In the capitalist west, you don't own music, the music labels try to own you, all your rights, your firstborn and any dead relatives you might have....
I've always believed that dedicated work is important along with learning better methodologies and a positive mental approach. Unless someone has a passionate belief in themselves and can immerse themselves in their field they will find it extremely difficult to master anything.
Genetics does play some part in this as well, but there are many cases of people overcoming great obstacles (such as Django Reinhardt, the great gypsy guitarist that lost full use of his fretting hand after a serious accident).
Some people do have natural ability, and some find things difficult at first, but it is often the frustrated ones that delve more deeply into the topic and can become as good or better than those who find it easy. Traditionally In Japan they say it takes 20 years to become a master, something which in the west seems to have been downgraded to 3 or so years. In the case of music, only when technique / performance (and theory) is second nature you can focus on the essence, and surf the waves of inspiration and expression.
Maybe this is a cover-up of a foiled terrorist plot to cripple the ability of geeks to reproduce, thus ensuring their advantage in the hacking war!
Oh on second thought it could just be because they use the cheapest and crappiest components they think they can get away with...
As for search engine optimization of images, ALT tags are a must, as well as a descriptive file name for the photo... also perhaps the rest of the pages contents especially text right right before or after the image could help.
As a professional multi-instrumentalist with 17 years experience and having completed a masters in a topic relating to computer music (intelligent music performance systems), here are a few basic things I've found helpful on the computer side:
Play along with recordings of the music you wish to learn... reading and playing music is one thing, but being able to emulate an expressive performance with its articulation, instumental tone and feel is real music. Imitate until you can freely express yourself and emotions in the song. You could use a sound editing program to loop the playback of a song or select and loop a particular section until you are happy with it. You can use time stretching to slow it down or pitch shift it down an octave so its half as fast.
Record yourself playing a piece, theres nothing like listening back to yourself in all your imperfect glory!
You might find some ear training software useful, but also improvising to a piece or the radio, or try singing something and then try to play it.
you can download many MIDI files of classical and popular music, import them into a MIDI sequencer and play and arrange them if you wish, the parts can appear as a score with which you can play along with, and you can alter the tempo, mute certain parts, even create your own recording of the piece with a MIDI orchestra.
Use the computer as a tool to improve your playing but make sure you have good technique or you'll spend a lot of time relearning bad habits, private lessons from good teachers are essential when you begin.
It makes a lot of sense that google move more into online payment payment services, theres a huge amount of money to be made in trustworthy and simple e-cash transactions. It will also be interesting to see how this plays out in regards to people sellling software and services... I would expect this to do tremendously well and competition will make this much better for consumers!
Well maybe they do, there was one large Australian games company that started a "games university" with substantial government funding. After the students payed up a sizeable fee for enrolling they signed away any rights to intellectual property to them (and the contact was so ambiguous as to potentially apply to any of the students future work related to the games industry!). After some apparantly sub-standard teaching about games programming they actually required the students to work unpayed on this companies games projects!
So maybe this company is doing the right thing in teaching students about exploitation early on in their carreer?
Hmmm I used to be concerned by the amout of artificial waves being created by wireless technologies, especially with the commercial drive to get these technologies to market ASAP with little regard or research into longterm human impact. I dislike using my mobile phone because it makes my head feel funny above the lisening ear and switch of wi-fi whenever I can. But then I realised that perhaps all these effects are are a good thing and is helping humanity evolve by randomly mutating our genetic code?
Thats no way to talk about the geeky research assistant holding the joystick... tho this description could be apt, I'm sure it applies to a fair few here on slashdot including myself after a late coding session (slimey, moldy, and avoiding light)
I'd like to think these guys are generally good, although the worrying issue is that they are basically a corporation, with the prime directive of making money. Lets hope social conscience stays a reality in google hq.
The other worrying fact is they are so hugely resourced (and unlike m$ seem to get projects working reasonably well), woe and behold any small developers working on something that is in their "sites" so to speak! Monopolies are not a good thing...
one of the new patents will include "navigating interface via tongue", cause we all know apples aqua UI is sooo good you want to lick it?
*runs away and hides*
Yep sure, but thats not the way it has to be... hopefully thanks to the internet, artists will be able to negotiate much higher percentages, or sell their music directly... for instance i saw this site the other day:
Get your music onto iTunes and Rhapsody, and keep all your rights and keep 100% of the money from the sale and use of your music? URL:http://www.tunecore.com/
No. A physical interpretation of a dimension is a direction you can move in. We can't visualize a fourth physical dimension of travel any more than a creature who lived in a two dimensional plane world could visualize the direction "up from the plane / down from the plane".
Sure, "A physical interpretation of a dimension is a direction you can move in" is an interpretatation as you say...
as the wikipedia dimension article goes on to mention:
"Generalizations of the concept are possible and, different fields of study will define their spaces by their own relevant dimensions, and use these spaces as frameworks upon which all other study (in that area) is based"
I think Einstein did a good job of visualizing the 4th dimension (or space-time). I work in the time domain myself, for instance when I compose music. My point was that "perhaps our terms of understanding other dimensions are limited", at least by our framework of representation.
You may think we are only operating in 3+1 dimensions, perhaps our terms of understanding other dimensions are limited. These other dimensions are said to make matter what it is, for instance a certain multi-dimensional vibratory resonance pattern is what makes a hydrogen atom different from an atom of gold. (IAACST (I am a crackpot string theorist)).
A dimension "is a parameter or measurement required to define the characteristics of an object" (wikipedia) so i tend to look at things like color, taste or emotion as other "dimensions", though perhaps this is sematics to some, or difficult comparing mathematics to the real world.
Or perhaps provable and evidence of religion? Oh save us from thy noodley jokes that are yet to be posted...
Still this will be great to actually have some idea if the beautiful http://en.wikipedia.org/wiki/String_theory/ has validity!
Apple is well aware of the importance of keeping OS X's security record as perfect as possible. They would have to have to put in a incredible amount of work because of OS X's inherent flexibility and scriptability. Well they better be or there will be a hell of a lot of iGeeks will be mighty unimpressed!
Flash is a great platform for a lot of people, web artists who want to create a widely accessible multimedia experience and small games. Its increadibaly fuller 3d support is on the way (linking in with Macromedia Directors 3d engine) and Adobe (new owner of Macromedia) exploring 3d content (in PDFs!).
Plus its optimized for designers to easily make this content... don't hold the terabytes of painful and pointless swfs against its creative potential;)
In the capitalist west, you don't own music, the music labels try to own you, all your rights, your firstborn and any dead relatives you might have....
I've always believed that dedicated work is important along with learning better methodologies and a positive mental approach. Unless someone has a passionate belief in themselves and can immerse themselves in their field they will find it extremely difficult to master anything. Genetics does play some part in this as well, but there are many cases of people overcoming great obstacles (such as Django Reinhardt, the great gypsy guitarist that lost full use of his fretting hand after a serious accident).
Some people do have natural ability, and some find things difficult at first, but it is often the frustrated ones that delve more deeply into the topic and can become as good or better than those who find it easy. Traditionally In Japan they say it takes 20 years to become a master, something which in the west seems to have been downgraded to 3 or so years. In the case of music, only when technique / performance (and theory) is second nature you can focus on the essence, and surf the waves of inspiration and expression.
Maybe this is a cover-up of a foiled terrorist plot to cripple the ability of geeks to reproduce, thus ensuring their advantage in the hacking war! Oh on second thought it could just be because they use the cheapest and crappiest components they think they can get away with...
As for search engine optimization of images, ALT tags are a must, as well as a descriptive file name for the photo... also perhaps the rest of the pages contents especially text right right before or after the image could help.
As a professional multi-instrumentalist with 17 years experience and having completed a masters in a topic relating to computer music (intelligent music performance systems), here are a few basic things I've found helpful on the computer side:
Use the computer as a tool to improve your playing but make sure you have good technique or you'll spend a lot of time relearning bad habits, private lessons from good teachers are essential when you begin.
It makes a lot of sense that google move more into online payment payment services, theres a huge amount of money to be made in trustworthy and simple e-cash transactions. It will also be interesting to see how this plays out in regards to people sellling software and services... I would expect this to do tremendously well and competition will make this much better for consumers!
So maybe this company is doing the right thing in teaching students about exploitation early on in their carreer?
Good god man! What were you thinking? Tin-foil underpants are the first thing you should put on in the morning!
Hmmm I used to be concerned by the amout of artificial waves being created by wireless technologies, especially with the commercial drive to get these technologies to market ASAP with little regard or research into longterm human impact. I dislike using my mobile phone because it makes my head feel funny above the lisening ear and switch of wi-fi whenever I can. But then I realised that perhaps all these effects are are a good thing and is helping humanity evolve by randomly mutating our genetic code?
Thats no way to talk about the geeky research assistant holding the joystick... tho this description could be apt, I'm sure it applies to a fair few here on slashdot including myself after a late coding session (slimey, moldy, and avoiding light)
The other worrying fact is they are so hugely resourced (and unlike m$ seem to get projects working reasonably well), woe and behold any small developers working on something that is in their "sites" so to speak! Monopolies are not a good thing...
one of the new patents will include "navigating interface via tongue", cause we all know apples aqua UI is sooo good you want to lick it?
*runs away and hides*
sorry: http://www.tunecore.com/
But I don't see how the artists can make money from such a scheme after the labels take 90% of the profits?
paid $200 and the go to jail..
I think Einstein did a good job of visualizing the 4th dimension (or space-time). I work in the time domain myself, for instance when I compose music. My point was that "perhaps our terms of understanding other dimensions are limited", at least by our framework of representation.
You may think we are only operating in 3+1 dimensions, perhaps our terms of understanding other dimensions are limited. These other dimensions are said to make matter what it is, for instance a certain multi-dimensional vibratory resonance pattern is what makes a hydrogen atom different from an atom of gold. (IAACST (I am a crackpot string theorist)). A dimension "is a parameter or measurement required to define the characteristics of an object" (wikipedia) so i tend to look at things like color, taste or emotion as other "dimensions", though perhaps this is sematics to some, or difficult comparing mathematics to the real world.
Or perhaps provable and evidence of religion? Oh save us from thy noodley jokes that are yet to be posted... Still this will be great to actually have some idea if the beautiful http://en.wikipedia.org/wiki/String_theory/ has validity!
Apple is well aware of the importance of keeping OS X's security record as perfect as possible. They would have to have to put in a incredible amount of work because of OS X's inherent flexibility and scriptability. Well they better be or there will be a hell of a lot of iGeeks will be mighty unimpressed!
Flash is a great platform for a lot of people, web artists who want to create a widely accessible multimedia experience and small games. Its increadibaly fuller 3d support is on the way (linking in with Macromedia Directors 3d engine) and Adobe (new owner of Macromedia) exploring 3d content (in PDFs!). Plus its optimized for designers to easily make this content... don't hold the terabytes of painful and pointless swfs against its creative potential ;)