Bullshit. It isn't installed by default, but can easily be activated: Why does it even need to be deactivated by default? I'm an avid MUD user, and was pleased at the improvements made to Windows default telnet client in XP. Though I'll always advocate use of a dedicated client for MUDding, for a first time user, clicking a telnet:// link is a lot easier than downloading some program. Now we need a walk-through just to allow use of a protocol which should be on by default anyways.
Windows Vista Home Basic Windows Vista Home Basic (Internet Edition) Windows Vista Home Basic (Low-Media Edition) Windows Vista Home Basic (Internet and Low-Media Edition) Windows Vista Home Premium Windows Vista Home Premium (Internet Edition)... Profit!
The BBC is committed to making its output as accessible as possible to all audiences (including those with visual, hearing, cognitive or motor impairments) to fulfil its public service remit and to meet its statutory obligations.
I live in England, pay the License Fee, and run Ubuntu. I guess only two out of three prevents me from being part of their audience.
I started to make a transcript of the video. I don't know the games, and I'm not a sectery either (plus hugely hungover), so I got bored quickly. Mananged to do half of it before I reached for the wrist-slitting knife - hopefully someone who can't view the flash will find it helpful:
games.net Presents Behind The Screens John Romero.
What would you change about Doom?
So the thing I would have changed about the original Doom, erm, is to have a better design for all the levels in eposide 2 and eposide 3, and to probably hire someone who was a really great level designer, erm, because, er, Sandy Peterson, hes a, hes a, hes definitely a great game designer [clip of some Doom game I guess], but having that, having somebody who's whole job is placing textures, making sure that levels are, are not just 'hey, I'm just gonna make a level today, see what it turns out to be'. That's kind of what we were doing anyway, so it turned out kind of haphazard, which is kinda Doom 2 [too?] also turned out, that way with the levels, was like 'hey, let's make a buncha cool levels, we'll have [them?] put in the game.'
What was missing from Doom?
Well, I don't think there was anything missing from the original Doom. I mean it was, was, we pulled stuff out of the original Doom because it kind of violated the purpose that we had started to change the game [another clip of presumably Doom], which was kinda what we did with Wolfenstein. With Wolfenstein , we'd added a bunch of cool stuff in there, and it slowed the gameplay down, the pace down, and we didn't want that. So we pulled that out, and what you got was just some crazy running at somebody brings [might have been 'for instance'] a second game [didn't hear this well enough]. And so, with Doom we wanted, erm, a game that was the same kind of Wolfenstein feeling, but looked cooler and [had?] cooler monsters, but still had that super speed.
What if you were to make another Doom?
If I was going to do another Doom today, I would [possibly wouldn't] do a game that's like Pitch Black for sure. Erm, I wouldn't have predictable situations happening constantly every few seconds, and er, you know, I'd, I'd have something that, er, was kind of pushing the limits, [clip of some game starts here] that would be, I'd definitely take some cues from Half life 2 but, erm, also add in some cool ideas that, that, no one else is doing.
When did you know you hit it big?
It was, it was insane with Doom. When we put out Doom and it just, it went all over the place. The internet really helped. Erm, people have tp net [might been 'had the internet'?] and the software creations Bolternborg [didn't get this word] was awsome. When we saw the numbers that were coming in off, off of, Doom it, it was crazy. Erm, that's when I just, just, brought the test release [might have got this bit wrong]. I was just, that's it [laugh]. I'm buying it now.
What do you think about sequels?
In Return of Wolfenstein and Comandeer Keen, and, you know [laugh] [some clip starts here of unknown game]. Erm, if I was there those games wouldn't have come out, because I don't do like.. I do a sequel, then it's time to move on.
Dude talks like a stoned hippy anyway.. I got time to waste on other things that don't include translating a zillion 'erms' to a text file.
Trillian over Gaim seems a weird choice to me as well. My any other IMs anyway when they already have their own brand?
Only reason I can think of (admittidly, I prefer Gaim over Trillian anyday) is they'll get a cut from any full license buyers (didn't RTFA, but guessing it's the trail version of Trillian). Not a bad thing I guess, but depends on who the audience are. XP only and with the inclusion of Norten I'm assuming they'll be targetting the less savvy net users with money over sense.
I spend most of my time online programming within a mud using LPC. It's pretty close to java and perl syntax, and I find it works great for my needs.
This, I hope is the point the parent was trying to make. I can't comment about either Java or PERL as a programming language, but I can comment about using a language within what it was proposed for. If a language is used for web devol and hasn't moved since, if it was used for client side aps, use it there. If it was used for both, go overdose and do us all a favour as the future is slight. In either case the language will serve its time and be dead (or stay on at no doubt the profit of both server and client) and at least one wants to move on. No language can be purely static and hope to survive.. anyone that does is being foolish or simply ignorant.
From what I understand, these are going to be used in third world countries. Never been to one personally, though been to halfway houses (a lot of north and west Africia).
They have crappy computers anyway, shitty internet connections and no software shops. No Game, no EB. Does the software matter that much?
How many of these people have even seen a computer, let alone used one. Hell, give them a 386 and win 3.1 and they'd be happy. If they can WP - that's great. If they can play games (any at all) that's great. If they can write and compile software, that's great (I can compile without many problems on a 150mhz P1). If they have a 'net connection, does IE work? Yes. Older versions, but still working ones. What about Firefox? Yes - same.
What is the problem here? If Intel want to give them better ones, let no one stand in their way. Otherwise, shut the hell up or just tarnish your name for when these potential new buyers of hardware start seeking faster and better machines.
I run 800x600 in my main desktop (yeah - it's hella old, but I'm a poor shit). In the past five or so years, I've never gone over 1024x768 (mostly due to crappy computers/vid cards). I've never felt that disadvantaged.. movies look nice, games look nice (nice != performance of course).. everything is fine.
If I was in a position where I had a good enough computer to support higher resolutions then sure, I'd use it. Spending (at least) an average of 8 hours a day online though in the last five years though, I've never felt at a disadvantage. Why should anyone else who's never been used to anything different?
Just leave it always on with your status set as Available. Then you can just ignore people until you want to, and say you were out.
:P
Thinking about it, that does sound quite introverted though.
Agreed. Can see the grandparents point, but seriously, Starbucks coffee tastes like shit.
Windows Vista Home Basic ...
Windows Vista Home Basic (Internet Edition)
Windows Vista Home Basic (Low-Media Edition)
Windows Vista Home Basic (Internet and Low-Media Edition)
Windows Vista Home Premium
Windows Vista Home Premium (Internet Edition)
Profit!
None do now.
Neo was to The Matrix what Vista is to the PC.
I live in England, pay the License Fee, and run Ubuntu. I guess only two out of three prevents me from being part of their audience.
WTF £ñGGê ï ®ê£ ñÐ £ïVê
PSPad has a god awful FTP browser though. That's the one thing I miss from Crimson Editor.
Where's the free version? Plaster ads all over it - I don't care.
Phone other phones at a decent rate.
Send SMS.
Address book.
If I want a MP3 player, I'll buy one. If I want a camera, I'll buy one. If I want a PDA, I'll buy one.
My perfect phone was created sometime in the late 90s.. just need to try and find one!
I started to make a transcript of the video. I don't know the games, and I'm not a sectery either (plus hugely hungover), so I got bored quickly. Mananged to do half of it before I reached for the wrist-slitting knife - hopefully someone who can't view the flash will find it helpful:
games.net Presents Behind The Screens John Romero.
What would you change about Doom?
So the thing I would have changed about the original Doom, erm, is to have a better design for all the levels in eposide 2 and eposide 3, and to probably hire someone who was a really great level designer, erm, because, er, Sandy Peterson, hes a, hes a, hes definitely a great game designer [clip of some Doom game I guess], but having that, having somebody who's whole job is placing textures, making sure that levels are, are not just 'hey, I'm just gonna make a level today, see what it turns out to be'. That's kind of what we were doing anyway, so it turned out kind of haphazard, which is kinda Doom 2 [too?] also turned out, that way with the levels, was like 'hey, let's make a buncha cool levels, we'll have [them?] put in the game.'
What was missing from Doom?
Well, I don't think there was anything missing from the original Doom. I mean it was, was, we pulled stuff out of the original Doom because it kind of violated the purpose that we had started to change the game [another clip of presumably Doom], which was kinda what we did with Wolfenstein. With Wolfenstein , we'd added a bunch of cool stuff in there, and it slowed the gameplay down, the pace down, and we didn't want that. So we pulled that out, and what you got was just some crazy running at somebody brings [might have been 'for instance'] a second game [didn't hear this well enough]. And so, with Doom we wanted, erm, a game that was the same kind of Wolfenstein feeling, but looked cooler and [had?] cooler monsters, but still had that super speed.
What if you were to make another Doom?
If I was going to do another Doom today, I would [possibly wouldn't] do a game that's like Pitch Black for sure. Erm, I wouldn't have predictable situations happening constantly every few seconds, and er, you know, I'd, I'd have something that, er, was kind of pushing the limits, [clip of some game starts here] that would be, I'd definitely take some cues from Half life 2 but, erm, also add in some cool ideas that, that, no one else is doing.
When did you know you hit it big?
It was, it was insane with Doom. When we put out Doom and it just, it went all over the place. The internet really helped. Erm, people have tp net [might been 'had the internet'?] and the software creations Bolternborg [didn't get this word] was awsome. When we saw the numbers that were coming in off, off of, Doom it, it was crazy. Erm, that's when I just, just, brought the test release [might have got this bit wrong]. I was just, that's it [laugh]. I'm buying it now.
What do you think about sequels?
In Return of Wolfenstein and Comandeer Keen, and, you know [laugh] [some clip starts here of unknown game]. Erm, if I was there those games wouldn't have come out, because I don't do like.. I do a sequel, then it's time to move on.
Dude talks like a stoned hippy anyway.. I got time to waste on other things that don't include translating a zillion 'erms' to a text file.
Trillian over Gaim seems a weird choice to me as well. My any other IMs anyway when they already have their own brand?
Only reason I can think of (admittidly, I prefer Gaim over Trillian anyday) is they'll get a cut from any full license buyers (didn't RTFA, but guessing it's the trail version of Trillian). Not a bad thing I guess, but depends on who the audience are. XP only and with the inclusion of Norten I'm assuming they'll be targetting the less savvy net users with money over sense.
I spend most of my time online programming within a mud using LPC. It's pretty close to java and perl syntax, and I find it works great for my needs.
This, I hope is the point the parent was trying to make. I can't comment about either Java or PERL as a programming language, but I can comment about using a language within what it was proposed for. If a language is used for web devol and hasn't moved since, if it was used for client side aps, use it there. If it was used for both, go overdose and do us all a favour as the future is slight. In either case the language will serve its time and be dead (or stay on at no doubt the profit of both server and client) and at least one wants to move on. No language can be purely static and hope to survive.. anyone that does is being foolish or simply ignorant.
Didn't RTFA but read things about it before.
From what I understand, these are going to be used in third world countries. Never been to one personally, though been to halfway houses (a lot of north and west Africia).
They have crappy computers anyway, shitty internet connections and no software shops. No Game, no EB. Does the software matter that much?
How many of these people have even seen a computer, let alone used one. Hell, give them a 386 and win 3.1 and they'd be happy. If they can WP - that's great. If they can play games (any at all) that's great. If they can write and compile software, that's great (I can compile without many problems on a 150mhz P1). If they have a 'net connection, does IE work? Yes. Older versions, but still working ones. What about Firefox? Yes - same.
What is the problem here? If Intel want to give them better ones, let no one stand in their way. Otherwise, shut the hell up or just tarnish your name for when these potential new buyers of hardware start seeking faster and better machines.
I run 800x600 in my main desktop (yeah - it's hella old, but I'm a poor shit). In the past five or so years, I've never gone over 1024x768 (mostly due to crappy computers/vid cards). I've never felt that disadvantaged.. movies look nice, games look nice (nice != performance of course).. everything is fine.
If I was in a position where I had a good enough computer to support higher resolutions then sure, I'd use it. Spending (at least) an average of 8 hours a day online though in the last five years though, I've never felt at a disadvantage. Why should anyone else who's never been used to anything different?