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Massive Inc. Advertising Takes Off

Bluecobra writes "PlanetSide, a FPS-based MMO game published by Sony Entertainment of America (SOE) is now using advertising in-game. PlanetSide already charges a fee of $12.99 a month to play and now users are also treated to Fanta, Coca-Cola, and Deuce Bigalow advertisements." Additionally, Martey writes "A recent patch to SWAT 4 introduces dynamic in-game advertising in the form of randomly generated posters on walls in the game. Provided by Massive, Inc., the game downloads new ads each time the game is loaded. Even more onerously, the game contacts Massive's servers to provide data about the length of time and viewing angles that the player looked at the posters."

135 comments

  1. Why dont... by wot.narg · · Score: 0

    Next your going to be telling me that Slashdot gets money for that flashing banner Im looking at.

    --
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    1. Re:Why dont... by Creepy+Crawler · · Score: 1

      What banner?

      Mozilla Adblock gets rid of most crap like ads.

      --
    2. Re:Why dont... by Anonymous Coward · · Score: 0

      Where is the Tao is MSDOS, master?

      Weedhopper, you may achieve the knowledge of the MSDOS Tao when you are able to snatch these razor blades from my open palms.

      (For the young: shamelessly based on an old Mad Magazine Kung-Fu Parody)

    3. Re:Why dont... by MoriaOrc · · Score: 1

      Slashdot is a free service. Unless you subscribe. But I've heard rumors to the effect that they don't see the ads anyway.

      It's different.

    4. Re:Why dont... by RogueLeaderX · · Score: 1

      Sigh ... you realize that Adblock is going to switch the primary costs for the internet from advertisers to users. Please stop using for the rest of us. I for one cannot afford to pay for all the content I look at daily. Can you?

  2. Great, ads... by silvertear72 · · Score: 4, Informative

    If game companies are now allowing ads into their games and claiming that it's a new revenue for them to help improve the quality of games, would it be possible for the game companies to actually LOWER the prices of the games because of the new source of revenue? ...Just a thought...

    1. Re:Great, ads... by QuantumG · · Score: 1

      Or at least use the money to improve the game.

      --
      How we know is more important than what we know.
    2. Re:Great, ads... by iendedi · · Score: 1

      If game companies are now allowing ads into their games and claiming that it's a new revenue for them to help improve the quality of games, would it be possible for the game companies to actually LOWER the prices of the games because of the new source of revenue? ...Just a thought...

      Possible? Sure. Likely? hehe

      --

      It is your personal duty to fight for what is right on a daily basis. Ignoring injustice is identical to approving
    3. Re:Great, ads... by Anonymous Coward · · Score: 0

      Hahahahahahahahaha. That's a good one.

    4. Re:Great, ads... by 88NoSoup4U88 · · Score: 1

      That, and what about the countless of volunteers that put up servers for, for example, FPS-games : Are they gonna see any revenue from this ? It's a bit unlogical you're serving as an ad-platform, and not getting payed for it.

    5. Re:Great, ads... by Patrik_AKA_RedX · · Score: 2, Insightful

      Unlogical? It's unlogical that you can't do what you want with the hardware you buy (modchips anyone) or make backups from your own movies (DVD encryption anyone?). It's all unlogical, but it's profitable. Companies want only one thing: more revenue. Volunteers are just another source of income. The beauty of it all (from the companies POV) is that volunteers can do all the work, but never can make any (legal) claim on any of the extra income they generate for the company. After all the company never hired them or anything. And if the volunteer gets tired of it and quits, there plenty more to replace him.

    6. Re:Great, ads... by suttree.com · · Score: 1

      Pfft, good luck with those ads. I was asked about this at work recently and it's clear that in-game ads are coming since we've got a game landscape of movie and sports sequels.

      What I didn't mention, though, was that it'll only be a matter of time before there's a work-around. For every 'Insert Disc 1' to play incident, there's a NOCD patch to fix it. For every in-game ad there will be a NOAD patch to stop the requests.

    7. Re:Great, ads... by Anonymous Coward · · Score: 0

      This has actually already happened, sort of. The free version of Anarchy Online is supported by the same ads they're talking about here. People who pay the monthly fees get expansions and can turn the ads off.

    8. Re:Great, ads... by Anonymous Coward · · Score: 0

      Unfortunately, it's the publishers requiring ads to be placed, not the developers. And at least in my case (sorry, I have to be an anonymous coward here), my company isn't getting a single cent of the advertising revenue; it's all going straight to the publisher.

      You won't see the prices go down. It's all about mo' money, mo' money.

    9. Re:Great, ads... by gamerdave · · Score: 1
      "would it be possible for the game companies to actually LOWER the prices of the games because of the new source of revenue?"

      PlanetSide, including expansions, can be purchased for $20 on Direct2Drive. This isn't solely due to the introduction of ads, but it is still a pretty good deal by MMOG standards.

  3. No, I have not RTFA by trentfoley · · Score: 1

    However, it sounds like EVIL, EVIL, EVIL.

    You know what I mean -- stuff that google wouldn't touch.

    1. Re:No, I have not RTFA by oldwolf13 · · Score: 1

      What like ads?

      --
      If I can't smoke and swear I'm fucked.
    2. Re:No, I have not RTFA by trentfoley · · Score: 2, Informative

      Google is a free service paid for by well defined ads. Something that you already buy should not contain ads.

      Magazine ads pissed me off so much that I now buy no magazine that contains ads. I don't buy many magazines.

      If you remember, cable tv (around 1978) was originally completely ad-free. The reasoning was that the content was paid for by your subscription.

      Sure, the remote controls had wires and an unfriendly slide switch, but hey -- we got cheesey pron.

      And... then came along the concept of cable networks thanks to Ted Turner et. al.

      Now, we PAY to get commercials on content that we already PAY for.

      This is no new rant, however, it seemed appropriate to bring it up again in this context.

    3. Re:No, I have not RTFA by Aeiri · · Score: 1

      If you remember, cable tv (around 1978) was originally completely ad-free. The reasoning was that the content was paid for by your subscription.

      From what I gather, it is still this way in the UK. The new (as well as the old) British shows that I download don't seem to have commercial breaks, it's just one big continuous show. Instead of 22 minute shows here, it's the full 30 minutes, with maybe 30-60 seconds cut off to advertise other shows on that channel.

      The only negative of the UK's system is you are required to pay for cable if you own a TV, even if you don't watch cable (IE, you use the TV for DVDs, Video Games, etc).

      Correct me if I'm wrong on any of this, as I don't live in the UK, I'm basing this off of people I know, what I see of the shows, and the "Young Ones" eating their TV when the guys came around to collect their fee.

    4. Re:No, I have not RTFA by Brainboy · · Score: 1

      Magazines, and to a lesser extant newspapers, is a bit of a different medium. In that its really the ads that pay for the publishing, content, and such. The subscription alone does not and indeed, cannot, pay for the work that gets put into a printed work.

      Think of magazines as ad-subsidized, maybe that's a bit easier to swallow.

      --
      Just a guy with an opinion
    5. Re:No, I have not RTFA by abandonment · · Score: 1

      not sure about the UK specifically but i believe that in most (some?) of europe you have to pay a tv levy per tv in your household as well...

    6. Re:No, I have not RTFA by greenpanda · · Score: 1

      FYI:

      In the UK, you are required to pay for a TV License (currently £126.50 {$228.14} or just £42.00 {£75.75} for black and white) every year.

      From the TV Licensing website:
      "If you use a TV or any other device to receive or record TV programmes (for example, a VCR, set-top box, DVD recorder or PC with a broadcast card) - you need a TV Licence. You are required by law to have one."

      --
      PHP
    7. Re:No, I have not RTFA by The+Tyrant · · Score: 1

      No, not quite.

      In England we have a license fee, a kind of tax on televisions, if you own one, you are required to pay, and the money from that goes to fund the BBC, which has no commercial advertising. However, we also have independant TV stations, both on terrestrial broardcasting, and via cable and satalite, which do have advertising on them (even when you pay for the cable/satalite service).

    8. Re:No, I have not RTFA by kyojin+the+clown · · Score: 1
      This license fee pays for BBC 1 & 2 for terrestial "over-the air" viewers and a selection of other BBC channels on digital TV (still over the air, and free to receive however you must have a digital capable TV, or buy a settop box for about £40). It also pays for all the BBC radio stations, the website, and a selection on non-broadcast stuff; they help schools to put on a series of shakespeare plays recently or instance.

      Personnally I think it is a very good system which lets the beeb to do a lot of things that a purely advertising based system would not allow. also, adverts piss me off - i was trying to watch the pilot of lost on channel4 (not part of the BBC) yesterday and it was unbearable with the advert breaks. i ended up torrenting it, which meant i didnt have to watch big brother (thank you god), and meant I could actually enjoy the program.

  4. Context by hermit7323 · · Score: 3, Insightful

    How can you fit Deuce Bigalow ads into a game about dominating a planet?

    1. Re:Context by Microangelo · · Score: 2, Funny

      Apparently you've never tried to grind out levels fighting Rubi-Ka's terrible Mangina hordes.

    2. Re:Context by CrazyJim1 · · Score: 1

      How can you fit Deuce Bigalow ads into a game about dominating a planet? I'm not sure, but Sony is making a pretty good bid at dominating Earth, while you're trying to dominate a fake planet.

    3. Re:Context by silvertear72 · · Score: 1

      May be possible if Deuce Bigalow is somehow involved in trying to take over the planet...but that in itself may have me thinking twice about getting the game...

    4. Re:Context by DirkDaring · · Score: 1

      Media executives could care less what Planetside is about.

    5. Re:Context by digerata · · Score: 1

      Maybe they equate a shitty game with shitty movie?

      --

      1;
    6. Re:Context by Deathlizard · · Score: 1

      It doesn't. that's the problem here.

      There should be a screening process to validate which ads work well with the world and which ones don't. Mr Bigalow doesn't really work in this case.

      If they were making ads to match the era and scope of the game, for example, a coke ad that looks like it was made by advertisers of that world and time, it would work much better than having the equivalent of a 500 year old (don't know what year planetside is set in) ad on the wall.

      In the example from the MMO I play (city of heroes) They have billboards everywhere advertising fake companies. If all the billboards advertising Infront Steakhouse changed to Outback steakhouse overnight, it wouldn't phase me at all, and in fact it would make the city feel more realistic since I would expect a billboard like that in a real city. Now if it was changing every time I loaded the zone, I would be causing a fit (unless its one of those changing billboards you see in real life) but as long as it followed basic billboard rules and was handled the same way billboard advertising is done in real life (IE: billboard's change about once a month or longer, various advertising multiple products not just one, ETC) then it would work for me.

    7. Re:Context by KingSkippus · · Score: 1

      First of all, I'm a Paragon City hero as well. I've pre-ordered CoV and can't wait for the official release of Issue 5. :-)

      Second, you're 100% right. I don't mind ads in games if it fits with real-world experience. If I see a Coke machine in a game set in modern times, I don't think twice about it. In fact, it adds an immersive element to the game since in real life I see Coke machines all over. In City of Heroes, there are snack machines in building break rooms. I wouldn't mind seeing Resee's or M&M's or Lays Potato Chips (or better yet, several real brands of junk food) stocked in them. I really like your idea of placing era-appropriate ads. An old-timey Coke sign in a game set in the '40's would be awesome, or a spiffed-up futuristic looking logo in a game set in the future would probably be pretty cool.

      However, if the ads don't fit in with real-world experience or are pushed relentlessly on the viewer, they detract from a game and make it less fun to play. As a rule of thumb, for example, if I notice a product placement in a television show or movie, it's likely that they've already screwed up because ideal placements should just naturally fit in. If you want to see placements from hell taken to a humorous extreme, check out Return of the Killer Tomatoes . In some movies and shows, I really feel like they're pushing product placements to this extreme.

      Fortunately, games haven't gone there yet, and if we're lucky, placements will remain very subtle. I'd rather have nothing at all than obvious ads, but knowing how greedy and pushy advertisers are, we'll probably just eventually end up with the latter.

      One thing's for sure, though. The day we start having full commercials in games that we pay for, I'm giving up gaming and taking up this new thing I heard about called reading...

  5. just so that i understand... by blackcoot · · Score: 1

    you shell out $45-60 for the game, plus $10-15/mo to play and then they shove advertising down your throat?

    how long until ms adds this as a "feature" to office? apparently the new aim client already includes monstrously obtrusive advertising in im windows, so i can't imagine that it will be too long before the less scrupulous software vendors out there insist on interrupting your work every ten minutes with a full screen ad....

    1. Re:just so that i understand... by Knetzar · · Score: 1

      I'd rather pay $10 a month for a game w/ ads (that fit into the game) then #15 a month for a game w/o ads. Like a previous poster said, if they can make games cheaper by adding advertisements (that fit into the game) then more power to them.

    2. Re:just so that i understand... by Tim+Browse · · Score: 1

      you shell out $50 to get the tv box installed, plus $10-15/mo to watch tv, and then they shove advertising down your throat?

    3. Re:just so that i understand... by Anonymous Coward · · Score: 0
      if they can make games cheaper by adding advertisements (that fit into the game)

      History suggests that won't be the case.

      Cable TV is as bad as broadcast for commercials and content.

      Satellite radio is already working on its subscribers to accept advertising. It would be nearly impossible for satellite to be worse than regular radio in this regard, but it's clear they're trying to duplicate the approach of cable while not having to split the market as many ways.

      Magazines cost as much as they ever did but now they've got ads everywhere.

      Movies in the theatres start with as much as 10 to 20 minutes of advertising, and ticket prices haven't been higher.

      I can't think of an example off the top of my head, besides Anarchy Online, where something started without advertising and over the long run cost the consumer less when advertising was introduced. In the majority of cases it's simply extra revenue for the company that never quite gets passed along to the consumers.

      So reject this stuff now before it becomes unavoidable.

  6. In the quest for the almighty dollar... by Sefert · · Score: 1

    Well, they're welcome to do what they like. Lots of pay for clothing with logos on them, advertising the company that made it. Personally, I never pay for advertising. If someone gives me a shirt for free with their company name on it, I'll consider wearing it, but that's about it. This philosophy also applies to video games, if they want to go that route. Give it to me for free, and i'll consider playing it. But I'll be damned if I'm going to pay good money to be barraged with advertising.

    1. Re:In the quest for the almighty dollar... by snuf23 · · Score: 1

      "But I'll be damned if I'm going to pay good money to be barraged with advertising."

      Do you pay for TV service?
      Not a flame, just a question. I pay for TV because the family wants it, but sometimes even fast forwarding through commercials with Tivo is irritating.
      I stopped Tivo'ing BattleStar Galactica because it was less hassle to just download it off alt.binaries.multimedia.battlestargalactica than it was to deal with the commercials.
      I would be really pissed if Blizzard started to do this with World of Warcraft. I kind of think that they wouldn't because it would be so out of context.

      --
      Sometimes my arms bend back.
    2. Re:In the quest for the almighty dollar... by Sefert · · Score: 1

      I do pay for cable. Just the minimum package. And yes, I do feel like a hypocrite, but I really like watching new episodes of "Family Guy" and "Simpsons". However, when I'm watching TV, i'm usually on the comp as well, so I can divert my attention during the commercials. I am a bit rabid in my anti-advertising views (just seems a little overwhelming how much crap gets pushed at me in a day) but you're totally right - it's far easier to get shows off the net now. One of the most enjoyable periods of my tv watching life was when I downloaded 7 years of Buffy the vampire slayer episodes and spent the next few months watching them. (My secret shame, btw so tell no one). Blissfully commercial free, pausable, rewindable, and I could leave it for a week and come back and it'd still be there. I would happily have payed a buck an episode to watch them in that format, which is probably more than the advertising is worth. Once they get their act together and figure out a business model that caters to this, I'll be the first in line to endorse it.

  7. Organic versus Inorganic Advertising by Babbster · · Score: 4, Interesting
    First off, I'll say that sticking advertising into a game with a monthly fee is just dead wrong and I'd cancel my subscription if a game I was playing did it. So, the Planetside example is right out.

    As for advertising in other games, I have mixed feelings. For example, I would have no problem at all with a big Coke billboard showing up while I'm tooling around town in a GTA game. It's supposed to be based in a reality similar to our own, so if a company doing this kind of game can make a few bucks by selling ad space, more power to them. Using GTA as the example again, though, real commercials (that couldn't be turned off) on the in-game radio stations would stop me from buying the game. That kind of ad would be overly distracting for me.

    As long as ads are unobtrusive (background) and organic to the game setting (no "The monks of Qeynos drinks Coke, why don't you?"), I think they're fine. It certainly doesn't bother me when I play a golf game and I choose the Ping golf clubs, nor does it put me out of sorts to drive a Chevy in a racing game. But if I'm exploring space, there'd better be a damn good continuity reason to be flying between stars and see a giant, flashing Nike logo...

    1. Re:Organic versus Inorganic Advertising by Seumas · · Score: 3, Interesting

      One thing I don't want are advertisements added into a game that I've already bought. If i pay $50 for a copy of SWAT4 and then you later introduce advertising in them as part of a patch (in other words, suffer all of these bugs and glitches or get them fixed and deal with advertising in-game), I've been deceived. Perhaps I would not have bought the game in the first place, if I'd known about all the ingame ads. This is underhanded and sleazy.

      Advertising in most games is done very poorly. Consider all of the Tom Cruise "WAR OF THE WORLDS" advertising in Splinter Cell: Chaos Theory. It just looked lame and out of place. Why would a giant oil tanker in the middle east be plastered all over the bathrooms and kitchens and offices and bedrooms and break rooms with posters of a movie that was a year away from being released - or any movie at all?

      Sorry, but I don't consider advertising in a videogame I've bought as being any more acceptable than having classified ads every five pages in a book I've bought or commercials in between tracks on a CD I've just bought.

    2. Re:Organic versus Inorganic Advertising by strider44 · · Score: 1

      I have no problem with placing advertising where it helps the game (like in your example of GTA) and I have no problem with the game maker making money off that. However placing intrusive ads like in Swat and Planetside is just crap. Look at the I Robot shoe ad for such stupidity. That one scene lost a star for the movie in my books.

    3. Re:Organic versus Inorganic Advertising by Babbster · · Score: 1
      I agree about the Planetside ads, both for being inappropriate to setting and, as I mentioned, being placed in a pay-for-play game. I have a hard time believing that SOE is strapped for cash running Planetside, especially with the multi-game deal that should help quite a bit in subsidizing it.

      As for the SWAT ads, I haven't played the game but the linked images were indeed badly placed in terms of integration into their surroundings. If you're going to place ads in realistic interiors, it wouldn't be hard at all to do. For example, in a garage you might find posters advertising auto makers, or even posters/calendars featuring bikini-clad women advertising for magazines (Maxim, FHM) or soft drinks (it would be stereotyping gearheads as being horndogs, but it would at least be familiar). In a convenience store, the ad options boggle the mind - candy, soda, ice cream, snack chips, etc. Even something like an office building could be easily, and comfortably, "adified" by including the logos of investment houses and the like - as if going into their actual offices.

      Unfortunately, the system they're using doesn't seem to match up ads with locations, either visually (color/style appropriate) or contextually (location appropriate). I suspect this is partly because Massive doesn't have enough clients to make this feasible, assuming they would care at all. In any case, yes, the two examples in this story are both exactly what I wouldn't want in the games I play.

    4. Re:Organic versus Inorganic Advertising by Rs_Conqueror · · Score: 1

      one thing I wouldn't mind so much is subtle ads. For example, while playing a modern day combat sim, like Americas Army, or Counter strike, you break into a room, and the room is mostly empty except for some ammo and a coke dispenser. Is it an ad? yes. Is it in your face telling you "ALL YOUR SOFT DRINK ARE BELONG TO COKE!!"? nope. In fact subtle ads like that make the game more "real". Now if you load a level and it starts spawning ads for anal lube while I'm just trying to get into a CTF server, then we have a problem. A biiiiiig problem.

    5. Re:Organic versus Inorganic Advertising by ArsonSmith · · Score: 1

      You're saying, "...more subtle ads in games to make them more real..."

      I'm saying, "...less ads in real life to make games more real..."

      sure it wont happen but I can dream

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    6. Re:Organic versus Inorganic Advertising by snuf23 · · Score: 1

      This is pretty much the same thing as product placement in a movie. It can be done subtly and doesn't hurt the movie, but sometimes it is so obvious it can jar you out of enjoying the film. Like an unecessary close up shot of the logo on a can of soda - or cell phones with big provider logos on them (what everyone in this movie uses AT&T?).

      --
      Sometimes my arms bend back.
    7. Re:Organic versus Inorganic Advertising by Seumas · · Score: 1

      To be frank, I would like games to be free of advertising. Can't I have just one fucking place in the entire universe where I can escape for a couple hours from the media and advertising and politics and everything else? Please, I want as little of the "real world" in here as possible.

      And actually, I would prefer creative pseudo-products to real life ingame advertising. I'd rather that be a SLURM vending machine than a Coke vending machine.

    8. Re:Organic versus Inorganic Advertising by Zevets · · Score: 1

      Splinter Cell Chaos Theory had some of the most annoying ads in-game. The computer monitors you were hacking, and the sides of trucks (I played it right before E3) were covered in ads for G4's coverage of E3.

      It pissed me off to no end, and it ruined the atmosphere of the game. It was total BS.

      I only wish the reviewers saw the travesty I did, and could have trashed Ubi soft for it.

      --

      Mod Wisely.

  8. So? by NanoGator · · Score: 4, Insightful

    So they show posters of real products, whoop-de-fuck. Either the game's worth paying the monthly fee or it's not, Coca Cola posters aren't going to make or break the game. I just hope they're not stupid enough to actually cause inconviences in the game with the ads.

    --
    "Derp de derp."
    1. Re:So? by CaseM · · Score: 1

      I'd have to disagree and cite the "slippery slope" argument. If vendors see dollar signs in any quantity doing this, you can expect it to almost certainly be ubiquitous in the years to come. I can just see it now in games like World of Warcraft - "Cool, the Is It In You - Sword of Gatorade just dropped!!11" :\

  9. How long? by Daxster · · Score: 2, Informative

    How long will it take before users will react with ad-free game patches and tricks to stop the ads from being downloaded/displayed or statistics recorded? A simple trick might be to block a certain port from the game, if they use a seperate server for the ad system..

    --
    Death by snoo-snoo!
    1. Re:How long? by Anonymous Coward · · Score: 1, Interesting

      from the screenshots it looks like you can shoot the adverts up. Prehaps make an adjammers clan. :)

    2. Re:How long? by KillShill · · Score: 3, Interesting

      it's very simple.

      they will ignite an arms race, whereby patchers disable the intrusive ads and companies try to bring out more rapid "updates".

      eventually though, Insidious Computing will put an end to patchers, whether they be anti-ad patches or no-cd patches or any patches at all. they'll sign the game files and if any alteration takes place that they don't allow, you're not going to make it happen.

      they'll try to turn the pc into a very expensive console. i'm not sure they aren't succeeding already. many crippled cds/dvds come with extremely invasive copy prevention systems. they install several low level drivers (starforce) that more often than not interfere with the regular use of the computer. the fact that all these crippleware programs are spy/malware and are installed without your explicit permission, should be enough to anger many.

      lots of people have complained about data loss due to these extreme measures. but more importantly, they restrict your ability to back up your own bought software. because copyright infringers have no such barriers, they can crank out copy after copy, even better than the originals in that they don't f*ck up your system.

      i have refused to ever buy any starforce games or any games that don't have a no-cd patch. that we consumer sheep (i use the word consumer because if we were customers, we would have a say and we would be allowed to ask for lubrication) take this lying down is a low down dirty shame. i even see some ignorant people who claim that not being able to copy our own software which we bought legally is a feature. if you buy it, you have a legal and moral right to a back up and furthermore you have a "legal" and moral right not to have the disc inside your drive to play.

      everyday, more and more i see that our ownership rights, what's left of them are going down the toilet. many rugrats (term i use for the mentally immature) even see this as a non-issue or even a positive thing... meaning they bought the propoganda hook line and sinker. it's depressing enough that i might as well give up gaming altogether. not like every application today isn't also calling home and what not.

      i don't see this trend going away... but it could given the right conditions. that's all i have to look forward to...for now.

      --
      Science : Proprietary , Knowledge : Open Source
  10. http://www.al-qaeda.cjb.net/ by Anonymous Coward · · Score: 0
  11. I suddenly wish I played planetside by Fo0eY · · Score: 5, Funny

    just so I could cancel my account of disgust

  12. That's a dangerous road. by Wilson_6500 · · Score: 3, Insightful

    That's a pretty disturbing thought. If the ads are germane to the setting of the game--I support that idea, at least, since I don't want my lv. 97 Superlative Love Ninja to heal up by drinking Sprite--then that'll prompt game creators (or maybe I should say publishers and developers) to set more games in modern/semi-future times in order to make more money.

    We'll see more Madden NFL games and fewer Fallouts. More GTA knockoffs (and not Vice City, either) and fewer Final Fantasy knockoffs. More Counterstrikes and fewer HL2s.

    1. Re:That's a dangerous road. by Babbster · · Score: 1
      You have somewhat of a point, but I don't think it's that bad. It would be one thing if Final Fantasy, World of Warcraft, etc. were money-losers and NEEDED advertising, but they're not. Using movies as an example (as you did above), Lord of the Rings still got made despite not having product placement, as have many other historical/scifi/fantasy films.

      Of course, it's easy enough to point out that we already DO have more Madden than Fallout, and more GTA than Final Fantasy. I don't see that changing anytime soon, ads or not...

    2. Re:That's a dangerous road. by Aeiri · · Score: 2, Interesting

      I support that idea, at least, since I don't want my lv. 97 Superlative Love Ninja to heal up by drinking Sprite

      That reminded me of a game from the olden days of the big, clunky, battery eating Game Gear.

      I had to look it up, but I believe it was this game: Cool Spot. You were the 7UP dot, with arms and legs, and it was a platforming game. The game essentially WAS an advertisement. This is probably the biggest form of advertising ever in any video game, and I hope games don't turn for the worse and get so loaded with advertisements that we end up with games like this again.

    3. Re:That's a dangerous road. by fbjon · · Score: 1

      I think there's way more Final Fantasy than anything else, but perhaps you mean modern ones.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    4. Re:That's a dangerous road. by HAKdragon · · Score: 1

      It should be noted, however, that Cool Spot was actually pretty fun.

      --
      "Our opponent is an alien starship packed with atomic bombs. We have a protractor."
    5. Re:That's a dangerous road. by Captain+Chaos · · Score: 1

      I agree, I rather enjoyed the SNES version that I bought. I'm usually not a fan of movie tie-in games or games that are basically an ad like that as the majority of the time they are garbage. Cool Spot however had gotten good reviews and they turned out to be true. I'll still got it packed away in a box here somewhere.

    6. Re:That's a dangerous road. by Captain+Chaos · · Score: 1

      In addition to that and the other games mentioned, Dominos had some advertising games. There was Avoid the Noid on the C64 and Yo Noid! on the NES so 7-Up may have gotten the idea from Dominos. As I said in another post, Cool Spot was actually quite fun, especially considering it was a giant advertisement.

    7. Re:That's a dangerous road. by assassinator42 · · Score: 1

      There are also games included with purchases. Anyone ever play Chex Quest? It was actually pretty fun. I know Red Baron pizza included a flying combat game in their pizzas a while back (maybe they still do?). Also, I believe some other cereal included "Who Wants to be a Millionaire?", only with a bunch of ads in the loader.

    8. Re:That's a dangerous road. by snuf23 · · Score: 1

      It didn't start with Cool Spot. Have you ever heard of Chase the Chuck Wagon? This was a game created for the Atari 2600? This game was based on the Purina dog food commercials featuring a weird little chuck wagon being chased around the kitchen by a dog.
      This game was never sold in stores, it was a giveaway promo item you got when you sent in proofs of purchase from Purina products.

      --
      Sometimes my arms bend back.
    9. Re:That's a dangerous road. by Babbster · · Score: 1

      Well, it's actually true that there's more FF in "modern" (meaning PS2/GC/Xbox) terms as well with FF: Crystal Chronicles squeaking that franchise into the lead. So, I'll be happy to withdraw that particular sentence. :)

    10. Re:That's a dangerous road. by Aeiri · · Score: 1

      There are also games included with purchases. Anyone ever play Chex Quest?

      I also had a copy of that, but never played it (I just wanted the Chex ;)). From what I could tell it was some FPS, with Chex in it or something weird like that.

  13. Godforsaken advertisers by fmwap · · Score: 1

    Advertising just seems to keep getting more and more out of hand, it's bad enough I have to sit through 10 commercials when I paid $10 to see Star Wars. Now I get to PAY for a game AND watch their god damn advertisements.

    I don't like having products crammed down my throat, if I'm interested in something, I'll look it up ON MY OWN. This is why I love my Tivo.

    If they're going to start forcing me to watch their advertisements in game, AND collect how many seconds I sat around hating the goddamn thing. Then we should also be getting the game for a major discount, or free. Which of course would never happen, and personally, I wouldn't feel guilty at all for pirating this game, although I probably wouldn't play it cuz of the goddamn ads.

    I once worked with a guy who lived in Bosnia, and according to him, satellite equipment must be purchased, but all the channels are free once you get the equipment setup. And why?? Because of the FUCKING commercials. They're already making money off the advertised product, why are they charging us more?

    And TV commercials are getting worse too, every channel is synchronized so you can't get away from them by skipping channels, and they run them every 10 minutes. But at least TV is somewhat regulated.

    Not like the goddamn internet, where advertisers are free to do WHATEVER they want, spam, spim, malware, adware, spyware, and general scumware. I DON'T WANT TO ENLARGE MY FUCKING PENIS! It just goes to show you how pathetically desperate and far these people are willing to go.

    But still, I wish them all the same fate as Vardan Kushnir
    </RANT>

    1. Re:Godforsaken advertisers by abandonment · · Score: 1

      even if you watch shows exclusively on your TIVO you are watching advertising...

      An example is that Fox has a contract with Ford so that EVERY CAR on EVERY FOX show is a Ford. Pay attention next time you watch.

      if the characters are using a celphone in the show, you can guarantee that it's a sponsored 'ad' in the show - if they have a drink of something, you can guarantee that it's a sponsored item.

      do the stars of your favorite show wear shoes? likely sponsored. clothes? again...

      ------

      Fox does not make money on you watching the show on cable - they make money from advertisers paying them to put the show on tv.

      Something that not many people realize, but TV Broadcasters are not in the business of selling 'tv shows', they are in the business of selling eyeballs to advertisers.

      It's fundamental business. What is really being sold? Simply follow the dollars.

      TV == people watching == Advertisers give TV broadcasters money.

      This is why in Canada, the TV broadcasters here are pissed about product placement like the ford deal because when they rebroadcast the same shows, they don't get any cut of the in-show advertising revenue from ford - it all goes to Fox US.

      So if we TIVO the show from a canadian broadcaster and strip out the canadian ads, then we are doubly screwing the Canadian broadcaster by removing their major source of revenue (interstitials) and the Fox US company still makes the money from Ford for the broadcast of the show...

      Advertising in games is going to happen - the trick is making it natural and integrated into the game in a way that is not horrific to the gamer.

      A Lord of the Rings game would bomb if it had sprite ads in the middle of it. A GTA game would simply seem like it had more depth to it.

      it's a fine line, but one that developers & publishers will simply have to figure out the hard way ;}

    2. Re:Godforsaken advertisers by droleary · · Score: 1

      do the stars of your favorite show wear shoes? likely sponsored. clothes? again...

      I think the best reverse example to this is that pretty much every time you see a cool portable computer, it has a big sticker on the back because Apple wouldn't pay them jack to show their logo. It's really interesting to see which shows are such big whores that they'll bother to cover up a brand when they're not getting a kickback. The only way it could get worse is if they got money to cover the Apple logo with a Dell logo. I'd be laughing so hard I don't know that I'd be able to shut off the TV!

    3. Re:Godforsaken advertisers by The+Ultimate+Fartkno · · Score: 1

      > every time you see a cool portable computer, it has a big sticker on the back because Apple wouldn't pay them jack to show their logo

      It's not that black & white, actually. Filmmakers / TV producers have to go through a fairly thorough process of getting legal clearance for any and every recognizable brand / logo / trademark / copyrighted song or photo that is seen and recognizable on the screen during a production. Want to have an Ansel Adams print on the wall of your character's apartment? You're gonna pay for it. Want that hot new tune by Billy Emo and the Shag Haircuts playing in the background of the prom scene? You're gonna pay for it. Want to slice a cop's ear off with a razor with a Coke machine clearly visible in the background? Never gonna happen without Coke's permission, which you aren't going to get because they won't allow their product to be used in a way that would cause negative association.

      When you're working on a hit show or a movie that's guaranteed to get millions of butts in seats seeing it, though, the power shifts a little. If you're shooting an indie movie in a bar, you have to cover up all the logos or go through the trouble of getting clearance. When you're Spielberg, the beer companies will start lining up and asking (or paying) *you* to get their logos in there.

      > It's really interesting to see which shows are such big whores that they'll bother to cover up a brand when they're not getting a kickback

      It's more likely (especially on TV) that it's just easier to not show the logo than to go to the trouble of getting clearance to use it.

      art director: "He needs a laptop. I like the silver one."

      producer: "It's a Powerbook. If we see the logo it 'll take two days to get Legal to run it by Apple, and we shoot in two hours."

      art director: [rips off a small square of gaffer's tape] "Now it's a silver laptop. Let's roll camera."

  14. Oblig. PA + bonus comment by Wilson_6500 · · Score: 2, Funny

    Mein Thirsten!

    Man, that's still funny. Thirsten.

    This was _three years ago._ Are we through fighting this spectre, or are we in for the second round? Why didn't EA keep up with this sort of thing? _EA_ of all people/companies.

  15. I should think before I post. by Wilson_6500 · · Score: 1

    While I'm at it: we've been seeing product placement in movies for years. Does that mean we don't see as many movies set in 3000 AD or 3000 BC because of lucre?

    No. Greed makes us have to sit through a quarter hour of ads (more if you arrive early) before the previews if we'd like to see a movie in a theater. Why can't they plaster game boxes with ads and package sixty little fliers in with the games? Although I guess what I'm suggesting is more along the lines of adding fifteen minutes of ads before the unskippable "EA GAMES OWNS YOU" and "NVIDIA THE ONLY WAY TO PLAY ON YOUR ATI BOX" segue videos we have to put up with today. That's a scary thought, too.

  16. Fine on free games.... by Komarosu · · Score: 1

    Okey, now it made sense when FunCom gave free access to there MMO Anarchy Online, they put (real life) adverts on the already well used advertising boards throughout the game. People who paid monthly for their accounts would have the adverts removed.

    This just seems to be another way for the MMO people to get another few $ from your account. They're breaking the immersion of it, imagine having a "Diet Coke Lemon" advert while hacking up some Orcs in a far far place...

    --

    "What do you mean you have no ice? Do you expect me to drink this coffee hot?" - Random Customer, Clerks
    1. Re:Fine on free games.... by KillShill · · Score: 1

      i hack up Orcs offline, you insensitive clod!

      --
      Science : Proprietary , Knowledge : Open Source
  17. Coming soon to WoW by Anonymous Coward · · Score: 2, Funny

    KY sex jelly ads featuring dwarfs. Watch yer beck!

  18. This is getting out of hand! by 1Oman · · Score: 1

    Ok, this is really starting to piss me off. I took my gf to see Charlie and the chocolate factory a couple of weeks ago. This was a early evening show that was supposed to start at 7:10 (wich cost over $20 us with snacks) after 10 complete minutes of advertisements including a cell phone ad and a tide ad, not to mentiont the trailers and ads for the snack bar the movie finally started I was so pissed I wanted to leave. I really felt like they should have payed me to wathc all that crap.

    1. Re:This is getting out of hand! by KillShill · · Score: 1

      next time you should get up and speak your mind out loud; interrupting the bullshit they're spewing (ads) and let other people know that it's ok to walk up to the manager in a horde and tell them you won't put up with this advertising bullshit.

      i mean, the customer is always right? right?

      --
      Science : Proprietary , Knowledge : Open Source
    2. Re:This is getting out of hand! by Anonymous Coward · · Score: 1, Funny
      i mean, the customer is always right? right?

      No. The Company is always right. And the Company has decided that 90% of your audio and visual input will be advertising.

      NOW SHUT THE FUCK UP AND BUY SOMETHING.

    3. Re:This is getting out of hand! by Anonymous Coward · · Score: 0

      10 minutes? Be thankful it's not three times the length.

      I'm serious. I've had to sit through that crap before (after all, they already have my money).

    4. Re:This is getting out of hand! by xtracto · · Score: 1

      Yep, I know what you are talking about.. I have moved to the UK (from Mexico) and I got really pissed off when I went to the movies here for the first time.

      You see, a single movie ticket here will be like £6 (USD$10) the popcorn something like £3 and soda another £2 (Odeon Cinemas) so going with my girlfriend meant £18 cinema night ~ USD$32.5 ... now might be expensive for you but for me who was used to pay $15 to go to THE BEST cinema (with THX sound, etc etc) in Mexico, I really felt how they where screwing me so hard...

      After I entered the cinema WTF really small cinema with really unconfortable sits and small screen AND the screen had a scar ... $30 for that??

      Of course the worst thing where the 15 minutes adds I had to stand... I swear when te movie started I thought... this movie must be REALLY worth of it... unfortunately you can ask me what the movie was... I do not remember... all that lasts is this terrible experience.

      Now, sorry for this rant I just needed to let it go out, but my advice for you is to go to the cinema 10 minutes after the time when they say the movie has *started* ... at least aI always do that (I like going to the cinema) and I always arrive when the trailers are starting.

      p.s. Now i Only go to the FACT cinemas ;) cheaper and better (1 screen even has THX!)

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    5. Re:This is getting out of hand! by Patrik_AKA_RedX · · Score: 1

      Ok, now I realise I'm spoiled. The cinema I visit regulary, Metropolis (kinepolis group) in Antwerp, flanders (in Europe), has 20 screens all THX, good seats and sticky floors. Cost 7.5 a seat. resonably (over)priced drinks and candy. Adds are equaly annoying.

    6. Re:This is getting out of hand! by Cabewse · · Score: 2, Informative

      Coming from a person who happens to work at a movie theater, I can say, that without the advertising, the overpriced snacks and the trailers, you wouldn't have a theater to watch movies at.

      At my theater, the cost of two adult tickets would be $18, coupled with the #2 combo (2 medium drinks and a medium popcorn) for $11.75, just over $20 sounds like a bargain! Movie theaters are expensive to run, and unless they have snacks, at high prices, and advertising to get people to buy said snacks, they would go out of buisness.

      Here is an article that explains it fairly well. When you go to a movie, you are going to a candy store, that just happens to be showing movies.

    7. Re:This is getting out of hand! by reustp · · Score: 1

      I must be one of the lucky ones, the biggest movie theater where I live usually costs $8.00 for an adult ticket and has no advertising before the movie.

    8. Re:This is getting out of hand! by Robmonster · · Score: 1

      Man, I HATE it when cinemas force me to buy their food and drink before I can watch the film.....

      --
      I have no sig yet I must scream.
  19. I'm not going back to Planetside. by Anonymous Coward · · Score: 0

    I cancelled my subscription about 6 months ago because I didn't have enough time to play, but I'd been thinking about going back after Battlefield 2 didn't really deliver (the game is fine, the players are retards, Planetside's monthly fee makes for a nice gated community). But SOE just made my decision for me. I'm not resubscribing to Planetside while they have advertisements in there.

    I enjoy playing games to get away from the shit-eating commercials that are on TV, on the radio - and even at the movie theater now. Games were one of the last media refuges that you could flee to escape their retarded propaganda and just enjoy without having PRODUCT forced in your face.

    Thank you very much advertisers, you've just gone and ruined videogames. :(

    (And SOE, here's a cluestick: Make Planetside 2. Shooters have a much shorter life expectancy than RPGs. The population is dropping because a sequel is needed, not another crappy expansion pack that introduces more problems than it fixes.)

  20. Doing what they've always done by Anonymous Coward · · Score: 0

    No, they won't lower the prices of games. They will, however, be able to keep the price of games even despite inflation, just as they have for years and years. A game was about fifty bucks when I was little, it's still about fifty bucks twenty years later.

  21. Heh.. by SocialEngineer · · Score: 3, Funny
    Wait until online games with this advertising also allow user graffiti..

    You are walking downtown. The year is 2150, and you see a billboard with Jen. Lopez, advertising the release of Gili (I think that was Jen Lopez, who cares) on 1337-DVD format (she did suspended animation-freezing-monkey-hokey stuff to stay alive).. Except there is a giant phallic-shaped object crudely drawn on her forehead, now.

    --
    "Better to be vulgar than non-existent" -Bev Henson
  22. they shoul act now by El_Muerte_TDS · · Score: 2, Insightful

    The players should act now and massively cancel their accounts. The signal would be very clear.

    1. Re:they shoul act now by guaigean · · Score: 1

      You haven't played many MMORPG's have you? No matter how much bitching takes place, 90% of the users will stick through it due to the amount of Ph4t l3w7 they have accrued over time. Any time a server comes down people incite mass protest and push for abandoning, but the second it's back up, it's game on.

      --
      Microsoft Sucks, F/OSS Rocks. I get mod points now right?
  23. That's a dangerous road less traveled. by Wilson_6500 · · Score: 2, Interesting

    Well, we also had MC Kids for the NES (which wasn't half bad), and some game about Cheetos for the SNES... Chester Cheetah?

    Those aside, I can't remember any other glaring examples offhand. I like to think that sort of thing died with the early 90's. Maybe you can count some sports games and that sort of thing in there since they're basically _made_ so that you're simulating playing football with actual players, driving real cars, etc. The people who buy those games, though, don't need to see NFL or McLaren (or whatever) ads--they're suffused with the former, and can't afford the latter. You could only succeed with this sort of ad cum game by pitching it to people who can afford it--sell popular junk food and junk TV to teens who're too brain-dead to realize they're not actually playing one big ad, but are doing so in essence. Throw it on top of the piles of ads in the uninspired TV they watch, the vapid magazines they read, the movies they watch at the theater; all the nonsense that people who don't buy crap because they saw it in between Big Brother and the nightly news put up with on an increasing basis.

    I'm off-subject. Unless they come to dominate the genre, I'm not afraid of entire games devoted to promoting a product in this day and age. I'm afraid of the subtle infiltration of ads into other games, that I'll have to sit through three minutes of commercials while FFMCMXLI loads, or click through Sony ads whenever I die in Counter-Strike: Substance, or dine in GTA4 at Taco Bell. I don't want to see real-life ads in my video games, because I don't play video games to emulate real life. I don't want to play as cheeky pop-culture caricature Bingo Protagonist, siding with McDonald's or Burger King in between missions. I'd love to see more clever spoofs of real-world ads and corporations as much as I'd hate for the industry to be infiltrated by actual corporate advertising.

    An Eldrich Gun-Fu Shotgun Dancer healing with a can of Sprunk could even be funny, under the right conditions.

  24. And this is bad, why? by DavidD_CA · · Score: 0

    Oh I forgot, it's /. so that means advertising is automatically bad.

    I mean, we pay for cable TV and (with the exception of the expensive premium channels) we still see advertising.

    If this means that they can help offset the cost of game development by selling in-game ad space, then that's great.

    Do I want the game to be overrun with ads? No. But that's a balance the developer needs to find.

    And, as for the comment about the game sending back data to the server about how long an ad was looked at... that's the kind of innovation that can really make something like this successful. Advertisers (the people who pay) love that stuff... and that feedback is 100x more useful than radio or cable, where they can barely guess how many people were tuned in -- let alone paying attention.

    --
    -David
    1. Re:And this is bad, why? by GaryPatterson · · Score: 1

      Ads on paid television are bad too!

      That's one of the reasons I don't bother getting PayTV (as it's called here in Australia). I just hate the idea of paying for advertising.

      I refuse to buy clothes with ads on them. That leads to mostly plain colours, but until someone pays me to wear their ad, I'd rather not encourage them.

      If you get something for free, then ads are not so bad. When you pay for goods or services, then you shouldn't have to suffer through ads because the developers want more money.

      What's next?
      The Nike Boots of Speed in WoW?
      Pizza Hut pizzas for health in Tomb Raider 37 ("The Search for the Zimmer Frame")?
      Smith and Wessons for blowing away police in GTA13 ("The Coffee Ho Strikes Back")?

      Ads cheapen the entertainment value of the game, and weaken the game's own brand. If game publishers want more money, they need to focus on making better games.

    2. Re:And this is bad, why? by Anonymous Coward · · Score: 0

      You're paying for the advertising on 'free-to-air' TV as well. Guess how much of the money made from your shopping trolley goes on advertising the products you've bought?

    3. Re:And this is bad, why? by niskel · · Score: 1
      Pizza Hut pizzas for health in Tomb Raider 37 ("The Search for the Zimmer Frame")?
      Ever played Teenage Mutant Ninja Turtles II for the NES? Nothing other than Pizza Hut pizza for health as well as Pizza Hut billboards throughout the game.
    4. Re:And this is bad, why? by KingPrad · · Score: 2, Funny

      I know I feel cheated when I buy a product and don't get any free advertising with it. Like the other day I bought a gallon of milk - no ads on it! I get them with the cable TV and my magazines. I'm being cheated when I pay a large monthly fee and don't get advertising to look at.

      --
      Stop the Slashdot Effect! Don't read the articles!
    5. Re:And this is bad, why? by merdark · · Score: 1, Insightful

      Speak for yourself.

      I don't have cable tv because of ads.

      I don't listen to the radio because of ads.

      I go to movies, if I go at all, 20 minutes late to skip the ads.

      I will not buy games with ads.

      I aggressively filter my internet.

      I hate ads and do not want them to be a part of my life, at all.

    6. Re:And this is bad, why? by Anonymous Coward · · Score: 0
      I mean, we pay for cable TV and (with the exception of the expensive premium channels) we still see advertising.
      It wasn't always like this though! One of the great promises of cable TV was that since you paid for it, it would be ad free. I think that lasted all of a year. Maybe. You see the same thing with satellite radio. They claim now that they're ad free, but that won't last very long.
    7. Re:And this is bad, why? by RogueLeaderX · · Score: 1

      A question for you: Are you willing to pay for the content you browse for on the internet? Currently advertisers pay for the majority of the 'free' content; however, if everyone stips these adverts out then those hosting the content will need to make money somehow. So, are you willing to pay for your online content? If not, I highly recommend you stop filtering your internet, consider showing up to the movie on time (movie tickets are expensive enough) and consider buying your games for playability, content, and general 'funness' irregardless of any advertising in the game. Granted, adverts can destroy the feel for a game. I'd hate to see a glowing nike swoosh near alpha centurai as the first human to explore the system. Or the Pizza Hut advert in the ancient Mayan ruins. I agree with the sentiment of 'done well, this could be a very good thing. Done poorly, I won't be buying the game.' - But I try to avoid poorly done games anyway.

    8. Re:And this is bad, why? by merdark · · Score: 1

      If the choice is free with ads, or pay without ads, yes I'd pay. But that is not the choice. Planetside has had no ads. Now it has ads. The price did not go down. Many ads are simple greed.

      If I could pay a couple dollars extra at the theater to skip ads. I would.

      Same goes for games. I DO NOT WANT ADS IN MY LIFE. Clear?

    9. Re:And this is bad, why? by GaryPatterson · · Score: 1

      No, I'm not paying for free-to-air TV at all.

      I receive it and watch it, but I don't fork over any money to do so.

      Bringing up product marketing clouds this issue. I have no problem with advertising in free mediums, or even in mediums such as newspapers (although I don't much like it, the cost of getting the paper would soar without the ads).

      My issue is with advertising on something you've paid for. PayTV with commercials, cinema ads that you have no choice but to sit through, ads in games, ads on clothes.

    10. Re:And this is bad, why? by Zhe+Mappel · · Score: 1
      Do I want the game to be overrun with ads? No. But that's a balance the developer needs to find.

      What sycophantic rubbish.

      You may be willing to bow down before business and let it determine your cultural horizons. But the good people of Slashdot are saying, "No, we don't want ads in our games."

      They're thinking for themselves. You're following orders.

  25. Another Perspecitve by Shihar · · Score: 1

    There actually might be a little more to this. Planetside was never really a big hit, and years latter I imagine its population is not growing. My guess is that they are either close break even in terms of profits. If that is the case, then advertisement is a way to stretch out the life of the game a little. Granted, it might simply kill the game faster, but give the choice of killing it now, or throwing in a few ads and extending its life, which would you pick?

    Granted, this is all speculation. I have no idea fanacial status of Planetside.

  26. Ad block by Allison+Geode · · Score: 4, Interesting

    how long till intrepid game hackers start putting ad-blocker mods out for these games?

    1. Re:Ad block by Forager · · Score: 2, Insightful

      "how long till intrepid game hackers start putting ad-blocker mods out for these games?"

      About 5 seconds less than it will take Sony to ban anyone caught using the mods.

      --
      student of animation and the fine arts
  27. virtual vs. real ads by Schandi · · Score: 2, Insightful

    Interesting that some argue, that ads in games are acceptable, when that reflects reality, like billboards in GTA. While I understand this argument on a "suspension of disbelieve" basis - it also means, that where we're annoyed in the real world, it's also okay to annoy us in it's virtual counterpart. More energy should go to fighting ads in the real world like billboards (where the audience doesn't profit), than those in computer games.

    1. Re:virtual vs. real ads by Anonymous Coward · · Score: 0

      well lets see, PlanetSide didnt err excuse me, isnt doing very well, subscription numbers are really low (some of the lowest of all the well known MMO's)
      so they were forced to look for alternative revenue streams.

      have to give them credit for trying something different, instead of raising the sub fee, or cancelling the game, they went a different path.

      although the idea of in game advertising is hardly new or original, its interesting that they were able to convince companies to give them money for it, given that not a lot of people are going to see it since not a lot of people play planetside(relative to other MMO's).

      if you like planetside, and this helps keep the game you like around for longer, then stop complaining.

    2. Re:virtual vs. real ads by dapcook · · Score: 0

      SOE has nobody to blame but SOE on why Planetside sucks... SWG #'s are down, and so are EQ2 numbers Why? Cause SOE flat out refuses to listen to their customers. I've been and SOE customer now for over 2 years and they operate the way they want.. Period, end of story.. Customer: game would be great if you painted sky purple.. SOE's Response: Ban customer and paints the sky green Customer: There is nothing to do in the game! Please add content SOE's response: Ban customer and nerf the profession they were in. I see blizzard doing the EXACT thing now.. Basically F*CK you soe! It's all your damn fault!

  28. Why stop at games? by Anonymous Coward · · Score: 0

    Why not contiue this "advertising when you already paid" trend everywhere? I have a great idea! If only there was a way they could print advertisments on my Food Then I would be happy.

  29. I'll go along with it IF.... by Ken+Hall · · Score: 3, Funny

    They let me shoot any billboard I don't like with my grenade launcher, and blow it to tiny pieces.

    Track that!

  30. To you and your parent: by IpalindromeI · · Score: 1

    By the way, the word is illogical.

    --

    --
    Promoting critical thinking since 1994.
    1. Re:To you and your parent: by Joehonkie · · Score: 2, Funny

      Me fail English? That's unpossible!

    2. Re:To you and your parent: by 88NoSoup4U88 · · Score: 1

      Being a non-native English speaker ; Thanks.

  31. Disable Ads via hosts file? by Sentack · · Score: 3, Informative

    Apparently their's a way to filter the adds from your system but editing your systems hosts file to redirect all the ad provider servers URL to 127.0.0.1.

    Now, I've never done this before but it seems simple enough, the problem is, what are the server names? Their was a post on the SoE forums about this but SoE removed it (I knew I should have copied it as soon as I saw it!) But in general, I guess I could wait till it goes live and then snoop my own machine.. But I know someone has this info somewhere. Anyone? Sentack

    1. Re:Disable Ads via hosts file? by Joehonkie · · Score: 3, Informative

      Well, the ones for SWAT4 were (from the article):

      • 127.0.0.1 madserver.net
      • 127.0.0.1 ad.madserver.net
      • 127.0.0.1 imp.madserver.net
      • 127.0.0.1 media.madserver.net

      I assume they are using the same ones for Planetside if it is also done through Massive.

    2. Re:Disable Ads via hosts file? by Sentack · · Score: 1

      Now here's the real trick, how can I flip around and create a web server that does nearly the same thing as Massive's server except include my own images? I'm thinking, if I can put in my own little images, say my Outfit (Guild) banner, or stats images, that would be pretty awsome. Better yet if I got other people in my outfit to do this for kicks. Sentack

    3. Re:Disable Ads via hosts file? by Anonymous Coward · · Score: 0
      Apparently their's a way to filter the adds from your system but editing your systems hosts file to redirect all the ad provider servers URL to 127.0.0.1.


      I block many ad servers for websites via the hosts file. It works quite well. Only issue is if they use an IP addy instead of a Domain name. From what I understand the hosts file is checked when you put in a domain name. It checks for a set IP addy and if it does not find a listing it then consults a DNS.


      You can also set up alternate names for sites if you have their static IP. All you do is add your word and their IP and when anything attempts to access that word it sends you to the IP you associated with it, which is why the 127.0.0.1 Localhost works. As 127.0.0.1 is the local computer's address.

  32. The Matrix Online also has ads. by mellon · · Score: 1

    They're in the form of billboards that you see occasionally as you're running along the freeway, or on the sides of buildings. At first I thought they were fake ads, and I was really impressed that they'd put something like that in, but in fact they're real ads. They are in fact unobtrusive, fit in nicely with the game, and don't bug me at all. What bugs me are the "this space for rent" ads.

    But frankly the whole thing is deeply amusing to me, and I'm not sure why people are so up in arms. As one of the twelve people who play MxO, I am there because I like the visuals, and the ads actually make the visuals better. So although I am rabidly offended by ads in movie theatres before movies, I don't mind the MxO ads at all. YMMV. :')

  33. And so it begins... by jasonmicron · · Score: 1

    Even more onerously, the game contacts Massive's servers to provide data about the length of time and viewing angles that the player looked at the posters.

    Sounds to me more like the actions of some spyware than a game.

    Putting that aside, we all knew it was coming and it was only a matter of time. There shouldn't be a problem with ingame advertising as long as it is relevant to the time frame / storyline of the game. To me it would make the game seem more realistic.

    Playing a game like EverQuest and seeing an advertisement for Duece Bigalow on the side of the Freeport Arena would completely ruin the play experience for me. Seeing it in a game like maybe The Matrix Online wouldn't be that far-fetched.

  34. Ok, why not play their game? by Amyhr · · Score: 4, Interesting

    Don't like the ads? There are two things you can do to protest. You could drop your subscription, never play anything with ads, and grumble about it on forums while the majority of people ignore them and play. You lose out on some fun, everyone else keeps doing their thing. Advertising finds it's home in games, people get used to it, and 10 years from now it looks like movie theaters today with all the advertising that happens there.

    The other is my preferred method. Use the advertising model to protest. Make it cost more than it's worth to the advertiser. Create a bot that constantly goes from one ad to another, racking up seconds of view. Get everyone in your clan to spend 10 minutes doing nothing but watching ads every session so the cost of the ads will go up greatly. A few people creating protester scripts and unleashing them to the masses so that you can set it to watch ads all day while at work/school means many, many hours of ads being charged back to the advertising company. The method of advertising becomes very expensive yet the marketing departement does not show that it provides increased revenue. Upper management cans the advertising method as it is now nothing more than a money-hole.

    The advertisements are showing up due to the "almighty dollar", why not use the dollar to send them away? I can't afford to buy the adspace and leave it blank, and I still want to play games. If I can do something to get rid of the ads I will - but I won't drop all video games and spend hours on a forum complaining that there's advertising in all the games I used to play.

  35. Ads want eye-time by marcus · · Score: 1

    You've got it right. They'd be thrilled if someone in the game took the time to "hack" a poster.

    Show enough T&A in your ad and you will get eye-time, guaranteed.

    It won't take long for the ad-execs to figure this out.

    --
    Good judgement comes from experience, and experience comes from bad judgement.
    - W. Wriston, former Citibank CEO
    1. Re:Ads want eye-time by guaigean · · Score: 1

      I think I'd be a little scared if I was walking by an advertisement in a game town and saw 20 dwarves standing and just staring at a T&A ad.

      --
      Microsoft Sucks, F/OSS Rocks. I get mod points now right?
    2. Re:Ads want eye-time by marcus · · Score: 1

      Yeah, how long until you can go into the local convenience store in GTA and not only rob the place, but you'll see a guy in front of the magazine rack thumbing through a copy of SI, MAXIM, Playboy or whatever.

      --
      Good judgement comes from experience, and experience comes from bad judgement.
      - W. Wriston, former Citibank CEO
  36. Massive has advertising on Anarchy Online too by Morgaine · · Score: 1

    So that's another MMOG you can subscribe to only to cancel immediately. :-)

    The problem isn't actually the advertising, it's that Sony are submitting people to it without decreasing the subscription cost.

    In AO, only free accounts have to suffer enforced advertising by Massive through in-game billboards. Everyone else has the choice of turning it off.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
    1. Re:Massive has advertising on Anarchy Online too by Xibby · · Score: 1

      Anarchy Online only forces Massive's advertising on you if you have a free account. Funcom's current offering is a free account that lets you play "AO Classic," but you can't play any of the expansions until you upgrade to a paid account.

      Paid accounts default to advertision off, but you can configure the ads on or off if you really want.

      --
      I'm going to go back in my box and will think within the limits of my box: MS Sucks Linux Good I read too much Slashdot.
  37. Destructable environments? by lupinstel · · Score: 2, Funny

    As long as I can shoot, blow out, and destroy these ads in game they are fine with me. I hope that gets reported to their server. "User lupinster viewed ad for 2 seconds then shot at it for 12 seconds then destroyed it with a grenade."

    --
    Don't blame me, I voted for Cthulhu.
  38. As done by Funcom/UbiSoft in Anarchy Online by Anonymous Coward · · Score: 0

    would it be possible for the game companies to actually LOWER the prices of the games

    Funcom and UbiSoft have gone one better than merely lowering the price, because they've made game accounts in AO *FREE* except for the "cost" of having to endure enforced advertising by Massive.

    That's a good tradeoff, for those who don't want to pay a monthly sub in cash.

    Of course, Sony is about as magnaminous and open minded as SCO, so don't expect to see them dropping their prices.

  39. Why is this different from any other method? by Chyeld · · Score: 1

    Advertising is advertising. I don't care where it comes from, the only real metric is whether it annoys me.

    We live in a commercial (as in based on commerce, not as in based on ads) world. I expect people to try to sell me things. The only requirement I've had is that you don't annoy or bore me. If you can do that, I don't care if your ad is at the start of a movie, in the middle of a show, embeded in a game, or plastered across a t-shirt. Hell, if you do it well enough I will even take the effort of actually seeking out your ad and products. One of my dreams is build a PVR that lets me cut commercials out of my recorded shows and interject ones favorites I've downloaded or 'clipped out'.

    If you can't advertise without annoying me, then it doesn't matter where your ad is placed, you have already lost.

    Can ads in games be done without annoying people or boring them? I'm certain they can. I'll applaud those for their ingenuity and boo the rest for their idiocy.

    It isn't ads in games you should be caring about, it's crappy ads anywhere.

  40. hmmm by Some_Llama · · Score: 1

    "A recent patch to SWAT 4 introduces dynamic in-game advertising in the form of randomly generated posters on walls in the game. Provided by Massive, Inc., the game downloads new ads each time the game is loaded. "

    Isn't this game single player? Has anyone played it? What happens if yo disable your internet connection before you start the game?

    1. Re:hmmm by ho_hocognitive · · Score: 1

      You can't play the game unless you allow the program access rights on your firewall... As for a lack of internet connection? I don't know...

    2. Re:hmmm by Some_Llama · · Score: 1

      That would mean that the game needs to be able to contact a "central" server as there is no way for the game to actually know if a port on the firewall is open.

      Lame, this is a game I WON'T be buying...

  41. Life block by Fastball · · Score: 1

    At what point do you just stop consuming? This push and pull between advertisers/marketers and human beings (yes, Virginia, there is a difference) is like a game of tic-tac-toe. The only way to win is not to play (consume).

  42. Spam by non0score · · Score: 1

    I wonder how long it will be before we also start getting "ENLARGE YOUR PENIS..." spam in-game, in addition to the (not-yet-pop-up) advertisements.

  43. Advertising use by Shanoyu · · Score: 1

    I remember back when subspace was dying and we were hoping to save it, none of us would have really minded the presence of in game advertising a whole lot. I mean advertising can be a good thing if it offsets your costs, but where do we draw the line? The main problem with advertising as a slippery slope in video games is that it's a very, very attractive slippery slope.

    People who play games where advertising is targeted (Anarchy Online, planetside, etc.) spend massive amounts of time playing these games in some circumstances. In fact, advertising through these games might be the only way someone can reach that particular consumer.

    Imagine, if you will, the MMO as a massive content channel; In this alternate reality, Vivendi Universal (who owns blizzard, as well as a few record labels) starts putting 'limited' singles into World of Warcraft whenever you fight Ragnaros-- Can you turn off Queens of the Stone age so you can listen to freaking team speak? Who knows.

    Let's say that as a method of tricking us, the gold fee for re-specing is removed if you [b]watch this short advertisement![/b] Now you're actually paying the consumer pennies to watch your ad, albeit virtual pennies.

  44. Futurama Quote Here by GammaKitsune · · Score: 1

    Leela: Didn't you have ads in the 21st century?" Fry: Well sure, but not in our dreams. Only on TV and radio, and in magazines, and movies, and at ball games... and on buses and milk cartons and t-shirts, and bananas and written on the sky. But not in dreams, no siree.

    --
    Gamertag: WyleType