Quickenings most definitely do not become obsolete at any point in the game. Just wait until you get your three main characters all three of their quickenings and you start to seriously chain the attacks. I've done upwards of 35,000 damage with quickenings and as my characters become stronger the possibilities just increase.
You'll do plenty of "grinding" just travelling from area to area and killing everything you come accross. You can go through the entire main plot of the game and never have to grind for levels. And the gambit system does a LOT to take that pain away.
1. The boss battles involve a HUGE ammount of strategy. Unless you've ground it out to the point that you're a much higher level than you otherwise would be at that point in the game, the bosses are going to be a challenge. I find myself constantly inputting manual commands and adjusting my gambits during boss battles. If you sit back and just watch a boss battle, you're going to die and die a lot.
2. The story is the best I've seen in a FF game since FF Tactics.
3. Your character is railroaded, but in a slightly different sense than before. The main character, Vaan, isn't actually central to the story. While he's a very effective character in combat, his purpose in the story is to get it going and then just become your viewpoint for the unfolding drama. Ashe is really the main character of the story with Balthier a second. Vaan's story in the game probably ranks as the third or fourth most important/interesting with Penelo finishing a distant sixth.
Well, I have the CE that came in the metal tin with the much simpler (and, IMHO, better) cover art. That said, I didn't see anything wrong (when it comes to visual clarity) with the standard FF XII box art.
That's bullshit. FF XII has the fastest loading times of any disc-based FF game yet. The load times when running between areas are extremely miniscule, as are the ones for loading up the game. The only thing that takes a long time in this game is saving it. Everything else is the fastest it's been since the series left the cartridge format.
You know how they got this information? They looked at the label on the power supply where it says 3.2A @ 120V~
If you look further down the article they show the label from the 360 power supply... where it says 5A @ 120V~
All someone did was multiply amperage by volts (3.2*120=384) and said, "The PS3 has a 380W power supply! Of course, if you go by that logic, the XBox 360 has a 600W power supply - and as has been cited here numerous times, that's just not the case. Can we say FUD?
Actually, I think Sega had a decent marketing campaign at their 9.9.99 release. The first two days netted them something like $92 million? The Dreamcast came out of the gates in great condition. The real problem in the end was a lack of support from developers and the perception that they weren't really producing next generation hardware... just coming back into the current generation for the second time when the next generation was on the horizon.
I'd certainly be happy to play both of them - as they both look like they'd be fun for different reasons. The pop-and-shoot gameplay for Gears of War looks like it has beem implemented very well and the graphics are ace. Resistance looks like it has some cool weapons and great level design in a more straightforward shooter.
Yay, more rants without reading anything beyond the title! Zonk REALLY knows how to bring in the idiots. Read the quote. READ IT. Sony is talking about their games sector being weak. Because of slowing sales of the PS2. Which makes complete sense. They are not saying the industry is weak, you....
GAH!!! Why do I even try? Zonk has really managed to turn the games section on/. into a cesspool of ignorant and idiotic rantings and ravings.
You're an idiot and I cannot believe that anyone actually modded you insightful - let alone THREE people. Your comments have NOTHING, and I mean nothing at all, to do with the article, or even the quote directly in the post.
A CFO at Sony says that their games sector is weak (due to dipping sales of the PS2), and you say that the Sony CFO has said that the entire industry is weak and make a sly crack on the internet/media perception of the PS3 (from the only-where-they're-standing dept.).
Well, a lot of it depends on the source material. I just bought a 32" widescreen LCD and the difference from the standard def 27" tube TV in the other room is just astounding. Even DVDs look so much better in progressive scan and anamorphic widescreen.
Now, standard cable tv, on the other hand... is less than impressive. In fact, it looks kinda crappy. But I'm ok with that because everything else is B-E-A-utiful. My roommate has digital cable, so while I don't have a cable box, I still get the local HD channels. Lost in 720p looks amazing. The difference is extremely noticeable.
720p is still high definition - and if you're more than 8 feet away from the screen (using a 60" display in this example) you won't even be able to tell the difference between 720p and 1080p unless you have freakishly good vision.
You can get nice 720p sets for between $700-800 now. I got a nice 32" widescreen LCD for under $800 two weeks ago at Best Buy. I actually spent the money I'd been saving for a PS3 on it. I'll probably still pick one up - in about a year or so when there's a decent library of games.
Read up more on the Lik Sang situation. Sony may have been bastards with the lawsuits but it's pretty obvious that Lik Sang either already had problems and are using this as an excuse to close shop or they're doing this so they can reappear under a new name a few months later and evade the law.
Oh, and publishing confidential information? I don't care how wronged they feel, they just killed any consumer sympathy I could have felt for them with that one.
The prices are a simple trend to track and it all starts with Microsoft. Sony and Microsoft (not so much Nintendo with the accelerometers in their controllers) are going to be making a KILLING off of accessories in this generation. Well, they already are in Microsoft's case. They essentially just added $10 in price to every accessory that was already out there simply because it was for the 360. And with how much money Sony is losing on each console despite the $500-600 price do you really expect them to do any different when MS has already laid the groundwork for them?
They HAD a brand new controller design. I don't know if anyone (outside of Sony) even ever got to hold it in their hands, but they got so many comments and complaints about it at trade shows that they went back to the DualShock design.
It didn't look that great, but I would have liked a chance to hold it before making up my mind.
Quickenings most definitely do not become obsolete at any point in the game. Just wait until you get your three main characters all three of their quickenings and you start to seriously chain the attacks. I've done upwards of 35,000 damage with quickenings and as my characters become stronger the possibilities just increase.
I have a much simpler explanation of how the FF XII battle system works. KOTOR + FF Menu System + Advanced AI Customization = FF XII Battle System.
You'll do plenty of "grinding" just travelling from area to area and killing everything you come accross. You can go through the entire main plot of the game and never have to grind for levels. And the gambit system does a LOT to take that pain away.
The only thing that's actually at all girly about Vaan is the appearance.
Blame catering to the Japanese market for this. The main character looked a LOT different in his original character design.
1. The boss battles involve a HUGE ammount of strategy. Unless you've ground it out to the point that you're a much higher level than you otherwise would be at that point in the game, the bosses are going to be a challenge. I find myself constantly inputting manual commands and adjusting my gambits during boss battles. If you sit back and just watch a boss battle, you're going to die and die a lot.
2. The story is the best I've seen in a FF game since FF Tactics.
3. Your character is railroaded, but in a slightly different sense than before. The main character, Vaan, isn't actually central to the story. While he's a very effective character in combat, his purpose in the story is to get it going and then just become your viewpoint for the unfolding drama. Ashe is really the main character of the story with Balthier a second. Vaan's story in the game probably ranks as the third or fourth most important/interesting with Penelo finishing a distant sixth.
Well, I have the CE that came in the metal tin with the much simpler (and, IMHO, better) cover art. That said, I didn't see anything wrong (when it comes to visual clarity) with the standard FF XII box art.
I think the final "great game" for the PS2 will probably be God of War 2 when that comes out next year.
That's bullshit. FF XII has the fastest loading times of any disc-based FF game yet. The load times when running between areas are extremely miniscule, as are the ones for loading up the game. The only thing that takes a long time in this game is saving it. Everything else is the fastest it's been since the series left the cartridge format.
No mini-games? What about fishing? I'll accept that the hunts don't really count as a mini-game, but fishing definitely should.
Well, if you liked Tactics, you might like XII... it's made almost entirely by the same team.
You know how they got this information? They looked at the label on the power supply where it says 3.2A @ 120V~
If you look further down the article they show the label from the 360 power supply... where it says 5A @ 120V~
All someone did was multiply amperage by volts (3.2*120=384) and said, "The PS3 has a 380W power supply! Of course, if you go by that logic, the XBox 360 has a 600W power supply - and as has been cited here numerous times, that's just not the case. Can we say FUD?
Actually, I think Sega had a decent marketing campaign at their 9.9.99 release. The first two days netted them something like $92 million? The Dreamcast came out of the gates in great condition. The real problem in the end was a lack of support from developers and the perception that they weren't really producing next generation hardware... just coming back into the current generation for the second time when the next generation was on the horizon.
Flamebait, troll AND informative! I truly got Zonked on this one.
I got Zonked!
I'd certainly be happy to play both of them - as they both look like they'd be fun for different reasons. The pop-and-shoot gameplay for Gears of War looks like it has beem implemented very well and the graphics are ace. Resistance looks like it has some cool weapons and great level design in a more straightforward shooter.
Yay, more rants without reading anything beyond the title! Zonk REALLY knows how to bring in the idiots. Read the quote. READ IT. Sony is talking about their games sector being weak. Because of slowing sales of the PS2. Which makes complete sense. They are not saying the industry is weak, you....
/. into a cesspool of ignorant and idiotic rantings and ravings.
GAH!!! Why do I even try? Zonk has really managed to turn the games section on
RTFA - hell, just read the quote in the post. You don't even know what you're talking about - all you're doing is spouting mindless drivel.
You're an idiot and I cannot believe that anyone actually modded you insightful - let alone THREE people. Your comments have NOTHING, and I mean nothing at all, to do with the article, or even the quote directly in the post.
A CFO at Sony says that their games sector is weak (due to dipping sales of the PS2), and you say that the Sony CFO has said that the entire industry is weak and make a sly crack on the internet/media perception of the PS3 (from the only-where-they're-standing dept.).
Zonk, you really are a tool.
Well, a lot of it depends on the source material. I just bought a 32" widescreen LCD and the difference from the standard def 27" tube TV in the other room is just astounding. Even DVDs look so much better in progressive scan and anamorphic widescreen.
Now, standard cable tv, on the other hand... is less than impressive. In fact, it looks kinda crappy. But I'm ok with that because everything else is B-E-A-utiful. My roommate has digital cable, so while I don't have a cable box, I still get the local HD channels. Lost in 720p looks amazing. The difference is extremely noticeable.
720p is still high definition - and if you're more than 8 feet away from the screen (using a 60" display in this example) you won't even be able to tell the difference between 720p and 1080p unless you have freakishly good vision.
You can get nice 720p sets for between $700-800 now. I got a nice 32" widescreen LCD for under $800 two weeks ago at Best Buy. I actually spent the money I'd been saving for a PS3 on it. I'll probably still pick one up - in about a year or so when there's a decent library of games.
Read up more on the Lik Sang situation. Sony may have been bastards with the lawsuits but it's pretty obvious that Lik Sang either already had problems and are using this as an excuse to close shop or they're doing this so they can reappear under a new name a few months later and evade the law.
Oh, and publishing confidential information? I don't care how wronged they feel, they just killed any consumer sympathy I could have felt for them with that one.
The prices are a simple trend to track and it all starts with Microsoft. Sony and Microsoft (not so much Nintendo with the accelerometers in their controllers) are going to be making a KILLING off of accessories in this generation. Well, they already are in Microsoft's case. They essentially just added $10 in price to every accessory that was already out there simply because it was for the 360. And with how much money Sony is losing on each console despite the $500-600 price do you really expect them to do any different when MS has already laid the groundwork for them?
They HAD a brand new controller design. I don't know if anyone (outside of Sony) even ever got to hold it in their hands, but they got so many comments and complaints about it at trade shows that they went back to the DualShock design.
It didn't look that great, but I would have liked a chance to hold it before making up my mind.