LiViD (the open source project) merged in code from DeCSS, so they don't have any sort of license from DVD-CCA. IMO, this is a good thing.
As for the commercial products, I would assume that they obtained a license in the usual manner. Last I heard, however, they were all vapourware... not to mention closed source.
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After about two weeks of trying I actually managed to get registered... I got the confirmation email, but am still waiting on the snailmail portion. Has anyone received this yet?
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Given that they started out with complete access to all of Netscapes source code, there really seems to be no reason why it should take two years to clean up the code and deliver something that the majority of the world can find useful, rather than the relatively small percentage of oss users...
But they aren't working from the original codebase... it was eventually decided (correctly, IMO) that it would be better to scrap the existing code and start over. --
Initially, it needs to be seconded by five project members. Assuming this occurs (and I'd be really surprised if it doesn't), it will be followed by a two week discussion period. Followed by a vote (open for one week, if memory serves). --
Just make sure the phone doesn't support auto-execution of VBScript!!!:-) --
Re:MPAA backpedalling
on
DeCSS Update
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· Score: 1
It sounds to me like the MPAA is not liking the bad publicity they are getting.
It certainly looks that way! Most of the earlier articles seemed to take the MPAA's press releases at face value, and they were taking full advantage of the situation. Now that they're getting a substantial amount of bad press in mainstream publications, they want the door closed. --
The one silver lining here is that Sweden, where Tord lives, doesn't recognize patents on algorithms, so he may should be able to defend himself legally.
On the other hand, reverse-engineering is specifically legal in Norway... Jon Johansen was still arrested for his role in DeCSS. --
are Urusei Yatsura, Bubblegum Crisis, and Tenchi Muyo. The first two are distributed (in north america) by AnimEigo, the latter by Pioneer. Urusei Yatsura is not yet available on DVD (although it's supposed to be coming), but the other two are. --
how they came up with the figure of $2.5 billion per year in damages caused by "pirated" DVDs. It sounds like they're trying to imply that it's all due to DeCSS, and I don't buy that story at all. ---
If I'm not interested in any of the games which have already been ported, I probably won't buy them anyway just so the game companies can see an "established market". However, that doesn't mean that there aren't games that that I would buy if a Linux port were available. ---
As for the commercial products, I would assume that they obtained a license in the usual manner. Last I heard, however, they were all vapourware... not to mention closed source.
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After about two weeks of trying I actually managed to get registered... I got the confirmation email, but am still waiting on the snailmail portion. Has anyone received this yet?
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Nah, probably too subtle. :-)
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This one is even better... :-)
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Actually, I've been in the pre-order queue since it was started. I just didn't mention it since it's no longer open (for the first set, at least).
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Initially, it needs to be seconded by five project members. Assuming this occurs (and I'd be really surprised if it doesn't), it will be followed by a two week discussion period. Followed by a vote (open for one week, if memory serves).
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Just make sure the phone doesn't support auto-execution of VBScript!!! :-)
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Ah! My Goddess (should've been on my first list!!!)
Project A-Ko
Vampire Princess Miyu
Ghost in the Shell
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are Urusei Yatsura, Bubblegum Crisis, and Tenchi Muyo. The first two are distributed (in north america) by AnimEigo, the latter by Pioneer. Urusei Yatsura is not yet available on DVD (although it's supposed to be coming), but the other two are.
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would be to here. :-)
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How can someone use so many words, without saying anything?
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ZDNet publishing a clueless article... no news here. Now if they were to publish something both accurate and insightful, that might be news.
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how they came up with the figure of $2.5 billion per year in damages caused by "pirated" DVDs. It sounds like they're trying to imply that it's all due to DeCSS, and I don't buy that story at all.
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Or... Let them eat MS-ActiveCake!
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I believe that M15 is (currently) the target milestone for adding SOCKS support. See bug 16103 for more info.
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If I'm not interested in any of the games which have already been ported, I probably won't buy them anyway just so the game companies can see an "established market". However, that doesn't mean that there aren't games that that I would buy if a Linux port were available.
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I'll second the sentiment... THAT is impressive!!!
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If I remember correctly, firewire support was added to 2.3 a few patches back. Hasn't been in for long, tho...
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Sailor Tux?
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