Okay, so I realize I successfully evaded the whole "kids getting their hands on this stuff" issue. My opinion...
Parenting, please!
When did parenting become so hard?
Is it really that difficult to take five minutes out of your day to talk to your kid and say, "Hey. You know, you can do that in video games, but in the real world, you get in trouble for it. And it hurts people. So, don't."
Reading some comments here, I have to agree. It's really funny that Nintendo capitalizes on the things Sony and Microsoft think as "revenue loss."
I think it's just a matter of Nintendo caring more about the quality of their products than how much money they can make. I mean, obviously, they're in for making money, but their approach is what I view as correct -- gaining customers through their QUALITY, not for their name (which was, for a long time, THE standard for gaming).
Now, I can only hope that some neat RPGs are released on the Wii.:) I recall reading something about all of the old NES and SNES games being re-released (someone might confirm this for me?), and that is also very attractive:).
Humans are innately violent. Video games provides a civilized environment in which everyone can please their intrinsic desire to kill, rape, mutilate, maim, torture, and destroy things. Hide it as you will, you know in that virtual world you want to take that spiked baseball bat to your nextdoor neighbor's skull, ravish his underage daughter, and blow them all away with the twelve gauge, burning all the evidence down in a convenient house fire.
Okay, that was a little extreme...
Point is, what they think will happen is this -- in the virtual world, you think, "This makes my pants tight." Then some idiot goes out and does it in the real world. If the accused has ever watched a movie or played a videogame, guess where the finger gets pointed?
Instead, we need to examine our lifestyles. Our empty, worthless existence. -LN
There's a reason that gamers are indifferent to in-game advertising, if this is indeed true. Assuming this study was conducted on an American majority (which is usually safe to assume), they're bombarded with advertisement everyday at almost any given time during the day.
Advertising has become something of a "norm" in American society, and I'm pretty sure that is becoming more and more widespread as time goes on.
I fall into the fifteen percent that despise in-game advertising. I think it's a cheap fucking ploy to bombard me with more ads than I already see. Fuck, I'm staring at an AMD, a Sony, and a Microsoft advertisement as I type this. (A good number of you are probably at LEAST staring at the Microsoft ad. It's called Windows.)
Maybe I should expound. I guess I don't mind when someone just HAPPENS to be smoking x-brand or drinking some brand cola. Fine. It's unobtrusive. On that same note, take a game like the newer Need for Speed games (Underground 1 and 2 and Most Wanted). The games have BECOME advertisements in themselves!
Anyway... that's enough for my rant before I go off on a tangent. My two cents on the subject.
-LN
Okay, so I realize I successfully evaded the whole "kids getting their hands on this stuff" issue. My opinion...
Parenting, please!
When did parenting become so hard?
Is it really that difficult to take five minutes out of your day to talk to your kid and say, "Hey. You know, you can do that in video games, but in the real world, you get in trouble for it. And it hurts people. So, don't."
-LN
Reading some comments here, I have to agree. It's really funny that Nintendo capitalizes on the things Sony and Microsoft think as "revenue loss."
:) I recall reading something about all of the old NES and SNES games being re-released (someone might confirm this for me?), and that is also very attractive :).
I think it's just a matter of Nintendo caring more about the quality of their products than how much money they can make. I mean, obviously, they're in for making money, but their approach is what I view as correct -- gaining customers through their QUALITY, not for their name (which was, for a long time, THE standard for gaming).
Now, I can only hope that some neat RPGs are released on the Wii.
Anyway. Three cheers, Nintendo! -LN
Humans are innately violent. Video games provides a civilized environment in which everyone can please their intrinsic desire to kill, rape, mutilate, maim, torture, and destroy things. Hide it as you will, you know in that virtual world you want to take that spiked baseball bat to your nextdoor neighbor's skull, ravish his underage daughter, and blow them all away with the twelve gauge, burning all the evidence down in a convenient house fire.
Okay, that was a little extreme...
Point is, what they think will happen is this -- in the virtual world, you think, "This makes my pants tight." Then some idiot goes out and does it in the real world. If the accused has ever watched a movie or played a videogame, guess where the finger gets pointed?
Instead, we need to examine our lifestyles. Our empty, worthless existence. -LN
I hope this doesn't reflect the attitude of all Bush supporters.
(If this was intended as a joke, disregard this message. It's hard to tell over text. But do specify next time. This scares the shit out of me.) -LN
There's a reason that gamers are indifferent to in-game advertising, if this is indeed true. Assuming this study was conducted on an American majority (which is usually safe to assume), they're bombarded with advertisement everyday at almost any given time during the day.
Advertising has become something of a "norm" in American society, and I'm pretty sure that is becoming more and more widespread as time goes on.
I fall into the fifteen percent that despise in-game advertising. I think it's a cheap fucking ploy to bombard me with more ads than I already see. Fuck, I'm staring at an AMD, a Sony, and a Microsoft advertisement as I type this. (A good number of you are probably at LEAST staring at the Microsoft ad. It's called Windows.)
Maybe I should expound. I guess I don't mind when someone just HAPPENS to be smoking x-brand or drinking some brand cola. Fine. It's unobtrusive. On that same note, take a game like the newer Need for Speed games (Underground 1 and 2 and Most Wanted). The games have BECOME advertisements in themselves!
Anyway... that's enough for my rant before I go off on a tangent. My two cents on the subject. -LN