So when you were born, how long did it take you to send an E-mail?
Seriously. Everything has a learning curve. Even you needed to learn to use Windows. Using linux is no harder in it's current form. Automatic hardware detection which in many cases is better than windows and a software system much more superior, packages like Ubuntu and Mandriva are light years about Windows as far as ease of use. It just takes that learning period that everyone needs no matter what they learn to use.
Is it really, though? I agree, one of the bigger problems with Linux is that the advertisement just isn't there. All most people know is Windows, so when they buy a computer with Linux thinking that it will be "better" and "more stable" as will undoubtedly be advertised, what you'll end up having is someone who tells all his friends how horrible Linux is because it's just so hard to use -- because yet again, we've found another consumer who thinks everything new he buys should just work without reading the manual or learning anything. Only if this machine is only marketed toward corporate IT managers who might be interested in buying computers with Linux pre-installed will you avoid that, and then in that case, Linux still gets no advertisement to the home user.
Support from the old-school players!
I was in between fifth and sixth grade when Castle Infinity (We called it C8, not CI like most here) was released, and signed on as one of the first players. My name, then, was Magic Guy, and I am *amazed* that the only hit my account took when I logged back on after the servers were revived were the items missing. My scores, acheivements, everything else, was saved.
I know I'm coming a little late, but it seems most of the crowd here is at a loss for what C8 is really about. This game was marketed toward kids in the late elementary school/early middle school years, and promoted good values, a safe environment, and most importantly, teamwork. An original aspect of the game is the player avatar, you're a SCHTICK (Simple Character Hueristic Technology Incorporating Cartoon Kinematics -- all from memory. God I loved that game) figure -- a character made up of head, torso, and leg sections, each totally disjunct. And the further you got in the game, the more you could collect and show off. The catch is, for many of these you would need somewhere between two or four players to maneuver watercraft, operate machinery, and trigger switches to get it. Players instantly made friends and learned much better communication skills than today's "Chat Speak" is teaching youngsters.
Castle Infinity was and is a beautiful project, and I hope it goes on for other children to enjoy just as I did. I certainly hope more of the old-school players find this and pledge their support, because a noble cause such as this truly deserves it. Good work, Kevin, Devil Dog, and the rest of the crew!
Magic Guy
So when you were born, how long did it take you to send an E-mail?
Seriously. Everything has a learning curve. Even you needed to learn to use Windows. Using linux is no harder in it's current form. Automatic hardware detection which in many cases is better than windows and a software system much more superior, packages like Ubuntu and Mandriva are light years about Windows as far as ease of use. It just takes that learning period that everyone needs no matter what they learn to use.
Is it really, though? I agree, one of the bigger problems with Linux is that the advertisement just isn't there. All most people know is Windows, so when they buy a computer with Linux thinking that it will be "better" and "more stable" as will undoubtedly be advertised, what you'll end up having is someone who tells all his friends how horrible Linux is because it's just so hard to use -- because yet again, we've found another consumer who thinks everything new he buys should just work without reading the manual or learning anything. Only if this machine is only marketed toward corporate IT managers who might be interested in buying computers with Linux pre-installed will you avoid that, and then in that case, Linux still gets no advertisement to the home user.
Fly a plane over Sun with the banner "YEAH, WELL WE HAVE MANDRIVA!"
Support from the old-school players! I was in between fifth and sixth grade when Castle Infinity (We called it C8, not CI like most here) was released, and signed on as one of the first players. My name, then, was Magic Guy, and I am *amazed* that the only hit my account took when I logged back on after the servers were revived were the items missing. My scores, acheivements, everything else, was saved. I know I'm coming a little late, but it seems most of the crowd here is at a loss for what C8 is really about. This game was marketed toward kids in the late elementary school/early middle school years, and promoted good values, a safe environment, and most importantly, teamwork. An original aspect of the game is the player avatar, you're a SCHTICK (Simple Character Hueristic Technology Incorporating Cartoon Kinematics -- all from memory. God I loved that game) figure -- a character made up of head, torso, and leg sections, each totally disjunct. And the further you got in the game, the more you could collect and show off. The catch is, for many of these you would need somewhere between two or four players to maneuver watercraft, operate machinery, and trigger switches to get it. Players instantly made friends and learned much better communication skills than today's "Chat Speak" is teaching youngsters. Castle Infinity was and is a beautiful project, and I hope it goes on for other children to enjoy just as I did. I certainly hope more of the old-school players find this and pledge their support, because a noble cause such as this truly deserves it. Good work, Kevin, Devil Dog, and the rest of the crew! Magic Guy