Fired for playing solitaire on the clock? Before you know it cats and dogs will be running around together and they'll start firing people for reading the newspaper on the toilet in the morning.
We have only ourselves to blame for that. If we hadn't turned up to see Episode I to the tune of hundreds of millions of dollars the prequels would have stopped there.
10K is peanuts next to World of Warcraft or the original Everquest, but it's still quite a few. 10,000x$15=$150,000 a month in income, not counting income from boxed copies. Assuming Lucasarts is willing to let SOE continue running the game, they could continue running the game indefinitely by cutting the development team down to a skeleton crew and consolidating most of the servers.
Of course, it's far more likely Lucasarts will see the game severely sagging and pull the plug entirely rather than let the brand get diluted by a bad player experience. Star Wars games usually aren't very good, but they're generally better than the SWG experience and don't charge monthly fees.
Except in this case it's true. 1ghz is enough for what most people use their computers for right now, which is web browsing and e-mail. That may change in the future, but it's been true for a few years now. Maybe that will change when your average person needs to decode HD streams.
So what, technology should just stop because consumers don't need anything better? Technically most people don't need more than 1ghz of processing power, but thankfully that hasn't stalled the IT industry.
Personally I think we should continue on until we hit a technological wall, or at least until the consumer models would be way too pricy. I see no reason I shouldn't have a 100 megapixel camera if someone can deliver me one for a few hundred dollars.
I don't really give a crap how we're portrayed in video games. I really doubt this boycott is going to make much a difference anyway. You need economic consequences for a boycott to work and American Indians simply aren't a large enough segment of the game buying public to make any difference whatsoever.
Fired for playing solitaire on the clock? Before you know it cats and dogs will be running around together and they'll start firing people for reading the newspaper on the toilet in the morning.
We have only ourselves to blame for that. If we hadn't turned up to see Episode I to the tune of hundreds of millions of dollars the prequels would have stopped there.
Because maintaining two separate codebases is a lot more expensive than maintaining one.
10K is peanuts next to World of Warcraft or the original Everquest, but it's still quite a few. 10,000x$15=$150,000 a month in income, not counting income from boxed copies. Assuming Lucasarts is willing to let SOE continue running the game, they could continue running the game indefinitely by cutting the development team down to a skeleton crew and consolidating most of the servers. Of course, it's far more likely Lucasarts will see the game severely sagging and pull the plug entirely rather than let the brand get diluted by a bad player experience. Star Wars games usually aren't very good, but they're generally better than the SWG experience and don't charge monthly fees.
Except in this case it's true. 1ghz is enough for what most people use their computers for right now, which is web browsing and e-mail. That may change in the future, but it's been true for a few years now. Maybe that will change when your average person needs to decode HD streams.
So what, technology should just stop because consumers don't need anything better? Technically most people don't need more than 1ghz of processing power, but thankfully that hasn't stalled the IT industry. Personally I think we should continue on until we hit a technological wall, or at least until the consumer models would be way too pricy. I see no reason I shouldn't have a 100 megapixel camera if someone can deliver me one for a few hundred dollars.
Too bad Microsoft already has an almost-mature software suite in beta that handles pretty much every single function this handles.
I don't really give a crap how we're portrayed in video games. I really doubt this boycott is going to make much a difference anyway. You need economic consequences for a boycott to work and American Indians simply aren't a large enough segment of the game buying public to make any difference whatsoever.
Is he a story editor at Slashdot, by any chance?