At least the man has engineering credentials. You know, unlike Michael D. Brown of FEMA who had a legal background and was thus apparently completely unqualified to perform the duties he was appointed to.
I wonder if he is aware of the recent wars that the US has gotten involved with. Talk about real wastes of money. At least the Shuttle program, and the ISS to a lesser extent, have furthered our knowledge of science and engineering, rather than just our ability to mindlessly destroy.
I was thinking more along the lines of how well functions and classes are named, for instance. The layout of the source tree. The amount of code redundancy. The ease with which new features can be added. Stuff along those lines.
Actually, I was suggesting the opposite. Considering that Firebird was a closed source commercial product for years, I would expect it to have quite a terrible code base. But then again, they have had a number of years to fix it up.
Had you read my post, you would have seen that I limited it to open source relational databases. Oracle is not, as of now, an open source piece of software. And I believe their licensing agreement prohibits the disclosure of benchmarking data.
Of course it's a real database. People have been successfully using it for years. Maybe at one point it didn't comply with the formal definition of a "relational database" due to missing features, but nevertheless was still a suitable product for many. And that alone is enough for it to be considered a "real" database.
How does the source code quality of this new release of MySQL compare to that of projects like PostgreSQL or Firebird, which have a far longer history and/or were formerly commercial developments?
It's time for somebody to do a new, impartial study regarding the performance and feature benefits of this new release of MySQL, PostgreSQL, Firebird, SQLite, and perhaps other open-sourced relational databases.
No, it was quite damaging to the reputation and image of the KOffice Project. That's been proven without a doubt. Regardless of what I want or what I post, the images of the KDE and KOffice projects have been dirtied.
Like I've stated before, I've been using KDE for a very long time; since the 1.x days. I wish nothing but the best for the project and those working on it. It sickens me, as a KDE user, when representatives of the KOffice Project go around insulting their users on online forums.
I will point out how awful it is to do so, so that the developer who royally fucked up and tarnished the image of both projects is aware of his mistake. He apologized, so in this instance relatively little harm was done. That said, it was completely inappropriate on his part and I hope that it never happens again. Not for his sake, but for the sake of the other KDE and KOffice developers.
I don't visit OSNews.com. Their "journalism" is even shittier than that here. I'm not sure what you're talking about. A link, perhaps?
The US never had a monopoly on education. I mean, don't forget that the earliest modern-style universities were formed in Europe around 1200. Many were operating for around 500 years before the US was even formed. Today many of those institutions have been around twice as long as the United States, let alone the American educational institutions.
And before that there were centres of learning in Arabia, Egypt, Asia and Greece.
Of course it was a recruitment tool. There's no doubt about that. But it's also more. It brings Google goodwill. It makes them appear as though they're giving back to the community financially.
Does anyone know if companies like IBM, Microsoft, Sun, SGI (well, maybe not SGI..) and some of the other big names in the computer industry are going to start holding similar competitions?
Re:What sort of "original" game do you propose?
on
Ask Sid Meier
·
· Score: 1
Okay, so yet again it has been stated what has already been done. But I was asking for original idea suggestions. Do you have any? If you can't come up with any original ideas, then perhaps the game developers can't either. And that's why we got Doom 3, and perhaps Doom 4 and Doom 5 in the future.
Re:Technical questions.
on
Ask Sid Meier
·
· Score: 1
Some of his games were developed in the early 1990s. At that time the main PC C and C++ compilers were Borland Turbo C/C++, and Watcom C/C++. Python was in its infancy. Game developers had to get the most out of the compilers they were using just because not even a single clock cycle could be wasted. I'm far more interested in his experiences of a decade ago than what the current trends are.
No, I started this discussion because potentially misleading claims were made in a letter denouncing a competitor for making false claims.
One particular KOffice developer attempted to turn our civil discussion into an argument via the use of insults and rudeness. Thankfully I managed to salvage the discussion by the use of rational, polite, completely solid arguments. As we stand now, the validity of my arguments has only been reinforced through further discussion.
It sickens me that so many of your comments are modded down. You truly have some of the most insightful comments I've ever seen.
Re:Technical questions.
on
Ask Sid Meier
·
· Score: 1
Yes, I do care. That is why I asked.
Having been involved with compiler development in the 1980s, I am quite interested in seeing what his experiences were. It is often the game developers who truly push compiler technology to the limit.
What have you done with all the money you've made?
on
Ask Sid Meier
·
· Score: 1
Certain others in the gaming industry who have hit it big have gotten financially involved in ventures such as space travel.
Have you done anything interesting with the millions of dollars that you have made?
How does the quality..
on
Ask Sid Meier
·
· Score: 4, Interesting
It's a technical question, but I'd rather not wait until Wednesday:
How does the source code and implementation design quality of such open source engines compare to the actual products?
What sort of "original" game do you propose?
on
Ask Sid Meier
·
· Score: 2, Insightful
You seem to be sure that the "originality" in the gaming industry is missing. So perhaps you could tell us what exactly you'd like to see. I mean, you must have some "original" idea that just isn't being implemented, correct?
Perhaps if you tell us what sort of original game that you'd like, an individual or gaming company will run with the idea and create the sort of game you're thinking of.
Could you please describe some of the more technical aspects of the games you developed? Specifically, what language(s) did you choose when implementing your games. Why? Which compiler(s) did you use, and why did you choose them? Were there any compilers that either stood out in a very positive or negative way for you? What libraries did you use, if any, and why did you choose them?
At least the man has engineering credentials. You know, unlike Michael D. Brown of FEMA who had a legal background and was thus apparently completely unqualified to perform the duties he was appointed to.
I wonder if he is aware of the recent wars that the US has gotten involved with. Talk about real wastes of money. At least the Shuttle program, and the ISS to a lesser extent, have furthered our knowledge of science and engineering, rather than just our ability to mindlessly destroy.
Now that is a masterpiece. Truly a masterpiece.
That's a good place to start.
I was thinking more along the lines of how well functions and classes are named, for instance. The layout of the source tree. The amount of code redundancy. The ease with which new features can be added. Stuff along those lines.
Actually, I was suggesting the opposite. Considering that Firebird was a closed source commercial product for years, I would expect it to have quite a terrible code base. But then again, they have had a number of years to fix it up.
Had you read my post, you would have seen that I limited it to open source relational databases. Oracle is not, as of now, an open source piece of software. And I believe their licensing agreement prohibits the disclosure of benchmarking data.
Of course it's a real database. People have been successfully using it for years. Maybe at one point it didn't comply with the formal definition of a "relational database" due to missing features, but nevertheless was still a suitable product for many. And that alone is enough for it to be considered a "real" database.
How does the source code quality of this new release of MySQL compare to that of projects like PostgreSQL or Firebird, which have a far longer history and/or were formerly commercial developments?
It's time for somebody to do a new, impartial study regarding the performance and feature benefits of this new release of MySQL, PostgreSQL, Firebird, SQLite, and perhaps other open-sourced relational databases.
Fancy that! It's cheese!
I wish I would apply the concept of labels to files on my harddisk.
It has been suggested that WinFS will offer this sort of feature. Of course, will you be willing to use Windows Vista for that feature, however?
No, it was quite damaging to the reputation and image of the KOffice Project. That's been proven without a doubt. Regardless of what I want or what I post, the images of the KDE and KOffice projects have been dirtied.
Like I've stated before, I've been using KDE for a very long time; since the 1.x days. I wish nothing but the best for the project and those working on it. It sickens me, as a KDE user, when representatives of the KOffice Project go around insulting their users on online forums.
I will point out how awful it is to do so, so that the developer who royally fucked up and tarnished the image of both projects is aware of his mistake. He apologized, so in this instance relatively little harm was done. That said, it was completely inappropriate on his part and I hope that it never happens again. Not for his sake, but for the sake of the other KDE and KOffice developers.
I don't visit OSNews.com. Their "journalism" is even shittier than that here. I'm not sure what you're talking about. A link, perhaps?
The US never had a monopoly on education. I mean, don't forget that the earliest modern-style universities were formed in Europe around 1200. Many were operating for around 500 years before the US was even formed. Today many of those institutions have been around twice as long as the United States, let alone the American educational institutions.
And before that there were centres of learning in Arabia, Egypt, Asia and Greece.
Of course it was a recruitment tool. There's no doubt about that. But it's also more. It brings Google goodwill. It makes them appear as though they're giving back to the community financially.
Does anyone know if companies like IBM, Microsoft, Sun, SGI (well, maybe not SGI..) and some of the other big names in the computer industry are going to start holding similar competitions?
Okay, so yet again it has been stated what has already been done. But I was asking for original idea suggestions. Do you have any? If you can't come up with any original ideas, then perhaps the game developers can't either. And that's why we got Doom 3, and perhaps Doom 4 and Doom 5 in the future.
Some of his games were developed in the early 1990s. At that time the main PC C and C++ compilers were Borland Turbo C/C++, and Watcom C/C++. Python was in its infancy. Game developers had to get the most out of the compilers they were using just because not even a single clock cycle could be wasted. I'm far more interested in his experiences of a decade ago than what the current trends are.
No, I started this discussion because potentially misleading claims were made in a letter denouncing a competitor for making false claims.
One particular KOffice developer attempted to turn our civil discussion into an argument via the use of insults and rudeness. Thankfully I managed to salvage the discussion by the use of rational, polite, completely solid arguments. As we stand now, the validity of my arguments has only been reinforced through further discussion.
It sickens me that so many of your comments are modded down. You truly have some of the most insightful comments I've ever seen.
Yes, I do care. That is why I asked.
Having been involved with compiler development in the 1980s, I am quite interested in seeing what his experiences were. It is often the game developers who truly push compiler technology to the limit.
Certain others in the gaming industry who have hit it big have gotten financially involved in ventures such as space travel.
Have you done anything interesting with the millions of dollars that you have made?
It's a technical question, but I'd rather not wait until Wednesday:
How does the source code and implementation design quality of such open source engines compare to the actual products?
You seem to be sure that the "originality" in the gaming industry is missing. So perhaps you could tell us what exactly you'd like to see. I mean, you must have some "original" idea that just isn't being implemented, correct?
Perhaps if you tell us what sort of original game that you'd like, an individual or gaming company will run with the idea and create the sort of game you're thinking of.
Are those references to magazine articles, weblog entries, newspaper articles, books, studies, or what?
Could you please describe some of the more technical aspects of the games you developed? Specifically, what language(s) did you choose when implementing your games. Why? Which compiler(s) did you use, and why did you choose them? Were there any compilers that either stood out in a very positive or negative way for you? What libraries did you use, if any, and why did you choose them?