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User: Dalroth

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  1. Macross Plus on Essential Anime · · Score: 1

    Macross Plus is absolutely wonderfull, and on DVD, and available in America for a reasonable price if you know where to look. The soundtrack is very good (note: not the annoying Minmei 80's pop crap that made Minmei so horrible in the original Macross). It's also a step beyond above and beyond Macross 2 in terms of animation and storyline.

    Well worth the cost of entry!

  2. Re:Slashdot joining in on the battle on id Software Announces Development Of Doom III · · Score: 1

    No, I think that's absolutely wrong. The people who do the work should decide what they want to do. It's the drive for profits and appeasing share holders that make companies like Time Warner and Microsoft. It should be about the people who do the work and the people who benefit from the work, not about the money/profits. Idealistic thinking, yes... but so is having all software Open Source. It will probably never happen, but that's the way it should be.

  3. Re:I'm surprised nobody has brought this up yet... on Netscape 6 Preview Release · · Score: 1

    We all know Netscape 4.x sucks, that's the whole point of making Mozilla in the first place. People need to realize they're just preaching to the choir everytime they tell us how much Netscape sucks! We know :)

  4. maybe we SHOULD on Why The Future Doesn't Need Us · · Score: 1

    Have any of you thought that maybe we SHOULD be doing this? Clearly, one of the possibilites being overlooked is that we may be the only ones out there (which I don't believe but let's pretend).

    If we are truly the only ones out there, we SHOULD be doing everything in our power to move beyond our planet and exploit this universe and ensure that life/intelligience continues in some way shape or form.

    5 billion years from now (or less or more depending on who you ask) the Earth isn't going be here anymore!

    What are we supposed to do, crawl in our holes, live our pathetic little lives and hide from the future (and therefor guarantee our eventuall extinction)? I say hell no! We should embrace the future with open arms. We need to take a bold step forward into this universe, and if not now, then when? Can you honestly say the Human Race will be any more prepared for this 1000, or even 10000 or a million years from now? I doubt it. Where there is individuality, there will always be conflict.

    So our options are simple:

    (A) Stop advancing and guarantee our extinction
    (B) Continue advancing with caution
    (C) Advance without heading any warnings

    Obviously, (B) is the only right choice, and I feel right now that is the path we walk. That doesn't mean we don't ever cross over into (A) or (C), but we do our damndest to stay in (B) as much as possible.

    Remember the nuclear bombs? Society (A) would never have developed them and would probably still be in the stone age. Society (C) would have developed them in some populated area and most likely caused a horrible horrible accident in the process. Society (B) [our society] would have developed them with some of the greatest minds of all time in a remote location and taken the utmost precautions to ensure that no accidents did happen.

    This article is good, it has a valid point. We need the naysayers to keep our heads from getting too clouded, and to keep us from getting to far ahead of each other. But when it comes down to it, I believe we have the capacity to do the right thing and will ultimately come out on top (even if we ourselves must evolve in the process).

    It's not going to happen as quick as he says. There are a lot more variables than just technological progress that need to come together, and we need to keep them in mind as well. We also need to realize we'll always face a war of good versus evil, with ever increasingly more "terrible" ways to annihilate ourselves, but at the same time ever increasingly more wonderfull ways to protect ourselves from those terrors.

    As long as we're carefull, and we all work together (open source open source!! :) I believe we'll come out on top.

  5. well on Linus, Transmeta, Proprietary Code and Metcalfe · · Score: 1

    Well, he does make a few points. I do still think he's still an overrated gasbag (kinda like Jon Katz [oops sorry hehe]). He obviously has a chip on his shoulder over open source, but anyway...

    He's right about one thing... there is *nothing* stopping Transmeta from making everything they do open to the public. In fact, it would be really cool of a semi conductor company would open up their chip specifications to the public and the public could give them feedback on how things should work, problems, and ways to make things faster. There are a lot of engineers out there.

    However, it's not as convenient to do as software, and it certainly takes more upfront knowlege.

    I understand, at least at this point why a hardware manufacturer doesn't do that. There really hasn't been a proof of concept for the hardware side of things, but it's only a matter of time before somebody does and it sure would be nice if Transmeta were the first *hint* *hint* ;)

    You know what else would be cool...

    If the government (including the FBI, NSA and CIA) did everything they did open to the public...

    and the law system worked open to the public (except maybe in the few cases where somebody specifically requests privacy, but definitely corporate law should be open)...

    oh and everything else while we were at it :)

    I actually remember reading somewhere that a non-private society might work. A society where absolutely nothing is private, everything about everybody is available to everybody. It's kinda freaky (something we're obviously not used to) but an interesting concept. Nobody would hold the keys to information.

  6. blah on Interview: Jon Katz Answers · · Score: 1

    I'm sorry, but that's it.

    This guy really does qualify as a gas bag.

    Did he REALLY have to write a 10 page response to each question?

    And did he REALLY have to take such a demeaning attitude?

    I've had enough, watch right now as I move Katz articles into my ignore list (along with Patent and DOJ articles.) I just want the geek stuff man!).

  7. argh on More DoS Attacks: CNN, Amazon, eBay, Buy.com... · · Score: 1

    This sucks.

    I'm totally against government regulation and restrictions and wiretapping.

    But if we can't track these guys down? What then?

    Maybe we need that crap afterall! :(

    I sure hope not.

  8. yay! on SGI Gives Open Source some OpenGL Love · · Score: 5

    You know, I *REALLY* like what IBM and SGI are doing lately. I mean, these companies have their act together. They are taking a higher road that few companies are willing to transverse right now. Despite IBM's shaky history, they really seem to have turned it around (and God bless Blue Labs and everything that has come out of it). SGI is another good example, remember their lawsuit with NVIDIA? Well, rather than carry through with the lawsuit, they decided to work with NVIDIA, and share their technologies instead of bickering over stupid patents and thus ensuring BOTH companies have a bright future not tied up in litigation.

    This is the way things should work. Slashdot has been really depressing lately. All the patent infringement and privacy issues that have been wearing down on me, and I've questioned a few times why I continue to read Slashdot (afterall, who wants to spend their day depressed). Every once in a while though, something like this comes along and gives me some hope.

    Oh, one last thing while I'm on my podium... I would like to see just a little bit less coverage of these patent infringement/privacy type news posts and get a little more of the science and programming content we used to get. I know this stuff is important, and I don't want to see it go away, but the other content has been a bit barren lately (and what happened to quickies? They come once a month if that now).

    Thanks for the hard work and great web site.

  9. Re:SGI workstations vs. cheap 3D cards on Tim Sweeney On Programming Languages · · Score: 1

    Give it a year :)

  10. Re:Just thought this was important to say?!?! on Quake 1 GPL'ed · · Score: 1

    No the last half of my original post was absoutely called for, as my point in posting it was to promote others who would take such similar and extreme actions, which ARE absolutely uncalled form, to calm down and be more reasonable. It's no different than the Linux crazies go go off on sending hatemail to any company that bashes Linux. If you present yourself in a mature confident manner, you'll accomplish a lot more than by being rash and posting/sending hatefull things without thinking about how they might affect others. That is why I included it. He is not the first, nor is the the last to bring up some ridiculous way of "screwing" id back, and that is CERTAINLY NOT something I want to see. I am very happy ID released the code, though I definitely do not like the implications it will have on the game I play. I'm just glad there are other interesting games coming out now that have finally drawn my attention away from TF, because for the last few years everything else has paled in comparision.

  11. Re:Just thought this was important to say?!?! on Quake 1 GPL'ed · · Score: 1

    If you can tell me a way to GUARANTEE that a client is a valid client, and not a modified/hacked client, I'd like to hear it. The man himself, John Carmack is the only one who has come up with a reasonable solution. The problem isn't a matter of security or authentication, it's a matter of client validiation. How do you validate that the client is indeed a proper correct client? With the code available, it's very easy for someone to spoof the CRCs, checksums, and weird buffer overruns that you might use to authenticate it.

    Open source *IS* good, because people can look at it and ensure that you're security/encryption methods are not flawed. But as I said, this isn't a security issue, it's a validation issue.

    I submit: that the second half of your post was absolutely and completely uncalled for.

  12. Just thought this was important to say on Quake 1 GPL'ed · · Score: 3

    ID just released the Quake 1 Source code. That may mean nothing to some of you, but I'd like to point a few things out.

    I'm sure some of you are familiar with the GPL, while some may not be. The GPL is the license which most Linux or GNU software are released under. The whole principal behind this license is to guarantee that the GNU suite of software REMAIN open source. Once Open Source, always Open Source (sure, the maintainer may decide one day to take a later version off of the GPL, but the earlier versions would still be covered by the GPL). I won't get too technical here, I'm not a lawyer, but to further illustrate this point I'll quote the readme file that comes with the Quake1 Source code:

    "The code is all licensed under the terms of the GPL (gnu public license). You should read the entire license, but the gist of it is that you can do anything you want with the code, including sell your new version. The catch is that if you distribute new binary versions, you are required to make the entire source code available for free to everyone."

    That last sentence is what hurts us as a community. If you thought EQ had a bad effect on TF, well you ain't seen nothing yet.

    Right now, as we speak, I'm 100% positive somebody out there is trying to compile a version of QuakeWorld with some special features to give him an advantage (cheating). It's inescapable now. Cheating is now easy and simple. No more hex editing or debugging binary code, no more proxies that use some flaws in the way the game works to give you an advantage. No, now people can create real cheats, powerful cheats, cheats we can't detect and they can do it easily. Wall hacks that work everywhere regardless of the map, real autoaim, workarounds for Concs and Gas grens. The possibilities are endless.

    What really sucks, however, is that because Quake is now GPL, we can't create a special version, controlled by a 3rd party that we can all use and know that nobody out there is hacking it. They by virtue of the fact that Quake is now under the GPL are required to release any modifications they make for Quake to the general public, and guess what that means? There version will be just as easily hacked as regular quake. Not to even mention the logistics of getting a 3rd party working on the game, and getting everybody behind this one version of quake.

    The ONLY possible solution is if somebody were to get special permission from ID software itself to release a version of Quake w/o having to release the code. I find this highly unlikely, however, the GPL has it's purpose and I am fully behind open sourcing Quake. There is a lot that can be learned from the game code, and it will benefit people far more this way.

    TF has been on life support for a while now, but ID just pulled the plug. gg ID. gg TF. It's been fun. Time to move onto a new game however.

    Dalroth
    Formerly of
    Dark Shadows
    Formerly of
    Predatorz
    Formerly of
    The ShaoLIN Brotherhood
    Formerly of
    The Ministry of Pain
    Formerly of
    Tempest

    See you guys in UT and Quake 3.



    =======



    To further expound on that, some people have said that there are people out there who don't cheat, and the majority of players will continue to play honorable.

    I do NOT disagree with that. You see, that's not the problem. It's the social implications that will arise as a result of this. You now know that the person on the other side of the internet has unlimited potential to cheat. Any time you get your ass reamed, you're going to be supicious, wether that person really cheated or not. The few people who do cheat, will cheat like bitches and will only further justify this suspicioun. Soon it'll grow to hostility as everybody distrusts everybody and the scene is torn apart at the seams. You say your clan will play honorable, you say your clan won't cheat. But how do you know player (X) isn't cheating? How do you know player (Y) isn't cheating? You WILL be suspicious. It's hard enough to NOT be suspicious as it is.

    That is going to be our deathknell. We all saw how we reacted to eV. That was mild compared to what can happen with this one.

    Dalroth


    ==========

    If you REALLY care that much, the best thing you can do is send a nice pleasant email to them asking them to allow an exception for somebody to do a closed version of the game with the sole purpose of allowing the community to survive. Spamming them, threatening them, yelling at them and accusing them is the last thing in the world you need to do. That will only shut them off from teh community completely.

    Personally, I think in the short run this really sucks. But indirectly, in the long run, what they have done by releasing the code will far outweigh the death of the Quake community. The projects that grow from teh quake source, and the knowlege people learn by using it and studying it will have an impact down the road, however indirectly it may be. I for one am thankfull ID did this. The game code will benefit me later in life (and boy do I ever intend on studying it and learning things work) than a few more months of TF will.

    HendriX-uNF wrote:
    > while some people might consider this as a ground
    > braking present from ID, its also the death bell of
    > the community that we played TF with. This move that
    > ID just did was nothing more than to push people to
    > play Quake 3, in other words they killed a community
    > to create another one.
    >
    > I will never think in any way that John Carmack did
    > not know this. He knew quite well that if he killed
    > TF, he would gain unbelivable amounts of money while
    > pushing people towards the Quake 3 scene. Although
    > this "push" is not that obvious to some, to our TF
    > community, its going to strike like lightning in the
    > next couple of weeks.
    >
    > Thx ID for creating this community, no thanks for
    > killing it.
    >
    > HendriX-uNF