Slashdot Mirror


The Handheld War

The Escapist has an editorial up talking about the war currently raging in the trenches...and not the console war, for once. The new handhelds are duking it out for position, and he makes some interesting predictions. From the article: "Sony's stumble will clear the way for Nokia's N-Gage powered smartphones to be the #2 platform in handheld gaming. I see it developing into a PC-like platform. Think of it like this: Everybody has a PC. Everybody uses their PC for work and web. Some people also use it for gaming - enough people to make the PC, as a platform, the second biggest; it's the same concept with the smartphone."

66 comments

  1. Are you kidding me? by ersgameboy · · Score: 4, Insightful

    The N-Gage is basically dead and buried. Nothing will bring it back.

    1. Re:Are you kidding me? by hapwned · · Score: 1

      ...except for the millions of smartphones that play n-gage games.

    2. Re:Are you kidding me? by bleaknik · · Score: 1

      Smartphones Schmartphones. All I know is that my new phone is "Java Powered" and it takes 35 seconds to boot. My last phone took 7.

      Games or no. I want a phone that I can use in a pinch, even if I let my battery die.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    3. Re:Are you kidding me? by DarkYoshi · · Score: 1

      How DARE you use that awful N-word in my presence, young man!

  2. N-Gage? by ZephyrXero · · Score: 2, Insightful

    This might be possible for the N-Gage if it were an open platform that other phone companies used, but by it only being in certain Nokia phones the likelihood of that happening is pretty low...

    --
    "A truly wise man realizes he knows nothing."
    1. Re:N-Gage? by WasterDave · · Score: 1

      Especially given that Brew and Mobile Java have such a head start.

      --
      I write a blog now, you should be afraid.
  3. As if the N-Gage comment didn't throw me off... by sH4RD · · Score: 2, Funny

    ...this had me really going: "It's the same reason US cars are better than Japanese cars: We've been doing it longer."

    What a great joke site, that's the funniest thing I've seen all day...oh...wait...that's not a joke? Oh...sad...

    --
    WASTE - The Secure P2P
    1. Re:As if the N-Gage comment didn't throw me off... by Dont_Shoot · · Score: 1

      How long ago was this article writen? US cars were better about 30 years ago. Maybe that's what he was refering to.

      --
      Never Underestimate the Power of Stupid People in Large Groups.
    2. Re:As if the N-Gage comment didn't throw me off... by Momoru · · Score: 3, Insightful

      It's called a joke...unless you think the line before it was serious: Sony has just now produced its third console, while Microsoft is already on its 360th. That's an order of magnitude more experience.

    3. Re:As if the N-Gage comment didn't throw me off... by popcultureicon · · Score: 1

      It's called sarcasm. In case you didn't know, Microsoft hasn't shipped 360 versions of xbox yet either.

    4. Re:As if the N-Gage comment didn't throw me off... by Reorax · · Score: 4, Funny

      Yeah, it's definitely a joke. Everyone knows 360 is TWO orders of magnitude bigger than 3.

      --
      This sig is only here so people stop skipping the last lines of my posts.
    5. Re:As if the N-Gage comment didn't throw me off... by DarkYoshi · · Score: 1

      Go Honda!

      *runs from angry mob*

  4. Disparity by vethia · · Score: 4, Insightful
    The problem with the idea of using a cellphone for handheld gaming is that the best features of a cellphone aren't necessarily the best features to have in a handheld. For instance, today's most popular cellphone models are too small to make effective handhelds, and the N-Gage is too large to be a worthwhile phone. Unless it has the same level of functionality as a Sidekick, nobody's going to want to use something that clunky as a telephone.

    It's true that cellphones are tending more towards visuals and including more games, but I doubt the kind of games that cellphone users want to play are the same as the ones that handheld console owners want. Cellphone games are mostly a way to kill time, whereas most handheld gamers are looking for a little extra.

    In short: people who want to play handheld games will just buy a handheld console, and people who want to play cellphone games are content with the existing, non-N-Gage options.

    1. Re:Disparity by Dont_Shoot · · Score: 1
      I agree.

      The only type of dual function portable game device I would by is maby a Pocket PC/XBox portable. That would be cool, since I cary a Pocket PC seperate from my cell phone anyway.

      --
      Never Underestimate the Power of Stupid People in Large Groups.
  5. Okay, I have to continue my commentary... by sH4RD · · Score: 3, Insightful

    He claims that the N-Gage will succeed in the fact that it will have the largest installed user base. N-Gage game compatable phones will be purchased by people who don't care, and ignorant pundits will then claim that means it's a successful console. When can we start measuring success in games sold, not consoles? It's the games where the money is made after all...

    --
    WASTE - The Secure P2P
    1. Re:Okay, I have to continue my commentary... by CashCarSTAR · · Score: 1

      Actually, the whole point of it is that having that huge installed base, will result in people who will pick up a game or two. And the N-Gage will start getting games that are more popular on a more mainstream basis (Puzzle, platformers, etc.)

    2. Re:Okay, I have to continue my commentary... by badasscat · · Score: 1

      It's the games where the money is made after all...

      This is kind of a myth. It's only ever true for about the first year or so of any new console's existence, but plenty of systems have been profitable from a hardware standpoint on day one (the GBA SP, for example).

      It is true that most recent consoles have necessitated a period of losses in order to subsidize market share gains that would later reap profits. But this isn't always the case, nor is it really a fact that it's the system itself causing those losses - often, the retail price of the system may be greater than the cost of its parts at launch, but when you add things like R&D costs, marketing, distribution, and general overhead into the mix, the company or division responsible for producing the system loses money overall.

      There is definitely a distinction, though, between the business model of selling game systems and games vs. the business model of selling razors and blades. That's the analogy I always see but it's not a proper analogy. A better analogy, at least in this context, would be between the business model of the game industry and the business model of the auto industry (cars and gasoline). Everybody who drives needs gasoline; a car is useless without it. But that doesn't mean the car manufacturer makes all of its profits on deals made with the oil companies, with the cars sold as loss leaders. They still make profits directly on the cars, however small those profits may be (and a lot of manufacturers only make about a 0.5% profit margin on some models). Of course, they also may hold stock in or have other deals with oil companies and gasoline stations, so they make money both ways.

      The PSP is likely the only system on the market - handheld or otherwise - that is not directly profitable in and of itself right now. (That doesn't mean those profits are necessarily enough to overcome deficits created by other inefficiencies at a company, it just means each sale of hardware alone more than pays for itself.)

    3. Re:Okay, I have to continue my commentary... by hapwned · · Score: 1

      I agree that people buying the phones won't be buying them to play N-Gage games, that's common sense as they would just buy an N-Gage itself.

      But, imagine if your DVD player broke down every 2-3 years and you go out to get a new one. Now your new DVD player just so happens to be able to play PS2 games or any other consol game plaform's games. Would you go out and grab a game to see how it plays? Because it's something new and innovative? Because it's simply a new feature that's freakin cool? I think so.

    4. Re:Okay, I have to continue my commentary... by rohlfinator · · Score: 1

      "When can we start measuring success in games sold, not consoles? It's the games where the money is made after all..."

      I agree. Box office sales aren't ranked by the number of theaters a movie played at; they're ranked by number of tickets sold (or by the money made from those tickets). By the game industry's current logic, gadgets like iPods, cell phones, and graphing calculators are completely destroying the PS2 in terms of system sales. But it doesn't matter, because few people use them for games. Developers don't care how many PSPs are sold if everyone is using it solely as a movie player. That's a completely different market. Developers and publishers need to know which platform will sell more games, not the hardware stats.

    5. Re:Okay, I have to continue my commentary... by superpulpsicle · · Score: 1

      All these talk and web reviews are pointless until all 3 systems have gone through 1 Christmas season together.

  6. Horrible misuse of statistics by Andy_R · · Score: 2, Funny

    There are 40 N-Gage games in the shops and only 32 PSP ones, therefore the N-Gage is better than the PSP. The same logic also shows that Snake is a better game than Half-Life, and ants are more intelligent than people*

    * which in the case of the autuor of this article might actually be true.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
    1. Re:Horrible misuse of statistics by Anonymous Coward · · Score: 0

      Why did you put*

      *an asterisk there?

  7. One problem. by Kelbear · · Score: 3, Insightful

    Marketing and brandname are tough categories to compete in when dealing with such a tiny market. Nintendo and Sony are pretty much the only big players here.

    Nokia's N-Gage came out as a joke, a well-repeated and oft-referenced comedy. Side-talkin!
    They'll need to sink a lot of money into producing innovative and affordable products. But on top of that, they'll need to dish out a massive marketing campaign to remedy a terrible first impression.

    If the writer envisions a multi-purpose handheld gaming system taking over the market due to integrating with other gadgets...Nokia won't be the one dishing it out.

    My bet is a later generation of a Sony handheld due to the way they've been trying pack extra features into the PS3 past it's gaming features(Still remains to be seen what features survive into release...). Nintendo will probably try to stick to games and pleasing its hardcore fans.

    In my opinion, integration is nice, but people are buying these handhelds for playing games first and foremost. The rest is window dressing.

  8. Ugly by MozillaMike · · Score: 0

    U-G-L-Y, N-gage aint got no aliby, it's

    UGLY

    If you use it for a phone it looks like we went to the 80's and stole one of those car phones.... with all the other cool stuff out, why buy an N-gage.

    --
    GCS/MU d- s: a--- C++ W+++ w+ M-- PS--- PE++ t+ R+ tv b+ DI++ G e- h! !y
  9. 360th? by Fr05t · · Score: 0, Flamebait

    "Sony has just now produced its third console, while Microsoft is already on its 360th."

    I'm sure this is a joke, but it's not well delivered. It comes across as far to serious which had me thinking the guy was really that dumb for a moment.

    1. Re:360th? by Filip22012005 · · Score: 1

      Sounds like you may have an American sense of humor?

      --
      When the policeman of the tie, rule you violate, hello punishment of the kitty?
  10. Only got to page 2 by Fr05t · · Score: 2, Insightful

    I'm sorry I tried to read the entire FA, but I couldn't do it. By the end of the second page this guy must have referred to himself in the third person close to 10 times. "Steele Style" was my favorite.

    This is the second post The Escapist has gotten, and so far I've found it painful to read an article half full of self horn blowing.

    Seriously though, "Max Steele"? Who comes up with this shit?

    1. Re:Only got to page 2 by hapwned · · Score: 1

      Found him... The Escapist is created and published by the Themis Group (http://www.themis-group.com/ which has an office in Durham, NC.
      Henry Maxwell Steele ( http://www.lib.utk.edu/refs/tnauthors/authors/stee le-m.html ) lives in Chapel Hill, NC, which is close enough to Durham to be considered "hugging" it. Apparently, 80 year olds speak in the 3rd person.

    2. Re:Only got to page 2 by snuf23 · · Score: 1

      Henry Maxwell Steele is a known immigrant from a small New England town called Arkham. Although rarely viewed in full daylight, his skin tends to the sallow and appears scaly. Around his homestead there is an undeniable stench of a busy fishery and he refers to his multitude of grandchildren as his "tadpoles".

      --
      Sometimes my arms bend back.
  11. but will they play games? by phoenix42 · · Score: 1

    Sure, nokia may sell a bunch of smartphones, but that doesn't mean that volume of sales is an automatic indicator of some level of success as a gaming platform. You have to convice consumers that the features the phone offers are valuable to them. I don't think this is a question of units sold. Its more a question of whether the person buying the phone uses the features. Working for Verizon I can tell you that many people over 30 aren't interested in text messaging, picture messaging, data services, cameras and all the bells and whistles. They want a good performing reliable phone thats not too hard to use. I think that dedicated gaming handhelds will continue to outperform smart phones as our device of choice for portable gaming.

    --
    forty-two
  12. dedicated devices are better by cycledance · · Score: 3, Insightful

    1) pc for work/console for gaming.

    2) mobile phone for calls/gba,ds for gaming/ipod for portable music.

    3) games draw way too much power from the mobile phones.

    4) gaming while waiting for call=bad.

    5) games on mobile phones SUCK.

    1. Re:dedicated devices are better by NanoGator · · Score: 3, Insightful
      "1) pc for work/console for gaming.

      2) mobile phone for calls/gba,ds for gaming/ipod for portable music.

      3) games draw way too much power from the mobile phones.

      4) gaming while waiting for call=bad.

      5) games on mobile phones SUCK."


      Yet, all these points are completely moot if you have your cell phone with you, but not your game machine. It is truely amazing that so many people assume that everybody carries a digital camera, video camera, iPod, and GameBoy around everywhere they go.
      --
      "Derp de derp."
    2. Re:dedicated devices are better by DarkYoshi · · Score: 1

      I do, except the video camera. I used to often carry my cell, DS, PowerShot A60, and Creative CD player with me. I probably will when school is back...

    3. Re:dedicated devices are better by Deliveranc3 · · Score: 1

      Time for.... The man purse!

    4. Re:dedicated devices are better by Sagewolf · · Score: 1

      I do the same thing. Right now I have with me at work: My PSP 40G iPod Motorola Razor Camera phone So the only thing I don't have is a video camera(which I can get if I buy the adapter for my phone). I've see lots of people on the DC subway listening to their iPods and playing a handheld gaming systems. I'm sure that they have a cell on them too, since most people who work in the DC metro area carry a cell phone.

  13. So funny. by Rod+Beauvex · · Score: 2, Interesting

    It sends me into fits of laughter to see people get all hot and bothered because Nintendo is successful. Rather than admit Nintedo won, they'll support the N Gage. Pathetic.

    1. Re:So funny. by rohlfinator · · Score: 1

      Yeah, and what's up with the charts on this page? Somehow they predict that the PSP will magically quadruple its sales in the next 12 months, while the DS will maintain the exact same sales rate? Did he get this from an analyst, or just make it up on the fly?

      There's also a problem with his theory that the PSP will win because of easy ports. In the recent article State of the Handheld Industry, handheld developers seem to believe that Sony won't tolerate console-to-PSP ports. It sounds to me like they're fine with console franchises on the PSP, but they don't want straight ports. If developers have to rebuild the game for the PSP anyway, there's no financial advantage to developing for it.

      I have a feeling that "Max Steele" doesn't really know all that much about the handheld war at all, especially if he's crediting Nokia with the win. Any joker with a remote interest in video games and access to Google could have written the same article.

      Max out.

  14. This article and the last one. by eggnogdog · · Score: 1

    Are poorly conceived jokes at best. These people demonstrate a lack of basic understanding in the games industry. What the often fail to mention is how profit pans out, as far as profit goes, Nintendo won this generation big time.

    1. Re:This article and the last one. by eggnogdog · · Score: 1

      I stumbled upon another article about Midnight Club Racing for the PSP here's a quote

      "The few puzzle games on the PSP are almost an afterthought; it's as if someone at Sony suddenly remembered how many Gameboy Tetris sold."

      I thought this would be followed by "jk lol" but it was not. C'mon, for one thing Sony doesn't make all the PSP games ya jackass, and for two, Lumines is not even remotely close to being an afterthought oh lookie there it's the number one rated on gamerankings.com.

    2. Re:This article and the last one. by tepples · · Score: 1

      C'mon, for one thing Sony doesn't make all the PSP games ya jackass

      True, Sony doesn't develop or promote all PSP games, but Sony does develop the code library used by all PSP games and does manufacture all UMD discs.

      and for two, Lumines is not even remotely close to being an afterthought oh lookie there it's the number one rated on gamerankings.com.

      Lumines is no longer a PSP exclusive title.

    3. Re:This article and the last one. by iainl · · Score: 1

      You know Lumines is great. I know Lumines is great. Someone should tell the rest of the world; it was dead last in total sales at launch.

      The only other decent PSP puzzler is Mercury, and no-one gave Archer the budget to promote that one, either.

      --
      "I Know You Are But What Am I?"
  15. Penny-Arcade by tprime · · Score: 2, Funny

    If you want a much better (and funnier) view on where gaming has been and is going, read JiveMagazine.com's interview with Penny-Arcade's Gabe and Tycho. The author of the Jive article doesn't keep referring to himself in the third person. Max Steele reminds me of the Simpsons where Homer changed his name to Max Power because it sounded cooler.

    --
    http://www.tomandemily.com
    1. Re:Penny-Arcade by Anonymous Coward · · Score: 0

      Yeah, don't forget that Homer meets someone named Trent Steele in that episode...

  16. Seems more like by Anonymous Coward · · Score: 0

    a crappy setup for a crappy joke, with a crappy exit.

  17. N-Gage, Series 60 and Nokia by LKM · · Score: 2, Informative

    I'm one of the three people who actually own an N-Gage, so I feel qualified to comment on its chance as an opponent of the DS and the PSP.

    It has no chance.

    The N-Gage sucks. The screen is too small and tall instead of wide, which makes it useless for most games (Sonic N actually doesn't use about 30% of the screen, which means it's even smaller than most N-Gage games). The buttons are crap. The directional pad is crap. It sounds worse than the cheapest Radio I've ever heard. It's capable of 3D graphics, but not of usable 3D graphics, so most 3D games are pretty much unplayable, and since people don't seem to want 2D games anymore, most N-Gage games are 3D. Even though you don't have to take the battery out to switch the game, you have to tell the N-Gage that you want to switch the game, wait for it to confirm that, open the N-Gage Game slot thingie, switch the game, wait till the N-Gage acknowledges the game, start the game. Turning the N-Gage on takes at least 30 seconds and took me up to 2 minutes in some cases. It has no shoulder buttons, and the button placement makes it really hard to use more than two or three buttons. The N-Gage actually needs a SIM card, otherwise you can't even turn it on. It is so slow that it can't emulate classic Gameboy games at decent speed. Zelda is playable, but you can forget about action games. The N-Gage is a pretty decent phone, and I like the button placement, but it's too big, and it has no touch screen, which would be useful for the phone interface.

    And these are only some of the problems I've been having.

    Of course, some Series 60 phones can play N-Gage games, but the button placement is even worse than on the N-Gage.

    Nokia might become a serious player in the handheld gaming segment, but not with this hardware.

  18. Snake? SNAAAAAAKE! by tepples · · Score: 1

    The same logic also shows that Snake is a better game than Half-Life

    Only if the snake is solid.

    1. Re:Snake? SNAAAAAAKE! by KDR_11k · · Score: 1

      Nope, liquid crystal displays only.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Snake? SNAAAAAAKE! by snuf23 · · Score: 1

      I saw a solid snake today.
      It was brown.

      --
      Sometimes my arms bend back.
  19. Firmware cat-and-mouse by tepples · · Score: 1

    In case you didn't know, Microsoft hasn't shipped 360 versions of xbox yet either.

    It appears you're not counting each firmware change (as part of the anti-modchip cat-and-mouse game) as a "version".

  20. Some good points, but here's my $0.02 by gotr00t · · Score: 0
    The author essentially puts the DS and N-Gage over the PSP for some good reasons. Playing the PSP _is_ quite an involved experience, where you have to press through a few menus to even get at the gaming for most games (though the "loading time" for Midnight Club is way exaggerated in the article), and the DS _is_ "innovative" in the sense that it has two screens, one of them being a touch screen. I think that his whole "smartphones are ubiquitous, therefore n-gage will beat out psp eventually" argument is flawed, however, as it does not necessarily mean that more phone owners would make more gamers.

    I think that the PSP will ultimately win the most market-share because of the _media_ that the games come on. The DS still uses solid-state storage as its media, while the PSP uses an optical disc. It will have a bigger market share for the same reason why the original PS eventually won out over the N64. Games will cost similarly for both systems for the consumer, but in the case of optical storage, fabrication costs _much_ less, giving publishers a bigger inscentive to publish games for the PSP. The games that _do_ use optical storage get much more storage space as well, offering the gamer more media content, like longer videos, better music, higher polygon models, better textures, key aspects of many modern games, giving developers more degrees of freedom. The only tradeoff is load times, which most gamers will already be used to.

    Ultimately, the PSP will have a bigger library of games than the DS. Sure, the DS may have TWO screens, one of them being a touch screen, allowing developers to get a bit creative, but it's just a matter of time for the novelty effect to wear off and for people to realize that these features do not actually enhance the gaming experience by much.

    1. Re:Some good points, but here's my $0.02 by GammaKitsune · · Score: 1

      Really, the higher capacity offered by PSP discs is useful more for things like long, epic RPGs with lots of cut scenes and the like. While this is a definite advantage on consoles, I don't know of anyone who would want to produce an epic RPG for a handheld. After all, it would sell better and have more freedom on a console in the first place.

      You also fail to take into account the fact that handheld games are meant to be 'pick up and play', not deep, involved affairs that require load times. They should offer a quick burst of fun for when you have no console around and nothing to do. People may be willing to invest time and energy into sitting down and playing a console, but few would do the same for a handheld. Load times may make all the difference.

      --
      Gamertag: WyleType
    2. Re:Some good points, but here's my $0.02 by DarkYoshi · · Score: 1

      Ultimately, I don't really care. DS games were made to be fun, not to look pretty, even though Mario Kart DS does. They were made for FUN, which the PSP does not have, Mr. Graphics Whore.

    3. Re:Some good points, but here's my $0.02 by smilinggoat · · Score: 1

      Sure, the DS may have TWO screens, one of them being a touch screen, allowing developers to get a bit creative, but it's just a matter of time for the novelty effect to wear off and for people to realize that these features do not actually enhance the gaming experience by much.

      I dunno man, I own a DS and the touch screen is a real pleasure to use. When I go back and play GBA games, I almost feel out of place playing without using the touch screen. Try playing Pac-Pix and you'll understand.

    4. Re:Some good points, but here's my $0.02 by rohlfinator · · Score: 2, Insightful

      "Sure, the DS may have TWO screens, one of them being a touch screen, allowing developers to get a bit creative, but it's just a matter of time for the novelty effect to wear off and for people to realize that these features do not actually enhance the gaming experience by much."

      A touchscreen is much more efficient for any menu-based game, any game requiring a virtual keyboard, games with user-created content, "hands-on" games like card games and board games, and any PC-based genres like RTSs and FPSs. The second screen, while not entirely necessary, will nevertheless be useful for displaying stats, navigating menus, providing a map, and many other functions that would clutter the HUD in a typical game. Not only that, but the built-in mic will be almost necessary for online communication, provided that Nintendo utilizes it. Between the mic and the onscreen keyboard, the DS lends itself to networked games far better than the PSP does. Now it's up to developers to support it, but with Nintendo finally taking some initiative, third-parties will join in time.

    5. Re:Some good points, but here's my $0.02 by bleaknik · · Score: 1

      To an extent, I disagree with you.

      I am very excited about the possibility of long, epic RPGs for the DS. I want to play though Crystal Chronicles. I hear there are remakes of vintage RPGs coming to the DS: Super Nintendo Style Final Fantasy, ChronoTrigger, Earthbound, etc. Many of these qualify as "epic RPGs", and many of these I look forward to playing on my DS>

      On the other hand, I agree with you. I will not suffer through of PreRendered Motion Crap. Its a different story on my console, but not on my handheld.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    6. Re:Some good points, but here's my $0.02 by focitrixilous+P · · Score: 1
      Sure, the DS may have TWO screens, one of them being a touch screen, allowing developers to get a bit creative, but it's just a matter of time for the novelty effect to wear off and for people to realize that these features do not actually enhance the gaming experience by much.

      Go, right now, and find a store with a DS demo. Play Kirby: Canvas Curse for 10 minutes, and come back here and tell me the the gaming experience hasn't changed by much. That thing is a triumph, an experince that just wouldn't be possible on any other hardware. It's the most innovative, fun thing I've played in years. I've brought it on two road trips, played half hour segments at home, and I'm just about to roll over to 20 hours played, and the "Holy Wow" factor is still there.

      --
      SAILING MISHAP
  21. More like your $50.00 by tepples · · Score: 2

    Games will cost similarly for both systems for the consumer, but in the case of optical storage, fabrication costs _much_ less

    Fabrication of Nintendo DS game cards isn't as much cheaper than fabrication of UMD discs as you'd think, given that Nintendo will soon be moving to new cheaper OTP memories manufactured by Matrix Semiconductor for Nintendo DS game cards. Given that Nintendo could afford to give away DS cards containing the Zelda: Twilight Princess trailer at E3 2005...

    The games that _do_ use optical storage get much more storage space as well, offering the gamer more media content, like longer videos, better music, higher polygon models, better textures, key aspects of many modern games, giving developers more degrees of freedom. The only tradeoff is load times

    The other tradeoff is that games that use PSP features cost more to produce in the first place, and in the game console software business model, the cost of making the first copy is spread across the purchase price of each of the first million copies or so. Compare Lumines for PSP ($40) to Meteos for Nintendo DS ($30), or any of the high-end games for PSP ($50 each) to any of the high-end games for Nintendo DS ($35 each).

    which most gamers will already be used to.

    Not necessarily. Gamers who have already owned a handheld system are used to handheld load times, which are rarely if ever more than 5 seconds on the GBC, GBA, or Nintendo DS. On the other hand, one high-profile racing game for PSP is said to take 70 seconds to load a race track that takes 150 seconds to complete.

    Ultimately, the PSP will have a bigger library of games than the DS.

    The set of PSP titles has to compete not only against the set of Nintendo DS titles but also against the set of GBA titles, as the Nintendo DS hardware plays 99 percent of GBA titles. About 2100 GBA titles have been released (counting multi-region releases as multiple releases).

    1. Re:More like your $50.00 by Anonymous Coward · · Score: 0

      The set of PSP titles has to compete not only against the set of Nintendo DS titles but also against the set of GBA titles, as the Nintendo DS hardware plays 99 percent of GBA titles. About 2100 GBA titles have been released (counting multi-region releases as multiple releases).

      The way it sounds coming from you is that Nintendo is actually going to make money off there old GBA titles which isnt true. All you can do is just play those older games. The PSP will still make more money off its gaming section then the DS will make in its gaming section.

      They wont have a bigger Library of games. Because all those old games are no longer for purchase.

  22. Razors, blades, and lockouts by tepples · · Score: 1

    the business model of selling razors and blades [is] not a proper analogy. A better analogy, at least in this context, would be between the business model of the game industry and the business model of the auto industry (cars and gasoline).

    Car companies don't intentionally lock out competing car companies' brands of gasoline, unlike Gillette and Schick that produce razors compatible with only the manufacturer's own set of blades. Given the lockout mechanisms on video game consoles, which have been in place since the Atari 7800 and NES, how does this figure into your analogy?

  23. Dumb sales projections by Anonymous Coward · · Score: 0

    Did anyone else notice that the current world-wide sales for the systems was

    Nintendo DS - 5.3 Million
    Sony PSP - 2.5 Million
    N-Gage - 1.5 Millon

    and the projected sales over the next 12 months was

    Nintendo DS - 6 Million
    Sony PSP - 9.5 Million
    N-Gage - 25 Millon

    Does this even make any sence? The Nintendo DS has sold nearly 6 million units in less that a year, is building momentium in Japan (and quite possibly in North America and Europe soon), will likely have a (minor) price drop before christmas, and they're expecting it's yearly average sales to go down?

  24. Many false assertions in article... by incom · · Score: 1

    1. DS is teh kiddeh!!11!!1
    ~Care to prove this one for once? 2. PSP will get success from having lots of ports.
    ~Again, that ps2 games can be ported to psp doesn't mean people will buy them. 3. Ngage gaming on consumer phones will make ngage #2.
    ~This one is possible, but not remotely a sure thing.

    --
    True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    1. Re:Many false assertions in article... by incom · · Score: 1
      Gah, stupid formatting. Here's an easier read:
      Many false assertions in article... (Score:2)
      by incom (570967) on Wednesday July 20, @05:13PM (#13117197)
      1. DS is teh kiddeh!!11!!1
      ~Care to prove this one for once?
      2. PSP will get success from having lots of ports.
      ~Again, that ps2 games can be ported to psp doesn't mean people will buy them.
      3. Ngage gaming on consumer phones will make ngage #2.
      ~This one is possible, but not remotely a sure thing.
      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  25. Remember that Nintendo DS is the third pillar by tepples · · Score: 1

    The way it sounds coming from you is that Nintendo is actually going to make money off there old GBA titles which isnt true.

    Nintendo will continue selling GBA software as long as it sells GBA hardware. The GBA SP and GBA Micro hardware won't be phased out at least until the next non-third-pillar handheld from Nintendo comes out.

  26. Don't forget the DS VoIP demo! by earthbound+kid · · Score: 2, Interesting

    I agree with the comments everyone else has made: namely, the author is on crack and the N-gage is dead. However, I'd like to point out that no one has mentioned the demo Nintendo did at E3, where they used DSes to make VoIP phone calls. In other words, if Nintendo ever feels like releasing the software for it, you'll be able to make free call to other DSes and possibly computers and phone lines at any WiFi hotspot. So basically, it's a portable phone that makes cheap calls.

    Score one more for the DS.

  27. I don't know where he is getting his numbers. by SetupWeasel · · Score: 1

    Nintendo is still projected to ship more DSs than Sony will PSPs in the next twelve months.

    Also, I would like to point Mr. Steele to the Japanese sales figures.

    Two titles have been released in the past couple months that are very interesting: "DS Training for Adults: Work Your Brain" and "Gentle Brain Exercises."

    Both of these games are tearing up the charts. This ain't kiddy fare. They are aimed squarely at gamers older than 18-24 years old. "Gentle Brain Exercises" was number 2 for the week ending the 10th. In it's second week out it sold over 75,000 units and beat the newly-released "We Love Katamari" which came in third.

    Nintendo is not trying to cater simply to the children. They see the gaming population becoming older, but unlike Sony and Microsoft, Nintendo sees gamers aging past college age.

    Actively courting all ages may lose them some sales in the trendy young adult market, but I think this strategy is the best chance Nintendo has to maintain their sales and expand upon them. Though some won't admit it, there are a good deal of gamers (myself included) that are tiring of cookie-cutter Sci-Fi FPSs as we age beyond our early 20s. This population segment is only going to increase. Don't get me wrong, I like a good FPS as much as anyone, but when I have Unreal Tournament, Goldeneye 007, and Serious Sam, I don't see why Halo 2 should excite me.

    I just think it is very wise to look at everyone as a potential gamer.

  28. N-Gage is dead. by Stonewolf57 · · Score: 0

    Who the hell has an N-Gage? Anybody? Yoo hoo? N-Gage community! Are you out there? Nope no sign of life on this platform. Right now I'd put PSP in the lead probably with DS right behind it. Hell, I actually thought about buying a PSP the other day, except that I already have loads of PC and ps2 games most of which are as of yet, unfinished. Add to that, that all I could find at the story were the PSP movies, I ended up deciding just to skip it. I've got loads of movies that I don't have to watch on a handheld screen. But back to the N-Gage. How did they ever assess that it's even a player here?