:
please:/mp3/doyle> find . -type f -print |grep other_peoples |wc -l
616
This functionality would be trivial with Tellme (800-555-TELL; www.tellme.com). See http://studio.tellme.com/mys tud io/showdirectory.cgi and check out the GRAFF extension (extension 47233). Something like that, or the Tellme Announcements (audio, phone-based BBS, basically) would be perfect.
While your site is undoubtably fairly physically secure, the greatest threat to your business from a government does not come via military expression, but from severing your uplinks to the world, either physically (unlikely) or legally (far easier).
Though you have redundant links to various nations (England, France Spain, US and/or Russia via satellite?), all of those nations could capitulate under sufficient pressure and block you at their routers.
How can you convince would-be customers that they don't need to fear this occurence? "World Wide Web" is a gross misnomer; international lines are few are far between.
The CAVE was invented at the University of Illinois, Chicago in the early 90s; I took my first CAVE trip in '94 at the Beckman Institute's at the University of Illinois, Urbana (NCSA's). From http://www.evl.uic.edu/EVL/VR/:
"Since the development of the CAVETM Virtual Reality Theater in 1992, EVL's major area of expertise has been the research and development of software, hardware, networking and communications tools for Virtual Reality."
At the time, it was driven by a couple of Onyx supercomputers; I'm sure it's a little beefier now. As for the experience, it was fantastic. Most of the demos were fairly static, but the illusion of true three-dimensionality was perfect; walking through a skull was fun! Also, the "falling" demo, where the viewpoint is accelerated down at 9.8 m/s^2, was enough to induce vertigo.
"...vertical turbines can never be as efficient as horizontal (propeller style). There's a reason airplanes use horizontal propellers; they're more efficient."
http://www.fanwing.com/
I think you should check your dogma.
Oh yeah, sure. a planet with 7.5 G's and 400 degrees celsius surface temperature, constantly hit by solar storms, ripping away any possible atmosphere and inundating it with harsh radiation.
Actually, the value of g (G * M/r^2) on that planet is a smidge over 18 m/s^2, or under 2 gees. It may be 7.5 times as massive, but it's not appreciably denser.
No, see, that's actually the opposite of irony. What's truly ironic about that particular example is that he spends the article articulating the thesis that open-source games are MORE innovative than closed-source, and his crown-jewel example is a CLONE of Elite, a closed-source game.
It's not that he's wrong, it's really just that he needs to learn how to present his case less dumb-assedly.
Check out http://skytran.net/ for another idea along these lines ("identical" is not too strong a word). The same off-line stations, low-passenger-count pods, grid-system, induction track, etc.
I don't know how to respond to this; what IS the appropriate response to something so baseless and incorrect? Calling you a liar is probably not quite accurate; "liar" implies some foreknowledge of the truth. I suppose saying that your statement is ignorant and false is the most charitable and correct way.
Your conception of the business model is three years old. The company retains close to 80% of its highest headcount, and is cash-flow positive (short prelude to profitability). Yes, what a hilarious joke!
Anyway, enjoy your tiny, vicious view of the world; I'm sure it brings you much happiness and love.
This means that Tellme automates call centers. Call 800-GO-FEDEX, or 800-555-1212 (toll-free directory). Those are just two of Tellme's clients.
And how do you think Tellme does that? Built and runs a massive internet-integrated telco structure? With MBAs and VC? No. With a hard-core ops team filled with geeks of every stripe. How do you think they took a crappy speech-reco solution (Nuance), and turned it into a killer tool that actualy works? Suits? Certainly not with idiots like you.
Tellme is a "call center automation" business, not "speech recognition". Tellme utilizes speech recognition as part of its technological and business infrastructure, but to call it a speech reco company is about as accurate as calling Ford Motor Company a "tire reseller".
The game Mindrover (http://mindrover.com) could be used to implement these ideas. The object of the game is to construct software robots that accomplish a task. You have an assortment of sensors, wires, servos, and logic units to do this. There are mechanisms for stateful behavior. It's also available for Linux.
please:/mp3/doyle> find . -type f -print |grep -v other_peoples |wc -l
3539
This represents about 90% of my personal CD collection, encoded as MP3s. I've only been buying CDs for a couple years. Whether or not the musicians were properly compensated for their music which I purchased is another issue.
Oh, and for the record:
please:/mp3/doyle> find . -type f -print |grep other_peoples |wc -l
616
This functionality would be trivial with Tellme (800-555-TELL; www.tellme.com). See http://studio.tellme.com/mys tud io/showdirectory.cgi and check out the GRAFF extension (extension 47233). Something like that, or the Tellme Announcements (audio, phone-based BBS, basically) would be perfect.
While your site is undoubtably fairly physically secure, the greatest threat to your business from a government does not come via military expression, but from severing your uplinks to the world, either physically (unlikely) or legally (far easier).
Though you have redundant links to various nations (England, France Spain, US and/or Russia via satellite?), all of those nations could capitulate under sufficient pressure and block you at their routers.
How can you convince would-be customers that they don't need to fear this occurence? "World Wide Web" is a gross misnomer; international lines are few are far between.
Best of luck,
Joe Doyle
At the time, it was driven by a couple of Onyx supercomputers; I'm sure it's a little beefier now. As for the experience, it was fantastic. Most of the demos were fairly static, but the illusion of true three-dimensionality was perfect; walking through a skull was fun! Also, the "falling" demo, where the viewpoint is accelerated down at 9.8 m/s^2, was enough to induce vertigo.
Joe Doyle
NebCorp