None of that changes the fact that saying it is "daunting" to get into Zelda is extremely silly. Every game stands on its own. Any connections between them are entirely superfluous.
Like others said, you shouldn't be designing a system that requires warnings.
But I was referring more to the part about "most people still don't understand how viewing a website can affect their computer", really. Which is basically just saying "people are too dumb to understand that we can't write software that doesn't fuck up their computer".
So basically you don't know a single thing about how to do something like this, but you're still going to shoot your mouth off about what isn't impressive about it?
Here's a hint: DirectX gives you not a single goddamn bit of help in doing this. Not one.
No, don't. Then we'll have to listen to the "THEY JUST USED BUILT-IN DIRECTX FUNCTIONS FOR THIS THEY TOTALLY SUCK" crowd all over again. There's no lack of people around here who don't have a single clue what it takes to do something like that, but will yak on and on about how it is nothing impressive.
What's with this KHTML quirk of yours where you apparently can not bring yourself to just say "WebKit" like everyone else?
"New fad these days"?
Is it 1995 again or something? Why didn't anybody tell me?
There are ad blockers for Chrome: http://www.adsweep.org/
http://www.google.com/chrome/intl/en/eula_dev.html?dl=mac
Uh, pretty much all the widgets below the tab bar affect the current tab, and none of the others. Their placement makes perfect sense.
Apparently he didn't actually do that, if it installs and runs, yes?
Except they have explicitly mentioned AdBlock as something they want to support through their in-development extension system.
The map is not the territory, and neither is the spec list the device.
Nothing of what you said refutes anything I said, so I'm not sure what your point is.
None of that changes the fact that saying it is "daunting" to get into Zelda is extremely silly. Every game stands on its own. Any connections between them are entirely superfluous.
Uh, QR codes are usually URLs?
Like others said, you shouldn't be designing a system that requires warnings.
But I was referring more to the part about "most people still don't understand how viewing a website can affect their computer", really. Which is basically just saying "people are too dumb to understand that we can't write software that doesn't fuck up their computer".
Yeah, it's kind of sad how regular people are expecting us programmers to have our shit together.
MD5 isn't a hash function now?
That "full disclosure" sure is a sneaky way to promote yourself in the article!
Gee, think that might have anything to do with flooding the market with sequel after sequel until nobody can keep track of them any more?
So basically you don't know a single thing about how to do something like this, but you're still going to shoot your mouth off about what isn't impressive about it?
Here's a hint: DirectX gives you not a single goddamn bit of help in doing this. Not one.
No, don't. Then we'll have to listen to the "THEY JUST USED BUILT-IN DIRECTX FUNCTIONS FOR THIS THEY TOTALLY SUCK" crowd all over again. There's no lack of people around here who don't have a single clue what it takes to do something like that, but will yak on and on about how it is nothing impressive.
Is it possible RGBA are using a built-in visualization library, possibly from WMP?
No, that is a stupid idea.
Yes, through a secret and hardware-specific way. Not exactly very useful for anybody else.
Ok, you go do it and show us all how easy it is.
Do you get a new one when you've used every part of it once?
The problem is that the second time you use that window, it's no longer a one-time pad.
Try counting the instances for each OS, and perhaps you'll see.
Most of those could be argued to be hinting at the the Blu-ray-related DRM present in Vista and newer MacBooks.
No, none of them are. There are other articles about that, but the ones I picked aren't.