Haven't seen this one mentioned yet, but I can get motion sick in a FPS if the vertical sync is off.
Rant: I hate that developers leave it off in the first place. I would rather have my game not tear rather than have an artificial frame-rate increase.
Back in the day... I loved using OS/2 when I was making DOS games. I could run multiple copies of my App in their own protected spaces. If one hard-crashed, I just had to close the window. It's much nicer than havint to reboot all the time.
I could even open up multiple Novell sessions from the same machine and debug multi-player apps on the same machine. I still can't do the same in XP.
Even the games it came with were a better than Windows today.
Haven't seen this one mentioned yet, but I can get motion sick in a FPS if the vertical sync is off. Rant: I hate that developers leave it off in the first place. I would rather have my game not tear rather than have an artificial frame-rate increase.
Back in the day... I loved using OS/2 when I was making DOS games. I could run multiple copies of my App in their own protected spaces. If one hard-crashed, I just had to close the window. It's much nicer than havint to reboot all the time. I could even open up multiple Novell sessions from the same machine and debug multi-player apps on the same machine. I still can't do the same in XP. Even the games it came with were a better than Windows today.