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User: Plan571

Plan571's activity in the archive.

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Comments · 7

  1. Brilliant on MPEG-4 Hardware Decoder For $99 · · Score: 1

    Not just adequate, brilliant.

  2. Re:Mindstorms on When Lego Meet Rubik · · Score: 1
    Do you mean something similar to this?

    Not exactly with Mindstorms, but the idea is the same, and with manipulators similar to the ones used to solve the rubik's cube I see no real problems.

  3. Bad World on Spidergoats · · Score: 1

    A much better commentary (IMHO) can be found in Waren Ellis's Bad World.

    As a side note I found this fantastic column from the recommended readings section on Parking Lot Is Full.

  4. Re:Taco's Going to Jail?? on Michigan "Anti-Hacker" Law's First Felony Charges · · Score: 1

    I agree whole heartedly.

  5. Re:Depends on the Individual on Techies Saying No To College · · Score: 1

    What is an algorythm? English credits you say...

    Admit it, you are just bitter that you could not handle attending a fine institution like Cornell (or even highschool.) You have to justify your own intelligence with statements like you taught yourself Java, C, C++, perl, VB and SQL (ha on the last two). I can tell you that this is not a college education, and I also believe most readers of /. can make this claim, even those not out of highschool.

  6. Re:brain makes digital decisions? on Electronic Circuit Mimics Brain Activity · · Score: 1

    What I learned about neurons is that they are all or nothing. If the stimulation is not enough, there is no firing, else it fires completely. In that sense it is digital. I think the analog part comes in on the rate of firing. There is a certain limit on how fast a neuron can fire (ie after the action potential was raised to its limit and is now lowering, it cannot fire again) but other then that information is conveyed in the analog frequency of firing.

  7. Re:RealityFusion on Lightsaber: Input Device Of The (Near) Future · · Score: 2

    If you read the interview then you will see that he mentions RealityFusion quite a few times, and from what he says they have only used the 2-d image from the webcam to create 2-d control. His light saber game has three dimensional movement based on the spherical coordinates from the shoulder to elbow to arm to end of light saber.