if IT decision-makers can get over their prejudice against equipment that's traditionally been aimed at consumers Thats not the problem. The problem is that IT departments are lazy and don't want to learn anything new. They hate being forced to learn a new OS. They also fear Macs coming into their work environment because they fear for their jobs. Face it. IT is paid to fix computers and Networks. If suddenly all the computers in their company were replaced with computers that rarely break down, there would be lay offs.
Games won't run well on a mac running Windows. Mac video cards support OpenGL not DirectX. So that means you will be using software rendering or someone will have to hack each and every game to use OpenGL instead.
Actually the leading cause of of short battery life on the iPod is caused by the fact that the user doesn't know how to use it. The biggest shortening of battery life is caused by the user constantly changing songs. Think about it. Every time the ipod starts playing music, it caches 20 minutes of the entire playlist into RAM. Thus allowing the hard-drive to spin down and rest. The RAM requires less energy to store and play the music than the hard-drive does. Every time a user browses and changes to a song thats not next in the cached playlist the hardrive has to spin up (requiring energy), read and cache the music to the RAM (requiring more energy). If the user would just create and listen to playlist, they would have a much longer battery life. The second leading cause of short battery life is the fact the average user doesn't do regular battery maintenance. What I mean is, at least once a month the user should let the battery go down to zero and then charge it all the way back up. Thus keeping the two extremes of the battery.
Games won't run well on a mac running Windows. Mac video cards support OpenGL not DirectX. So that means you will be using software rendering or someone will have to hack each and every game to use OpenGL instead.
Actually the leading cause of of short battery life on the iPod is caused by the fact that the user doesn't know how to use it. The biggest shortening of battery life is caused by the user constantly changing songs. Think about it. Every time the ipod starts playing music, it caches 20 minutes of the entire playlist into RAM. Thus allowing the hard-drive to spin down and rest. The RAM requires less energy to store and play the music than the hard-drive does. Every time a user browses and changes to a song thats not next in the cached playlist the hardrive has to spin up (requiring energy), read and cache the music to the RAM (requiring more energy). If the user would just create and listen to playlist, they would have a much longer battery life. The second leading cause of short battery life is the fact the average user doesn't do regular battery maintenance. What I mean is, at least once a month the user should let the battery go down to zero and then charge it all the way back up. Thus keeping the two extremes of the battery.