Man, I thought I'd gotten rid of all them fancy words when I went on that post-college bender... Guess I'll just have to play more GTA:SA until I can replace things like "epistemic phraseology" with "bitch-ass busta."
What was getting on my nerves was the constant random shit that you'd hear when walking/running/riding/driving/etc. A lot of it was beyond pointless, and it didn't help to establish a feel for the era/area. I'm quite sure that not all 1990s residents of Los Angelas cussed everytime they opened their mouth.
While I doubt your ability to ascertain that "not all 1990s residents of Los Angelas [sic] cussed everytime they opened their mouth," I'll state that I didn't live in LA in the '90s either, so I can't really say one way or the other. Keep in mind, though, that it's not just LA that's being represented here -- it's different ("fictionalized") suburbs or subsections of a time and a place. Sure, some things'll be exaggerated. But if you listen to enough gangsta rap from the 90s (when "G-funk" was in its infancy, getting bigger) a lot of the NPC interaction as well as what CJ says while/after shooting people seem to be consistent with how the "gangsta" life was portrayed in popular media back in the 90s.
I think it's pretty authentic. And that is what comes off as frightening and/or offensive to me -- the aggressive taunting, the constant threats. It's not gratuitious word-choice that's at fault here, but gratuitously violent/hateful phraseology.
There's a mini-game where you get a guy to trick out the car of your choice and he hooks it up with wicked hydraulics. You "hop" the car using the right analog stick when directional arrows match up to a point on the screen, and they hit to beats to a song. It's like that donkey konga game, no lie.
Man, I thought I'd gotten rid of all them fancy words when I went on that post-college bender... Guess I'll just have to play more GTA:SA until I can replace things like "epistemic phraseology" with "bitch-ass busta."
While I doubt your ability to ascertain that "not all 1990s residents of Los Angelas [sic] cussed everytime they opened their mouth," I'll state that I didn't live in LA in the '90s either, so I can't really say one way or the other. Keep in mind, though, that it's not just LA that's being represented here -- it's different ("fictionalized") suburbs or subsections of a time and a place. Sure, some things'll be exaggerated. But if you listen to enough gangsta rap from the 90s (when "G-funk" was in its infancy, getting bigger) a lot of the NPC interaction as well as what CJ says while/after shooting people seem to be consistent with how the "gangsta" life was portrayed in popular media back in the 90s.
I think it's pretty authentic. And that is what comes off as frightening and/or offensive to me -- the aggressive taunting, the constant threats. It's not gratuitious word-choice that's at fault here, but gratuitously violent/hateful phraseology.
I hope I made that last word up!
There's a mini-game where you get a guy to trick out the car of your choice and he hooks it up with wicked hydraulics. You "hop" the car using the right analog stick when directional arrows match up to a point on the screen, and they hit to beats to a song. It's like that donkey konga game, no lie.
To every wolvog, there is a raskunk. Rakunk. Whatever "Killer" was.