Slashdot Mirror


User: joystickgenie

joystickgenie's activity in the archive.

Stories
0
Comments
203
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 203

  1. Re:There's no way it's 300 million years old on World's Largest Fossil Forest, and One of the Oldest · · Score: 2, Insightful

    Because when they say it they do it knowing that people (like yourself) will attack them for it and ridicule them, but they still say it because they want you to know they are proud of having their faith and are willing to display it even in the face of constant ridicule. Sure sounds like a badge of honor to me.

  2. Re:It took 28 years because she is a woman. on MIT Dean of Admissions Resigns in Lying Scandal · · Score: 1

    Wait wouldn't that revoke their accreditation? I am pretty sure having all professors with a degree equal or higher then the degrees they teach for was a requirement of accreditation.

  3. Re:Honestly, everyone on Kotaku Games Blog Sued By Jack Thompson · · Score: 1

    This isn't an issue of feeding the troll. Jack's goal is not to enrage gamers and to get attention; it is to sway the public's opinions on game so he can enforce his own personal objectives on society.

    Public opinion is important. If we just ignore him then the people who are uninformed about games will get all their information from him alone and believe him. We need people speaking out for games just as much if not more then jack speaks against them and we need Jacks comments to be directly countered by other public figures.

  4. Re:read the lawsuit on Kotaku Games Blog Sued By Jack Thompson · · Score: 1

    hmm... I wonder what his wife(a florida lawyer) thinks about that?

  5. Re:Square is in for a rude surprise. on Ten Years of FFXIII? · · Score: 1

    I would say about 2/3s of it was in the main revealed in the main plot line, but the rest was shown though optional side quests and hidden content (such as the scene you get when searching the nilbelhelm mansions lab). However even though the story was given to you it was given to you through out the entirety of the game in flash backs or conversations out of order. The player had to put the pieces in order themselves. The Last Order showed it in order.

  6. Re:Square is in for a rude surprise. on Ten Years of FFXIII? · · Score: 1

    Clouds story was not optional. Seriously what the hell. You really couldn't have played the game at all. One of my biggest complaints about FFVII is that they put a ton a clouds story into a seriously overly long story sequence where you have to walk around his head as tifa putting him back together again (sequence was fine how long it lasted was not). And no progression come on Cloud went from a self hating failure to the best of his bread. The scene with tifa in his mind was all about growth, accepting who he was and growing beyond that. He went from being a wanabe with a shattered brain and an inferiority complex truly being a determined hero.

    Honestly the back story for Barret, Red IIIX, Yuffie, Cait Sith, and Cid could have been much better. They were all pretty one dimensional characters with single plot deviations to explain themselves, but the game wasn't about them, it really was all about Cloud and Sephiroth.

    I have played it I have the ps1 re-release of it and really seriously didn't enjoy it that much. I don't remember that much of it at this point because like I said I didn't care for it. There just didn't seem to be enough motivation for the characters, especially Kefka.

    FFVII isn't my favorite final fantasy but VI isn't even in my top 5, but hey at least I have enough respect for it to call the characters by their names.

  7. Re:Ho-hum on Ten Years of FFXIII? · · Score: 1

    I also enjoyed The Spirits Within. really where it failed for me was only in the title. They shouldnt have put final fantasy on it at all because realy it was nothing like the series of games and that lead to a lot of disapointment for the people who were hoping for a final fantasy movie.

  8. Re:Square is in for a rude surprise. on Ten Years of FFXIII? · · Score: 1

    Actually I think that is where a lot of the elitist early gen RPGs and the only good RPGs mentality. In the early gen RPGs you have to make up a lot of the imagery yourself like reading a book where it is only really limited by your imagination, with current or recent gen the imagery is giving right to you and what you see is what you get.

  9. Re:Square is in for a rude surprise. on Ten Years of FFXIII? · · Score: 1, Informative

    I think you should go back and play it again.

    "What was Cloud's character? He was a characterless ass"

    Cloud was a child who wanted to aspire to greatness and become one of the world's elite warriors (solider) attempting to be like his hero Sephiroth. He made a promise to his closest friend (Tifa) that he would not return until he achieved this goal and was someone the village could be proud of. After leaving his home and everyone he cared about behind, he failed in becoming a solider. Cloud felt shamed by this to such an extent that he refused to be seen by anyone that knew him before he left to try.

    Cloud then got work as a generic shinra bodyguard guarding the man that he idolized and another solider who achieved in everything that he failed, Zack. During the course of the missions they were assigned to Zack and cloud became friends. On a later mission with the two soldiers he arrived back at his home town. Sephiroth went berserk for an undisclosed reason during this mission killing the other bodyguards, many of the people in the town, and seriously inuring both Zack and Tifa. Enraged by seeing this cloud attacked Sepheroth with Zack's sword even though he was no match for him.

    After this confrontation with his former hero both cloud and Zack were nearing death and were then captured and experimented on by a shinra doctor. They remained in captivity being experimented on for years being injected with the cells and dna of jenova. These experiments left clouds already unstable mind a wreck. Cloud could no longer distinguish between his true past and the goals that he aspired to. Eventually Cloud and Zack were considered failures by the doctor and were to be disposed of. Cloud and Zack were able to escape from the mansion that they were experimented on but were not able to evade their pursuers. Eventually they were found and Zack was killed and cloud was left for dead as an unstable wreck who couldn't even remember his own name.

    After wandering for a little while Tifa, Clouds old friend, found Cloud huddled over in midgar Tifa then picked cloud up and convinced him that his name was cloud and that he was a member of solider not knowing at that point that this is actually the boy that she used to know. At this point Cloud took some of his foggy memories and put them together creating a persona that he was a member of solider and did succeed in his childhood dream taking Zack's identity as his own.

    And that brings us to the beginning of the game.

    There are plot backgrounds and story ties with the other main characters in the game just as deep. There were reasons for everyone's actions and no character was the way you describe them.

    You can say that you don't like the game and that's fine, but FFVII was far from shallow. Really if you think FFVII is as shallow as you described you really either didn't pay attention when playing (if you even played all the way through) or just are stuck on the elitist early gen RPGs and the only good RPGs mentality

  10. Re:PC games *ARE* dying on PC Games On the Rebound · · Score: 1

    Try shopping at a place that doesn't base its business model on selling used games and it won't look nearly the same.

  11. Re:What extra content? on PC Games On the Rebound · · Score: 1

    I think you should google the word "MOD" as it relates to games.

  12. priorities on Busy Lives Prompt Speedier Board Games · · Score: 2, Insightful

    "Michelle Hastings admits she's sometimes cheated to get through a game of Candy Land with her 5-year-old daughter, Campbell"

    there has always been a talk going about how story based video games take too long for working parents to be able to play them, and I can understand that perspective. It's hard to get time away from work and responsibilities of being a parent for that long when you work and have kids, but this seems to be a different issue entirely.

    Seriously if your business life is so busy that you can't sit down with your 5 year of daughter long enough to play a game of candy land the problem is not candy land. It's time to rethink your priorities.

  13. Re:This remind you of the EMH from Voyager on The Virtual Teacher · · Score: 1

    As long as they have Quark teach math. He was always so good with numbers.

  14. Re:Microsoft should worry until... on Why Microsoft Should Fear Apple · · Score: 1

    Yeah you can set it to that order and I think it does default to that, but if you turn it off so it goes straight to the hard drive it cuts down on the boot time by a little bit. It may only be a few seconds each time but why waste those few seconds waiting for something every time you boot when you are only going to use it, what, 1 out of every 100 boots, and thats being generous. however in that 1 out of every 100 boots then you will have to wait to catch the boot screen so you can tell it to go with the non default.

    I don't know maybe this isn't something a lot of people do but to me it seems like a waste to have it sit checking all the drives when it will the vast majority of the time use the hard drive anyway.

  15. Re:Microsoft should worry until... on Why Microsoft Should Fear Apple · · Score: 1

    While that is an interesting idea I would have to say yeah game players will care very much if they have to reboot their machine and catch the select boot device screen during start up to play their games. Heck game players don't even want to have the disk to play the games. Nearly all serious game players will install the no cd for the games they play because having to fish out the cd every time you feel like playing is a hassle crack (well except for online games because that can get in the way of connecting with other players).

  16. unnecessary on EA Locks Up Lord of the Rings IP · · Score: 1

    I don't know that this is actually a good idea any more

    Ok, I understand wanting to make the best out of a license, the lord of the rings has been a very lucrative IP for electronic arts in the past, The Lord of the Rings: The White Council has been in development for quite some time now so they want to get that out the door, and the generally comfort of using proven IP, but really I hope this brings an end to this IP. This is quite literally the 10th(27th if you consider each sku separately) lord of the rings title that EA has put out. I even enjoyed a few of them (bfme was actually pretty good) but at this point they must be reaching the point where the market saturation has exceeded the consumers demands and the law of diminishing returns must be wreaking havoc by now.

    Not only that but the hype generated for lord of the rings content spawned by the movies has died out. The people who are gona end up buying these games are the same people who would have bought'n them without the movies, with a slight increase from the people who have become general lord of the rings fans dues to the movies introducing them to a new generation.

    It just seems like an unnecessary move now.

  17. Re:Hoping for the worst on Why the PS3's February Sales May Be Misleading · · Score: 1

    Ok lets put a little perspective on my comments. I enjoy RPGs, fighting games, turn based strategy games, adventure games, and unique games on the console.

    For this the ps2 dualshock controller is great. Both the xbox controllers and the game cube controllers have downright atrocious d pads and for many fighting games the dpad is the only way to get the response time you need (try doing a hadoken with the analog stick). Analog sticks are unnecessary and many time cumbersome for RPGs and turn based strategy games. Then with the two analog sticks having them in the same position relative to your hand is very comfortable for me.

    I hate the x box controller where the two anolog sticks are at different angles relative to you hand making one thumb be pointing forward and the other pointing sideways. Then the game cube controller is even worse having the two analog sticks different shapes and oh my god are those triggers annoying, no counter tension whatsoever and a fricking shift key (the z button). The game cube controller was designed for Mario and Mario like games only.

    This puts the ps2 controller above all other game controllers for me.

    As far as graphics even though the game cube could put out some impressive graphics it didn't the vast majority of the time. Yes Resident Evil 4 or Metroid Prime were pretty but what about Super Monkey Ball, Animal Crossing, and Pikmin. These games looked like they could have been done on half the hardware available to them, graphically they were just not that pleasing to look at and there were way more games like them then there were Resident Evil 4 or Metroid Prime. Sure the ps2 may have muddy textures compared to the other two but at least the developers for the ps2 know how to use textures and pushed the hardware they had. Metal Gear Solid 3, Shadow of the Colossus, Final Fantasy X and Gran Turismo 4, those games looked pretty good to me, and there were a bunch more games like them.

    Game cube games I enjoy eternal darkness, paper Mario looked interesting, but that's about it (I played and did not enjoy Resident Evil 4, Metroid Prime, or wind waker) for the xbox I very much enjoyed jade empire and kotor and I played fable for a little while but it wasn't worth buying and that's about it there too(I hate halo, well all console fps really) Beyond Good and Evil, Prince of Persia: Sands of Time, Soulcalibur 2, Killer 7, and Viewtiful Joe are very good games, I have them for my ps2.

  18. Re:Hoping for the worst on Why the PS3's February Sales May Be Misleading · · Score: 4, Interesting

    I can say the same thing as others. I have a first run (second shipment to the store) ps2 and it has worked fine for god, 7 years now. However I can't say that about xbox. Ever try using any of the Xboxes that have the Thompson drive?

    Although the xbox may be more powerful I would defiantly say that ps2 was the best console of its generation. Good controllers, good developer support, complete backwards compatibility, number 2 in graphics (over game cube), and it made more then 3 games I really felt like playing (something I can't say about game cube of Xbox)

    Honestly I didn't think anyone didn't could still believe that the ps2 didn't win the previous console war. As for the next one, the ps3 has a lot of ground to cover (somewhere around 7 mill to sell) but neither the wii of the xbox360 have the numbers to be considered a true leader yet (neither have sold over 10 mill worldwide as of yet).

    I'm no sony fanboy, I just go where the good games are. I haven't purchased any of the next gen consoles yet because so far none of them offer 3 titles I really want to play.

  19. Re:Sony shouldn't care on PlayStation Home And Porn - No Problems · · Score: 3, Informative

    Except with way less features and customizability.

    In second life anyone can make models/animations, scripts, and textures upload them and use them however they want. In home users can only upload textures and can only display them in their "personal space". The only people who can develop models and scripts or anything that can occur in public space are 1st and 3rd party developers.

  20. Stocks on Take Two's Future Looking Shaky · · Score: 1

    Well since the board has alluded that they are gona try and sell the stock prices have gone up around 20%. The shareholders shouldn't be too mad at them for that.

  21. Left something out. on What Game Companies Want From Graduates · · Score: 3, Informative

    Hold on a second the snippet above left out a very important line. Sure it quoted:

    "We are most likely to hire someone who has a BFA or MFA from a traditional art college and a BS, MS, or PhD in Computer Science for our entry level artist and software engineer positions."

    But not the line right after:

    On the other hand, Baker comments that although "the idea of 'Game Schools' is still a relatively new aspect to the industry" which leaves the answer to whether they provide enough relevant experience a little "unclear" she feels that "schools like Guildhall [at SMU] and Full Sail have merit."

    Honestly with the Bias that many traditional school graduates have against these schools and the type of discussion that this type of article starts, this is a very important thing to leave out. The snippet that was pulled out implies a completely different perception of these schools by the industry then the article describes.

  22. Re:Get rid of Steam on Valve Questions Microsoft's PC Gaming Commitment · · Score: 4, Interesting

    The main issue I have with steam is in the long run. Sure for the moment if you have the time it takes to download the game its fine but what about 2 years from now when there is no longer steam distribution available to you (hypothetical)? Valve could be bought out, go under, or the CEO or board of directors could just kill steam on a whim. At that point you just lost your game. You paid for it, you played it you own it but you now have no way of installing it and playing it again.

    I have seen way to many game studios go under to trust that I will still be able to play my game a year from now unless I physically have the game in my position in the form of a CD or some other backup installation source.

    Of course I'm one of those crazy gamers that actually keeps the games he buys so I can play them again later rather then selling them back to EB for trade in value. You never know when you might get the urge to whip out the Atari 2600 and play some pitfall.

  23. Re:wow on PS3 Finally Ready to Rumble? · · Score: 2, Informative

    I'm pretty sure it doesn't have to do with the implementation of the rumble but that Nintendo is clear from this because of prior art.

    The rumble pack for the Nintendo 64 and the one for the game boy both came out years before and were patented before the immersion vibration patent. So Nintendo is getting a free ride because they were actually there first and immersion doesn't want to start a feud over who actually owns the idea of rumble in games.

  24. Re:wow on PS3 Finally Ready to Rumble? · · Score: 1

    There are plenty of cell phone games. It's a pretty booming market actually. So if some developer uses the vibrate feature of a phone in their game that probably would count.

  25. Re:It's really simple..... on IRS May Ask eBay To Snitch On Sellers · · Score: 1

    If you are selling several hundred DVD's each in their own auction (for it to go over the limit) they you are no longer just a person selling stuff online as far as taxes are concerned you are a small business with online sales. Sure it may be a one time shot but you still are selling a whole lot and should be taxed on the income just like every other business.

    This is the way taxes have always worked. The IRS is just looking for proof to go after tax evaders here.