Not in the USA it won't, with our endless phalanxes of lawyers, bugfuck politicians and bottomless sea of ignorant citizens who get 100% of their knowledge about nuclear power from The Simpsons.
Nuclear power is a massive boogeyman here in the US, so we'll sit here burning coal and foreign oil like modern Neanderthals for another 100 years or more.
Aren't the sales people supposed to be paying me for my time in the form of free lunches, dinners, blow and strippers?
Here in aerospace, we're not allowed to accept even a freaking mouse pad from a parts supplier.
Which is probably best, because I'd totally be whoring myself out for meals and gadgets and, if the salesperson was a cute woman, whatever I thought I could get before getting slapped.
"Yeah, sell me some FPGAs, bitch. Yeah, you like it when I talk like that, don't you? Tell me those gate counts again, you dirty, dirty girl."
If you wanted a Starbucks coffee, and it was one street down, and someone told you you had to go through the in-between building, climb up and down its twenty flights of stairs just to get to the next street for you coffee, and you knew you could just walk around the building on the sidewalk, what would you do? Now, if the building were only two stories high, and the block to walk around were 600 ft each side, it might be a different choice.
I don't understand. Could you rephrase that as a car analogy?
Ah, but this is Slashdot, where corporations are composed of primordial evil and capitalism is the beefy fart of the Devil. Every slip up is cause for running to the hills to prepare revolutionary strikes, and then run to the other hills and plan counter-revolutionary terror, and we all run around like decapitated chickens shouting comforting mantras like "Information wants to be free!" and "It am teh suk!"
I understand all that, and I was looking for Funny mods, but if you really watch the beginning of Idiocracy, there is a clear depiction of the nurture part of it as well as the nature. The breeding morons lived in conditions not exactly fertile for big thinking. The parents popped out kids like they didn't care while the "smart" parents had it all planned out. Note how they showed the father totally approving of the football hero son's loutish behavior. There was more said there than many appreciate.
Yeah, but they are also the "Information wants to be free" heralds, and information is not free when it's encoded in a format that six people in the world can correctly decode.:)
...advanced to the point where really stupid people can safely breed with other really stupid people, the predicions of "The Marching Morons" and "Idiocracy" will come to pass.
Slashdot totally needs more Idiocracy references.:)
There's another channel that would opiate some of these troglodytes. In the movie THX-1138, there is an entertainment channel that's just continuous footage of two android cops hitting a human prisoner with billy clubs. It made me wonder if a Violence Channel would do well. All it would be is things crashing, blowing up, fights and whatnot all culled from movies and news footage and sports.
The Babel is even worse with video. I've almost given up on watching shows with torrents. Every fricken geek out there tries to use the newest and most obscure codecs they can find for some reason, but maybe they're just jackasses. I downloaded a television episode recently, and had to search the web to even figure out the file extension. Turns out it was some new codec where the only players available were at 0.0.1 alpha stage. Great.:-\
The **AA doesn't really have to do anything anymore. The file traders are going to obfuscate the whole thing into uselessness.
Still.. as the old Zork and games say.. the best graphics are in your HEAD!
Maybe, but when you get good artists on a game, and they are allowed to really express, that can be very satisfying as well. I recall in FF12, Square sent their designers to other countries to study the architecture and utilize what they learned in the game.
"Oh my these are interesting let's flesh them out!"
And then he *does* kill off the most interesting character in the series, Moiraine, way back in book 5. I really lost interest after that. It was like having Gandalf plunge into the depths with the Balrog and Tolkein never brings him back and never explained what happened.
At least George R.R. Martin (in the Fire & Ice series) knows when to kill off main characters when they become less interesting.
Christ, I wasn't even thinking about MUDS or the like. I was speaking strictly of graphical type RPGS, which I thought sort of clear from the Bioshock context.
That's why I like the conversation system in Mass Effect.
It's fairly simple, but I think it's the basis for some real role playing. It's just Charm and Intimidate now, but Bioware could really make it much deeper if they do a sequel. Have more conversational options, and make it so you really have to say the right things to NPCs- smooth talk them, you know? Maybe even make it so you have to research some of the more plot critical NPCs in order to know how to unlock their secrets. There's potential for a deep minigame there.
They can also expand on the effect your attitude has on the game world. If you;re *too* much of an ass, your crew tosses you out the airlock.:) Having the potential for game ending events based on how you play your role would be cool.
Don't mistakenly identify "desire for depth and complexity" with "nitpicky and tedious".
Oh, I agree with that. The comments I was referring to really were requests for things that would do nothing to enhance the gaming experience beyond making trivial things take longer.
I love complexity when it means something. For example, I'm enjoying Mass Effect right now, but I'd love to be able to find parts for the Mako (the drivable rover in the game) and tune the vehicle like you might in a racing game... but with guns and armor.:)
And the conversation system is pretty neat, but if they do Mass Effect 2, I'd like to see that expanded as well. Make each important copnversation like a puzzle or even a type of minigame. You'll need to figure out the NPC and smooth talk them juuuuust right.
Nnnnnno.... that would be what's called "a completely different thing" in polite circles and "a highly flammable strawman" in less polite circles, and I'll leave what's it's called in totally unpolite circles up to your own imagination.
petty elitism from people who'd actually like videogames to be a ghetto consisting of them
I like RPGs of all types. American, Japanese, European, action, methodical, turn based, real time, whatever. Hell, I even enjoyed Two Worlds on the X360. I thought *I* was nuts.
But try going to the message boards for some of these games, and I mean the boards run by the developer/publisher where players make suggestions for the next game. Bethesda's Oblivion forum, for example.
So much of it can be boiled down to "please make the game 100 times more nitpicky and tedious". I swear, some of these guys would cream their pants if an RPG came along where you have to spend 20 minutes tending to your charatcer's bathroom activities every morning, another 30 minutes sharpening their sword and polishing their armor and then two hours deciphering an elven scroll in order to make a level 1 fireball.
There's a thin line between "hard core RPGer" and "inanimate object", I think.:)
could change everything
Not in the USA it won't, with our endless phalanxes of lawyers, bugfuck politicians and bottomless sea of ignorant citizens who get 100% of their knowledge about nuclear power from The Simpsons.
Nuclear power is a massive boogeyman here in the US, so we'll sit here burning coal and foreign oil like modern Neanderthals for another 100 years or more.
the blog, published since 1998 by college student Nick Ciarelli,
Well, maybe now he'll have time to finally graduate.
Aren't the sales people supposed to be paying me for my time in the form of free lunches, dinners, blow and strippers?
:(
Here in aerospace, we're not allowed to accept even a freaking mouse pad from a parts supplier.
Which is probably best, because I'd totally be whoring myself out for meals and gadgets and, if the salesperson was a cute woman, whatever I thought I could get before getting slapped.
"Yeah, sell me some FPGAs, bitch. Yeah, you like it when I talk like that, don't you? Tell me those gate counts again, you dirty, dirty girl."
I know. I need help.
If you wanted a Starbucks coffee, and it was one street down, and someone told you you had to go through the in-between building, climb up and down its twenty flights of stairs just to get to the next street for you coffee, and you knew you could just walk around the building on the sidewalk, what would you do? Now, if the building were only two stories high, and the block to walk around were 600 ft each side, it might be a different choice.
I don't understand. Could you rephrase that as a car analogy?
Anyone can slip up.
Ah, but this is Slashdot, where corporations are composed of primordial evil and capitalism is the beefy fart of the Devil. Every slip up is cause for running to the hills to prepare revolutionary strikes, and then run to the other hills and plan counter-revolutionary terror, and we all run around like decapitated chickens shouting comforting mantras like "Information wants to be free!" and "It am teh suk!"
It be teh end of the fooking world!!!!!
.Mac issue? I mean... seriously? And this is from a .Mac user.
:-)
Slow news day, guys? A
Oooo! His post got deleted! CONSPIRACY! There's EVEIL afoot!
And did it really? Is there backup for that claim? Call the FBI! Call CSI - Cupertino!
The level of panic over trivialities on Slashdot recent years is astonish, but amusing.
Ah well, mod me down now. It's your way.
So what do I consider people who took my post WAY to seriously?
I understand all that, and I was looking for Funny mods, but if you really watch the beginning of Idiocracy, there is a clear depiction of the nurture part of it as well as the nature. The breeding morons lived in conditions not exactly fertile for big thinking. The parents popped out kids like they didn't care while the "smart" parents had it all planned out. Note how they showed the father totally approving of the football hero son's loutish behavior. There was more said there than many appreciate.
How did you go from smart/stupid to beautiful/ugly? Oh, wait... never mind.
I'm going to go WAY out on a limb here and say no.
This ground has been explored before in countless works of science fiction most notably "The Killing Star,"
And "Mars Needs Women"
Well, it's a race to a photo finish, then. Gattaca or Idiocracy? Which force will overwhelm the other?
Yeah, but they are also the "Information wants to be free" heralds, and information is not free when it's encoded in a format that six people in the world can correctly decode. :)
...advanced to the point where really stupid people can safely breed with other really stupid people, the predicions of "The Marching Morons" and "Idiocracy" will come to pass.
Slashdot totally needs more Idiocracy references. :)
There's another channel that would opiate some of these troglodytes. In the movie THX-1138, there is an entertainment channel that's just continuous footage of two android cops hitting a human prisoner with billy clubs. It made me wonder if a Violence Channel would do well. All it would be is things crashing, blowing up, fights and whatnot all culled from movies and news footage and sports.
The Babel is even worse with video. I've almost given up on watching shows with torrents. Every fricken geek out there tries to use the newest and most obscure codecs they can find for some reason, but maybe they're just jackasses. I downloaded a television episode recently, and had to search the web to even figure out the file extension. Turns out it was some new codec where the only players available were at 0.0.1 alpha stage. Great. :-\
The **AA doesn't really have to do anything anymore. The file traders are going to obfuscate the whole thing into uselessness.
Still.. as the old Zork and games say.. the best graphics are in your HEAD!
Maybe, but when you get good artists on a game, and they are allowed to really express, that can be very satisfying as well. I recall in FF12, Square sent their designers to other countries to study the architecture and utilize what they learned in the game.
"Oh my these are interesting let's flesh them out!"
And then he *does* kill off the most interesting character in the series, Moiraine, way back in book 5. I really lost interest after that. It was like having Gandalf plunge into the depths with the Balrog and Tolkein never brings him back and never explained what happened.
At least George R.R. Martin (in the Fire & Ice series) knows when to kill off main characters when they become less interesting.
Christ, I wasn't even thinking about MUDS or the like. I was speaking strictly of graphical type RPGS, which I thought sort of clear from the Bioshock context.
don't actually have much Role Play in them.
:) Having the potential for game ending events based on how you play your role would be cool.
That's why I like the conversation system in Mass Effect.
It's fairly simple, but I think it's the basis for some real role playing. It's just Charm and Intimidate now, but Bioware could really make it much deeper if they do a sequel. Have more conversational options, and make it so you really have to say the right things to NPCs- smooth talk them, you know? Maybe even make it so you have to research some of the more plot critical NPCs in order to know how to unlock their secrets. There's potential for a deep minigame there.
They can also expand on the effect your attitude has on the game world. If you;re *too* much of an ass, your crew tosses you out the airlock.
Don't mistakenly identify "desire for depth and complexity" with "nitpicky and tedious".
:)
Oh, I agree with that. The comments I was referring to really were requests for things that would do nothing to enhance the gaming experience beyond making trivial things take longer.
I love complexity when it means something. For example, I'm enjoying Mass Effect right now, but I'd love to be able to find parts for the Mako (the drivable rover in the game) and tune the vehicle like you might in a racing game... but with guns and armor.
And the conversation system is pretty neat, but if they do Mass Effect 2, I'd like to see that expanded as well. Make each important copnversation like a puzzle or even a type of minigame. You'll need to figure out the NPC and smooth talk them juuuuust right.
Nnnnnno.... that would be what's called "a completely different thing" in polite circles and "a highly flammable strawman" in less polite circles, and I'll leave what's it's called in totally unpolite circles up to your own imagination.
petty elitism from people who'd actually like videogames to be a ghetto consisting of them
:)
I like RPGs of all types. American, Japanese, European, action, methodical, turn based, real time, whatever. Hell, I even enjoyed Two Worlds on the X360. I thought *I* was nuts.
But try going to the message boards for some of these games, and I mean the boards run by the developer/publisher where players make suggestions for the next game. Bethesda's Oblivion forum, for example.
So much of it can be boiled down to "please make the game 100 times more nitpicky and tedious". I swear, some of these guys would cream their pants if an RPG came along where you have to spend 20 minutes tending to your charatcer's bathroom activities every morning, another 30 minutes sharpening their sword and polishing their armor and then two hours deciphering an elven scroll in order to make a level 1 fireball.
There's a thin line between "hard core RPGer" and "inanimate object", I think.
I don't think that the issue is if Mr. Jobs wants to make money of Consumers the question is how.
How? By offering another choice to consumers that they can take or leave. Where's the problem again?
Why is this post modded (at time of my reply) off-topic.
Because you've been modded by college students instead of chimps?
Or feral Japanese living in jungles.
Maybe some of the lost WW2 soldiers on those forgotten island outposts had kids.