Can't read facebook.
Can't write facebook.
Kent State.
From a KSU grad. Please mod this up if you're a Golden Flash! Rockin' the Mid American Conference!!
I can understand the desire for Nintendo to push for a more adult market, but I sort of view it like this - sometimes in art the more restrictions you put on yourself, the more free you actually become.
I think theres a lot to be said for the company keeping its games accessible to most everybody. Most of their games aren't really kiddy in the sense that someone over the age of 12 wouldn't be interested - they just have a pretty decent all ages appeal. They might not always have the best graphics/sound/story even, but they certainly always meet at least a minimum level of gameplay fun. There have been PLENTY of recent XBOX and PS2 games that look great in the glossy magazine pages, and get hyped to death, that turn out to be difficult to control, clumsy, and end up feeling like a chore.
Nintendo has been known to take some cool risks too - I remember mario paint being great fun, and something that parents gladly bought for their kids. I know if I had kids and I had a choice at that era I would have much rather gone with the nintendo options, that had some clever fun games that I wouldn't worry about my children dropping some serious time on, instead of just bashing away at Mortal Combat to get a flawless fatality.
I also think it's good, from a social point of view, that a company like nintendo is willing to police itself. Vice City, for instance, is a fabulous, great, super-detailed game that is wonderful for adult gamers, but horribly innapropriate for children. Now, I know, and agree, that it is ultimately the parents responsbility to understand the content of the games their children are playing, but I see no problem with a company making a product that parents can feel safe to buy.
Parents are terminally unhip, no matter the generation. If a company can convince them that they can be trusted, and never betray that confidence, it's a winning proposition for all involved. I know a lot of couples with young kids who have said as much. I think Nintendo has made a good choice in ducking out of the mature-only market and sticking with what they know, which is great gameplay that most people can enjoy.
Amen to that. Williams is like the readers digest of classical music. All his music sounds exactly the same to me, and his reliance on his jumps from root to fifth for basically any soaring-glorious-exciting quasi-melody make me want to puke.
This is great, of course - assuming it actually gets some critical respect and isn't viewed as a curiosity first and an actual expression of some great musical talent second.
Very true.
Once I jumped on the CSS design web standards bandwagon I got very strident about it for a while. Kind of like when your friend finds religion and its all they care about for a bit.
It's much easier to push people towards better practices by showing how things like web standards helps them NOW, not by proclaiming righteous indignation since IE has a double float margin bug or some other goofiness. I usually take the pro-search engine compatibility approach, as that has become the mantra of so many web marketeers.
Nevertheless, when i get to the coding part of a project, I DO spend the vast majority of my headache hours on IE compatibility issues. The frustration comes less in having to deal with IE6 as its pretty darn good and reliable, it's having to deal with the older versions which, through no fault of MSFT's own haven't gone away yet.
I agree. Its kind of a nice fantasy, but I would expect more to see IBM just push the Power platform on their own, maybe license some OS stuff from Apple?
It doesnt make such great sense from a marketing POV, although from a tech-sharing one it might. Apple clearly has great marketing powers in the design and "lifestyle" market, and the IBM name still means a lot to people.
IBMApple wouldn't be so slick - too many competing concepts in that idea.
Can't read facebook. Can't write facebook. Kent State. From a KSU grad. Please mod this up if you're a Golden Flash! Rockin' the Mid American Conference!!
I can understand the desire for Nintendo to push for a more adult market, but I sort of view it like this - sometimes in art the more restrictions you put on yourself, the more free you actually become. I think theres a lot to be said for the company keeping its games accessible to most everybody. Most of their games aren't really kiddy in the sense that someone over the age of 12 wouldn't be interested - they just have a pretty decent all ages appeal. They might not always have the best graphics/sound/story even, but they certainly always meet at least a minimum level of gameplay fun. There have been PLENTY of recent XBOX and PS2 games that look great in the glossy magazine pages, and get hyped to death, that turn out to be difficult to control, clumsy, and end up feeling like a chore. Nintendo has been known to take some cool risks too - I remember mario paint being great fun, and something that parents gladly bought for their kids. I know if I had kids and I had a choice at that era I would have much rather gone with the nintendo options, that had some clever fun games that I wouldn't worry about my children dropping some serious time on, instead of just bashing away at Mortal Combat to get a flawless fatality. I also think it's good, from a social point of view, that a company like nintendo is willing to police itself. Vice City, for instance, is a fabulous, great, super-detailed game that is wonderful for adult gamers, but horribly innapropriate for children. Now, I know, and agree, that it is ultimately the parents responsbility to understand the content of the games their children are playing, but I see no problem with a company making a product that parents can feel safe to buy. Parents are terminally unhip, no matter the generation. If a company can convince them that they can be trusted, and never betray that confidence, it's a winning proposition for all involved. I know a lot of couples with young kids who have said as much. I think Nintendo has made a good choice in ducking out of the mature-only market and sticking with what they know, which is great gameplay that most people can enjoy.
Amen to that. Williams is like the readers digest of classical music. All his music sounds exactly the same to me, and his reliance on his jumps from root to fifth for basically any soaring-glorious-exciting quasi-melody make me want to puke. This is great, of course - assuming it actually gets some critical respect and isn't viewed as a curiosity first and an actual expression of some great musical talent second.
Very true. Once I jumped on the CSS design web standards bandwagon I got very strident about it for a while. Kind of like when your friend finds religion and its all they care about for a bit. It's much easier to push people towards better practices by showing how things like web standards helps them NOW, not by proclaiming righteous indignation since IE has a double float margin bug or some other goofiness. I usually take the pro-search engine compatibility approach, as that has become the mantra of so many web marketeers. Nevertheless, when i get to the coding part of a project, I DO spend the vast majority of my headache hours on IE compatibility issues. The frustration comes less in having to deal with IE6 as its pretty darn good and reliable, it's having to deal with the older versions which, through no fault of MSFT's own haven't gone away yet.
I agree. Its kind of a nice fantasy, but I would expect more to see IBM just push the Power platform on their own, maybe license some OS stuff from Apple? It doesnt make such great sense from a marketing POV, although from a tech-sharing one it might. Apple clearly has great marketing powers in the design and "lifestyle" market, and the IBM name still means a lot to people. IBMApple wouldn't be so slick - too many competing concepts in that idea.