Leela: Didn't you have ads in the 21st century?"
Fry: Well sure, but not in our dreams. Only on TV and radio, and in magazines, and movies, and at ball games... and on buses and milk cartons and t-shirts, and bananas and written on the sky. But not in dreams, no siree.
Re:Some good points, but here's my $0.02
on
The Handheld War
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· Score: 1
Really, the higher capacity offered by PSP discs is useful more for things like long, epic RPGs with lots of cut scenes and the like. While this is a definite advantage on consoles, I don't know of anyone who would want to produce an epic RPG for a handheld. After all, it would sell better and have more freedom on a console in the first place.
You also fail to take into account the fact that handheld games are meant to be 'pick up and play', not deep, involved affairs that require load times. They should offer a quick burst of fun for when you have no console around and nothing to do. People may be willing to invest time and energy into sitting down and playing a console, but few would do the same for a handheld. Load times may make all the difference.
Yes, Grandpa. I know, back in your day they didn't even have thumbs. ;)
Leela: Didn't you have ads in the 21st century?" Fry: Well sure, but not in our dreams. Only on TV and radio, and in magazines, and movies, and at ball games... and on buses and milk cartons and t-shirts, and bananas and written on the sky. But not in dreams, no siree.
Here's the Grand List of Console RPG Cliches: http://www.project-apollo.net/text/rpg.html
Really, the higher capacity offered by PSP discs is useful more for things like long, epic RPGs with lots of cut scenes and the like. While this is a definite advantage on consoles, I don't know of anyone who would want to produce an epic RPG for a handheld. After all, it would sell better and have more freedom on a console in the first place.
You also fail to take into account the fact that handheld games are meant to be 'pick up and play', not deep, involved affairs that require load times. They should offer a quick burst of fun for when you have no console around and nothing to do. People may be willing to invest time and energy into sitting down and playing a console, but few would do the same for a handheld. Load times may make all the difference.