...which, like its predecessor, was completely open ended. I had a great playing experience, and never followed the main story at all. Though like another poster said, you did give up early if you never played Daggerfall. Though I have to say, it did crash quite a bit, so I can't blame you for giving up on it;).
Planescape: Torment was good in spite of the fact that it was based on the D&D system. Not because of that system. As one friend of mine put it: "It just shows what you can do with a system, when you ignore that system as much as you can, and just write a good story."
This is just not true, though I can't count the number of times I've heard people say it. Of course we have fair use rights! As far as music goes, you are free to copy it in Canada for your own use, regardless of the royalty, which is a separate issue entirely. The royalty system is an attempt to create something similar to the compensation we pay to book publishers for losses they take because we insist that they put their stuff in libraries.
"80. (1) Subject to subsection (2), the act of reproducing all or any substantial part of
"(a) a musical work embodied in a sound recording,
"(b) a performer's performance of a musical work embodied in a sound recording, or
"(c) a sound recording in which a musical work, or a performer's performance of a musical work, is embodied onto an audio recording medium for the private use of the person who makes the copy does not constitute an infringement of the copyright in the musical work, the performer's performance or the sound recording.
"(2) Subsection (1) does not apply if the act described in that subsection is done for the purpose of doing any of the following in relation to any of the things referred to in paragraphs (1)(a) to (c):
"(a) selling or renting out, or by way of trade exposing or offering for sale or rental;
"(b) distributing, whether or not for the purpose of trade;
"(c) communicating to the public by telecommunication; or
"(d) performing, or causing to be performed, in public."
It's not just the industry coming out with the right titles (though I like your points about time and replay -- it bugs me a lot too). It's the vendors (aka Walmart) not being willing to stock them. It'd be great to have some AO (Adult Only) titles that aren't afraid to tell an edgy story, but until they have a stronger channel to market, it's not going to happen. It just costs too much to produce a decent game.
I think Mr. Johnson could take his historical argument even further than he does (he talks about kids playing kick the can a hundred years ago). Attacks on recreation forms chosen by a younger generation are hardly new. They were happening in 1617 when Charles I published the Declaration of Sport to tell the Puritans to lay off. Well, we all know where all those Puritans went after that, so it's no wonder y'all are having troubles.
In any case, anthropologists tell us lots of interesting stuff about the connection between play and learning. It seems logical that as the world changes around us, the form of play is going to change. That change will then fuel more change. Some people are always afraid of change, so they attack it.
For the record, though lots of things were made legal by the book of Sport, Charles I apparently thought bowling was immoral enough to remain illegal. Isn't it shocking how our moral standards have declined?
They are supposed to be doing experiments with Emittance Wash and Noax for tile repair, so I guess they've got their chance now. Not that they necessarily wanted it to go down like this.
The Beeb has a good guide on changes made to the shuttle.
It usually takes our new crop of grad students until October or November to figure out that http://www.latex.com/ is not, in fact, the place to look for help on LaTeX (http://www.latex-project.org/). I haven't seen it in a while (and I've no particular desire to look just now), but I used to see that one around the labs with due frequency. It was easily recognisable -- the background was a lovely shade of #FF0000, with some suitably unclad ladies in interesting poses. As one of the few female CS grad students around here, I always find the reaction of the newbs highly amusing when they see I've caught them surfin' the pr0n.
...which, like its predecessor, was completely open ended. I had a great playing experience, and never followed the main story at all. Though like another poster said, you did give up early if you never played Daggerfall. Though I have to say, it did crash quite a bit, so I can't blame you for giving up on it ;).
Planescape: Torment was good in spite of the fact that it was based on the D&D system. Not because of that system. As one friend of mine put it: "It just shows what you can do with a system, when you ignore that system as much as you can, and just write a good story."
Hmmm. Since when did Canada, Russia and Greenland become oceans? As long as she packed enough feed and a good extreme weather suit...
...who think watching on the freeway is a good idea.
From The Copyright Act ( R.S. 1985, c. C-42 ):
"80. (1) Subject to subsection (2), the act of reproducing all or any substantial part of
"(a) a musical work embodied in a sound recording,
"(b) a performer's performance of a musical work embodied in a sound recording, or
"(c) a sound recording in which a musical work, or a performer's performance of a musical work, is embodied onto an audio recording medium for the private use of the person who makes the copy does not constitute an infringement of the copyright in the musical work, the performer's performance or the sound recording.
"(2) Subsection (1) does not apply if the act described in that subsection is done for the purpose of doing any of the following in relation to any of the things referred to in paragraphs (1)(a) to (c):
"(a) selling or renting out, or by way of trade exposing or offering for sale or rental;
"(b) distributing, whether or not for the purpose of trade;
"(c) communicating to the public by telecommunication; or
"(d) performing, or causing to be performed, in public."
It's not just the industry coming out with the right titles (though I like your points about time and replay -- it bugs me a lot too). It's the vendors (aka Walmart) not being willing to stock them. It'd be great to have some AO (Adult Only) titles that aren't afraid to tell an edgy story, but until they have a stronger channel to market, it's not going to happen. It just costs too much to produce a decent game.
In any case, anthropologists tell us lots of interesting stuff about the connection between play and learning. It seems logical that as the world changes around us, the form of play is going to change. That change will then fuel more change. Some people are always afraid of change, so they attack it.
For the record, though lots of things were made legal by the book of Sport, Charles I apparently thought bowling was immoral enough to remain illegal. Isn't it shocking how our moral standards have declined?
They are supposed to be doing experiments with Emittance Wash and Noax for tile repair, so I guess they've got their chance now. Not that they necessarily wanted it to go down like this. The Beeb has a good guide on changes made to the shuttle.
Can you say "ln -s"?
It usually takes our new crop of grad students until October or November to figure out that http://www.latex.com/ is not, in fact, the place to look for help on LaTeX (http://www.latex-project.org/). I haven't seen it in a while (and I've no particular desire to look just now), but I used to see that one around the labs with due frequency. It was easily recognisable -- the background was a lovely shade of #FF0000, with some suitably unclad ladies in interesting poses. As one of the few female CS grad students around here, I always find the reaction of the newbs highly amusing when they see I've caught them surfin' the pr0n.