I just tried Google maps in IE for the first time after seeing this, and IE's redraw is WAY faster than Firefox's, and it's zoom in/out function is also better. If you havn't compared go try it now.
Blocking is a technique, shedding a block is a technique, tackling is a technique, and gang tackling is a technique, taking a hit is a technique, and recovering is a technique. At no point in me being taught how to perform any of these techniques was I told to hit a player "as hard as you can". This would be stupid, counter productive even. The object of a good block, a good hit, or any physical encounter in football is almost always to "stay square" and "keep your feet underneath you". Yes there are diving tackles, and "chop blocks"* but those are not as common as highlight reals make them look. Teams win games not injuries. Your opponent was always a person, some kid with a mom and dad, and not a running bulls-eye. Football is all technique, if you throw that out you're a liability to your team, not an asset. I hate to quote my football coach it seems cliche, and lame at the same time. But what the hey, at least once a week he would tell us:
"We'll teach you everything you need to know to win the game. We'll make sure your physically prepared. We'll call the plays, all you need is to know are your jobs, not make any mental mistakes, and I guarantee you we'll win."
What's a "mental mistake"? Offsides - mental mistake missing your block/read/rout/responsibility - mental mistake Late Hit - mental mistake Face Mask - mental mistake
If you did one of those last to intentionally your ass was grass on Monday because both of those could end in injuring the other player. None of my coaches ever wanted to see that. Sportsmanship, was always also a big portion of it. We were taught to analyze the situation, break it down, and use what we had learned to dictate how we would react to what was in front of us.
Look I appreciate the wish to compare "violence" in GTA with "violence" in football but they're not the same, not even close. I'm probably not the right person to talk about this because I really don't think GTA is all that violent. After all it's a TV video game. I've done things way more violent than that as a kid than shoot at pixels on a TV screen. I had a BB gun, much to the dismay of many a lizard. Magnifying lenses, and ants, melted plastic straws and ants, hell we used to play sniper, and set up mini army men forts with Link'n Logs in my back yard, and snipe them with a BB gun. That's just as realistic as shooting some guy in any FPS. In our imaginations they would run around the base in terror, not being able to find us while we doled out death one soldier at a time. We imagined getting the congressional medal of honor for killing the most "Non-Americans" in a single sniping mission. we were kids, we were idiots what do you want from us. We used to catch grasshoppers in my yard, and throw them into spider webs to watch them get attacked by the spiders. These things were fun, and cool to us. M-80's were the ultimate in fun, and cool though... I think the problem with GTA isn't the violence, it's the fact that kids are playing it instead being outside, making friend, playing real games.
This is in no way an endorsement of letting kids play with dangerous items. If I had me as a kid I would of locked him in a room and bought him a Playstation.
Enough ranting -manno
* chop block is when an offensive line man dives at the ground to try totrip up the defensive lineman's legs, and hopefully cause him to trip-up, the name sounds violent, but it just another technique.
Very well put. I'm going to use this next time I hear the "football is for dumb pumped-up jocks" comment. My brothers and I all played football. As a kid it never appealed to me until I hit high school, and the coaches, after having coached my brothers, insisted I play it. I hated training, I hated running, I hated potentially hurting other people. To my surprise I came to love the game. The padding everyone wore ketp them well protected, so there was no need to worry about dong more damage to anyone more than just some minor bruises. I came to love running, and to this day, years latter I still play a lot of sports, the training - stretching, warm up exorcises, stamina training, ect. has helped me stay less prone to injury than other people my age. I have no doubt its helped me in my professional life, the ability to truly work in a team environment most importantly being able to trust that a coworker will do their job while I do mine without needing oversight, really helps grease the wheels. Corporate politics are a huge downer on team participation, and to be truly trusting makes life a lot easier.
I get the impression that a lot of these reasons are the exact same reasons people who were in the armed forces are so highly sought. I'd be willing to bet pennies to pounds that the armed forces training is probably a lot better at this in a number of respects.
Not only are you encouraged to work well as a team but you're also taught to respect your opponent, and appreciate them as one. If you let someone block out out of a play, your coach isn't going to blame your opponents block for getting them that first down. It's your fault and as such it's going to land squarely on your shoulders. You have to deal with that, you are forced to take responsibility for your actions, and mistakes. Something fewer, and fewer people are willing to do these days.
Yup same here M-80's were the best toys a preteen old could get his hands on, then BB-Guns, Bottle Rockets, and home made molitov cocktails... never got that one to work right. Construction sites were also a lot of fun. Wood, nails, heavy machinery all there for your enjoyment. We made a good number of forts out of materials from local job-sites. Thank god for tetanus shots. I never really thought of it but I was a total frigging delinquent as a kid...
How did I ever live to see my teenage years? It's funny to think about it, but then we discovered girls, I started playing "cool" games like Doom II and we became more mellow. So in effect sex and violent video games kept us from stealing, and blowing stuff up.
Take that! Mrs. H.R.C! That's right the anti crime initiative of '06 BJ's and GTA!
The author mentioned a good amount about the complexity of video games, it sounds like he took a lot of that straight out of this guys book. "Everything Bad Is Good for You"
RTFA, That AMD based ASUS is no joke, it's one of the best laptops out there no exceptions. I'd take a laptop made by ASUS, over any other company out there. They are hands down one of the best consumer oriented electronics companies around. I prefer AMD processors in my computers. Plain and simple I'm an underdog kind of guy. Every PC, and laptop I own uses an AMD processor, and 2 of the three PC's have ASUS motherboards to match. But truth be told in the mobile market Intel has a far superior chip. Your not going to see widespread acceptance of AMD in the mobile market, until they make a chip that's better than the Pentium M(PM). AMD's Turion is OK, but has a long way to go in terms of battery performance. The fact that the ASUS notebook did so well on the battery benchmark is a testament to ASUS's engineering more so than AMD's underlying technology. It's no coincidence that the top performers in battery performance were all from Intel. If you want to see how good a chip the PM is look at the Doom 3 numbers here:
A PM @ 2.13GHz performs exactly the same as a A64 @ 2.4GHz, And it consumes a lot less power. PM's on the mobile side are just better chips. If you're doing media creation the scales tip towards AMD, but for business apps, and typical home consumer use it's the PM's battery life that makes it so popular.
I have to agree with you on those points. You're completely right, I started using Linux because the Inq. brought this same argument up a few months ago. Wouldn't you agree though that rather than invest in creating their own DRM scheme, these companies would rather just go with the MS/Intel (here-to-for MS/i) combo? I mean lets face it Apple finally faced the music and realized they will never get the benefit from economies of scale that Dell has with Intel by staying with IBM.
As a manufacturer just for the sake of compatibility so users can get their media off of any MS/i box, wouldn't you be tempted to go with the MS/i "solution"? I mean Intel will be printing more of these chips than the US Mint prints in $1.00 bills. they will literally be as cheap as chips to place in your piece of media equipment and ensure your users have 100% compatibility with ~75%(no AMD) -95%(if AMD hops on board) of the new PC market?
That's part of the problem, the other part is this technology is exactly the "solution" cable companies are looking for. They will start DRM'ing all their content at their customers instance, customer being HBO, not you, and me that is. So what are we going to do? I personaly don't see this as a reason to abandon Linux, just the opposite, it's what pushing me towards it. The unfortunate part is that that's going to make me an outlaw, deccs for example. I'de rather try to fight that in court than just give away what I see as fair use. I bought that DVD I should be able to watch it however I like. So I agree with what you said but I don't like the idea of having to break the law to watch TV.
Are you kidding me! How does this get modded insightful? Look not to thread crap or anything but RTFA, and don't just read the words but look at how the whole thing ties together.
What companies do you think are pushing to have these things implemented? HBO is heavily pushing this technology. They don't like non-subscribers torrenting episodes of The Soprano's, and not buying the DVD sets as well. (and I can't fault them for that) The cable companies are going to support this ASAP your cable boxes, Tivo's, TV's, even your computer monitors will have Intel DRM chips in them. The content your cable co. sends you will be DRM'd if you want to view it you will need a DRM TV. If you want to Tivo it, you will need a DRM Tivo. the idea then is after you watched your Tivo recording of the Soprano's once already they will charge you a fee to see it again. I hope I'm describing this to you in a way that you understand. This will suck, and so will being fined or jailed for circumventing it.
As to those of you who claim no to watch TV congratulations we're all glad to hear your righteous indignation, no really please don't stop, you're adding so much to this discussion, we would all love to hear more of what you don't do.
-manno
Yeah I have a simmilar complaint about Valve's Steam installer it won't let you install the game without have x amount of disk space on the drive you're installing to, and I map all my directories so while I'll have gigs of free space in my program files dir, it see I only have 300 MB on C. It pisses me off.
44.95 per year, I've been using the same windows 2000 license I payed for in full in 2000 for $120 I'm going at 5 years now, and will probably go for at least another 1 or 2 despite m$ dropping support for it. so lets do the math on that shall we?
Cedega = 44.95
* 5
= 224.75
Linspire = 49.95
Total = 274.70
Windows
XP/2000 = 130.00
Upgrade + 90.00
Total = 220.00
Linspire = 274.70
Win 2K/XP - 220.00
= 54.00
so yeah do the math $50 a year to have spotty at best game support, or $130 one time to have games desinged to run on your pc out of the box... you decide. I think MS is just as evil as the next guy, but I'm not going to cut my nose off to spite my face.
With public design wins like this sooner or later Dell will have to drop the "when our customers ask for Opterons we'll sell them Opterons" BS... I dobt it, But one can always hope that the world cheapest PC company will start stocking the wolds best desktop processors... some day.
I have yet to find an FPS game where I felt it was advantageous to move at any one of 128 microscopically different speeds. I find analog thumb sticks annoying for FPS's I find trying to move slowly and keeping my finger in that barely accessible spot on the thumb stick moving between "sneaking" and "walking" not just annoying, but frustrating. I much prefer using the keypad and page keys I've been using this part of the KB since Quake I and I've never looked back. It was designed a long time ago for fast error free one-handed input, and you know what it's as close to perfect as it gets for gaming with with a mouse. I would love to see a part that removes everything left of the print screen button that would be FPS heaven.
they sell lots of keypads... and their passable but come up just a little short.
I can understand why people would want analog control in a lot of games driving games seem obvious. However when it comes to an FPS I like knowing I'm moving slowly, or fast I want a digital feel to my movement:
I'm moving: fast - or - not fast.
I don't need/want:
I'm moving: slow - imperceptibly faster than slow -or- slightly more imperceptibly faster that slow - !OOPS! - Your knuckle just cracked and you moved to fast for 1/10 of an instant and now every enemy within a 2 kilck radius is alerted to you presence. What fun!
I don't know if this is just part of my familys vernacular or more popular, but we call this type of play as being "cheesy". And within the fam it's frowned uppon even when it's directed outside of the fam. "Cheating" is when someone uses an advantage that's not exploiting somthing coded into the game. Like wall hacking in CS.
If developers don't want people to be able to stand on another guys shoulders they should progman it so the both fall down or the jumper just gets clipped in behind the jumpee. The fact of the matter is they had to program it in that when a guy jumps on another guy somthing happens in halo's case the guy below just acts like a box. Is that a good choice? You be the judge.
A year or two!? in a year they'll go for $200, in 2 they'll go for $100. Or at least parts that perform at an equivalent level. Trust me it's the nature of the business you can get an ATI 9800pro for $100 now.
One year is 2 product cycles in this business. Two years is 4 think about that. With cycles so fast, and price differences so large (percentage wise) what point is there in a regular joe getting a card at it's price pique? In just 6 months it will be close to $350 maybe more or less. Now you performance freaks, and early adopters I can appreciate that, who among us doesn't have an itchy vice they scratch every now and again? But hey if you're looking at getting it for $400 in a year from now, I suspect you'll be pleasantly surprised.
I realy think the reason Apple went with intel is because Intell also supplies the chipstes as well as the processors. Ina ddition to that it supplies the embeded graphics, and audio. For a company like Apple that works on both the hardware, and software end of the equation it makes life a lot easier for them. When option x in the latest compile of OSX is broken and they isolate it to hardware they just bug intel. Wher if they went with AMD their would be at least 2 other parties to worry about, AMD, and the Chipset Provider.
No time for that now! I have to work up my new explanation of why CISC is better than RISC, MMX is better than AltiVec and only an idiot would ever think otherwise!
I agree I would of like to of seen an AMD in the new Macs rather than Intel. But it's a smarter move to go with Intel. The real reason Jobs didn't go with AMD
I just read that article is that guy on the same planet as me? Why on Earth would Apple ask Intel to make a chip based on the PowerPC arch? That makes no sense and would defeat the #1 purpose of going Intel in the first place. Ecconomies of scale, Apple would theoreticaly be able to get chips at the same price Dell is getting them, and would then be able to compete with Dell. Most people think Dell/Apple/HP computers are all the same things just priced differently, like Honda/Toyota/BMW, and few realize there is a technical difference. This would allow Apple to compete on a even play field with the rest of these companies, and have OS X up its sleve. Macs are still going to have a premium over thier PC counterparts, but not as large as it had in the past, the difference is the premium Apple gets will stay approximatly the same, and users will be able to get their Powerbooks, and iMacs for a much better price. I doubt they will go with AMD(I wish they would though) for the same reason Dell doesn't, and because unlike Dell Apple is a "whole solution" company, they like to support both the hardware, and the software. I mean that Apple actualy maintains the OS, and a good amoutnt of apps for their systems, unlike Dell that just takes the hardware and installs the software on it. Buying from Intel means they only have one company to RFI if there is somthing wrong with the logic(PC/Chipset) end of the software/hardware equation. If they used AMD the would have two AMD and nVidia/VIA leaving room for deniablity, and even greater inefficiencies. This is a very shrewd move for Apple, does it have risks? Of course, but if they execute it well, and Apple has shown in the past that they are fairly likly to, they stand to substantialy increase their market share.
-manno
I just tried Google maps in IE for the first time after seeing this, and IE's redraw is WAY faster than Firefox's, and it's zoom in/out function is also better. If you havn't compared go try it now.
I had no idea.
-manno
The sad fact is I did RTFA, and I missed that. the interview is still worth listening to though.
I was never told by any of my coaches to hit another person "as hard as you can".
8 7&cid=13178611
http://politics.slashdot.org/comments.pl?sid=1571
Blocking is a technique, shedding a block is a technique, tackling is a technique, and gang tackling is a technique, taking a hit is a technique, and recovering is a technique. At no point in me being taught how to perform any of these techniques was I told to hit a player "as hard as you can". This would be stupid, counter productive even. The object of a good block, a good hit, or any physical encounter in football is almost always to "stay square" and "keep your feet underneath you". Yes there are diving tackles, and "chop blocks"* but those are not as common as highlight reals make them look. Teams win games not injuries. Your opponent was always a person, some kid with a mom and dad, and not a running bulls-eye. Football is all technique, if you throw that out you're a liability to your team, not an asset. I hate to quote my football coach it seems cliche, and lame at the same time. But what the hey, at least once a week he would tell us:
"We'll teach you everything you need to know to win the game. We'll make sure your physically prepared. We'll call the plays, all you need is to know are your jobs, not make any mental mistakes, and I guarantee you we'll win."
What's a "mental mistake"?
Offsides - mental mistake
missing your block/read/rout/responsibility - mental mistake
Late Hit - mental mistake
Face Mask - mental mistake
If you did one of those last to intentionally your ass was grass on Monday because both of those could end in injuring the other player. None of my coaches ever wanted to see that. Sportsmanship, was always also a big portion of it. We were taught to analyze the situation, break it down, and use what we had learned to dictate how we would react to what was in front of us.
Look I appreciate the wish to compare "violence" in GTA with "violence" in football but they're not the same, not even close. I'm probably not the right person to talk about this because I really don't think GTA is all that violent. After all it's a TV video game. I've done things way more violent than that as a kid than shoot at pixels on a TV screen. I had a BB gun, much to the dismay of many a lizard. Magnifying lenses, and ants, melted plastic straws and ants, hell we used to play sniper, and set up mini army men forts with Link'n Logs in my back yard, and snipe them with a BB gun. That's just as realistic as shooting some guy in any FPS. In our imaginations they would run around the base in terror, not being able to find us while we doled out death one soldier at a time. We imagined getting the congressional medal of honor for killing the most "Non-Americans" in a single sniping mission. we were kids, we were idiots what do you want from us. We used to catch grasshoppers in my yard, and throw them into spider webs to watch them get attacked by the spiders. These things were fun, and cool to us. M-80's were the ultimate in fun, and cool though... I think the problem with GTA isn't the violence, it's the fact that kids are playing it instead being outside, making friend, playing real games.
This is in no way an endorsement of letting kids play with dangerous items. If I had me as a kid I would of locked him in a room and bought him a Playstation.
Enough ranting
-manno
* chop block is when an offensive line man dives at the ground to try totrip up the defensive lineman's legs, and hopefully cause him to trip-up, the name sounds violent, but it just another technique.
Very well put. I'm going to use this next time I hear the "football is for dumb pumped-up jocks" comment. My brothers and I all played football. As a kid it never appealed to me until I hit high school, and the coaches, after having coached my brothers, insisted I play it. I hated training, I hated running, I hated potentially hurting other people. To my surprise I came to love the game. The padding everyone wore ketp them well protected, so there was no need to worry about dong more damage to anyone more than just some minor bruises. I came to love running, and to this day, years latter I still play a lot of sports, the training - stretching, warm up exorcises, stamina training, ect. has helped me stay less prone to injury than other people my age. I have no doubt its helped me in my professional life, the ability to truly work in a team environment most importantly being able to trust that a coworker will do their job while I do mine without needing oversight, really helps grease the wheels. Corporate politics are a huge downer on team participation, and to be truly trusting makes life a lot easier.
I get the impression that a lot of these reasons are the exact same reasons people who were in the armed forces are so highly sought. I'd be willing to bet pennies to pounds that the armed forces training is probably a lot better at this in a number of respects.
Not only are you encouraged to work well as a team but you're also taught to respect your opponent, and appreciate them as one. If you let someone block out out of a play, your coach isn't going to blame your opponents block for getting them that first down. It's your fault and as such it's going to land squarely on your shoulders. You have to deal with that, you are forced to take responsibility for your actions, and mistakes. Something fewer, and fewer people are willing to do these days.
All right enough ranting,
-manno
Yup same here M-80's were the best toys a preteen old could get his hands on, then BB-Guns, Bottle Rockets, and home made molitov cocktails... never got that one to work right. Construction sites were also a lot of fun. Wood, nails, heavy machinery all there for your enjoyment. We made a good number of forts out of materials from local job-sites. Thank god for tetanus shots. I never really thought of it but I was a total frigging delinquent as a kid...
How did I ever live to see my teenage years? It's funny to think about it, but then we discovered girls, I started playing "cool" games like Doom II and we became more mellow. So in effect sex and violent video games kept us from stealing, and blowing stuff up.
Take that! Mrs. H.R.C! That's right the anti crime initiative of '06 BJ's and GTA!
it's been enlightening,
-manno
The author mentioned a good amount about the complexity of video games, it sounds like he took a lot of that straight out of this guys book. "Everything Bad Is Good for You"
y Id=4762320
http://www.npr.org/templates/story/story.php?stor
The interview is very good, but you need real player, or windows media player to listen to it.
later,
-manno
Cool link thanks fo the info, If I'd mod you informative if I could. -manno
RTFA, That AMD based ASUS is no joke, it's one of the best laptops out there no exceptions. I'd take a laptop made by ASUS, over any other company out there. They are hands down one of the best consumer oriented electronics companies around. I prefer AMD processors in my computers. Plain and simple I'm an underdog kind of guy. Every PC, and laptop I own uses an AMD processor, and 2 of the three PC's have ASUS motherboards to match. But truth be told in the mobile market Intel has a far superior chip. Your not going to see widespread acceptance of AMD in the mobile market, until they make a chip that's better than the Pentium M(PM). AMD's Turion is OK, but has a long way to go in terms of battery performance. The fact that the ASUS notebook did so well on the battery benchmark is a testament to ASUS's engineering more so than AMD's underlying technology. It's no coincidence that the top performers in battery performance were all from Intel. If you want to see how good a chip the PM is look at the Doom 3 numbers here:
4 x2&page=10/
http://www.gamepc.com/labs/view_content.asp?id=a6
A PM @ 2.13GHz performs exactly the same as a A64 @ 2.4GHz, And it consumes a lot less power. PM's on the mobile side are just better chips. If you're doing media creation the scales tip towards AMD, but for business apps, and typical home consumer use it's the PM's battery life that makes it so popular.
-manno
I have to agree with you on those points. You're completely right, I started using Linux because the Inq. brought this same argument up a few months ago. Wouldn't you agree though that rather than invest in creating their own DRM scheme, these companies would rather just go with the MS/Intel (here-to-for MS/i) combo? I mean lets face it Apple finally faced the music and realized they will never get the benefit from economies of scale that Dell has with Intel by staying with IBM. As a manufacturer just for the sake of compatibility so users can get their media off of any MS/i box, wouldn't you be tempted to go with the MS/i "solution"? I mean Intel will be printing more of these chips than the US Mint prints in $1.00 bills. they will literally be as cheap as chips to place in your piece of media equipment and ensure your users have 100% compatibility with ~75%(no AMD) -95%(if AMD hops on board) of the new PC market? That's part of the problem, the other part is this technology is exactly the "solution" cable companies are looking for. They will start DRM'ing all their content at their customers instance, customer being HBO, not you, and me that is. So what are we going to do? I personaly don't see this as a reason to abandon Linux, just the opposite, it's what pushing me towards it. The unfortunate part is that that's going to make me an outlaw, deccs for example. I'de rather try to fight that in court than just give away what I see as fair use. I bought that DVD I should be able to watch it however I like. So I agree with what you said but I don't like the idea of having to break the law to watch TV.
Are you kidding me! How does this get modded insightful? Look not to thread crap or anything but RTFA, and don't just read the words but look at how the whole thing ties together. What companies do you think are pushing to have these things implemented? HBO is heavily pushing this technology. They don't like non-subscribers torrenting episodes of The Soprano's, and not buying the DVD sets as well. (and I can't fault them for that) The cable companies are going to support this ASAP your cable boxes, Tivo's, TV's, even your computer monitors will have Intel DRM chips in them. The content your cable co. sends you will be DRM'd if you want to view it you will need a DRM TV. If you want to Tivo it, you will need a DRM Tivo. the idea then is after you watched your Tivo recording of the Soprano's once already they will charge you a fee to see it again. I hope I'm describing this to you in a way that you understand. This will suck, and so will being fined or jailed for circumventing it. As to those of you who claim no to watch TV congratulations we're all glad to hear your righteous indignation, no really please don't stop, you're adding so much to this discussion, we would all love to hear more of what you don't do. -manno
Best TV series out there peiriod.
Yeah I have a simmilar complaint about Valve's Steam installer it won't let you install the game without have x amount of disk space on the drive you're installing to, and I map all my directories so while I'll have gigs of free space in my program files dir, it see I only have 300 MB on C. It pisses me off.
44.95 per year, I've been using the same windows 2000 license I payed for in full in 2000 for $120 I'm going at 5 years now, and will probably go for at least another 1 or 2 despite m$ dropping support for it. so lets do the math on that shall we? Cedega = 44.95 * 5 = 224.75 Linspire = 49.95 Total = 274.70 Windows XP/2000 = 130.00 Upgrade + 90.00 Total = 220.00 Linspire = 274.70 Win 2K/XP - 220.00 = 54.00 so yeah do the math $50 a year to have spotty at best game support, or $130 one time to have games desinged to run on your pc out of the box... you decide. I think MS is just as evil as the next guy, but I'm not going to cut my nose off to spite my face.
With public design wins like this sooner or later Dell will have to drop the "when our customers ask for Opterons we'll sell them Opterons" BS... I dobt it, But one can always hope that the world cheapest PC company will start stocking the wolds best desktop processors... some day.
I have yet to find an FPS game where I felt it was advantageous to move at any one of 128 microscopically different speeds. I find analog thumb sticks annoying for FPS's I find trying to move slowly and keeping my finger in that barely accessible spot on the thumb stick moving between "sneaking" and "walking" not just annoying, but frustrating. I much prefer using the keypad and page keys I've been using this part of the KB since Quake I and I've never looked back. It was designed a long time ago for fast error free one-handed input, and you know what it's as close to perfect as it gets for gaming with with a mouse. I would love to see a part that removes everything left of the print screen button that would be FPS heaven.
/ KEY19USBPS2l.jpg
they sell lots of keypads... and their passable but come up just a little short.
http://www.laptoptravel.com/images/product_images
I can understand why people would want analog control in a lot of games driving games seem obvious. However when it comes to an FPS I like knowing I'm moving slowly, or fast I want a digital feel to my movement:
I'm moving: fast - or - not fast.
I don't need/want:
I'm moving: slow - imperceptibly faster than slow -or- slightly more imperceptibly faster that slow - !OOPS! - Your knuckle just cracked and you moved to fast for 1/10 of an instant and now every enemy within a 2 kilck radius is alerted to you presence. What fun!
I don't know if this is just part of my familys vernacular or more popular, but we call this type of play as being "cheesy". And within the fam it's frowned uppon even when it's directed outside of the fam. "Cheating" is when someone uses an advantage that's not exploiting somthing coded into the game. Like wall hacking in CS.
If developers don't want people to be able to stand on another guys shoulders they should progman it so the both fall down or the jumper just gets clipped in behind the jumpee. The fact of the matter is they had to program it in that when a guy jumps on another guy somthing happens in halo's case the guy below just acts like a box. Is that a good choice? You be the judge.
A year or two!? in a year they'll go for $200, in 2 they'll go for $100. Or at least parts that perform at an equivalent level. Trust me it's the nature of the business you can get an ATI 9800pro for $100 now.
One year is 2 product cycles in this business. Two years is 4 think about that. With cycles so fast, and price differences so large (percentage wise) what point is there in a regular joe getting a card at it's price pique? In just 6 months it will be close to $350 maybe more or less. Now you performance freaks, and early adopters I can appreciate that, who among us doesn't have an itchy vice they scratch every now and again? But hey if you're looking at getting it for $400 in a year from now, I suspect you'll be pleasantly surprised.
I realy think the reason Apple went with intel is because Intell also supplies the chipstes as well as the processors. Ina ddition to that it supplies the embeded graphics, and audio. For a company like Apple that works on both the hardware, and software end of the equation it makes life a lot easier for them. When option x in the latest compile of OSX is broken and they isolate it to hardware they just bug intel. Wher if they went with AMD their would be at least 2 other parties to worry about, AMD, and the Chipset Provider.
No time for that now! I have to work up my new explanation of why CISC is better than RISC, MMX is better than AltiVec and only an idiot would ever think otherwise!
Friggan hysterical. Thanks I needed a good laugh.
manno
I agree I would of like to of seen an AMD in the new Macs rather than Intel. But it's a smarter move to go with Intel. The real reason Jobs didn't go with AMD
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http://apple.slashdot.org/comments.pl?sid=151790&
I just read that article is that guy on the same planet as me? Why on Earth would Apple ask Intel to make a chip based on the PowerPC arch? That makes no sense and would defeat the #1 purpose of going Intel in the first place. Ecconomies of scale, Apple would theoreticaly be able to get chips at the same price Dell is getting them, and would then be able to compete with Dell. Most people think Dell/Apple/HP computers are all the same things just priced differently, like Honda/Toyota/BMW, and few realize there is a technical difference. This would allow Apple to compete on a even play field with the rest of these companies, and have OS X up its sleve. Macs are still going to have a premium over thier PC counterparts, but not as large as it had in the past, the difference is the premium Apple gets will stay approximatly the same, and users will be able to get their Powerbooks, and iMacs for a much better price. I doubt they will go with AMD(I wish they would though) for the same reason Dell doesn't, and because unlike Dell Apple is a "whole solution" company, they like to support both the hardware, and the software. I mean that Apple actualy maintains the OS, and a good amoutnt of apps for their systems, unlike Dell that just takes the hardware and installs the software on it. Buying from Intel means they only have one company to RFI if there is somthing wrong with the logic(PC/Chipset) end of the software/hardware equation. If they used AMD the would have two AMD and nVidia/VIA leaving room for deniablity, and even greater inefficiencies. This is a very shrewd move for Apple, does it have risks? Of course, but if they execute it well, and Apple has shown in the past that they are fairly likly to, they stand to substantialy increase their market share. -manno
So what exactly does this do? And what closed source products does this replace?
Anyone else here seen kentuky fried movie?
I mean come on how true is this?
Who the man? You the man!