In the short term, the mailing viruses are willing.
I think it's to early to say that the spammers are going to benefit from this in the long run.
True -- anti-spam services (especially those that are poorly funded or inadequately scalable) have been shutting down recently. They've been taxed, incredibly taxed, but the last two months' virus activity -- like the rest of the mail infrastructure. Add in some highly publicized ddos attacks, and, hell, many services would buckle under that kind of pressure.
I think the real lesson is that many centralized spam services are inflexible and not hardened enough to meet the task (and the resistance). Maybe, generally speaking, that's the wrong idea. Maybe.
In an even longer term, I think things are even less clear. Technologically, right now, it's spam/viruses 1, civiliam e-mail 0. But the troubles have been so well publicized, and so generally annoying, that already institutions are finally starting to implement basic hygiene measures, in some cases overcoming substantial status-quo / administrative pressure.
The trend of publishing board games based on video and computer games seems to be pretty limited. I don't think it necessarily holds that a good video game will translate into a good board game, even when the 'franchise' under discussion is a strategy or war game. Furthermore, I don't think that enough video gamers are also tabletop gamers for there to be any real spillover enthusiasm. Where's the overlap? Maybe at one point there was a significant overlap between tabletop gamers and video gamers; now that's not necessarily so.
In my experience, video gamers tend to be post-tabletop addicts, recovering or otherwise.
So what's going to sell a AoM or Warcraft boardgame? For the first season, and in a limited capacity, brand recognition, spillover artwork and design, etc. After that, though, many board games fail, and do so because of their own lack of merit -- fancy way of saying that they just aren't fun, or have limited replay value, or aren't flexible.
Unless the designers make fun, worthwhile, and not entirely derivative board games, they'll flop. My money says not to expect too much.
Re:SuSE making inroads in the North American marke
on
SuSE 6.4 Announced
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· Score: 1
I concur with respects to the unified administration tool bit. As far as I've seen, the slick integration & functionality of YaST, as well as the exceedingly thorough distro and documentation, makes SuSE Linux really the best choice for end-user-flavored workstations.
348, what is your own answer to your question? It is true that music in general is a different kind of data than, say, the newest build of such-and-such a Linux package, or a journal article. But where--and how--does it fit into a copyleft (or copyleft-like) environment?
What constitutes music, or a musical expression? (couldn't someone's IP address be percieved as latent musical expression?)
How should remixed or rewritten or rethought music be differentiated and classified from the 'pristine original', whatever that is? How should this be done in a decentralized computing environment, such as the one we're playing with currently?
Your answer seems to raise more questions than it settles.
CE is the weakest flavor of the big M's proposed set of embedded device OS'es. Open sourcing software--much less an OS, or pieces thereof--doesn't do much good when the *platform* is, as with CE, out of reach of most h@kx0r-class folk anyways. I don't get it.
In the short term, the mailing viruses are willing. I think it's to early to say that the spammers are going to benefit from this in the long run. True -- anti-spam services (especially those that are poorly funded or inadequately scalable) have been shutting down recently. They've been taxed, incredibly taxed, but the last two months' virus activity -- like the rest of the mail infrastructure. Add in some highly publicized ddos attacks, and, hell, many services would buckle under that kind of pressure. I think the real lesson is that many centralized spam services are inflexible and not hardened enough to meet the task (and the resistance). Maybe, generally speaking, that's the wrong idea. Maybe. In an even longer term, I think things are even less clear. Technologically, right now, it's spam/viruses 1, civiliam e-mail 0. But the troubles have been so well publicized, and so generally annoying, that already institutions are finally starting to implement basic hygiene measures, in some cases overcoming substantial status-quo / administrative pressure.
The trend of publishing board games based on video and computer games seems to be pretty limited. I don't think it necessarily holds that a good video game will translate into a good board game, even when the 'franchise' under discussion is a strategy or war game. Furthermore, I don't think that enough video gamers are also tabletop gamers for there to be any real spillover enthusiasm. Where's the overlap? Maybe at one point there was a significant overlap between tabletop gamers and video gamers; now that's not necessarily so.
In my experience, video gamers tend to be post-tabletop addicts, recovering or otherwise.
So what's going to sell a AoM or Warcraft boardgame? For the first season, and in a limited capacity, brand recognition, spillover artwork and design, etc. After that, though, many board games fail, and do so because of their own lack of merit -- fancy way of saying that they just aren't fun, or have limited replay value, or aren't flexible.
Unless the designers make fun, worthwhile, and not entirely derivative board games, they'll flop. My money says not to expect too much.
I concur with respects to the unified administration tool bit. As far as I've seen, the slick integration & functionality of YaST, as well as the exceedingly thorough distro and documentation, makes SuSE Linux really the best choice for end-user-flavored workstations.
What constitutes music, or a musical expression? (couldn't someone's IP address be percieved as latent musical expression?)
How should remixed or rewritten or rethought music be differentiated and classified from the 'pristine original', whatever that is? How should this be done in a decentralized computing environment, such as the one we're playing with currently?
Your answer seems to raise more questions than it settles.
CE is the weakest flavor of the big M's proposed set of embedded device OS'es. Open sourcing software--much less an OS, or pieces thereof--doesn't do much good when the *platform* is, as with CE, out of reach of most h@kx0r-class folk anyways. I don't get it.
I hope I don't live that long. :)