Seems like good option, but does it actually do what the OP is asking for: send duplicate data to two interfaces? Just like multipathnetworks.com mentioned above, this seems focussed on bandwidth, not latency, though it does mention jitter. The requirements of OP are also quite a bit simpler that what Speedify seems to do, many things could be hard-coded. Anyway, seems interesting
I don't think it's a concious decision about scaring someone away. The reason some people do this trolling is probably not even obvious to themselves, it's a deep psychological cause and effect. The incidence of trolling towards women may also be over-represented if women are more likely to take this kind of abuse seriously, especially threats, and also if women are more likely to report the experience in public, instead of silently wtirhdrawing. I can't back up any of those theories, but they should be considered before concluding that the abuse is especially bad towards women.
If it turns out that women are indeed "trolled" more than men, that wouldn't be a surprise either. There is so many expectations related to dating and relationships, and the "creepy" label is dealt at the slightest deviation from the norm (this seems especially bad, almost ridiculous, in the US, based on TV and movies). If failure at dating constitutes the majority of ones experience with the other sex, it's not that surprising that some minority of people online will react in devious ways. Don't know how to fix it, but if more kids had friends of both sexes that may be a start.
That's fine, BBC are in their right to give their videos only to those who pay. However, they're doing it wrong. The internet isn't designed with geo-blocking in mind. BBC started blocking by IP address as a pragmatic solution, and now they're trying to make the government turn their hack into law. [I don't get why BBC doesn't just mail all license payers or UK residents a username/password combo and calls it a day. I would hate it more than the geo-crap, now they have a big-brotherish record of where everyone is at all times, but it seems like the best solution for them.]
So we should compare this announcement with the Mac Pro one. Apple had to share a slashdot article between the MacBook and the Mac Pro. There's not many complaints about slashvertisement on the mac post.
The post about the Mac appears just as positive, but it packs a lot more facts in fewer sentences, so it's arguably better. Both have their share of marketing language and fluff, but the Alienware has a lot more of it.
In the middle of the article there's a list of charges, and all refer to a "detectable amount of [drug]". That's a pretty low standard. For example, when you're handling cash you're probably trafficking a detectable amount of cocaine.
Nah, Many sites have Facebook / Google / etc. log-ins. E-mail is required for those services I just mentioned, but it's only kept around because it's currently the most convenient option.
Welfare is only fair if everybody gets it equally, not just the needy, and pays for food, and on top of it you can have a job, and buy like a fancier place than provided by welfare, or fancier food.
'
'No it's not fair, it's a matter of policy. Capitalism is "fair" -- you get money for doing others favours, and can buy favours in return. Any kind of tax or welfare disrupts this and is inherently unfair in this view. Most people don't, however, agree with the capitalistic definition of "favours" (or what ever the economists call it), or that you can accumulate or transfer unlimited amounts of such. Tax can then be seen as a fair way to dampen the dependence on the history of the system, placing more emphasis on recent favours. The rate of the tax and how it is spent is more of an ethical issue than an economic one.
The world is not fair, so a system that's internally consistent and fair, but doesn't take into account the different "luck" people have, probably doesn't agree with most people's concept of fairness.
All that said, I agree with the idea of giving everyone a basic wage (called citizen wage in my country, can't remember the English term). The productivity would probably drop as people did more useless things or did nothing, but we may also see more amazing breakthroughs, as the risk to any peson is lower. (currently, going on welfare and developing a new kind of nuclear reactor is seen as quite unaccceptable, yet there may be smart people who can't make it in academia or industry, and now have to take crappy jobs) This policy will become a necessity to have any kind of fair and humane society once automation makes even more jobs redundant, and we can only hope that people will accept the potential loss of productivity before it's too late.
There is a different effect for TVs: If you sit close enough to the TV so the eyes' autofocus is not set to infinity, then more of the TV will be in focus when it's curved. This effect applies only to TVs, which are closer than the Far point of the eye, and not to cinema screens, which are further away. The optimal curvature depends on the distance from the TV.
Principle is the same as VNC, but the leap in technical sophistication is huge
There will probably be degradation of quality. From bandwidth concerns alone, there's no way they could stream uncompressed 1080p@60Hz, that would require 3 Gbit. By using something like 50Mbps they could get better quality than the ~8Mbps we se on high-quality TV streams, and could spare some CPU power by encoding less efficiently (also: decoding video requires power on the client).
In principle I'd think the clients would have problems displaying the video (this seems to be fixed if they're releasing it). Many low-end systems can't decode HD streams in real time with CPU only, and rely on hardware acceleration. There's a lot that can go wrong when displaying high quality video streams on linux: tearing, stuttering, A/V sync, etc.
It's a neat idea, but when I move, quite soon, I'll still prefer to pull a long-ish DVI (or DP if I can get a 4K monitor) and USB cable to have my gaming rig in a different room.
Kind of ironic how the IP video connection sucks so bad, for someone advocating full reliance on the network.
Peterson has a point, some admins refuse to even look at the cloud as an option. The "cloud hugger" metaphor is wrong though, the cloud is not a new version of the local server which is more efficient, performant and clean (sure, there were advantages to having horses too (vs. cars), but no notable advantages related to the main purpose, transportation). The cloud is just a different thing altogether, like an airplane vs. a car. A good admin needs to decide if outsourcing the operations makes sense for each case, also factoring in the costs (and hope the management trusts that decision). It's easy to take too much pride in one's craft, and insist on perfect solutions, when the business maybe only needs a fairly good solution.
At an infrastructure level, using "cloud" tools (i.e. virtualisation, management), is reasonably safe. These are reasonably portable across the remote / on premises boundary, though porting requires some effort.
At the application level, if the plan is to use cloud tools exclusively, it's easy to end up with inconvenient workflows or being stuck with some provider. Inter-operation between applications is sparse. Many cloud applications provide APIs, sure, but if you need a server to call APIs and synchronise data across providers, and the business becomes reliant on those scripts, have you really gained anything..?
Absolutely agree about quality. [I'd basically gone legal, but due to my financial situation I've gone on a bit of a torrenting spree recently. Always get the straight blue-ray rips if available. Storage is cheap and easy to manage...]
Just to add to the point about streaming, not many have tens of megabit connections, but additionally it would be quite expensive for the streamers to serve that quality. If you can have maybe 20 streams off a gigabit NIC, imagine the number of servers they'd need. It's not even clear if the economies of scale would work out for them on the technology side -- depends on where we'll see the imrpovements in the future (bandwidth/storage/etc)
So that's what is taking so long when starting Dota. I was wondering what part of loading a game could max out a thread on the CPU.
As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system.
A WTF comment if I ever saw one. One would prefer at least two numbers to know how good the improvement is, though a percentage would also be better. On my Intel system Dota2 takes about 15 seconds now. And what's with the pointless Intel name-drop anyway.
Caching seems like a better solution to me, but multithreaded compilation is also good. Well done Valve
The content cartels are free make cold judgements of whether to provide services at all in some areas, even if they are shooting themselves in their feet. The blocks on IP addresses work surprisingly well (few false positive blockings), and are a technological manifestation of the terms of use or contract. People using VPNs are breaching those rules (and maybe copyright, but it's not clear with streaming). It seems contradictory that many people defend using VPNs yet are against torrenting.
I agree that hybrid storage is great, but it can "easily" be done in software (there's a couple of projects for Linux, like bcache, as well as ZFS, and there's an Intel driver in Windows). Then you can pick the size of the SSD and HDD at will, and optionally make a RAIDs of the HDDs and SSDs to mitigate against the increased failure probability.
When multiple drives aren't an option, in laptops, the problem with hybrids is that you lose out on the non-performance advantages of SSD: low power usage and durability. The controllers could improve on this, by shutting down the hard drive and doing more writeback caching, but current hybrids lose on these points. (my laptop has a 256GB SSD, which I find about a factor 2 too small. I can't sync my/home there so everything on it becomes temporary and a syncing chore. Still I wouldn't change it for a bigger hybrid of the current generation, even if there was space for one, due to the decreased mobility).
Assume for a moment that it's harmful if the data, including IP addresses, timestamps, unique IDs, etc, gets shared with the world. The data was previously inaccessible due to technology, now it's only limited by the policies of the holding company. Some people don't trust those policies (or the comany's security) as much as they did the old model.
So is it harmful? The timestamp / IP combos place you at a given place (most likely home) for a period of time. There are dozens of other companies with the same data, so unless you're being super cautious, it's not worthwhile to worry about Steam especially. If such data were searchable online though, one could have some problems with robberies and with lying about ones whereabouts. The fact that they count "playing a game", not just being on steam, doesn't help with accuracy -- some people just leave their game open while doing other things. The chat histories are similar to what any other chat company does.
Steam *could* do some nefarious things with the gaming-specific data. For example, they could sell it to employers and others who may be interested. The information isn't enough to ruin a life though, and if they use it for anything more evil than advertising they would lose all consumer trust
By the way, I assumed they were using trolling in the new, incorrect sense of being a mean asshole (in the chat, etc). Not really clear from the article what they actually mean by trolling
Seems like good option, but does it actually do what the OP is asking for: send duplicate data to two interfaces? Just like multipathnetworks.com mentioned above, this seems focussed on bandwidth, not latency, though it does mention jitter. The requirements of OP are also quite a bit simpler that what Speedify seems to do, many things could be hard-coded. Anyway, seems interesting
It's worse, they're promoting copyright violation!
I don't think it's a concious decision about scaring someone away. The reason some people do this trolling is probably not even obvious to themselves, it's a deep psychological cause and effect. The incidence of trolling towards women may also be over-represented if women are more likely to take this kind of abuse seriously, especially threats, and also if women are more likely to report the experience in public, instead of silently wtirhdrawing. I can't back up any of those theories, but they should be considered before concluding that the abuse is especially bad towards women.
If it turns out that women are indeed "trolled" more than men, that wouldn't be a surprise either. There is so many expectations related to dating and relationships, and the "creepy" label is dealt at the slightest deviation from the norm (this seems especially bad, almost ridiculous, in the US, based on TV and movies). If failure at dating constitutes the majority of ones experience with the other sex, it's not that surprising that some minority of people online will react in devious ways. Don't know how to fix it, but if more kids had friends of both sexes that may be a start.
I don't usually do this, but ..
This!
There wasn't that much SysV init development before systemd either. It just works, no need to hack on it.
That's fine, BBC are in their right to give their videos only to those who pay. However, they're doing it wrong. The internet isn't designed with geo-blocking in mind. BBC started blocking by IP address as a pragmatic solution, and now they're trying to make the government turn their hack into law. [I don't get why BBC doesn't just mail all license payers or UK residents a username/password combo and calls it a day. I would hate it more than the geo-crap, now they have a big-brotherish record of where everyone is at all times, but it seems like the best solution for them.]
Is there any reason for enthusiasts to choose the Core i7 over this?
While some recreational activities are created,
Salmon skeet-shooting?
So we should compare this announcement with the Mac Pro one. Apple had to share a slashdot article between the MacBook and the Mac Pro. There's not many complaints about slashvertisement on the mac post.
The post about the Mac appears just as positive, but it packs a lot more facts in fewer sentences, so it's arguably better. Both have their share of marketing language and fluff, but the Alienware has a lot more of it.
Only because there's nothing faster easily available. (and I use Scientific LInux 6, the current version, but maybe that counts as old still)
An IP casebook, finally we'll get some lawyers and judges who know computers and the internet!
In the middle of the article there's a list of charges, and all refer to a "detectable amount of [drug]". That's a pretty low standard. For example, when you're handling cash you're probably trafficking a detectable amount of cocaine.
Nah, Many sites have Facebook / Google / etc. log-ins. E-mail is required for those services I just mentioned, but it's only kept around because it's currently the most convenient option.
Welfare is only fair if everybody gets it equally, not just the needy, and pays for food, and on top of it you can have a job, and buy like a fancier place than provided by welfare, or fancier food.
'
'No it's not fair, it's a matter of policy. Capitalism is "fair" -- you get money for doing others favours, and can buy favours in return. Any kind of tax or welfare disrupts this and is inherently unfair in this view. Most people don't, however, agree with the capitalistic definition of "favours" (or what ever the economists call it), or that you can accumulate or transfer unlimited amounts of such. Tax can then be seen as a fair way to dampen the dependence on the history of the system, placing more emphasis on recent favours. The rate of the tax and how it is spent is more of an ethical issue than an economic one.
The world is not fair, so a system that's internally consistent and fair, but doesn't take into account the different "luck" people have, probably doesn't agree with most people's concept of fairness.
All that said, I agree with the idea of giving everyone a basic wage (called citizen wage in my country, can't remember the English term). The productivity would probably drop as people did more useless things or did nothing, but we may also see more amazing breakthroughs, as the risk to any peson is lower. (currently, going on welfare and developing a new kind of nuclear reactor is seen as quite unaccceptable, yet there may be smart people who can't make it in academia or industry, and now have to take crappy jobs) This policy will become a necessity to have any kind of fair and humane society once automation makes even more jobs redundant, and we can only hope that people will accept the potential loss of productivity before it's too late.
There is a different effect for TVs: If you sit close enough to the TV so the eyes' autofocus is not set to infinity, then more of the TV will be in focus when it's curved. This effect applies only to TVs, which are closer than the Far point of the eye, and not to cinema screens, which are further away. The optimal curvature depends on the distance from the TV.
Principle is the same as VNC, but the leap in technical sophistication is huge
There will probably be degradation of quality. From bandwidth concerns alone, there's no way they could stream uncompressed 1080p@60Hz, that would require 3 Gbit. By using something like 50Mbps they could get better quality than the ~8Mbps we se on high-quality TV streams, and could spare some CPU power by encoding less efficiently (also: decoding video requires power on the client).
In principle I'd think the clients would have problems displaying the video (this seems to be fixed if they're releasing it). Many low-end systems can't decode HD streams in real time with CPU only, and rely on hardware acceleration. There's a lot that can go wrong when displaying high quality video streams on linux: tearing, stuttering, A/V sync, etc.
It's a neat idea, but when I move, quite soon, I'll still prefer to pull a long-ish DVI (or DP if I can get a 4K monitor) and USB cable to have my gaming rig in a different room.
Kind of ironic how the IP video connection sucks so bad, for someone advocating full reliance on the network.
Peterson has a point, some admins refuse to even look at the cloud as an option. The "cloud hugger" metaphor is wrong though, the cloud is not a new version of the local server which is more efficient, performant and clean (sure, there were advantages to having horses too (vs. cars), but no notable advantages related to the main purpose, transportation). The cloud is just a different thing altogether, like an airplane vs. a car. A good admin needs to decide if outsourcing the operations makes sense for each case, also factoring in the costs (and hope the management trusts that decision). It's easy to take too much pride in one's craft, and insist on perfect solutions, when the business maybe only needs a fairly good solution.
At an infrastructure level, using "cloud" tools (i.e. virtualisation, management), is reasonably safe. These are reasonably portable across the remote / on premises boundary, though porting requires some effort.
At the application level, if the plan is to use cloud tools exclusively, it's easy to end up with inconvenient workflows or being stuck with some provider. Inter-operation between applications is sparse. Many cloud applications provide APIs, sure, but if you need a server to call APIs and synchronise data across providers, and the business becomes reliant on those scripts, have you really gained anything..?
Absolutely agree about quality. [I'd basically gone legal, but due to my financial situation I've gone on a bit of a torrenting spree recently. Always get the straight blue-ray rips if available. Storage is cheap and easy to manage...]
Just to add to the point about streaming, not many have tens of megabit connections, but additionally it would be quite expensive for the streamers to serve that quality. If you can have maybe 20 streams off a gigabit NIC, imagine the number of servers they'd need. It's not even clear if the economies of scale would work out for them on the technology side -- depends on where we'll see the imrpovements in the future (bandwidth/storage/etc)
So that's what is taking so long when starting Dota. I was wondering what part of loading a game could max out a thread on the CPU.
As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system.
A WTF comment if I ever saw one. One would prefer at least two numbers to know how good the improvement is, though a percentage would also be better. On my Intel system Dota2 takes about 15 seconds now. And what's with the pointless Intel name-drop anyway.
Caching seems like a better solution to me, but multithreaded compilation is also good. Well done Valve
The content cartels are free make cold judgements of whether to provide services at all in some areas, even if they are shooting themselves in their feet. The blocks on IP addresses work surprisingly well (few false positive blockings), and are a technological manifestation of the terms of use or contract. People using VPNs are breaching those rules (and maybe copyright, but it's not clear with streaming). It seems contradictory that many people defend using VPNs yet are against torrenting.
I agree that hybrid storage is great, but it can "easily" be done in software (there's a couple of projects for Linux, like bcache, as well as ZFS, and there's an Intel driver in Windows). Then you can pick the size of the SSD and HDD at will, and optionally make a RAIDs of the HDDs and SSDs to mitigate against the increased failure probability.
When multiple drives aren't an option, in laptops, the problem with hybrids is that you lose out on the non-performance advantages of SSD: low power usage and durability. The controllers could improve on this, by shutting down the hard drive and doing more writeback caching, but current hybrids lose on these points. (my laptop has a 256GB SSD, which I find about a factor 2 too small. I can't sync my /home there so everything on it becomes temporary and a syncing chore. Still I wouldn't change it for a bigger hybrid of the current generation, even if there was space for one, due to the decreased mobility).
How is this an advantage?
s/robberies/burglaries/
Assume for a moment that it's harmful if the data, including IP addresses, timestamps, unique IDs, etc, gets shared with the world. The data was previously inaccessible due to technology, now it's only limited by the policies of the holding company. Some people don't trust those policies (or the comany's security) as much as they did the old model.
So is it harmful? The timestamp / IP combos place you at a given place (most likely home) for a period of time. There are dozens of other companies with the same data, so unless you're being super cautious, it's not worthwhile to worry about Steam especially. If such data were searchable online though, one could have some problems with robberies and with lying about ones whereabouts. The fact that they count "playing a game", not just being on steam, doesn't help with accuracy -- some people just leave their game open while doing other things. The chat histories are similar to what any other chat company does.
Steam *could* do some nefarious things with the gaming-specific data. For example, they could sell it to employers and others who may be interested. The information isn't enough to ruin a life though, and if they use it for anything more evil than advertising they would lose all consumer trust
By the way, I assumed they were using trolling in the new, incorrect sense of being a mean asshole (in the chat, etc). Not really clear from the article what they actually mean by trolling