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User: jcuffe

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Comments · 57

  1. Re:accelerated reader on Interactive Learning Fails Reading Test · · Score: 1

    I actually liked the AR program at my school. They used it in 8th grade, and the points you accumulated where part of your overall grade. That happened to be the year I started reading Robert Jordan books. 8 books of 1000 pages apiece added up to approximately 10% of my overall english grade in extra credit.

  2. Re:Silly Americans Again on Military Device Will Sense Through Concrete Walls · · Score: 1

    Being an enlisted soldier in a combat MOS, I can safely say that at least half of the training we receive involves some facet of urban warfare, and I've sat through several hours of instruction on the matter. If you could get me some data on how many of those 2000+ soldiers died while engaged in urban combat (as opposed to IED and other deaths), you'd have a more convincing argument for The US Army's supposed lack of urban fighting skills.

  3. Re:Plugging the hole while the dam bursts around t on Blizzard Banhammer Kills 18k · · Score: 1

    That idea is older than dirt anyway. A few other RPGs have NODROP items - in Anarchy Online, for example, a lot of dungeon loot is NODROP. The bind on equip, though, is an interesting idea. I don't know why exactly they put it in the game, but I guess they wanted to stop "hand-me-down" type stuff from happening.

  4. Re:Strong Encryption on Throwable WiFi Camera · · Score: 1

    All those movies you see of super technoliterate criminals that decided to do some common crime like robbing a bank and taking hostages are just movies. Most people don't pack their rigs with their rifles when they go to commit felonies.

  5. Re:Direct X on Xbox 360 Backwards Compatible? · · Score: 1

    Might I suggest dictionary.com?

    To have as a quality; exhibit: "A thousand different shapes it bears"

  6. Re:"Girly" subject matter is not the answer on 10 Gateway Games · · Score: 1

    Deus Ex II, anyone? "Alex Denton" was also a quite gender-neutral name. However, there were a few storyline quirks based on gender, like a gay guy hitting on you if you're male or getting a discount on air travel if you're female. That was interesting, but slightly annoying.

  7. Re:a shiny new xbox on 10 Gateway Games · · Score: 1

    It's like playing poker with an autistic person. You can't use a single damn one of the best strategies because they just don't work on someone that has no idea what the hell is going on.

  8. Re:Related TV geek test. on Opera CEO Prepares to Swim across the Atlantic · · Score: 1

    Damn those sharks!

  9. Re:Well.. on Playboy on Playstation Portable · · Score: 1

    primarily - adv.
    1. Chiefly; mainly: a scholastic program primarily for seniors; a primarily middle-class neighborhood.

    Anyway, I don't think anything that costs such a large amount of money for such a small object is either targeted at children or likely to be bought by parents for children.

  10. Re:Trip Master Monkey's Got it Right on Microsoft Abandons Gay Rights Bill · · Score: 1

    The thing is, that argument has only tradition to back it up. People try to bring the religious aspect into it, and if you're going to do that, you can't conveniently forget about atheism.

  11. Re:Trip Master Monkey's Got it Right on Microsoft Abandons Gay Rights Bill · · Score: 1

    FUCK. s/discuss/disgust. I should really preview my posts.

  12. Re:Trip Master Monkey's Got it Right on Microsoft Abandons Gay Rights Bill · · Score: 1

    I think that all the religious people that say they don't want gays getting married because of the sacredness of religion are more or less afraid to say that the same applies to atheists because (omg) not believing in god isn't exactly in line with the church's perspective either.

    Maybe that's why my fellow Christians discuss me. They can't just pick a line and stick with it.

  13. Re:Same Market on Microsoft Abandons Gay Rights Bill · · Score: 1

    More like "didn't make illegal." There's a key difference there.

  14. Re:so.. on To Pay With Your Credit Card, Please Speak Up · · Score: 1

    I think I could benefit from something like that.

  15. Re:so.. on To Pay With Your Credit Card, Please Speak Up · · Score: 1

    What the hell was he like before? For it to make that much of a difference, I'm picturing someone who's one meeting short of an aneurysm.

  16. Re:It's not out of *nothing* on Sony Online To Sell Virtual Property · · Score: 1

    You bring up an interesting point, but if that is true - that just skipping the journey and reaching the destination is not fun at all - then how many people are really going to skip the journey? I'm pretty sure that players are going to have more stuff in the marketplace than simply super-ultra-mega-rare items, and I'm pretty sure that if the quest itself is fun and rewarding, people will hear about it and want to do the quest instead of just buying it outright.

    When I read TFA, I thought of what it was like to play Anarchy Online and have a yearning for items that you have to rely on someone else to make. Hell, there's a bracelet in that game that costs a few dozen mil to actually acquire the pieces for, and then a level 220 tradeskiller will have a bit of trouble putting it together if they didn't build their character right. There's no complicated quest to get this, it's just wandering around killing shit till you get the pieces. I for one would much rather just buy the thing, as I don't feel like wandering around sucking up to engineers to get my damn bracelet made.

    Diff'rent strokes, I suppose.

  17. Re:same as card games on Sony Online To Sell Virtual Property · · Score: 1

    And of course, there will be throngs waiting in the wings to howl that the evil player who actually makes a decent income didn't obtain his deck through boxes upon boxes of booster packs. Go figure.

  18. Re:It's not out of *nothing* on Sony Online To Sell Virtual Property · · Score: 1

    If you stop to think about it, though, what kind of market force do "true EQ nuts" really have? I mean, they're not a sizable percentage of the userbase, and their departure would only mean that some other MMO's denizens get to be harassed by people who can't take pixels lightly. All I'm saying is that the amount of people that actually get screwed - in any way - by this is incredibly small.

    And yes, I'm going to be a bastard and say that if this system didn't exist, Sony would still be coming out with Uber item v2.0 to keep their subscriptions up - which means that the EQ nuts are investing more time for their shit, and everybody has heard that time essentially equals money.

  19. Re:The Death of Everquest II on Sony Online To Sell Virtual Property · · Score: 1

    Kinda like a person who spends years climbing the corporate ladder, only to see some trust-fund baby with an MBA promoted above them? How is this something new?

  20. Re:obviously didn't RTFA on Sony Online To Sell Virtual Property · · Score: 1

    > before I can get it back to put up for sale the server goes down

    Um. That sounds like a general game problem, as it has nothing to do with the market they're implementing. People lose items because of server crashes. How are you tying this to there being a problem with the marketplace? I mean, aren't you going to want to kill the evil beast to get the golden mace of slaying even if you can't sell it? If you lose it and weren't planning on selling it, it's the same problem. Nothing to do with the marketplace.

  21. Re:Completely ridiculous on Sony Online To Sell Virtual Property · · Score: 1

    You realize that they stated that they were implementing the system in a new server, correct? And that people would be moving into said server to utilize this feature?

    On the subject of it eventually moving to established servers, they essentially said "based on community opinion." How many people do you know that would support your murder-state hypothetical situation? And hell, if that many people did, do you really want to live there anyway?

  22. Re:Holy Hell! on Sony Online To Sell Virtual Property · · Score: 2, Informative

    That's got to be the most maddening, yet rewarding (I suppose) parts of AO. The NODROP items tend to be essential parts to quests, and they also appear frequently in dungeons that have regular enemies that drop quite decent items, so that players can't just farm easy kills for cash. And I would also like to hope that the players themselves would regulate the economy by not selling too many of those super-ultimate-fire-sword-of-the-eternal-dragon(s) that they just spent three hours apiece obtaining. We'll just have to wait and see.

  23. Re:It's not out of *nothing* on Sony Online To Sell Virtual Property · · Score: 2, Interesting
    What I'm not seeing in your post (informative btw) is who's the loser in this situation. I understand that it's basically devious cash cow for Sony, but are the consumers really getting shafted here?

    • Player grinds and sells his items that came from thin air - winner
    • Player wants items, doesn't want to grind, buys items - winner
    • Sony makes a hefty profit off of this occurance - winner
    • The game world gets a spiffy new item that everybody loves - winner

    The only problem I can see here is if SOE starts going overboard and just madly tossing ultra-rare items that have to be farmed for willy-nilly. In that situation, I'd say that yes, the consumers eventually lose. However, if they just want that nigh-on million dollar yearly bonus, I say why not?
  24. Re:Why do you spread it ? on We're Open enough, Says Microsoft · · Score: 1

    A news story with a fabricated quote used as a "joke" and which references slashdot posters in the story text. If a news site has stooped to pulling information from the general /. public, that's pretty damn sad.

  25. Re:Torrents on Star Wars: Revelations Available Online · · Score: 1

    Maybe the parent was assuming that people didn't buy their Internet connections for the sole purpose of BT downloads. I don't know about you, but that doesn't seem too presumptuous of him to me.